C++11 compatibility

This commit is contained in:
vsr 2015-10-16 14:46:33 +04:00
parent dcdb487253
commit b86daf4190

View File

@ -2585,6 +2585,7 @@ SMESH_Gen_i::ConcatenateCommon(const SMESH::ListOfIDSources& theMeshesArray,
aGroup = aListOfGroups[iG];
aGroupType = aGroup->GetType();
aGroupName = aGroup->GetName();
string aName = aGroupName.in();
// convert a list of IDs
anNewIDs->length( aGroup->Size() );
@ -2602,15 +2603,15 @@ SMESH_Gen_i::ConcatenateCommon(const SMESH::ListOfIDSources& theMeshesArray,
// check a current group name and type don't have identical ones in final mesh
aListOfNewGroups.clear();
TGroupsMap::iterator anIter = aGroupsMap.find( make_pair( aGroupName, aGroupType ));
TGroupsMap::iterator anIter = aGroupsMap.find( make_pair( aName, aGroupType ));
if ( anIter == aGroupsMap.end() ) {
// add a new group in the mesh
aNewGroup = aNewImpl->CreateGroup( aGroupType, aGroupName );
aNewGroup = aNewImpl->CreateGroup( aGroupType, aGroupName.in() );
// add elements into new group
aNewGroup->Add( anNewIDs );
aListOfNewGroups.push_back(aNewGroup);
aGroupsMap.insert(make_pair( make_pair(aGroupName, aGroupType), aListOfNewGroups ));
aGroupsMap.insert(make_pair( make_pair(aName, aGroupType), aListOfNewGroups ));
}
else if ( theUniteIdenticalGroups ) {
@ -2621,18 +2622,18 @@ SMESH_Gen_i::ConcatenateCommon(const SMESH::ListOfIDSources& theMeshesArray,
else {
// rename identical groups
aNewGroup = aNewImpl->CreateGroup(aGroupType, aGroupName);
aNewGroup = aNewImpl->CreateGroup(aGroupType, aGroupName.in());
aNewGroup->Add( anNewIDs );
TListOfNewGroups& aNewGroups = anIter->second;
string aNewGroupName;
if (aNewGroups.size() == 1) {
aNewGroupName = string(aGroupName) + "_1";
aNewGroupName = aName + "_1";
aNewGroups.front()->SetName(aNewGroupName.c_str());
}
char aGroupNum[128];
sprintf(aGroupNum, "%u", aNewGroups.size()+1);
aNewGroupName = string(aGroupName) + "_" + string(aGroupNum);
aNewGroupName = aName + "_" + string(aGroupNum);
aNewGroup->SetName(aNewGroupName.c_str());
aNewGroups.push_back(aNewGroup);
}