Implement "Create Polyhedral Volume" dialog.

This commit is contained in:
mzn 2005-03-10 16:36:59 +00:00
parent bb5286e316
commit b2ea633d42
5 changed files with 1080 additions and 4 deletions

View File

@ -104,7 +104,8 @@ LIB_SRC = SMESHGUI.cxx \
SMESHGUI_PatternUtils.cxx \ SMESHGUI_PatternUtils.cxx \
SMESHGUI_HypothesesUtils.cxx \ SMESHGUI_HypothesesUtils.cxx \
SMESHGUI_PrecisionDlg.cxx \ SMESHGUI_PrecisionDlg.cxx \
SMESHGUI_VTKUtils.cxx SMESHGUI_VTKUtils.cxx \
SMESHGUI_CreatePolyhedralVolumeDlg.cxx
LIB_MOC = \ LIB_MOC = \
SMESHGUI.h \ SMESHGUI.h \
@ -146,7 +147,8 @@ LIB_MOC = \
SMESHGUI_SymmetryDlg.h \ SMESHGUI_SymmetryDlg.h \
SMESHGUI_SewingDlg.h \ SMESHGUI_SewingDlg.h \
SMESHGUI_PrecisionDlg.h \ SMESHGUI_PrecisionDlg.h \
SMESHGUI_MergeNodesDlg.h SMESHGUI_MergeNodesDlg.h \
SMESHGUI_CreatePolyhedralVolumeDlg.h
LIB_CLIENT_IDL = SALOME_Exception.idl \ LIB_CLIENT_IDL = SALOME_Exception.idl \
GEOM_Gen.idl \ GEOM_Gen.idl \

View File

@ -62,6 +62,7 @@
#include "SMESHGUI_MergeNodesDlg.h" #include "SMESHGUI_MergeNodesDlg.h"
#include "SMESHGUI_MeshPatternDlg.h" #include "SMESHGUI_MeshPatternDlg.h"
#include "SMESHGUI_PrecisionDlg.h" #include "SMESHGUI_PrecisionDlg.h"
#include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
#include "VTKViewer_ViewFrame.h" #include "VTKViewer_ViewFrame.h"
#include "VTKViewer_InteractorStyleSALOME.h" #include "VTKViewer_InteractorStyleSALOME.h"
@ -1918,7 +1919,7 @@ bool SMESHGUI::OnGUIEvent(int theCommandID, QAD_Desktop * parent)
case 4023: // POLYGON case 4023: // POLYGON
case 4031: // TETRA case 4031: // TETRA
case 4032: // HEXA case 4032: // HEXA
case 4033: // POLYHEDRON //case 4033: // POLYHEDRON
{ {
if(checkLock(aStudy)) break; if(checkLock(aStudy)) break;
if (myActiveStudy->getActiveStudyFrame()->getTypeView() == VIEW_VTK) { if (myActiveStudy->getActiveStudyFrame()->getTypeView() == VIEW_VTK) {
@ -1950,7 +1951,21 @@ bool SMESHGUI::OnGUIEvent(int theCommandID, QAD_Desktop * parent)
} }
break; break;
} }
case 4033: // POLYHEDRON
{
if(checkLock(aStudy)) break;
if (myActiveStudy->getActiveStudyFrame()->getTypeView() == VIEW_VTK) {
EmitSignalDeactivateDialog();
SALOME_Selection *Sel = SALOME_Selection::Selection(myActiveStudy->getSelection());
new SMESHGUI_CreatePolyhedralVolumeDlg(parent, "", Sel);
}
else {
QAD_MessageBox::warn1(QAD_Application::getDesktop(),
tr("SMESH_WRN_WARNING"), tr("SMESH_WRN_VIEWER_VTK"),
tr("SMESH_BUT_OK"));
}
break;
}
case 4041: // REMOVES NODES case 4041: // REMOVES NODES
{ {
if(checkLock(aStudy)) break; if(checkLock(aStudy)) break;

View File

@ -0,0 +1,918 @@
// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_CreatePolyhedralVolumeDlg.cxx
// Author : Michael ZORIN
// Module : SMESH
// $Header:
#include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h"
#include "SMESH_ActorUtils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESH_Actor.h"
#include "SMESH_TypeFilter.hxx"
#include "SMDS_Mesh.hxx"
#include "VTKViewer_ViewFrame.h"
#include "QAD_Application.h"
#include "QAD_Desktop.h"
#include "QAD_MessageBox.h"
#include "utilities.h"
#include <TColStd_MapIteratorOfMapOfInteger.hxx>
#include <vtkCell.h>
#include <vtkIdList.h>
#include <vtkIntArray.h>
#include <vtkCellArray.h>
#include <vtkUnsignedCharArray.h>
#include <vtkUnstructuredGrid.h>
#include <vtkDataSetMapper.h>
// QT Includes
#include <qapplication.h>
#include <qbuttongroup.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qradiobutton.h>
#include <qcheckbox.h>
#include <qlayout.h>
#include <qspinbox.h>
#include <qpixmap.h>
#include <qlistbox.h>
// IDL Headers
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(SMESH_Group)
using namespace std;
namespace SMESH{
class TPolySimulation{
QAD_Study* myStudy;
QAD_StudyFrame* myStudyFrame;
VTKViewer_ViewFrame* myViewFrame;
SALOME_Actor *myPreviewActor;
vtkDataSetMapper* myMapper;
vtkUnstructuredGrid* myGrid;
public:
TPolySimulation(QAD_Study* theStudy):
myStudy(theStudy),
myStudyFrame(theStudy->getActiveStudyFrame()),
myViewFrame(GetVtkViewFrame(theStudy->getActiveStudyFrame()))
{
myGrid = vtkUnstructuredGrid::New();
// Create and display actor
myMapper = vtkDataSetMapper::New();
myMapper->SetInput( myGrid );
myPreviewActor = SALOME_Actor::New();
myPreviewActor->PickableOff();
myPreviewActor->VisibilityOff();
myPreviewActor->SetMapper( myMapper );
vtkProperty* aProp = vtkProperty::New();
float anRGB[3];
anRGB[0] = GetFloat("SMESH:SettingsFillColorRed", 0)/255.;
anRGB[1] = GetFloat("SMESH:SettingsFillColorGreen", 170)/255.;
anRGB[2] = GetFloat("SMESH:SettingsFillColorBlue", 255)/255.;
aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myPreviewActor->SetProperty( aProp );
aProp->Delete();
vtkProperty* aBackProp = vtkProperty::New();
anRGB[0] = GetFloat("SMESH:SettingsBackFaceColorRed", 0)/255.;
anRGB[1] = GetFloat("SMESH:SettingsBackFaceColorGreen", 0)/255.;
anRGB[2] = GetFloat("SMESH:SettingsBackFaceColorBlue", 255)/255.;
aBackProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myPreviewActor->SetBackfaceProperty( aBackProp );
aBackProp->Delete();
myViewFrame->AddActor( myPreviewActor );
}
typedef std::vector<vtkIdType> TVTKIds;
void SetPosition(SMESH_Actor* theActor,
vtkIdType theType,
const TVTKIds& theIds)
{
vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
myGrid->SetPoints(aGrid->GetPoints());
const int* aConn = NULL;
switch(theType){
case VTK_TETRA:{
static int anIds[] = {0,2,1,3};
aConn = anIds;
break;
}
case VTK_PYRAMID:{
static int anIds[] = {0,3,2,1,4};
aConn = anIds;
break;
}
case VTK_HEXAHEDRON:{
static int anIds[] = {0,3,2,1,4,7,6,5};
aConn = anIds;
break;
}}
myGrid->Reset();
vtkIdList *anIds = vtkIdList::New();
if(aConn)
for (int i = 0, iEnd = theIds.size(); i < iEnd; i++)
anIds->InsertId(i,theIds[aConn[i]]);
else
for (int i = 0, iEnd = theIds.size(); i < iEnd; i++)
anIds->InsertId(i,theIds[i]);
myGrid->InsertNextCell(theType,anIds);
anIds->Delete();
myGrid->Modified();
SetVisibility(true);
}
void SetVisibility(bool theVisibility){
myPreviewActor->SetVisibility(theVisibility);
RepaintCurrentView();
}
~TPolySimulation(){
if(FindVtkViewFrame(myStudy,myStudyFrame)){
myViewFrame->RemoveActor(myPreviewActor);
}
myPreviewActor->Delete();
myMapper->RemoveAllInputs();
myMapper->Delete();
myGrid->Delete();
}
};
}
//=================================================================================
// class : SMESHGUI_CreatePolyhedralVolumeDlgDlg()
// purpose :
//=================================================================================
SMESHGUI_CreatePolyhedralVolumeDlg::SMESHGUI_CreatePolyhedralVolumeDlg( QWidget* parent, const char* name, SALOME_Selection* Sel,
bool modal, WFlags fl )
: QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu |
Qt::WDestructiveClose)
{
QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
if ( !name )
setName( "SMESHGUI_CreatePolyhedralVolumeDlg" );
resize( 300, 185 );
setCaption( tr( "SMESH_CREATE_POLYHEDRAL_VOLUME_TITLE" ) );
setSizeGripEnabled( TRUE );
SMESHGUI_CreatePolyhedralVolumeDlgLayout = new QGridLayout( this );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->setSpacing( 6 );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->setMargin( 11 );
/***************************************************************/
GroupConstructors = new QButtonGroup( this, "GroupConstructors" );
GroupConstructors->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)5, (QSizePolicy::SizeType)0, 0, 0, GroupConstructors->sizePolicy().hasHeightForWidth() ) );
GroupConstructors->setTitle( tr( "SMESH_ELEMENTS_TYPE" ) );
GroupConstructors->setExclusive( TRUE );
GroupConstructors->setColumnLayout(0, Qt::Vertical );
GroupConstructors->layout()->setSpacing( 0 );
GroupConstructors->layout()->setMargin( 0 );
GroupConstructorsLayout = new QGridLayout( GroupConstructors->layout() );
GroupConstructorsLayout->setAlignment( Qt::AlignTop );
GroupConstructorsLayout->setSpacing( 6 );
GroupConstructorsLayout->setMargin( 11 );
RadioButton1= new QRadioButton( GroupConstructors, "RadioButton1" );
RadioButton1->setText( tr( "MESH_NODE" ) );
GroupConstructorsLayout->addWidget( RadioButton1, 0, 0 );
RadioButton2= new QRadioButton( GroupConstructors, "RadioButton2" );
RadioButton2->setText( tr( "SMESH_FACE" ) );
GroupConstructorsLayout->addWidget( RadioButton2, 0, 2 );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->addWidget( GroupConstructors, 0, 0 );
/***************************************************************/
GroupButtons = new QGroupBox( this, "GroupButtons" );
GroupButtons->setSizePolicy( QSizePolicy( (QSizePolicy::SizeType)7, (QSizePolicy::SizeType)0, 0, 0, GroupButtons->sizePolicy().hasHeightForWidth() ) );
GroupButtons->setGeometry( QRect( 10, 10, 281, 48 ) );
GroupButtons->setTitle( tr( "" ) );
GroupButtons->setColumnLayout(0, Qt::Vertical );
GroupButtons->layout()->setSpacing( 0 );
GroupButtons->layout()->setMargin( 0 );
GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
GroupButtonsLayout->setAlignment( Qt::AlignTop );
GroupButtonsLayout->setSpacing( 6 );
GroupButtonsLayout->setMargin( 11 );
buttonCancel = new QPushButton( GroupButtons, "cancel" );
buttonCancel->setText( tr( "SMESH_BUT_CLOSE" ) );
buttonCancel->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
buttonApply = new QPushButton( GroupButtons, "apply" );
buttonApply->setText( tr( "SMESH_BUT_APPLY" ) );
buttonApply->setAutoDefault( TRUE );
GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
QSpacerItem* spacer_9 = new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum );
GroupButtonsLayout->addItem( spacer_9, 0, 2 );
buttonOk = new QPushButton( GroupButtons, "ok" );
buttonOk->setText( tr( "SMESH_BUT_OK" ) );
buttonOk->setAutoDefault( TRUE );
buttonOk->setDefault( TRUE );
GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->addWidget( GroupButtons, 2, 0 );
/***************************************************************/
GroupContent = new QGroupBox( this, "GroupContent" );
GroupContent->setTitle( tr( "SMESH_CONTENT" ) );
GroupContent->setColumnLayout(0, Qt::Vertical );
GroupContent->layout()->setSpacing( 0 );
GroupContent->layout()->setMargin( 0 );
GroupContentLayout = new QGridLayout( GroupContent->layout() );
GroupContentLayout->setAlignment( Qt::AlignTop );
GroupContentLayout->setSpacing( 6 );
GroupContentLayout->setMargin( 11 );
QFrame* anIds = new QFrame(GroupContent, "anIds");
QGridLayout* aLayout = new QGridLayout(anIds, 1, 3);
aLayout->setSpacing(6);
aLayout->setAutoAdd(false);
TextLabelIds = new QLabel( anIds, "TextLabelIds" );
TextLabelIds->setText( tr( "SMESH_ID_NODES" ) );
TextLabelIds->setFixedWidth(74);
aLayout->addWidget( TextLabelIds, 0, 0 );
SelectElementsButton = new QPushButton( anIds, "SelectElementsButton" );
SelectElementsButton->setText( tr( "" ) );
SelectElementsButton->setPixmap( image0 );
SelectElementsButton->setToggleButton( FALSE );
aLayout->addWidget( SelectElementsButton, 0, 1 );
LineEditElements = new QLineEdit( anIds, "LineEditElements" );
LineEditElements->setValidator( new SMESHGUI_IdValidator( this, "validator" ));
aLayout->addWidget( LineEditElements, 0, 2 );
GroupContentLayout->addMultiCellWidget(anIds, 0, 0, 0, 1);
myFacesByNodesLabel = new QLabel(GroupContent, "faces by nodes label");
myFacesByNodesLabel->setText(tr("FACES_BY_NODES"));
GroupContentLayout->addWidget( myFacesByNodesLabel, 1, 0 );
myFacesByNodes = new QListBox(GroupContent, "faces by nodes list");
myFacesByNodes->setSelectionMode(QListBox::Extended);
myFacesByNodes->setMinimumHeight(150);
GroupContentLayout->addMultiCellWidget( myFacesByNodes, 2, 4, 0, 0 );
AddButton = new QPushButton(GroupContent, "add");
AddButton->setText(tr("SMESH_BUT_ADD"));
AddButton->setMaximumWidth(85);
GroupContentLayout->addWidget( AddButton, 2, 1 );
RemoveButton = new QPushButton(GroupContent, "remove");
RemoveButton->setText(tr("SMESH_BUT_REMOVE"));
RemoveButton->setMaximumWidth(85);
GroupContentLayout->addWidget( RemoveButton, 3, 1 );
SMESHGUI_CreatePolyhedralVolumeDlgLayout->addWidget( GroupContent, 1, 0 );
GroupContent->show();
RadioButton1->setChecked( TRUE );
mySelection = Sel;
mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
Init(Sel);
}
//=================================================================================
// function : ~SMESHGUI_CreatePolyhedralVolumeDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_CreatePolyhedralVolumeDlg::~SMESHGUI_CreatePolyhedralVolumeDlg()
{
// no need to delete child widgets, Qt does it all for us
delete mySimulation;
}
static bool busy = false;
//=================================================================================
// function : Init()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::Init( SALOME_Selection* Sel )
{
myEditCurrentArgument = LineEditElements;
mySelection = Sel;
mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
myOkElements = false;
myActor = 0;
mySimulation = new SMESH::TPolySimulation(SMESH::GetActiveStudy());
/* signals and slots connections */
connect(buttonOk, SIGNAL( clicked() ), SLOT( ClickOnOk() ) );
connect(buttonCancel, SIGNAL( clicked() ), SLOT( ClickOnCancel() ) ) ;
connect(buttonApply, SIGNAL( clicked() ), SLOT(ClickOnApply() ) );
connect( GroupConstructors, SIGNAL(clicked(int) ), SLOT( ConstructorsClicked(int) ) );
connect(SelectElementsButton, SIGNAL( clicked() ), SLOT( SetEditCurrentArgument() ) ) ;
connect(LineEditElements, SIGNAL( textChanged(const QString&) ), SLOT(onTextChange(const QString&)));
connect(myFacesByNodes, SIGNAL(selectionChanged()), this, SLOT(onListSelectionChanged()));
connect(AddButton, SIGNAL(clicked()), this, SLOT(onAdd()));
connect(RemoveButton, SIGNAL(clicked()), this, SLOT(onRemove()));
connect( mySMESHGUI, SIGNAL ( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
/* to close dialog if study change */
connect( mySMESHGUI, SIGNAL ( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition( this, x, y ) ;
this->move( x, y ) ;
this->show() ; /* displays Dialog */
ConstructorsClicked(0);
SelectionIntoArgument();
}
//=================================================================================
// function : ConstructorsClicked()
// purpose : Radio button management
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ConstructorsClicked(int constructorId)
{
disconnect(mySelection, 0, this, 0);
mySelection->ClearIObjects();
myEditCurrentArgument->clear();
myOkElements = false;
buttonApply->setEnabled(false);
buttonOk->setEnabled(false);
mySimulation->SetVisibility(false);
switch(constructorId)
{
case 0 :
{
if ( myActor )
myActor->SetPointRepresentation(true);
else
SMESH::SetPointRepresentation(true);
QAD_Application::getDesktop()->SetSelectionMode(NodeSelection, true);
AddButton->setEnabled(false);
RemoveButton->setEnabled(false);
TextLabelIds->setText( tr( "SMESH_ID_NODES" ) );
myFacesByNodesLabel->show();
myFacesByNodes->clear();
myFacesByNodes->show();
AddButton->show();
RemoveButton->show();
break;
}
case 1 :
{
SMESH::SetPointRepresentation(false);
QAD_Application::getDesktop()->SetSelectionMode(FaceSelection, true);
TextLabelIds->setText( tr( "SMESH_ID_FACES" ) );
myFacesByNodesLabel->hide();
myFacesByNodes->hide();
AddButton->hide();
RemoveButton->hide();
break;
}
}
connect(mySelection, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnApply()
{
if ( myOkElements && !mySMESHGUI->ActiveStudyLocked())
{
busy = true;
if (GetConstructorId() == 0)
{
SMESH::long_array_var anIdsOfNodes = new SMESH::long_array;
SMESH::long_array_var aQuantities = new SMESH::long_array;
aQuantities->length( myFacesByNodes->count() );
TColStd_MapOfInteger aNodesIds;
QListBoxItem* anItem;
int aNbQuantities = 0;
for (anItem = myFacesByNodes->firstItem(); anItem != 0; anItem = anItem->next()) {
QStringList anIds = QStringList::split(" ", anItem->text());
int aNbNodesInFace = 0;
for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it, ++aNbNodesInFace)
aNodesIds.Add( (*it).toInt() );
aQuantities[aNbQuantities++] = aNbNodesInFace;
}
anIdsOfNodes->length(aNodesIds.Extent());
int aNbIdsOfNodes = 0;
TColStd_MapIteratorOfMapOfInteger It;
It.Initialize(aNodesIds);
for(;It.More();It.Next())
anIdsOfNodes[aNbIdsOfNodes++] = It.Key();
try
{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
aMeshEditor->AddPolyhedralVolume(anIdsOfNodes, aQuantities);
QApplication::restoreOverrideCursor();
}
catch( ... )
{
}
}
else if (GetConstructorId() == 1)
{
SMESH::long_array_var anIdsOfFaces = new SMESH::long_array;
QStringList aListId = QStringList::split( " ", myEditCurrentArgument->text() );
anIdsOfFaces->length(aListId.count());
for ( int i = 0; i < aListId.count(); i++ )
anIdsOfFaces[i] = aListId[i].toInt();
try
{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor);
aMeshEditor->AddPolyhedralVolumeByFaces(anIdsOfFaces);
QApplication::restoreOverrideCursor();
}
catch( ... )
{
}
}
mySelection->ClearIObjects();
mySimulation->SetVisibility(false);
SMESH::UpdateView();
ConstructorsClicked( GetConstructorId() );
busy = false;
}
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnOk()
{
ClickOnApply() ;
ClickOnCancel() ;
}
//=================================================================================
// function : ClickOnCancel()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ClickOnCancel()
{
mySelection->ClearFilters();
mySelection->ClearIObjects();
SMESH::SetPointRepresentation(false);
mySimulation->SetVisibility(false);
QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
disconnect( mySelection, 0, this, 0 );
mySMESHGUI->ResetState() ;
reject() ;
}
//=======================================================================
//function : onTextChange
//purpose :
//=======================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::onTextChange(const QString& theNewText)
{
if ( busy ) return;
busy = true;
mySimulation->SetVisibility(false);
SMDS_Mesh* aMesh = 0;
if ( myActor )
aMesh = myActor->GetObject()->GetMesh();
if (GetConstructorId() == 0)
{
if ( aMesh ) {
mySelection->ClearIObjects();
mySelection->AddIObject( myActor->getIO() );
QStringList aListId = QStringList::split( " ", theNewText, false);
bool allOk = true;
for ( int i = 0; i < aListId.count(); i++ ) {
const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() );
if ( n ) {
if ( mySelection->IsIndexSelected( myActor->getIO(), n->GetID() ))
allOk = false;
else
mySelection->AddOrRemoveIndex (myActor->getIO(), n->GetID(), true);
}
else
allOk = false;
}
if (!allOk)
AddButton->setEnabled(false);
else
AddButton->setEnabled(true);
if (allOk && !myOkElements)
displaySimulation();
}
}
else if (GetConstructorId() == 1)
{
myOkElements = false;
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
// check entered ids of faces and hilight them
if ( aMesh ) {
mySelection->ClearIObjects();
mySelection->AddIObject( myActor->getIO() );
QStringList aListId = QStringList::split( " ", theNewText, false);
myOkElements = true;
for ( int i = 0; i < aListId.count(); i++ ) {
const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() );
if ( e ) {
if ( mySelection->IsIndexSelected( myActor->getIO(), e->GetID() ))
myOkElements = false;
else
mySelection->AddOrRemoveIndex (myActor->getIO(), e->GetID(), true);
}
else
myOkElements = false;
}
}
if ( myOkElements ) {
buttonOk->setEnabled( true );
buttonApply->setEnabled( true );
displaySimulation();
}
}
busy = false;
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::SelectionIntoArgument()
{
if ( busy ) return;
// clear
if (GetConstructorId() == 1 || myFacesByNodes->count() < 1)
{
myOkElements = false;
AddButton->setEnabled(false);
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
}
myActor = 0;
busy = true;
myEditCurrentArgument->setText( "" );
busy = false;
if ( !GroupButtons->isEnabled() ) // inactive
return;
mySimulation->SetVisibility(false);
// get selected mesh
int nbSel = mySelection->IObjectCount();
if(nbSel != 1)
return;
myMesh = SMESH::GetMeshByIO( mySelection->firstIObject() );
if ( myMesh->_is_nil() )
return;
myActor = SMESH::FindActorByObject(myMesh);
if ( !myActor )
return;
// get selected nodes/faces
QString aString = "";
if (GetConstructorId() == 0)
{
// get selected nodes
int anbNodes = SMESH::GetNameOfSelectedNodes(mySelection, aString);
if (anbNodes)
AddButton->setEnabled(true);
else if( myFacesByNodes->count() < 1)
return;
busy = true;
myEditCurrentArgument->setText( aString );
busy = false;
}
else if (GetConstructorId() == 1)
{
// get selected faces
int aNbFaces = SMESH::GetNameOfSelectedElements(mySelection, aString);
if (!aNbFaces)
return;
busy = true;
myEditCurrentArgument->setText( aString );
busy = false;
// OK
myOkElements = true;
buttonOk->setEnabled( true );
buttonApply->setEnabled( true );
}
displaySimulation();
}
//=======================================================================
//function : displaySimulation
//purpose :
//=======================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::displaySimulation()
{
if ( (myOkElements || AddButton->isEnabled()) && GroupButtons->isEnabled() )
{
SMESH::TPolySimulation::TVTKIds aVTKIds;
if (GetConstructorId() == 0)
{
QListBoxItem* anItem;
for (anItem = myFacesByNodes->firstItem(); anItem != 0; anItem = anItem->next()) {
QStringList anIds = QStringList::split(" ", anItem->text());
for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it)
aVTKIds.push_back( myActor->GetObject()->GetNodeVTKId( (*it).toInt() ) );
}
// add ids from edit line
QStringList anEditIds = QStringList::split( " ", myEditCurrentArgument->text(), false);
for ( int i = 0; i < anEditIds.count(); i++ )
aVTKIds.push_back( myActor->GetObject()->GetNodeVTKId( anEditIds[ i ].toInt() ));
}
else if(GetConstructorId() == 1)
{
SMDS_Mesh* aMesh = 0;
if ( myActor )
aMesh = myActor->GetObject()->GetMesh();
if ( aMesh ) {
QStringList aListId = QStringList::split( " ", myEditCurrentArgument->text(), false);
for ( int i = 0; i < aListId.count(); i++ )
{
const SMDS_MeshElement * anElem = aMesh->FindElement( aListId[ i ].toInt() );
if ( !anElem )
return;
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
while( anIter->more() )
if ( const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next() )
aVTKIds.push_back( myActor->GetObject()->GetNodeVTKId( aNode->GetID() ));
}
}
}
vtkIdType aType = VTK_CONVEX_POINT_SET ;
mySimulation->SetPosition(myActor, aType, aVTKIds);
}
}
//=================================================================================
// function : SetEditCurrentArgument()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::SetEditCurrentArgument()
{
QPushButton* send = (QPushButton*)sender();
if(send == SelectElementsButton) {
LineEditElements->setFocus() ;
myEditCurrentArgument = LineEditElements;
}
SelectionIntoArgument();
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::DeactivateActiveDialog()
{
if ( GroupConstructors->isEnabled() ) {
GroupConstructors->setEnabled(false) ;
GroupContent->setEnabled(false) ;
GroupButtons->setEnabled(false) ;
mySimulation->SetVisibility(false);
mySMESHGUI->ResetState() ;
mySMESHGUI->SetActiveDialogBox(0) ;
}
}
//=================================================================================
// function : ActivateThisDialog()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
mySMESHGUI->EmitSignalDeactivateDialog() ;
GroupConstructors->setEnabled(true) ;
GroupContent->setEnabled(true) ;
GroupButtons->setEnabled(true) ;
mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
QAD_Application::getDesktop()->SetSelectionMode( FaceSelection, true );
SelectionIntoArgument();
}
//=================================================================================
// function : enterEvent()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::enterEvent(QEvent* e)
{
if ( GroupConstructors->isEnabled() )
return ;
ActivateThisDialog() ;
}
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::closeEvent( QCloseEvent* e )
{
/* same than click on cancel button */
this->ClickOnCancel() ;
}
//=======================================================================
//function : hideEvent
//purpose : caused by ESC key
//=======================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::hideEvent ( QHideEvent * e )
{
if ( !isMinimized() )
ClickOnCancel();
}
//=================================================================================
// function : GetConstructorId()
// purpose :
//=================================================================================
int SMESHGUI_CreatePolyhedralVolumeDlg::GetConstructorId()
{
if ( GroupConstructors != NULL && GroupConstructors->selected() != NULL )
return GroupConstructors->id( GroupConstructors->selected() );
return -1;
}
//=================================================================================
// function : onAdd()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::onAdd()
{
int aNbSel = mySelection->IObjectCount();
if (aNbSel == 0 || !myActor || myMesh->_is_nil()) return;
busy = true;
if ( !(myEditCurrentArgument->text().isEmpty()) )
{
myFacesByNodes->insertItem(myEditCurrentArgument->text());
myFacesByNodes->setSelected(myFacesByNodes->count() - 1, true);
myOkElements = true;
myEditCurrentArgument->clear();
AddButton->setEnabled(false);
RemoveButton->setEnabled(true);
buttonOk->setEnabled( true );
buttonApply->setEnabled( true );
}
busy = false;
onListSelectionChanged();
displaySimulation();
}
//=================================================================================
// function : onRemove()
// purpose :
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::onRemove()
{
busy = true;
for (int i = myFacesByNodes->count(); i > 0; i--) {
if (myFacesByNodes->isSelected(i-1)) {
myFacesByNodes->removeItem(i-1);
}
}
if (myFacesByNodes->count() < 1)
{
myOkElements = false;
RemoveButton->setEnabled(false);
buttonOk->setEnabled( false );
buttonApply->setEnabled( false );
}
else
displaySimulation();
busy = false;
}
//=================================================================================
// function : onListSelectionChanged()
// purpose : Called when selection in element list is changed
//=================================================================================
void SMESHGUI_CreatePolyhedralVolumeDlg::onListSelectionChanged()
{
if (busy || !myActor) return;
busy = true;
mySelection->ClearIObjects();
TColStd_MapOfInteger aIndexes;
QListBoxItem* anItem;
for (anItem = myFacesByNodes->firstItem(); anItem != 0; anItem = anItem->next()) {
if (anItem->isSelected()) {
QStringList anIds = QStringList::split(" ", anItem->text());
for (QStringList::iterator it = anIds.begin(); it != anIds.end(); ++it)
aIndexes.Add((*it).toInt());
}
}
mySelection->AddOrRemoveIndex(myActor->getIO(), aIndexes, false, false);
mySelection->AddIObject(myActor->getIO());
busy = false;
}

View File

@ -0,0 +1,129 @@
// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// File : SMESHGUI_CreatePolyhedralVolumeDlg.h
// Author : Michael ZORIN
// Module : SMESH
// $Header:
#ifndef DIALOGBOX_CREATEPOLYHEDRAL_H
#define DIALOGBOX_CREATEPOLYHEDRAL_H
#include "SALOME_Selection.h"
// QT Includes
#include <qdialog.h>
class QGridLayout;
class QButtonGroup;
class QGroupBox;
class QListBox;
class QLabel;
class QLineEdit;
class QPushButton;
class QRadioButton;
class SMESHGUI;
class SMESH_Actor;
namespace SMESH{
struct TPolySimulation;
}
// IDL Headers
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
//=================================================================================
// class : SMESHGUI_CreatePolyhedralVolumeDlg
// purpose :
//=================================================================================
class SMESHGUI_CreatePolyhedralVolumeDlg : public QDialog
{
Q_OBJECT
public:
SMESHGUI_CreatePolyhedralVolumeDlg( QWidget* parent = 0, const char* name = 0, SALOME_Selection* Sel = 0, bool modal = FALSE, WFlags fl = 0 );
~SMESHGUI_CreatePolyhedralVolumeDlg();
private:
void Init( SALOME_Selection* Sel ) ;
void closeEvent( QCloseEvent* e ) ;
void enterEvent ( QEvent * ) ; /* mouse enter the QWidget */
void hideEvent ( QHideEvent * ); /* ESC key */
int GetConstructorId();
void displaySimulation();
SMESHGUI* mySMESHGUI ; /* Current SMESHGUI object */
SALOME_Selection* mySelection ; /* User shape selection */
QString myIDs;
bool myOkElements ; /* to check when elements are defined */
QLineEdit* myEditCurrentArgument;
SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor;
SMESH::TPolySimulation* mySimulation;
QButtonGroup* GroupConstructors;
QRadioButton* RadioButton1;
QRadioButton* RadioButton2;
QGroupBox* GroupButtons;
QPushButton* buttonOk;
QPushButton* buttonCancel;
QPushButton* buttonApply;
QGroupBox* GroupContent;
QLabel* TextLabelIds;
QPushButton* SelectElementsButton;
QLineEdit* LineEditElements;
QListBox* myFacesByNodes;
QLabel* myFacesByNodesLabel;
QPushButton* AddButton;
QPushButton* RemoveButton;
public slots:
void onAdd();
void onRemove();
private slots:
void ConstructorsClicked(int constructorId);
void ClickOnOk();
void ClickOnCancel();
void ClickOnApply();
void SetEditCurrentArgument() ;
void SelectionIntoArgument() ;
void DeactivateActiveDialog() ;
void ActivateThisDialog() ;
void onTextChange(const QString&);
void onListSelectionChanged();
protected:
QGridLayout* SMESHGUI_CreatePolyhedralVolumeDlgLayout;
QGridLayout* GroupConstructorsLayout;
QGridLayout* GroupButtonsLayout;
QGridLayout* GroupContentLayout;
};
#endif // DIALOGBOX_CREATEPOLYHEDRAL_H

View File

@ -368,6 +368,10 @@ msgstr "Remove Elements"
msgid "SMESH_ID_NODES" msgid "SMESH_ID_NODES"
msgstr "Id Nodes" msgstr "Id Nodes"
#Id Faces
msgid "SMESH_ID_FACES"
msgstr "Id Faces"
#Nodes #Nodes
msgid "SMESH_NODES" msgid "SMESH_NODES"
msgstr "Nodes" msgstr "Nodes"
@ -456,6 +460,9 @@ msgstr "Add Polyedre"
msgid "SMESH_ADD_HEXAS" msgid "SMESH_ADD_HEXAS"
msgstr "Add Hexahedron" msgstr "Add Hexahedron"
#Create Polyhedral Volume
msgid "SMESH_CREATE_POLYHEDRAL_VOLUME_TITLE"
msgstr "Create Polyhedral Volume"
#Angle #Angle
msgid "SMESH_ANGLE" msgid "SMESH_ANGLE"
@ -1782,6 +1789,11 @@ msgstr "Do not use"
msgid "NON_SMESH_OBJECTS_SELECTED" msgid "NON_SMESH_OBJECTS_SELECTED"
msgstr "There are objects selected which do not belong to %1 component." msgstr "There are objects selected which do not belong to %1 component."
#-------------------------------------------------------------------------
msgid "SMESHGUI_CreatePolyhedralVolumeDlg::FACES_BY_NODES"
msgstr "Faces by nodes"