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0022098: EDF 2036 SMESH: Create groups from none conected parts of a mesh
Move SMESH_ElementSearcher to from SMESH/SMESH_MeshEditor.hxx SMESHUtils/SMESH_MeshAlgos.hxx in order to make SMESH_ElementSearcher accessible from Controls/SMESH_Controls.cxx + SMESH_MeshAlgos.cxx
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@ -34,7 +34,8 @@ salomeinclude_HEADERS = \
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SMESH_ComputeError.hxx \
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SMESH_File.hxx \
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SMESH_Utils.hxx \
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SMESH_TryCatch.hxx
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SMESH_TryCatch.hxx \
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SMESH_MeshAlgos.hxx
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# Libraries targets
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@ -46,7 +47,8 @@ dist_libSMESHUtils_la_SOURCES = \
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SMESH_Octree.cxx \
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SMESH_OctreeNode.cxx \
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SMESH_TryCatch.cxx \
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SMESH_File.cxx
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SMESH_File.cxx \
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SMESH_MeshAlgos.cxx
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# additionnal information to compile and link file
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libSMESHUtils_la_CPPFLAGS = \
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1531
src/SMESHUtils/SMESH_MeshAlgos.cxx
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1531
src/SMESHUtils/SMESH_MeshAlgos.cxx
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File diff suppressed because it is too large
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137
src/SMESHUtils/SMESH_MeshAlgos.hxx
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137
src/SMESHUtils/SMESH_MeshAlgos.hxx
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@ -0,0 +1,137 @@
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// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
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//
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// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
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// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESH_MeshAlgos.hxx
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// Created : Tue Apr 30 18:00:36 2013
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// Author : Edward AGAPOV (eap)
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// This file holds some low level algorithms extracted from SMESH_MeshEditor
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// to make them accessible from Controls package
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#ifndef __SMESH_MeshAlgos_HXX__
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#define __SMESH_MeshAlgos_HXX__
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#include "SMDSAbs_ElementType.hxx"
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#include "SMDS_ElemIterator.hxx"
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#include "SMESH_TypeDefs.hxx"
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#include <TopAbs_State.hxx>
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#include <vector>
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class gp_Pnt;
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class gp_Ax1;
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class SMDS_MeshNode;
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class SMDS_MeshElement;
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class SMDS_Mesh;
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//=======================================================================
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/*!
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* \brief Searcher for the node closest to a point
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*/
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//=======================================================================
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struct SMESH_NodeSearcher
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{
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virtual const SMDS_MeshNode* FindClosestTo( const gp_Pnt& pnt ) = 0;
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virtual void MoveNode( const SMDS_MeshNode* node, const gp_Pnt& toPnt ) = 0;
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};
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//=======================================================================
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/*!
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* \brief Searcher for elements
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*/
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//=======================================================================
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struct SMESH_ElementSearcher
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{
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/*!
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* \brief Find elements of given type where the given point is IN or ON.
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* Returns nb of found elements and elements them-selves.
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*
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* 'ALL' type means elements of any type excluding nodes and 0D elements
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*/
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virtual int FindElementsByPoint(const gp_Pnt& point,
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SMDSAbs_ElementType type,
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std::vector< const SMDS_MeshElement* >& foundElems) = 0;
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/*!
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* \brief Return an element most close to the given point
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*/
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virtual const SMDS_MeshElement* FindClosestTo( const gp_Pnt& point,
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SMDSAbs_ElementType type) = 0;
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/*!
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* \brief Return elements possibly intersecting the line
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*/
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virtual void GetElementsNearLine( const gp_Ax1& line,
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SMDSAbs_ElementType type,
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std::vector< const SMDS_MeshElement* >& foundElems) = 0;
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/*!
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* \brief Find out if the given point is out of closed 2D mesh.
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*/
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virtual TopAbs_State GetPointState(const gp_Pnt& point) = 0;
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};
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namespace SMESH_MeshAlgos
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{
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/*!
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* \brief Return true if the point is IN or ON of the element
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*/
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bool IsOut( const SMDS_MeshElement* element, const gp_Pnt& point, double tol );
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double GetDistance( const SMDS_MeshFace* face, const gp_Pnt& point );
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/*!
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* Return a face having linked nodes n1 and n2 and which is
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* - not in avoidSet,
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* - in elemSet provided that !elemSet.empty()
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* i1 and i2 optionally returns indices of n1 and n2
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*/
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const SMDS_MeshElement* FindFaceInSet(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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const TIDSortedElemSet& elemSet,
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const TIDSortedElemSet& avoidSet,
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int* i1=0,
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int* i2=0);
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/*!
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* \brief Calculate normal of a mesh face
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*/
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bool FaceNormal(const SMDS_MeshElement* F, gp_XYZ& normal, bool normalized=true);
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/*!
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* \brief Return nodes common to two elements
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*/
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std::vector< const SMDS_MeshNode*> GetCommonNodes(const SMDS_MeshElement* e1,
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const SMDS_MeshElement* e2);
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/*!
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* \brief Return SMESH_NodeSearcher. The caller is responsible for deleteing it
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*/
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SMESH_NodeSearcher* GetNodeSearcher( SMDS_Mesh& mesh );
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/*!
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* \brief Return SMESH_ElementSearcher. The caller is responsible for deleting it
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*/
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SMESH_ElementSearcher* GetElementSearcher( SMDS_Mesh& mesh );
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SMESH_ElementSearcher* GetElementSearcher( SMDS_Mesh& mesh,
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SMDS_ElemIteratorPtr elemIt );
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}
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#endif
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