mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-01-16 02:10:37 +05:00
0021562: EDF SMESH: clipping and delete mesh clipped leads to crash
This commit is contained in:
parent
0bb2ab4898
commit
b6aab8c7f6
@ -492,9 +492,6 @@ SMESH_ActorDef::~SMESH_ActorDef()
|
||||
}
|
||||
#endif
|
||||
|
||||
// caught by SMESHGUI::ProcessEvents() static method
|
||||
this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
|
||||
|
||||
myScalarBarActor->Delete();
|
||||
myLookupTable->Delete();
|
||||
|
||||
@ -538,6 +535,17 @@ SMESH_ActorDef::~SMESH_ActorDef()
|
||||
myTimeStamp->Delete();
|
||||
}
|
||||
|
||||
void SMESH_ActorDef::Delete()
|
||||
{
|
||||
// This is just to guarantee that the DeleteActorEvent (which was previously invoked
|
||||
// from the actor's destructor) will be thrown before removing the actor's observers,
|
||||
// that is done inside the Superclass::Delete() method but before the destructor itself
|
||||
// (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
|
||||
// The event is caught by SMESHGUI::ProcessEvents() static method.
|
||||
this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
|
||||
|
||||
Superclass::Delete();
|
||||
}
|
||||
|
||||
void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
|
||||
{
|
||||
|
@ -84,6 +84,8 @@ class SMESH_ActorDef : public SMESH_Actor
|
||||
public:
|
||||
vtkTypeMacro(SMESH_ActorDef,SMESH_Actor);
|
||||
|
||||
virtual void Delete();
|
||||
|
||||
virtual void ReleaseGraphicsResources(vtkWindow *renWin);
|
||||
virtual int RenderOpaqueGeometry(vtkViewport *viewport);
|
||||
virtual int RenderTranslucentGeometry(vtkViewport *viewport);
|
||||
|
Loading…
Reference in New Issue
Block a user