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https://git.salome-platform.org/gitpub/modules/smesh.git
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SALOME Forum bug: http://www.salome-platform.org/forum/forum_10/967838025
Do not report a compute error if a node on VERTEX is not shared by any segment because segments on seam EDGE are assigned later
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@ -513,7 +513,7 @@ bool StdMeshers_Import_1D2D::Compute(SMESH_Mesh & theMesh, const TopoDS_Shape &
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int sId = editor.FindShape( edge );
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int sId = editor.FindShape( edge );
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nbEdges += subShapeIDs.count( sId );
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nbEdges += subShapeIDs.count( sId );
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}
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}
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if ( nbEdges < 2 )
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if ( nbEdges < 2 && !helper.IsRealSeam( s ))
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return false; // weird
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return false; // weird
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if ( nbEdges > 2 )
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if ( nbEdges > 2 )
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return error( COMPERR_BAD_INPUT_MESH, "Source elements overlap one another");
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return error( COMPERR_BAD_INPUT_MESH, "Source elements overlap one another");
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@ -601,8 +601,8 @@ bool StdMeshers_Import_1D2D::Compute(SMESH_Mesh & theMesh, const TopoDS_Shape &
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for ( size_t iE = 0; iE < edges.size(); ++iE )
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for ( size_t iE = 0; iE < edges.size(); ++iE )
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{
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{
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SMESH_subMesh * sm = theMesh.GetSubMesh( edges[iE] );
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SMESH_subMesh * sm = theMesh.GetSubMesh( edges[iE] );
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if ( SMESH_Algo::isDegenerated( edges[iE] ))
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// if ( SMESH_Algo::isDegenerated( edges[iE] ))
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sm->SetIsAlwaysComputed( true );
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// sm->SetIsAlwaysComputed( true );
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sm->ComputeStateEngine(SMESH_subMesh::CHECK_COMPUTE_STATE);
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sm->ComputeStateEngine(SMESH_subMesh::CHECK_COMPUTE_STATE);
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if ( sm->GetComputeState() != SMESH_subMesh::COMPUTE_OK )
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if ( sm->GetComputeState() != SMESH_subMesh::COMPUTE_OK )
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return error(SMESH_Comment("Failed to create segments on the edge ")
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return error(SMESH_Comment("Failed to create segments on the edge ")
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