Move docs of VTK viewer to GUI, following customer remarks.

This commit is contained in:
jfa 2007-01-26 15:05:01 +00:00
parent aa2fd1bea8
commit bafd3391e9
7 changed files with 45 additions and 293 deletions

View File

@ -15,10 +15,11 @@ if (navigator.appName !="Netscape")
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@ -84,12 +85,16 @@ if (window.writeIntopicBar)
<p>After definition of algorithms and hypotheses a new mesh is listed in
the Object Browser. Right-click on it and select <img src="image28.gif" width="25px" height="24px" border="0" class="img_whs1"> <span
style="font-weight: bold;"><B>Compute</B></span> - the mesh will be automatically
displayed in the <span style="font-weight: bold;"><B><a href="files/vtk_3d_viewer.htm">VTK
3D Viewer</a>.</B></span> Alternatively click<span style="font-weight: bold;"><B>
Display only</B></span> to hide all other objects at the same time. </p>
displayed in the <span style="font-weight: bold;"><B>VTK 3D Viewer.</B></span>
Alternatively click<span style="font-weight: bold;"><B> Display only</B></span>
to hide all other objects at the same time. </p>
<p>&nbsp;</p>
<p class="whs2"><span style="font-weight: bold;"><B>VTK 3D
Viewer</B></span> is detailly described in the documentation on <span style="font-weight: bold;"><B>GUI
module</B></span>.</p>
<p>After the mesh has appeared in the Viewer, you can select it with left
mouse click and &nbsp;get
information about it, change its presentation parameters and access to
@ -97,11 +102,11 @@ if (window.writeIntopicBar)
<p>&nbsp;&nbsp;</p>
<p class="whs2"><img src="image15.jpg" width="404px" height="413px" border="0" class="img_whs3"></p>
<p class="whs3"><img src="image15.jpg" width="404px" height="413px" border="0" class="img_whs4"></p>
<p>&nbsp;</p>
<ul type="disc" class="whs4">
<ul type="disc" class="whs5">
<li class=kadov-p><p><span style="font-weight: bold;"><B>Erase all</B></span>
&nbsp;- allows
@ -115,7 +120,7 @@ if (window.writeIntopicBar)
- &nbsp;provides
more detailed information about the mesh. </p></li>
<li class=kadov-p><p class="whs5"><a href="files/viewing_mesh_info.htm#standard_infos">Standard
<li class=kadov-p><p class="whs6"><a href="files/viewing_mesh_info.htm#standard_infos">Standard
Mesh Infos</a> - <span style="font-weight: normal;">provides basic information
about the mesh.</span></p></li>
@ -124,7 +129,7 @@ if (window.writeIntopicBar)
to display the ID numbers of all meshing elements or nodes composing your
mesh in the viewer.</p></li>
<li class=kadov-p><p class="whs5"><a href="presentation.htm" style="font-weight: bold;">Display
<li class=kadov-p><p class="whs6"><a href="presentation.htm" style="font-weight: bold;">Display
Mode</a> - <span style="font-weight: normal;">allows to select between
Wireframe, Shading and Nodes presentation.</span></p></li>

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@ -1,265 +0,0 @@
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
<html>
<head>
<title>VTK 3D Viewer</title>
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
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<h1>VTK 3D Viewer</h1>
<p class="whs1"><span style="font-weight: bold;"><B>VTK
3D viewer</B></span> is the default viewer for Mesh Module, allowing to visualize
meshes. It is also used in Post-Pro module for all 3D presentations except
for Gauss Points.</p>
<p class="whs1">&nbsp;</p>
<p class="whs1">The functionalities of
VTK viewer are available via its Viewer Toolbar. Buttons marked with small
downward triangles have extended functionality which can be accessed by
locking on them with left mouse button. &nbsp;</p>
<p class="whs1">&nbsp;</p>
<p class="whs2"><img src="../pics/image157.gif" x-maintain-ratio="TRUE" width="301px" height="26px" border="0" class="img_whs3"></p>
<ul type="disc" class="whs4">
<li class=kadov-p><p class="whs1"><img src="../pics/image77.gif" x-maintain-ratio="TRUE" width="26px" height="25px" border="0" class="img_whs5"> <span style="font-weight: bold;"><B>Dump View</B></span> - exports
an object from the viewer in bmp, png, jpg or jpeg image format. </p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/image78.gif" x-maintain-ratio="TRUE" width="27px" height="25px" border="0" class="img_whs6"> <span style="font-weight: bold;"><B>Show/Hide Trihedron</B></span>
- shows or hides coordinate axes. </p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/image96.gif" x-maintain-ratio="TRUE" width="24px" height="23px" border="0" class="img_whs7"> &nbsp;<span style="font-weight: bold;"><B>Fit
all - </B></span>allows to select a point to be the center of a scene representing
all displayed objects in the visible area.<span style="font-weight: bold;">
<B></B></span></p></li>
<li class=kadov-p><p class="whs1">&nbsp;<img src="../pics/image97.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Fit area</B></span> - resizes
the view to place in the visible area only the contents of a frame drawn
with pressed left mouse button.</p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/image98.gif" x-maintain-ratio="TRUE" width="25px" height="24px" border="0" class="img_whs9"> <span style="font-weight: bold;"><B>Zoom</B></span> - &nbsp;allows
to zoom in and out. </p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/image99.gif" x-maintain-ratio="TRUE" width="23px" height="23px" border="0" class="img_whs10"> <span style="font-weight: bold;"><B>Panning</B></span> - if the
represented objects are greater that the visible area and you don't wish
to use <span style="font-weight: bold;"><B>Fit all</B></span> functionality,
click on this button and you'll be able to drag the scene to see its remote
parts. </p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/image100.gif" x-maintain-ratio="TRUE" width="24px" height="24px" border="0" class="img_whs8"> <span style="font-weight: bold;"><B>Global panning</B></span> -
represents all displayed objects in the visible area. </p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/view_rotation_point.png" x-maintain-ratio="TRUE" width="20px" height="20px" border="0" class="img_whs11"> <span style="font-weight: bold;"><B>Change rotation point</B></span>
- allows to to choose the point around which the rotation is performed</p></li>
</ul>
<p class="whs12"><img src="../pics/set_rotation_point_dialog1.png" x-maintain-ratio="TRUE" width="410px" height="255px" border="0" class="img_whs13"></p>
<p class="whs12">&nbsp;</p>
<p class="whs12">By default the rotation point is located
in the Center of the bounding box of an object. </p>
<p class="whs12">&nbsp;</p>
<p class="whs12"><img src="../pics/set_rotation_point_dialog2.png" x-maintain-ratio="TRUE" width="410px" height="255px" border="0" class="img_whs13"></p>
<p class="whs12">&nbsp;</p>
<p class="whs12">Unchecking <span style="font-weight: bold;"><B>Use
Bounding Box Center</B></span> box allows you to define the coordinates of
the rotation point manually. </p>
<p class="whs12">&nbsp;</p>
<p class="whs12"><span style="font-weight: bold;"><B>Set to
Origin</B></span> button restores the default rotation point coordinates.</p>
<p class="whs12"><span style="font-weight: bold;"><B>Select
Point from View</B></span> button allows to select the rotation point in the
3D Viewer</p>
<ul type="disc" class="whs4">
<li class=kadov-p><p class="whs1"><img src="../pics/image89.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs14"> <span style="font-weight: bold;"><B>Rotation</B></span> - allows
to rotate the selected object using the mouse. </p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/image102.gif" x-maintain-ratio="TRUE" width="78px" height="147px" border="0" class="img_whs15"> These buttons orientate the scene strictly about coordinate
axes.</p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/image91.gif" x-maintain-ratio="TRUE" width="26px" height="26px" border="0" class="img_whs14"> <span style="font-weight: bold;"><B>Reset</B></span> - restores
the default position (isometric) of objects in the scene.</p></li>
<li class=kadov-p><p class="whs1"><img src="../pics/image108.gif" x-maintain-ratio="TRUE" width="28px" height="25px" border="0" class="img_whs16"> <span style="font-weight: bold;"><B>Scaling</B></span> - represents
objects deformed (stretched or stuffed) along the axes of coordinates</p></li>
<li class=kadov-p><p class="whs1">&nbsp;<span
style="font-weight: bold;
margin-top: 0pt;
margin-bottom: 0pt;"><B><img src="../pics/image109.gif" x-maintain-ratio="TRUE" width="27px" height="27px" border="0" class="img_whs17">Graduated axes - </B></span><span style="margin-top: 0pt;
margin-bottom: 0pt;
font-weight: normal;">allows
to define parameters of axes and graduate them.</span></p></li>
</ul>
<p class="whs1">&nbsp;</p>
<p class="whs18"><img src="../pics/graduatedaxes1.png" x-maintain-ratio="TRUE" width="350px" height="453px" border="0" class="img_whs19"></p>
<ul type="disc" class="whs4">
<li class=kadov-p><p class="whs20">Axis name </p></li>
<li class=kadov-p><p class="whs21">Is visible - <span
style="font-weight: normal;">if checked the axis name is displayed in
the viewer.</span></p></li>
<li class=kadov-p><p class="whs21">Name<span style="font-weight: normal;">
- allows to redefine the name of the axis.</span></p></li>
<li class=kadov-p><p class="whs21">Font<span style="font-weight: normal;">
- allows to define color and properties of the font of axis name. </span></p></li>
<li class=kadov-p><p class="whs22">Labels<span style="font-weight: normal;">
</span></p></li>
<li class=kadov-p><p class="whs21">Is visible - <span
style="font-weight: normal;">if checked the labels are displayed in the
viewer.</span></p></li>
<li class=kadov-p><p class="whs21">Number<span style="font-weight: normal;">
- allows to define the number of labels.</span></p></li>
<li class=kadov-p><p class="whs21">Offset<span style="font-weight: normal;">
- allows to define the distance between labels.</span></p></li>
<li class=kadov-p><p class="whs21">Font<span style="font-weight: normal;">
- allows to define color and properties of the font of labels names.</span></p></li>
<li class=kadov-p><p class="whs23">Tick marks </p></li>
<li class=kadov-p><p class="whs21">Is visible - <span
style="font-weight: normal;">if checked the tick marks are displayed in
the viewer.</span></p></li>
<li class=kadov-p><p class="whs21">Length<span style="font-weight: normal;">
- allows to define the length of tick marks</span></p></li>
<li class=kadov-p><p class="whs23">Is visible <span style="font-weight: normal;">if
checked the axis is displayed in the viewer.</span></p></li>
</ul>
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</html>

View File

@ -181,7 +181,10 @@ namespacesmesh.html
netgen_2d_and_3d_hypotheses.htm
pattern_mapping.htm
presentation.htm
prism_3d_algorithm.htm
projection_algorithms.htm
quality_controls.htm
radial_prism.htm
revolution.htm
selection_filter_library.htm
smesh.py_introduction.htm
@ -247,11 +250,11 @@ image50.gif
image94.gif
image83.gif
image31.jpg
pics\distribution_of_layers.png
pics\circle_angles_after.png
pics\circle_simple_before.png
pics\curvi_angles_after.png
pics\graduatedaxes1.png
pics\image107.gif
pics\automaticlength.png
pics\image27.gif
pics\add_polyhedron.png
@ -301,6 +304,7 @@ image97.gif
image78.jpg
image64.gif
image23.jpg
pics\projection_3d.png
pics\edge_wire_after.png
pics\edge_wire_before.png
image151.gif
@ -313,6 +317,7 @@ pics\extrusionalongaline2.png
image79.jpg
image98.gif
image32.gif
pics\projection_2d.png
pics\image91.gif
image152.gif
pics\cut_groups2.png
@ -328,6 +333,7 @@ image36.jpg
image33.gif
image25.jpg
i_blue.jpg
pics\projection_1d.png
image153.gif
image15.jpg
image142.gif
@ -375,6 +381,7 @@ image58.gif
image36.gif
image25.gif
note1.gif
pics\set_rotation_point_dialog1.png
image156.gif
pics\edge_wire_3d_after.png
pics\createmesh-inv3.png
@ -387,6 +394,8 @@ pics\addedge.png
image123.gif
image101.gif
image37.gif
image157.gif
pics\set_rotation_point_dialog2.png
pics\straight_after.png
pics\image96.gif
image146.gif
@ -416,6 +425,7 @@ image103.gif
pics\exemple.gif
image39.gif
image28.gif
pics\view_rotation_point.png
pics\advanced_mesh_infos.png
pics\image98.gif
image148.gif
@ -429,6 +439,7 @@ image92.jpg
image126.gif
image18.gif
image70.jpg
pics\image157.gif
pics\straight_before.png
pics\createmesh-inv.png
pics\image102.gif
@ -444,6 +455,7 @@ image93.jpg
image105.gif
image19.gif
image71.jpg
pics\number_of_layers.png
pics\image89.gif
pics\image78.gif
pics\image23.gif
@ -482,6 +494,7 @@ whgdata\whlstt6.htm
whgdata\whlstt7.htm
whgdata\whlstt8.htm
whgdata\whlstt9.htm
whgdata\whlstt10.htm
whgdata\whlsti0.htm
whgdata\whlstfl0.htm
whgdata\whlstfl1.htm

View File

@ -373,7 +373,7 @@ aWE("deletediag",61);
aWE("deletion",39,50);
aWE("density",19);
aWE("depend",13,14,23,33,34);
aWE("describ",14,15,64);
aWE("describ",14,15,0,64);
aWE("description",64);
aWE("desirabl",35);
aWE("desktop",42);
@ -406,7 +406,7 @@ aWE("distribution",19,69);
aWE("divid",19);
aWE("do",17);
aWE("docopy",73);
aWE("documentation",62);
aWE("documentation",0,62);
aWE("domain",64);
aWE("don",14,23,12,61,37,67,53);
aWE("doubl",1);
@ -615,6 +615,7 @@ aWE("groupsmooth",61);
aWE("groupsofnod",73);
aWE("grouptri",61);
aWE("growth",63);
aWE("gui",0);
aWE("h",54);
aWE("half",20,54);
aWE("halv",5);
@ -830,7 +831,7 @@ aWE("mod",0,19,65);
aWE("model",14,60);
aWE("modification",14,17,1,21,7,26,27,28,30,11,12,35,60,64,39,40,70,41,43,45,46,48,49,50);
aWE("modify",21,26,30,61,49);
aWE("modul",14,15,1,19,6,25,60,42,72,53);
aWE("modul",14,15,0,1,19,6,25,60,42,72,53);
aWE("mous",0,25,53);
aWE("mov",28,61);
aWE("movenod",61);

View File

@ -8,7 +8,7 @@
<script language="javascript" src="whtdata.js"></script>
<script language="javascript">
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aTE(1,85,"MESH module");
aTE(1,84,"MESH module");
aTE(2,0,"Introduction to Mesh","mesh.htm");
aTE(2,0,"Running MESH module","files/running_smesh_module.htm");
aTE(2,0,"Introduction to MESH module python interface","smesh.py_introduction.htm");
@ -20,7 +20,7 @@
aTE(2,0,"Basic meshing algorithms","files/about_meshing_algorithms.htm");
aTE(2,0,"Projection Algorithms","projection_algorithms.htm");
aTE(2,0,"Radial Prism Algorithm","radial_prism.htm");
aTE(2,0,"3D extrusion Algorithm","prism_3d_algorithm.htm");
aTE(2,0,"Prism 3D Algorithm","prism_3d_algorithm.htm");
aTE(1,6,"Defining hypotheses");
aTE(2,0,"About Hypotheses","files/about_hypotheses.htm");
aTE(2,0,"1D Meshing Hypotheses","files/arithmetic_1d.htm");
@ -30,9 +30,8 @@
aTE(2,0,"Additional Hypotheses","files/non_conform_mesh_allowed_hypothesis.htm");
aTE(2,0,"Constructing submeshes","files/constructing_submeshes.htm");
aTE(2,0,"Editing Meshes","files/reassigning_hypotheses_and_algorithms.htm");
aTE(1,8,"Viewing meshes");
aTE(1,7,"Viewing meshes");
aTE(2,0,"Viewing meshes","about_viewing_meshes.htm");
aTE(2,0,"VTK 3D Viewer","files/vtk_3d_viewer.htm");
aTE(2,0,"Mesh infos","files/viewing_mesh_info.htm");
aTE(2,0,"Numbering","files/displaying_nodes_numbers.htm");
aTE(2,0,"Display Mode","presentation.htm");
@ -86,8 +85,7 @@
aTE(2,0,"Revolution","revolution.htm");
aTE(2,0,"Pattern mapping","pattern_mapping.htm");
aTE(2,0,"Convert to/from Quadratic Mesh","convert_to_from_quadratic_mesh.htm");
aTE(2,0,"Python interface smesh.py" ,"smeshpy_doc/namespacesmesh.html");
aTE(1,7,"TUI Scripts");
aTE(2,0,"Python interface smesh.py" ,"smeshpy_doc/namespacesmesh.html"); aTE(1,7,"TUI Scripts");
aTE(2,0,"Creating Meshes","constructing_meshes.htm");
aTE(2,0,"Viewing Meshes","viewing_meshes.htm");
aTE(2,0,"Defining Hypotheses","defining_hypotheses_tui.htm");

View File

@ -361,7 +361,7 @@
<key name="deletion"> 39,50, </key>
<key name="density"> 19, </key>
<key name="depend"> 13,14,23,33,34, </key>
<key name="describ"> 14,15,64, </key>
<key name="describ"> 14,15,0,64, </key>
<key name="description"> 64, </key>
<key name="desirabl"> 35, </key>
<key name="desktop"> 42, </key>
@ -394,7 +394,7 @@
<key name="divid"> 19, </key>
<key name="do"> 17, </key>
<key name="docopy"> 73, </key>
<key name="documentation"> 62, </key>
<key name="documentation"> 0,62, </key>
<key name="domain"> 64, </key>
<key name="don"> 14,23,12,61,37,67,53, </key>
<key name="doubl"> 1, </key>
@ -603,6 +603,7 @@
<key name="groupsofnod"> 73, </key>
<key name="grouptri"> 61, </key>
<key name="growth"> 63, </key>
<key name="gui"> 0, </key>
<key name="h"> 54, </key>
<key name="half"> 20,54, </key>
<key name="halv"> 5, </key>
@ -818,7 +819,7 @@
<key name="model"> 14,60, </key>
<key name="modification"> 14,17,1,21,7,26,27,28,30,11,12,35,60,64,39,40,70,41,43,45,46,48,49,50, </key>
<key name="modify"> 21,26,30,61,49, </key>
<key name="modul"> 14,15,1,19,6,25,60,42,72,53, </key>
<key name="modul"> 14,15,0,1,19,6,25,60,42,72,53, </key>
<key name="mous"> 0,25,53, </key>
<key name="mov"> 28,61, </key>
<key name="movenod"> 61, </key>

View File

@ -12,7 +12,7 @@
<item name="Basic meshing algorithms" url="files/about_meshing_algorithms.htm" />
<item name="Projection Algorithms" url="projection_algorithms.htm" />
<item name="Radial Prism Algorithm" url="radial_prism.htm" />
<item name="3D extrusion Algorithm" url="prism_3d_algorithm.htm" />
<item name="Prism 3D Algorithm" url="prism_3d_algorithm.htm" />
</book>
<book name="Defining hypotheses" >
<item name="About Hypotheses" url="files/about_hypotheses.htm" />
@ -27,7 +27,6 @@
</book>
<book name="Viewing meshes" >
<item name="Viewing meshes" url="about_viewing_meshes.htm" />
<item name="VTK 3D Viewer" url="files/vtk_3d_viewer.htm" />
<item name="Mesh infos" url="files/viewing_mesh_info.htm" />
<item name="Numbering" url="files/displaying_nodes_numbers.htm" />
<item name="Display Mode" url="presentation.htm" />
@ -86,8 +85,8 @@
<item name="Pattern mapping" url="pattern_mapping.htm" />
<item name="Convert to/from Quadratic Mesh" url="convert_to_from_quadratic_mesh.htm" />
</book>
<item name="Python Interface smesh.py" url="smeshpy_doc/namespacesmesh.html" />
<book name="TUI Scripts" >
<item name="Python Interface smesh.py" url="smeshpy_doc/namespacesmesh.html" />
<book name="TUI Scripts" >
<item name="Creating Meshes" url="constructing_meshes.htm" />
<item name="Viewing Meshes" url="viewing_meshes.htm" />
<item name="Defining Hypotheses" url="defining_hypotheses_tui.htm" />