0022360: EDF SMESH: Body Fitting algorithm: incorporate edges

new version
This commit is contained in:
eap 2014-03-19 22:06:53 +04:00
parent 9ab3722c1b
commit b56d0083b9

View File

@ -85,6 +85,8 @@
#include <gp_Sphere.hxx> #include <gp_Sphere.hxx>
#include <gp_Torus.hxx> #include <gp_Torus.hxx>
#include <limits>
#undef WITH_TBB #undef WITH_TBB
#ifdef WITH_TBB #ifdef WITH_TBB
#include <tbb/parallel_for.h> #include <tbb/parallel_for.h>
@ -446,16 +448,20 @@ namespace
{ {
const SMDS_MeshNode* _node; // mesh node at hexahedron corner const SMDS_MeshNode* _node; // mesh node at hexahedron corner
const B_IntersectPoint* _intPoint; const B_IntersectPoint* _intPoint;
bool _isUsedInFace; const _Face* _usedInFace;
_Node(const SMDS_MeshNode* n=0, const B_IntersectPoint* ip=0) _Node(const SMDS_MeshNode* n=0, const B_IntersectPoint* ip=0)
:_node(n), _intPoint(ip), _isUsedInFace(0) {} :_node(n), _intPoint(ip), _usedInFace(0) {}
const SMDS_MeshNode* Node() const const SMDS_MeshNode* Node() const
{ return ( _intPoint && _intPoint->_node ) ? _intPoint->_node : _node; } { return ( _intPoint && _intPoint->_node ) ? _intPoint->_node : _node; }
const F_IntersectPoint* FaceIntPnt() const //const F_IntersectPoint* FaceIntPnt() const
{ return static_cast< const F_IntersectPoint* >( _intPoint ); } //{ return static_cast< const F_IntersectPoint* >( _intPoint ); }
const E_IntersectPoint* EdgeIntPnt() const const E_IntersectPoint* EdgeIntPnt() const
{ return static_cast< const E_IntersectPoint* >( _intPoint ); } { return static_cast< const E_IntersectPoint* >( _intPoint ); }
bool IsUsedInFace( const _Face* polygon = 0 )
{
return polygon ? ( _usedInFace == polygon ) : bool( _usedInFace );
}
void Add( const E_IntersectPoint* ip ) void Add( const E_IntersectPoint* ip )
{ {
if ( !_intPoint ) { if ( !_intPoint ) {
@ -492,9 +498,11 @@ namespace
struct _Link // link connecting two _Node's struct _Link // link connecting two _Node's
{ {
_Node* _nodes[2]; _Node* _nodes[2];
vector< _Node > _intNodes; // _Node's at GridLine intersections _Face* _faces[2]; // polygons sharing a link
vector< const F_IntersectPoint* > _fIntPoints; // GridLine intersections with FACEs
vector< _Node* > _fIntNodes; // _Node's at _fIntPoints
vector< _Link > _splits; vector< _Link > _splits;
vector< _Face*> _faces; _Link() { _faces[0] = 0; }
}; };
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
struct _OrientedLink struct _OrientedLink
@ -530,32 +538,62 @@ namespace
return ( dynamic_cast< const E_IntersectPoint* >( _link->_nodes[0]->_intPoint ) || return ( dynamic_cast< const E_IntersectPoint* >( _link->_nodes[0]->_intPoint ) ||
dynamic_cast< const E_IntersectPoint* >( _link->_nodes[1]->_intPoint )); dynamic_cast< const E_IntersectPoint* >( _link->_nodes[1]->_intPoint ));
} }
int NbFaces() const
{
return !_link->_faces[0] ? 0 : 1 + bool( _link->_faces[1] );
}
void AddFace( _Face* f )
{
if ( _link->_faces[0] )
{
_link->_faces[1] = f;
}
else
{
_link->_faces[0] = f;
_link->_faces[1] = 0;
}
}
void RemoveFace( _Face* f )
{
if ( !_link->_faces[0] ) return;
if ( _link->_faces[1] == f )
{
_link->_faces[1] = 0;
}
else if ( _link->_faces[0] == f )
{
_link->_faces[0];
if ( _link->_faces[1] )
{
_link->_faces[0] = _link->_faces[1];
_link->_faces[1] = 0;
}
}
}
}; };
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
struct _Face struct _Face
{ {
vector< _OrientedLink > _links; // links on GridLine's vector< _OrientedLink > _links; // links on GridLine's
vector< _Link > _polyLinks; // links added to close a polygonal face vector< _Link > _polyLinks; // links added to close a polygonal face
vector< _Node > _edgeNodes; // nodes at intersection with EDGEs vector< _Node* > _eIntNodes; // nodes at intersection with EDGEs
bool isPolyLink( const _OrientedLink& ol )
{
return _polyLinks.empty() ? false :
( &_polyLinks[0] <= ol._link && ol._link <= &_polyLinks.back() );
}
}; };
// -------------------------------------------------------------------------------- // --------------------------------------------------------------------------------
struct _volumeDef // holder of nodes of a volume mesh element struct _volumeDef // holder of nodes of a volume mesh element
{ {
//vector< const SMDS_MeshNode* > _nodes;
vector< _Node* > _nodes; vector< _Node* > _nodes;
vector< int > _quantities; vector< int > _quantities;
typedef boost::shared_ptr<_volumeDef> Ptr; typedef boost::shared_ptr<_volumeDef> Ptr;
void set( const vector< _Node* >& nodes, void set( const vector< _Node* >& nodes,
const vector< int >& quant = vector< int >() ) const vector< int >& quant = vector< int >() )
{ _nodes = nodes; _quantities = quant; } { _nodes = nodes; _quantities = quant; }
// static Ptr New( const vector< const SMDS_MeshNode* >& nodes,
// const vector< int > quant = vector< int >() )
// {
// _volumeDef* def = new _volumeDef;
// def->_nodes = nodes;
// def->_quantities = quant;
// return Ptr( def );
// }
}; };
// topology of a hexahedron // topology of a hexahedron
@ -568,10 +606,13 @@ namespace
vector< _Face > _polygons; vector< _Face > _polygons;
// intresections with EDGEs // intresections with EDGEs
vector< const E_IntersectPoint* > _edgeIntPnts; vector< const E_IntersectPoint* > _eIntPoints;
// additional nodes created at intersection points
vector< _Node > _intNodes;
// nodes inside the hexahedron (at VERTEXes) // nodes inside the hexahedron (at VERTEXes)
vector< _Node > _vertexNodes; vector< _Node* > _vIntNodes;
// computed volume elements // computed volume elements
//vector< _volumeDef::Ptr > _volumeDefs; //vector< _volumeDef::Ptr > _volumeDefs;
@ -579,7 +620,7 @@ namespace
Grid* _grid; Grid* _grid;
double _sizeThreshold, _sideLength[3]; double _sizeThreshold, _sideLength[3];
int _nbCornerNodes, _nbIntNodes, _nbBndNodes; int _nbCornerNodes, _nbFaceIntNodes, _nbBndNodes;
int _origNodeInd; // index of _hexNodes[0] node within the _grid int _origNodeInd; // index of _hexNodes[0] node within the _grid
size_t _i,_j,_k; size_t _i,_j,_k;
@ -615,13 +656,14 @@ namespace
bool addPenta(); bool addPenta();
bool addPyra (); bool addPyra ();
bool debugDumpLink( _Link* link ); bool debugDumpLink( _Link* link );
_Node* FindEqualNode( vector< _Node >& nodes, _Node* FindEqualNode( vector< _Node* >& nodes,
const E_IntersectPoint* ip, const E_IntersectPoint* ip,
const double tol2 ) const double tol2 )
{ {
for ( size_t i = 0; i < nodes.size(); ++i ) for ( size_t i = 0; i < nodes.size(); ++i )
if ( nodes[i].Point().SquareDistance( ip->_point ) <= tol2 ) if ( nodes[i]->EdgeIntPnt() == ip ||
return & nodes[i]; nodes[i]->Point().SquareDistance( ip->_point ) <= tol2 )
return nodes[i];
return 0; return 0;
} }
}; };
@ -1469,7 +1511,7 @@ namespace
* \brief Creates topology of the hexahedron * \brief Creates topology of the hexahedron
*/ */
Hexahedron::Hexahedron(const double sizeThreshold, Grid* grid) Hexahedron::Hexahedron(const double sizeThreshold, Grid* grid)
: _grid( grid ), _sizeThreshold( sizeThreshold ), _nbIntNodes(0) : _grid( grid ), _sizeThreshold( sizeThreshold ), _nbFaceIntNodes(0)
{ {
_polygons.reserve(100); // to avoid reallocation; _polygons.reserve(100); // to avoid reallocation;
@ -1502,8 +1544,6 @@ namespace
_Link& link = _hexLinks[ SMESH_Block::ShapeIndex( linkID )]; _Link& link = _hexLinks[ SMESH_Block::ShapeIndex( linkID )];
link._nodes[0] = &_hexNodes[ SMESH_Block::ShapeIndex( idVec[0] )]; link._nodes[0] = &_hexNodes[ SMESH_Block::ShapeIndex( idVec[0] )];
link._nodes[1] = &_hexNodes[ SMESH_Block::ShapeIndex( idVec[1] )]; link._nodes[1] = &_hexNodes[ SMESH_Block::ShapeIndex( idVec[1] )];
link._intNodes.reserve( 10 ); // to avoid reallocation
link._splits.reserve( 10 );
} }
// set links to faces // set links to faces
@ -1534,7 +1574,7 @@ namespace
* \brief Copy constructor * \brief Copy constructor
*/ */
Hexahedron::Hexahedron( const Hexahedron& other ) Hexahedron::Hexahedron( const Hexahedron& other )
:_grid( other._grid ), _sizeThreshold( other._sizeThreshold ), _nbIntNodes(0) :_grid( other._grid ), _sizeThreshold( other._sizeThreshold ), _nbFaceIntNodes(0)
{ {
_polygons.reserve(100); // to avoid reallocation; _polygons.reserve(100); // to avoid reallocation;
@ -1547,8 +1587,6 @@ namespace
_Link& tgtLink = this->_hexLinks[ i ]; _Link& tgtLink = this->_hexLinks[ i ];
tgtLink._nodes[0] = _hexNodes + ( srcLink._nodes[0] - other._hexNodes ); tgtLink._nodes[0] = _hexNodes + ( srcLink._nodes[0] - other._hexNodes );
tgtLink._nodes[1] = _hexNodes + ( srcLink._nodes[1] - other._hexNodes ); tgtLink._nodes[1] = _hexNodes + ( srcLink._nodes[1] - other._hexNodes );
tgtLink._intNodes.reserve( 10 ); // to avoid reallocation
tgtLink._splits.reserve( 10 );
} }
for ( int i = 0; i < 6; ++i ) for ( int i = 0; i < 6; ++i )
@ -1589,28 +1627,40 @@ namespace
_sideLength[1] = _grid->_coords[1][j+1] - _grid->_coords[1][j]; _sideLength[1] = _grid->_coords[1][j+1] - _grid->_coords[1][j];
_sideLength[2] = _grid->_coords[2][k+1] - _grid->_coords[2][k]; _sideLength[2] = _grid->_coords[2][k+1] - _grid->_coords[2][k];
if ( _nbIntNodes + _edgeIntPnts.size() > 0 && _intNodes.clear();
_nbIntNodes + _nbCornerNodes + _edgeIntPnts.size() > 3) _vIntNodes.clear();
if ( _nbFaceIntNodes + _eIntPoints.size() > 0 &&
_nbFaceIntNodes + _nbCornerNodes + _eIntPoints.size() > 3)
{ {
_intNodes.reserve( 3 * _nbBndNodes + _nbFaceIntNodes + _eIntPoints.size() );
_Link split; _Link split;
// create sub-links (_splits) by splitting links with _intNodes // create sub-links (_splits) by splitting links with _fIntPoints
for ( int iLink = 0; iLink < 12; ++iLink ) for ( int iLink = 0; iLink < 12; ++iLink )
{ {
_Link& link = _hexLinks[ iLink ]; _Link& link = _hexLinks[ iLink ];
link._fIntNodes.resize( link._fIntPoints.size() );
for ( size_t i = 0; i < link._fIntPoints.size(); ++i )
{
_intNodes.push_back( _Node( 0, link._fIntPoints[i] ));
link._fIntNodes[ i ] = & _intNodes.back();
}
link._splits.clear(); link._splits.clear();
split._nodes[ 0 ] = link._nodes[0]; split._nodes[ 0 ] = link._nodes[0];
bool isOut = ( ! link._nodes[0]->Node() ); // is1stNodeOut( iLink ); bool isOut = ( ! link._nodes[0]->Node() ); // is1stNodeOut( iLink );
bool checkTransition; bool checkTransition;
for ( size_t i = 0; i < link._intNodes.size(); ++i ) for ( size_t i = 0; i < link._fIntNodes.size(); ++i )
{ {
if ( link._intNodes[i].Node() ) // intersection non-coinsident with a grid node if ( link._fIntNodes[i]->Node() ) // intersection non-coinsident with a grid node
{ {
if ( split._nodes[ 0 ]->Node() && !isOut ) if ( split._nodes[ 0 ]->Node() && !isOut )
{ {
split._nodes[ 1 ] = &link._intNodes[i]; split._nodes[ 1 ] = link._fIntNodes[i];
link._splits.push_back( split ); link._splits.push_back( split );
} }
split._nodes[ 0 ] = &link._intNodes[i]; split._nodes[ 0 ] = link._fIntNodes[i];
checkTransition = true; checkTransition = true;
} }
else // FACE intersection coinsident with a grid node else // FACE intersection coinsident with a grid node
@ -1619,11 +1669,11 @@ namespace
} }
if ( checkTransition ) if ( checkTransition )
{ {
switch ( link._intNodes[i].FaceIntPnt()->_transition ) { switch ( link._fIntPoints[i]->_transition ) {
case Trans_OUT: isOut = true; break; case Trans_OUT: isOut = true; break;
case Trans_IN : isOut = false; break; case Trans_IN : isOut = false; break;
default: default:
if ( !link._intNodes[i].Node() && i == 0 ) if ( !link._fIntNodes[i]->Node() && i == 0 )
isOut = is1stNodeOut( link ); isOut = is1stNodeOut( link );
else else
; // isOut remains the same ; // isOut remains the same
@ -1642,21 +1692,21 @@ namespace
const double tol2 = _grid->_tol * _grid->_tol; const double tol2 = _grid->_tol * _grid->_tol;
int facets[3], nbFacets, subEntity; int facets[3], nbFacets, subEntity;
for ( size_t iP = 0; iP < _edgeIntPnts.size(); ++iP ) for ( size_t iP = 0; iP < _eIntPoints.size(); ++iP )
{ {
nbFacets = getEntity( _edgeIntPnts[iP], facets, subEntity ); nbFacets = getEntity( _eIntPoints[iP], facets, subEntity );
_Node* equalNode = 0; _Node* equalNode = 0;
switch( nbFacets ) { switch( nbFacets ) {
case 1: // in a _Face case 1: // in a _Face
{ {
_Face& quad = _hexQuads[ facets[0] - SMESH_Block::ID_FirstF ]; _Face& quad = _hexQuads[ facets[0] - SMESH_Block::ID_FirstF ];
equalNode = FindEqualNode( quad._edgeNodes, _edgeIntPnts[ iP ], tol2 ); equalNode = FindEqualNode( quad._eIntNodes, _eIntPoints[ iP ], tol2 );
if ( equalNode ) { if ( equalNode ) {
equalNode->Add( _edgeIntPnts[ iP ] ); equalNode->Add( _eIntPoints[ iP ] );
} }
else { else {
quad._edgeNodes.push_back( _Node( 0, _edgeIntPnts[ iP ])); _intNodes.push_back( _Node( 0, _eIntPoints[ iP ]));
++_nbIntNodes; quad._eIntNodes.push_back( & _intNodes.back() );
} }
break; break;
} }
@ -1665,22 +1715,22 @@ namespace
_Link& link = _hexLinks[ subEntity - SMESH_Block::ID_FirstE ]; _Link& link = _hexLinks[ subEntity - SMESH_Block::ID_FirstE ];
if ( link._splits.size() > 0 ) if ( link._splits.size() > 0 )
{ {
equalNode = FindEqualNode( link._intNodes, _edgeIntPnts[ iP ], tol2 ); equalNode = FindEqualNode( link._fIntNodes, _eIntPoints[ iP ], tol2 );
if ( equalNode ) if ( equalNode )
equalNode->Add( _edgeIntPnts[ iP ] ); equalNode->Add( _eIntPoints[ iP ] );
} }
else else
{ {
_intNodes.push_back( _Node( 0, _eIntPoints[ iP ]));
for ( int iF = 0; iF < 2; ++iF ) for ( int iF = 0; iF < 2; ++iF )
{ {
_Face& quad = _hexQuads[ facets[iF] - SMESH_Block::ID_FirstF ]; _Face& quad = _hexQuads[ facets[iF] - SMESH_Block::ID_FirstF ];
equalNode = FindEqualNode( quad._edgeNodes, _edgeIntPnts[ iP ], tol2 ); equalNode = FindEqualNode( quad._eIntNodes, _eIntPoints[ iP ], tol2 );
if ( equalNode ) { if ( equalNode ) {
equalNode->Add( _edgeIntPnts[ iP ] ); equalNode->Add( _eIntPoints[ iP ] );
} }
else { else {
quad._edgeNodes.push_back( _Node( 0, _edgeIntPnts[ iP ])); quad._eIntNodes.push_back( & _intNodes.back() );
++_nbIntNodes;
} }
} }
} }
@ -1692,20 +1742,20 @@ namespace
if ( node.Node() > 0 ) if ( node.Node() > 0 )
{ {
if ( node._intPoint ) if ( node._intPoint )
node._intPoint->Add( _edgeIntPnts[ iP ]->_faceIDs, _edgeIntPnts[ iP ]->_node ); node._intPoint->Add( _eIntPoints[ iP ]->_faceIDs, _eIntPoints[ iP ]->_node );
} }
else else
{ {
_intNodes.push_back( _Node( 0, _eIntPoints[ iP ]));
for ( int iF = 0; iF < 3; ++iF ) for ( int iF = 0; iF < 3; ++iF )
{ {
_Face& quad = _hexQuads[ facets[iF] - SMESH_Block::ID_FirstF ]; _Face& quad = _hexQuads[ facets[iF] - SMESH_Block::ID_FirstF ];
equalNode = FindEqualNode( quad._edgeNodes, _edgeIntPnts[ iP ], tol2 ); equalNode = FindEqualNode( quad._eIntNodes, _eIntPoints[ iP ], tol2 );
if ( equalNode ) { if ( equalNode ) {
equalNode->Add( _edgeIntPnts[ iP ] ); equalNode->Add( _eIntPoints[ iP ] );
} }
else { else {
quad._edgeNodes.push_back( _Node( 0, _edgeIntPnts[ iP ])); quad._eIntNodes.push_back( & _intNodes.back() );
++_nbIntNodes;
} }
} }
} }
@ -1714,20 +1764,21 @@ namespace
} // switch( nbFacets ) } // switch( nbFacets )
if ( nbFacets == 0 || if ( nbFacets == 0 ||
_grid->_shapes( _edgeIntPnts[ iP ]->_shapeID ).ShapeType() == TopAbs_VERTEX ) _grid->_shapes( _eIntPoints[ iP ]->_shapeID ).ShapeType() == TopAbs_VERTEX )
{ {
equalNode = FindEqualNode( _vertexNodes, _edgeIntPnts[ iP ], tol2 ); equalNode = FindEqualNode( _vIntNodes, _eIntPoints[ iP ], tol2 );
if ( equalNode ) { if ( equalNode ) {
equalNode->Add( _edgeIntPnts[ iP ] ); equalNode->Add( _eIntPoints[ iP ] );
} }
else { else {
_vertexNodes.push_back( _Node( 0, _edgeIntPnts[iP] )); if ( _intNodes.empty() || _intNodes.back().EdgeIntPnt() != _eIntPoints[ iP ])
++_nbIntNodes; _intNodes.push_back( _Node( 0, _eIntPoints[ iP ]));
_vIntNodes.push_back( & _intNodes.back() );
} }
} }
} // loop on _edgeIntPnts } // loop on _eIntPoints
} }
else if ( 3 < _nbCornerNodes && _nbCornerNodes < 8 ) // _nbIntNodes == 0 else if ( 3 < _nbCornerNodes && _nbCornerNodes < 8 ) // _nbFaceIntNodes == 0
{ {
_Link split; _Link split;
// create sub-links (_splits) of whole links // create sub-links (_splits) of whole links
@ -1767,10 +1818,11 @@ namespace
{ {
Init(); Init();
if ( _nbCornerNodes + _nbIntNodes < 4 ) int nbIntersections = _nbFaceIntNodes + _eIntPoints.size();
if ( _nbCornerNodes + nbIntersections < 4 )
return; return;
if ( _nbBndNodes == _nbCornerNodes && _nbIntNodes == 0 && isInHole() ) if ( _nbBndNodes == _nbCornerNodes && nbIntersections == 0 && isInHole() )
return; return;
_polygons.clear(); _polygons.clear();
@ -1781,9 +1833,10 @@ namespace
_Link polyLink; _Link polyLink;
vector< _OrientedLink > splits; vector< _OrientedLink > splits;
vector<_Node*> chainNodes; vector<_Node*> chainNodes, usedEdgeNodes;
_Face* coplanarPolyg;
bool hasEdgeIntersections = !_edgeIntPnts.empty(); bool hasEdgeIntersections = !_eIntPoints.empty();
for ( int iF = 0; iF < 6; ++iF ) // loop on 6 sides of a hexahedron for ( int iF = 0; iF < 6; ++iF ) // loop on 6 sides of a hexahedron
{ {
@ -1802,26 +1855,13 @@ namespace
// polygon's boundary closed // polygon's boundary closed
int nbSplits = splits.size(); int nbSplits = splits.size();
if ( nbSplits < 2 && quad._edgeNodes.empty() ) if ( nbSplits < 2 && quad._eIntNodes.empty() )
nbSplits = 0; nbSplits = 0;
if ( nbSplits == 0 && !quad._edgeNodes.empty() )
{
// make _vertexNodes from _edgeNodes of an empty quad
const double tol2 = _grid->_tol * _grid->_tol;
for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP )
{
_Node* equalNode =
FindEqualNode( _vertexNodes, quad._edgeNodes[ iP ].EdgeIntPnt(), tol2 );
if ( equalNode )
equalNode->Add( quad._edgeNodes[ iP ].EdgeIntPnt() );
else
_vertexNodes.push_back( quad._edgeNodes[ iP ]);
}
}
#ifdef _DEBUG_ #ifdef _DEBUG_
for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP )
quad._edgeNodes[ iP ]._isUsedInFace = false; if ( quad._eIntNodes[ iP ]->IsUsedInFace( polygon ))
quad._eIntNodes[ iP ]->_usedInFace = 0;
#endif #endif
int nbUsedEdgeNodes = 0; int nbUsedEdgeNodes = 0;
@ -1852,7 +1892,7 @@ namespace
if ( n1 != n2 ) if ( n1 != n2 )
{ {
// try to connect to intersections with EDGEs // try to connect to intersections with EDGEs
if ( quad._edgeNodes.size() > nbUsedEdgeNodes && if ( quad._eIntNodes.size() > nbUsedEdgeNodes &&
findChain( n2, n1, quad, chainNodes )) findChain( n2, n1, quad, chainNodes ))
{ {
for ( size_t i = 1; i < chainNodes.size(); ++i ) for ( size_t i = 1; i < chainNodes.size(); ++i )
@ -1861,7 +1901,7 @@ namespace
polyLink._nodes[1] = chainNodes[i]; polyLink._nodes[1] = chainNodes[i];
polygon->_polyLinks.push_back( polyLink ); polygon->_polyLinks.push_back( polyLink );
polygon->_links.push_back( _OrientedLink( &polygon->_polyLinks.back() )); polygon->_links.push_back( _OrientedLink( &polygon->_polyLinks.back() ));
nbUsedEdgeNodes += polyLink._nodes[1]->_isUsedInFace; nbUsedEdgeNodes += ( polyLink._nodes[1]->IsUsedInFace( polygon ));
} }
if ( chainNodes.back() != n1 ) if ( chainNodes.back() != n1 )
{ {
@ -1924,6 +1964,7 @@ namespace
polyLink._nodes[1] = chainNodes[i]; polyLink._nodes[1] = chainNodes[i];
polygon->_polyLinks.push_back( polyLink ); polygon->_polyLinks.push_back( polyLink );
polygon->_links.push_back( _OrientedLink( &polygon->_polyLinks.back() )); polygon->_links.push_back( _OrientedLink( &polygon->_polyLinks.back() ));
nbUsedEdgeNodes += bool( polyLink._nodes[1]->IsUsedInFace( polygon ));
} }
} }
@ -1934,38 +1975,44 @@ namespace
} }
} // while ( nbSplits > 0 ) } // while ( nbSplits > 0 )
if ( quad._edgeNodes.size() > nbUsedEdgeNodes ) // if ( quad._eIntNodes.size() > nbUsedEdgeNodes )
{ // {
// make _vertexNodes from not used _edgeNodes // // make _vIntNodes from not used _eIntNodes
const double tol = 0.05 * Min( Min( _sideLength[0], _sideLength[1] ), _sideLength[0] ); // const double tol = 0.05 * Min( Min( _sideLength[0], _sideLength[1] ), _sideLength[0] );
for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) // for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP )
{ // {
if ( quad._edgeNodes[ iP ]._isUsedInFace ) continue; // if ( quad._eIntNodes[ iP ]->IsUsedInFace() ) continue;
_Node* equalNode = // _Node* equalNode =
FindEqualNode( _vertexNodes, quad._edgeNodes[ iP ].EdgeIntPnt(), tol*tol ); // FindEqualNode( _vIntNodes, quad._eIntNodes[ iP ].EdgeIntPnt(), tol*tol );
if ( equalNode ) // if ( equalNode )
equalNode->Add( quad._edgeNodes[ iP ].EdgeIntPnt() ); // equalNode->Add( quad._eIntNodes[ iP ].EdgeIntPnt() );
else // else
_vertexNodes.push_back( quad._edgeNodes[ iP ]); // _vIntNodes.push_back( quad._eIntNodes[ iP ]);
} // }
} // }
if ( polygon->_links.size() < 3 ) if ( polygon->_links.size() < 3 )
{
_polygons.pop_back(); _polygons.pop_back();
//usedEdgeNodes.resize( usedEdgeNodes.size() - nbUsedEdgeNodes );
} // loop on 6 sides of a hexahedron }
} // loop on 6 hexahedron sides
// Create polygons closing holes in a polyhedron // Create polygons closing holes in a polyhedron
// ---------------------------------------------- // ----------------------------------------------
// add polygons to their links // clear _usedInFace
for ( size_t iN = 0; iN < _intNodes.size(); ++iN )
_intNodes[ iN ]._usedInFace = 0;
// add polygons to their links and mark used nodes
for ( size_t iP = 0; iP < _polygons.size(); ++iP ) for ( size_t iP = 0; iP < _polygons.size(); ++iP )
{ {
_Face& polygon = _polygons[ iP ]; _Face& polygon = _polygons[ iP ];
for ( size_t iL = 0; iL < polygon._links.size(); ++iL ) for ( size_t iL = 0; iL < polygon._links.size(); ++iL )
{ {
polygon._links[ iL ]._link->_faces.reserve( 2 ); polygon._links[ iL ].AddFace( &polygon );
polygon._links[ iL ]._link->_faces.push_back( &polygon ); polygon._links[ iL ].FirstNode()->_usedInFace = &polygon;
} }
} }
// find free links // find free links
@ -1975,26 +2022,54 @@ namespace
{ {
_Face& polygon = _polygons[ iP ]; _Face& polygon = _polygons[ iP ];
for ( size_t iL = 0; iL < polygon._links.size(); ++iL ) for ( size_t iL = 0; iL < polygon._links.size(); ++iL )
if ( polygon._links[ iL ]._link->_faces.size() < 2 ) if ( polygon._links[ iL ].NbFaces() < 2 )
{
freeLinks.push_back( & polygon._links[ iL ]); freeLinks.push_back( & polygon._links[ iL ]);
freeLinks.back()->FirstNode()->IsUsedInFace() == true;
}
} }
int nbFreeLinks = freeLinks.size(); int nbFreeLinks = freeLinks.size();
if ( nbFreeLinks > 0 && nbFreeLinks < 3 ) return; if ( nbFreeLinks > 0 && nbFreeLinks < 3 ) return;
set<TGeomID> usedFaceIDs; // put not used intersection nodes to _vIntNodes
int nbVertexNodes = 0; // nb not used vertex nodes
{
for ( size_t iN = 0; iN < _vIntNodes.size(); ++iN )
nbVertexNodes += ( !_vIntNodes[ iN ]->IsUsedInFace() );
// make closed chains of free links const double tol = 1e-3 * Min( Min( _sideLength[0], _sideLength[1] ), _sideLength[0] );
for ( size_t iN = _nbFaceIntNodes; iN < _intNodes.size(); ++iN )
{
if ( _intNodes[ iN ].IsUsedInFace() ) continue;
if ( dynamic_cast< const F_IntersectPoint* >( _intNodes[ iN ]._intPoint )) continue;
_Node* equalNode =
FindEqualNode( _vIntNodes, _intNodes[ iN ].EdgeIntPnt(), tol*tol );
if ( !equalNode /*|| equalNode->IsUsedInFace()*/ )
{
_vIntNodes.push_back( &_intNodes[ iN ]);
++nbVertexNodes;
}
}
}
set<TGeomID> usedFaceIDs;
TGeomID curFace = 0;
const size_t nbQuadPolygons = _polygons.size();
// create polygons by making closed chains of free links
size_t iPolygon = _polygons.size();
while ( nbFreeLinks > 0 ) while ( nbFreeLinks > 0 )
{ {
if ( iPolygon == _polygons.size() )
_polygons.resize( _polygons.size() + 1 ); _polygons.resize( _polygons.size() + 1 );
_Face& polygon = _polygons.back(); _Face& polygon = _polygons[ iPolygon ];
polygon._polyLinks.reserve( 20 ); polygon._polyLinks.reserve( 20 );
polygon._links.reserve( 20 ); polygon._links.reserve( 20 );
_OrientedLink* curLink = 0; _OrientedLink* curLink = 0;
_Node* curNode; _Node* curNode;
if (( !hasEdgeIntersections ) || if (( !hasEdgeIntersections ) ||
( nbFreeLinks < 4 && _vertexNodes.empty() )) ( nbFreeLinks < 4 && nbVertexNodes == 0 ))
{ {
// get a remaining link to start from // get a remaining link to start from
for ( size_t iL = 0; iL < freeLinks.size() && !curLink; ++iL ) for ( size_t iL = 0; iL < freeLinks.size() && !curLink; ++iL )
@ -2019,7 +2094,6 @@ namespace
} }
else // there are intersections with EDGEs else // there are intersections with EDGEs
{ {
TGeomID curFace;
// get a remaining link to start from, one lying on minimal // get a remaining link to start from, one lying on minimal
// nb of FACEs // nb of FACEs
{ {
@ -2052,7 +2126,7 @@ namespace
for ( size_t i = 0; i < facesOfLink[2].size() && faceOfLink.first < 1; ++i ) for ( size_t i = 0; i < facesOfLink[2].size() && faceOfLink.first < 1; ++i )
{ {
curLink = freeLinks[ facesOfLink[2][i].second ]; curLink = freeLinks[ facesOfLink[2][i].second ];
faceOfLink.first = curLink->FirstNode()->IsLinked( curLink->FirstNode()->_intPoint ); faceOfLink.first = curLink->FirstNode()->IsLinked( curLink->LastNode()->_intPoint );
} }
usedFaceIDs.clear(); usedFaceIDs.clear();
} }
@ -2106,26 +2180,23 @@ namespace
if ( polygon._links[0].LastNode() != curNode ) if ( polygon._links[0].LastNode() != curNode )
{ {
if ( !_vertexNodes.empty() ) if ( nbVertexNodes > 0 )
{ {
// add links with _vertexNodes if not already used // add links with _vIntNodes if not already used
for ( size_t iN = 0; iN < _vertexNodes.size(); ++iN ) for ( size_t iN = 0; iN < _vIntNodes.size(); ++iN )
if ( _vertexNodes[ iN ].IsOnFace( curFace )) if ( !_vIntNodes[ iN ]->IsUsedInFace() &&
_vIntNodes[ iN ]->IsOnFace( curFace ))
{ {
bool used = ( curNode == &_vertexNodes[ iN ] ); _vIntNodes[ iN ]->_usedInFace = &polygon;
for ( size_t iL = 0; iL < polygon._links.size() && !used; ++iL ) --nbVertexNodes;
used = ( &_vertexNodes[ iN ] == polygon._links[ iL ].LastNode() ); polyLink._nodes[0] = _vIntNodes[ iN ];
if ( !used )
{
polyLink._nodes[0] = &_vertexNodes[ iN ];
polyLink._nodes[1] = curNode; polyLink._nodes[1] = curNode;
polygon._polyLinks.push_back( polyLink ); polygon._polyLinks.push_back( polyLink );
polygon._links.push_back( _OrientedLink( &polygon._polyLinks.back() )); polygon._links.push_back( _OrientedLink( &polygon._polyLinks.back() ));
freeLinks.push_back( &polygon._links.back() ); freeLinks.push_back( &polygon._links.back() );
++nbFreeLinks; ++nbFreeLinks;
curNode = &_vertexNodes[ iN ]; curNode = _vIntNodes[ iN ];
} // TODO: to reorder _vIntNodes within polygon, if there are several ones
// TODO: to reorder _vertexNodes within polygon, if there are several ones
} }
} }
// if ( polygon._links.size() > 1 ) // if ( polygon._links.size() > 1 )
@ -2138,7 +2209,6 @@ namespace
++nbFreeLinks; ++nbFreeLinks;
} }
} }
} // if there are intersections with EDGEs } // if there are intersections with EDGEs
if ( polygon._links.size() < 2 || if ( polygon._links.size() < 2 ||
@ -2149,27 +2219,103 @@ namespace
{ {
if ( freeLinks.back() == &polygon._links.back() ) if ( freeLinks.back() == &polygon._links.back() )
{ {
freeLinks.back() = 0; freeLinks.pop_back();
--nbFreeLinks; --nbFreeLinks;
} }
vector< _Face*>& polygs1 = polygon._links.front()._link->_faces; if ( polygon._links.front().NbFaces() > 0 )
vector< _Face*>& polygs2 = polygon._links.back()._link->_faces; polygon._links.back().AddFace( polygon._links.front()._link->_faces[0] );
_Face* polyg1 = ( polygs1.empty() ? 0 : polygs1[0] ); if ( polygon._links.back().NbFaces() > 0 )
_Face* polyg2 = ( polygs2.empty() ? 0 : polygs2[0] ); polygon._links.front().AddFace( polygon._links.back()._link->_faces[0] );
if ( polyg1 ) polygs2.push_back( polyg1 );
if ( polyg2 ) polygs1.push_back( polyg2 );
_polygons.pop_back(); _polygons.pop_back();
} }
else else // polygon._links.size() >= 2
{ {
// add polygon to its links // add polygon to its links
for ( size_t iL = 0; iL < polygon._links.size(); ++iL ) for ( size_t iL = 0; iL < polygon._links.size(); ++iL )
{ {
polygon._links[ iL ]._link->_faces.reserve( 2 ); polygon._links[ iL ].AddFace( &polygon );
polygon._links[ iL ]._link->_faces.push_back( &polygon );
polygon._links[ iL ].Reverse(); polygon._links[ iL ].Reverse();
} }
if ( hasEdgeIntersections && iPolygon == _polygons.size() - 1 )
{
// check that a polygon does not lie in the plane of another polygon
coplanarPolyg = 0;
for ( size_t iL = 0; iL < polygon._links.size() && !coplanarPolyg; ++iL )
{
if ( polygon._links[ iL ].NbFaces() < 2 )
continue; // it's a just added free link
// look for a polygon made on a hexa side and sharing
// two or more haxa links
size_t iL2;
coplanarPolyg = polygon._links[ iL ]._link->_faces[0];
for ( iL2 = iL + 1; iL2 < polygon._links.size(); ++iL2 )
if ( polygon._links[ iL2 ]._link->_faces[0] == coplanarPolyg &&
!coplanarPolyg->isPolyLink( polygon._links[ iL2 ]) &&
coplanarPolyg < & _polygons[ nbQuadPolygons ])
break;
if ( iL2 == polygon._links.size() )
coplanarPolyg = 0;
} }
if ( 0 /*coplanarPolyg*/ ) // coplanar polygon found
{
freeLinks.resize( freeLinks.size() - polygon._polyLinks.size() );
nbFreeLinks -= polygon._polyLinks.size();
// fill freeLinks with links not shared by coplanarPolyg and polygon
for ( size_t iL = 0; iL < polygon._links.size(); ++iL )
if ( polygon._links[ iL ]._link->_faces[1] &&
polygon._links[ iL ]._link->_faces[0] != coplanarPolyg )
{
_Face* p = polygon._links[ iL ]._link->_faces[0];
for ( size_t iL2 = 0; iL2 < p->_links.size(); ++iL2 )
if ( p->_links[ iL2 ]._link == polygon._links[ iL ]._link )
{
freeLinks.push_back( & p->_links[ iL2 ] );
++nbFreeLinks;
freeLinks.back()->RemoveFace( &polygon );
break;
}
}
for ( size_t iL = 0; iL < coplanarPolyg->_links.size(); ++iL )
if ( coplanarPolyg->_links[ iL ]._link->_faces[1] &&
coplanarPolyg->_links[ iL ]._link->_faces[1] != &polygon )
{
_Face* p = coplanarPolyg->_links[ iL ]._link->_faces[0];
if ( p == coplanarPolyg )
p = coplanarPolyg->_links[ iL ]._link->_faces[1];
for ( size_t iL2 = 0; iL2 < p->_links.size(); ++iL2 )
if ( p->_links[ iL2 ]._link == coplanarPolyg->_links[ iL ]._link )
{
freeLinks.push_back( & p->_links[ iL2 ] );
++nbFreeLinks;
freeLinks.back()->RemoveFace( coplanarPolyg );
break;
}
}
// set coplanarPolyg to be re-created next
for ( size_t iP = 0; iP < _polygons.size(); ++iP )
if ( coplanarPolyg == & _polygons[ iP ] )
{
iPolygon = iP;
_polygons[ iPolygon ]._links.clear();
_polygons[ iPolygon ]._polyLinks.clear();
break;
}
if ( freeLinks.back() == &polygon._links.back() )
{
freeLinks.pop_back();
--nbFreeLinks;
}
_polygons.pop_back();
usedFaceIDs.erase( curFace );
continue;
} // if ( coplanarPolyg )
} // if ( hasEdgeIntersections )
iPolygon = _polygons.size();
} // end of case ( polygon._links.size() > 2 )
} // while ( nbFreeLinks > 0 ) } // while ( nbFreeLinks > 0 )
if ( ! checkPolyhedronSize() ) if ( ! checkPolyhedronSize() )
@ -2178,7 +2324,7 @@ namespace
} }
// create a classic cell if possible // create a classic cell if possible
const int nbNodes = _nbCornerNodes + _nbIntNodes; const int nbNodes = _nbCornerNodes + nbIntersections;
bool isClassicElem = false; bool isClassicElem = false;
if ( nbNodes == 8 && _polygons.size() == 6 ) isClassicElem = addHexa(); if ( nbNodes == 8 && _polygons.size() == 6 ) isClassicElem = addHexa();
else if ( nbNodes == 4 && _polygons.size() == 4 ) isClassicElem = addTetra(); else if ( nbNodes == 4 && _polygons.size() == 4 ) isClassicElem = addTetra();
@ -2252,8 +2398,9 @@ namespace
++nbIntHex; ++nbIntHex;
} }
const int iLink = iL + iDir * 4; const int iLink = iL + iDir * 4;
hex->_hexLinks[iLink]._intNodes.push_back( _Node( 0, &(*ip) )); hex->_hexLinks[iLink]._fIntPoints.push_back( &(*ip) );
hex->_nbIntNodes += bool( ip->_node ); //hex->_hexLinks[iLink]._fIntNodes.push_back( _Node( 0, &(*ip) ));
hex->_nbFaceIntNodes += bool( ip->_node );
} }
} }
} }
@ -2272,7 +2419,7 @@ namespace
if ( hex ) if ( hex )
{ {
intHexInd[ nbIntHex++ ] = i; intHexInd[ nbIntHex++ ] = i;
if ( hex->_nbIntNodes > 0 || ! hex->_edgeIntPnts.empty()) if ( hex->_nbFaceIntNodes > 0 || hex->_eIntPoints.size() > 0 )
continue; // treat intersected hex later continue; // treat intersected hex later
this->init( hex->_i, hex->_j, hex->_k ); this->init( hex->_i, hex->_j, hex->_k );
} }
@ -2439,6 +2586,8 @@ namespace
double u2 = discret.Parameter( iP ); double u2 = discret.Parameter( iP );
double zProj2 = planes._zNorm * ( p2 - _grid->_origin ); double zProj2 = planes._zNorm * ( p2 - _grid->_origin );
int iZ2 = iZ1; int iZ2 = iZ1;
if ( Abs( zProj2 - zProj1 ) <= std::numeric_limits<double>::min() )
continue;
locateValue( iZ2, zProj2, planes._zProjs, dIJK[ iDirZ ], tol ); locateValue( iZ2, zProj2, planes._zProjs, dIJK[ iDirZ ], tol );
// treat intersections with planes between 2 end points of a segment // treat intersections with planes between 2 end points of a segment
@ -2496,16 +2645,16 @@ namespace
// for ( int iF = 0; iF < 6; ++iF ) // for ( int iF = 0; iF < 6; ++iF )
// { // {
// _Face& quad = h->_hexQuads[ iF ]; // _Face& quad = h->_hexQuads[ iF ];
// for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) // for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP )
// if ( !quad._edgeNodes[ iP ]._node ) // if ( !quad._eIntNodes[ iP ]._node )
// if (( eip = quad._edgeNodes[ iP ].EdgeIntPnt() )) // if (( eip = quad._eIntNodes[ iP ].EdgeIntPnt() ))
// quad._edgeNodes[ iP ]._intPoint->_node = helper.AddNode( eip->_point.X(), // quad._eIntNodes[ iP ]._intPoint->_node = helper.AddNode( eip->_point.X(),
// eip->_point.Y(), // eip->_point.Y(),
// eip->_point.Z() ); // eip->_point.Z() );
// } // }
// for ( size_t iP = 0; iP < hexes[i]->_vertexNodes.size(); ++iP ) // for ( size_t iP = 0; iP < hexes[i]->_vIntNodes.size(); ++iP )
// if (( eip = h->_vertexNodes[ iP ].EdgeIntPnt() )) // if (( eip = h->_vIntNodes[ iP ].EdgeIntPnt() ))
// h->_vertexNodes[ iP ]._intPoint->_node = helper.AddNode( eip->_point.X(), // h->_vIntNodes[ iP ]._intPoint->_node = helper.AddNode( eip->_point.X(),
// eip->_point.Y(), // eip->_point.Y(),
// eip->_point.Z() ); // eip->_point.Z() );
// } // }
@ -2645,7 +2794,7 @@ namespace
( _grid->_coords[2][ h->_k+1 ] + _grid->_tol < ip._uvw[2] )) ( _grid->_coords[2][ h->_k+1 ] + _grid->_tol < ip._uvw[2] ))
throw SALOME_Exception("ip outside a hex"); throw SALOME_Exception("ip outside a hex");
#endif #endif
h->_edgeIntPnts.push_back( & ip ); h->_eIntPoints.push_back( & ip );
added = true; added = true;
} }
} }
@ -2662,26 +2811,26 @@ namespace
{ {
chn.clear(); chn.clear();
chn.push_back( n1 ); chn.push_back( n1 );
for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP )
if ( !quad._edgeNodes[ iP ]._isUsedInFace && if ( !quad._eIntNodes[ iP ]->IsUsedInFace( &quad ) &&
n1->IsLinked( quad._edgeNodes[ iP ]._intPoint ) && n1->IsLinked( quad._eIntNodes[ iP ]->_intPoint ) &&
n2->IsLinked( quad._edgeNodes[ iP ]._intPoint )) n2->IsLinked( quad._eIntNodes[ iP ]->_intPoint ))
{ {
chn.push_back( & quad._edgeNodes[ iP ]); chn.push_back( quad._eIntNodes[ iP ]);
chn.push_back( n2 ); chn.push_back( n2 );
quad._edgeNodes[ iP ]._isUsedInFace = true; quad._eIntNodes[ iP ]->_usedInFace = &quad;
return true; return true;
} }
bool found; bool found;
do do
{ {
found = false; found = false;
for ( size_t iP = 0; iP < quad._edgeNodes.size(); ++iP ) for ( size_t iP = 0; iP < quad._eIntNodes.size(); ++iP )
if ( !quad._edgeNodes[ iP ]._isUsedInFace && if ( !quad._eIntNodes[ iP ]->IsUsedInFace( &quad ) &&
chn.back()->IsLinked( quad._edgeNodes[ iP ]._intPoint )) chn.back()->IsLinked( quad._eIntNodes[ iP ]->_intPoint ))
{ {
chn.push_back( & quad._edgeNodes[ iP ]); chn.push_back( quad._eIntNodes[ iP ]);
found = quad._edgeNodes[ iP ]._isUsedInFace = true; found = quad._eIntNodes[ iP ]->_usedInFace = &quad;
break; break;
} }
} while ( found && ! chn.back()->IsLinked( n2->_intPoint ) ); } while ( found && ! chn.back()->IsLinked( n2->_intPoint ) );
@ -2742,10 +2891,10 @@ namespace
{ {
// new version is for the case: tangent transition at the 1st node // new version is for the case: tangent transition at the 1st node
bool isOut = false; bool isOut = false;
if ( link._intNodes.size() > 1 ) if ( link._fIntNodes.size() > 1 )
{ {
// check transition at the next intersection // check transition at the next intersection
switch ( link._intNodes[1].FaceIntPnt()->_transition ) { switch ( link._fIntPoints[1]->_transition ) {
case Trans_OUT: return false; case Trans_OUT: return false;
case Trans_IN : return true; case Trans_IN : return true;
default: ; // tangent transition default: ; // tangent transition
@ -2755,7 +2904,7 @@ namespace
gp_Pnt p2 = link._nodes[1]->Point(); gp_Pnt p2 = link._nodes[1]->Point();
gp_Pnt testPnt = 0.8 * p1.XYZ() + 0.2 * p2.XYZ(); gp_Pnt testPnt = 0.8 * p1.XYZ() + 0.2 * p2.XYZ();
TGeomID faceID = link._intNodes[0]._intPoint->_faceIDs[0]; TGeomID faceID = link._fIntPoints[0]->_faceIDs[0];
const TopoDS_Face& face = TopoDS::Face( _grid->_shapes( faceID )); const TopoDS_Face& face = TopoDS::Face( _grid->_shapes( faceID ));
TopLoc_Location loc; TopLoc_Location loc;
GeomAPI_ProjectPointOnSurf& proj = GeomAPI_ProjectPointOnSurf& proj =
@ -2874,7 +3023,7 @@ namespace
*/ */
bool Hexahedron::isInHole() const bool Hexahedron::isInHole() const
{ {
if ( !_vertexNodes.empty() ) if ( !_vIntNodes.empty() )
return false; return false;
const int ijk[3] = { _i, _j, _k }; const int ijk[3] = { _i, _j, _k };
@ -2906,9 +3055,9 @@ namespace
--ip; --ip;
firstIntPnt = &(*ip); firstIntPnt = &(*ip);
} }
else if ( !link._intNodes.empty() ) else if ( !link._fIntPoints.empty() )
{ {
firstIntPnt = link._intNodes[0].FaceIntPnt(); firstIntPnt = link._fIntPoints[0];
} }
if ( firstIntPnt ) if ( firstIntPnt )
@ -2973,7 +3122,7 @@ namespace
// find a top node above the base node // find a top node above the base node
_Link* link = _polygons[0]._links[iL]._link; _Link* link = _polygons[0]._links[iL]._link;
//ASSERT( link->_faces.size() > 1 ); //ASSERT( link->_faces.size() > 1 );
if ( link->_faces.size() < 2 ) if ( !link->_faces[0] || !link->_faces[1] )
return debugDumpLink( link ); return debugDumpLink( link );
// a quadrangle sharing <link> with _polygons[0] // a quadrangle sharing <link> with _polygons[0]
_Face* quad = link->_faces[ bool( link->_faces[0] == & _polygons[0] )]; _Face* quad = link->_faces[ bool( link->_faces[0] == & _polygons[0] )];
@ -3004,7 +3153,7 @@ namespace
_Link* link = _polygons[0]._links[0]._link; _Link* link = _polygons[0]._links[0]._link;
//ASSERT( link->_faces.size() > 1 ); //ASSERT( link->_faces.size() > 1 );
if ( link->_faces.size() < 2 ) if ( !link->_faces[0] || !link->_faces[1] )
return debugDumpLink( link ); return debugDumpLink( link );
// a triangle sharing <link> with _polygons[0] // a triangle sharing <link> with _polygons[0]
@ -3044,7 +3193,7 @@ namespace
// find a top node above the base node // find a top node above the base node
_Link* link = _polygons[ iTri ]._links[iL]._link; _Link* link = _polygons[ iTri ]._links[iL]._link;
//ASSERT( link->_faces.size() > 1 ); //ASSERT( link->_faces.size() > 1 );
if ( link->_faces.size() < 2 ) if ( !link->_faces[0] || !link->_faces[1] )
return debugDumpLink( link ); return debugDumpLink( link );
// a quadrangle sharing <link> with a base triangle // a quadrangle sharing <link> with a base triangle
_Face* quad = link->_faces[ bool( link->_faces[0] == & _polygons[ iTri ] )]; _Face* quad = link->_faces[ bool( link->_faces[0] == & _polygons[ iTri ] )];
@ -3084,8 +3233,8 @@ namespace
nodes[3] = _polygons[iQuad]._links[3].FirstNode(); nodes[3] = _polygons[iQuad]._links[3].FirstNode();
_Link* link = _polygons[iQuad]._links[0]._link; _Link* link = _polygons[iQuad]._links[0]._link;
ASSERT( link->_faces.size() > 1 ); //ASSERT( link->_faces.size() > 1 );
if ( link->_faces.size() < 2 ) if ( !link->_faces[0] || !link->_faces[1] )
return debugDumpLink( link ); return debugDumpLink( link );
// a triangle sharing <link> with a base quadrangle // a triangle sharing <link> with a base quadrangle