0020974: EDF 1551 GEOM: Extra edges appear in the result of a partition and can't be removed

Treat the case where a quadrilateral FACE includes the 5th degenerated EDGE

+  void UpdateDegenUV(FaceQuadStruct* quad);
+  void Smooth (FaceQuadStruct* quad);
This commit is contained in:
eap 2011-02-16 10:24:50 +00:00
parent 58ac21315b
commit bd6b92b1da
2 changed files with 323 additions and 85 deletions

View File

@ -86,7 +86,7 @@ StdMeshers_Quadrangle_2D::StdMeshers_Quadrangle_2D (int hypId, int studyId,
_compatibleHypothesis.push_back("QuadrangleParams");
_compatibleHypothesis.push_back("QuadranglePreference");
_compatibleHypothesis.push_back("TrianglePreference");
myTool = 0;
myHelper = 0;
}
//=============================================================================
@ -202,9 +202,10 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
aMesh.GetSubMesh(aShape);
SMESH_MesherHelper helper (aMesh);
myTool = &helper;
myHelper = &helper;
_quadraticMesh = myTool->IsQuadraticSubMesh(aShape);
_quadraticMesh = myHelper->IsQuadraticSubMesh(aShape);
myNeedSmooth = false;
FaceQuadStruct *quad = CheckNbEdges(aMesh, aShape);
std::auto_ptr<FaceQuadStruct> quadDeleter (quad); // to delete quad at exit from Compute()
@ -222,6 +223,8 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
if (nfull == ntmp && ((n1 != n3) || (n2 != n4))) {
// special path for using only quandrangle faces
bool ok = ComputeQuadPref(aMesh, aShape, quad);
if ( ok && myNeedSmooth )
Smooth( quad );
return ok;
}
}
@ -237,6 +240,8 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
if ((n1 == n3 && n2 != n4 && n24tmp == n24) ||
(n2 == n4 && n1 != n3 && n13tmp == n13)) {
bool ok = ComputeReduced(aMesh, aShape, quad);
if ( ok && myNeedSmooth )
Smooth( quad );
return ok;
}
}
@ -305,7 +310,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
b = quad->uv_grid[j * nbhoriz + i + 1].node;
c = quad->uv_grid[(j + 1) * nbhoriz + i + 1].node;
d = quad->uv_grid[(j + 1) * nbhoriz + i].node;
SMDS_MeshFace* face = myTool->AddFace(a, b, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c, d);
if (face) {
meshDS->SetMeshElementOnShape(face, geomFaceID);
}
@ -382,7 +387,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
}
if (near == g) { // make triangle
SMDS_MeshFace* face = myTool->AddFace(a, b, c);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
else { // make quadrangle
@ -393,7 +398,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
//SMDS_MeshFace* face = meshDS->AddFace(a, b, c, d);
if (!myTrianglePreference){
SMDS_MeshFace* face = myTool->AddFace(a, b, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c, d);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
else {
@ -408,7 +413,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
d = uv_e3[1].node;
else
d = quad->uv_grid[nbhoriz + k - 1].node;
SMDS_MeshFace* face = myTool->AddFace(a, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, c, d);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
}
@ -470,7 +475,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
}
if (near == g) { // make triangle
SMDS_MeshFace* face = myTool->AddFace(a, b, c);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
else { // make quadrangle
@ -480,7 +485,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
d = quad->uv_grid[nbhoriz*(nbvertic - 2) + near + 1].node;
//SMDS_MeshFace* face = meshDS->AddFace(a, b, c, d);
if (!myTrianglePreference){
SMDS_MeshFace* face = myTool->AddFace(a, b, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c, d);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
else {
@ -494,7 +499,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
d = uv_e1[nbright - 2].node;
else
d = quad->uv_grid[nbhoriz*(nbvertic - 2) + k + 1].node;
SMDS_MeshFace* face = myTool->AddFace(a, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, c, d);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
}
@ -542,7 +547,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
}
if (near == g) { // make triangle
SMDS_MeshFace* face = myTool->AddFace(a, b, c);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
else { // make quadrangle
@ -553,7 +558,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
//SMDS_MeshFace* face = meshDS->AddFace(a, b, c, d);
if (!myTrianglePreference){
SMDS_MeshFace* face = myTool->AddFace(a, b, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c, d);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
else {
@ -567,7 +572,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
d = uv_e0[nbdown - 2].node;
else
d = quad->uv_grid[nbhoriz*k - 2].node;
SMDS_MeshFace* face = myTool->AddFace(a, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, c, d);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
}
@ -612,7 +617,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
}
if (near == g) { // make triangle
SMDS_MeshFace* face = myTool->AddFace(a, b, c);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
else { // make quadrangle
@ -622,7 +627,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
d = quad->uv_grid[nbhoriz*(near + 1) + 1].node;
//SMDS_MeshFace* face = meshDS->AddFace(a, b, c, d);
if (!myTrianglePreference){
SMDS_MeshFace* face = myTool->AddFace(a, b, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, b, c, d);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
else {
@ -636,7 +641,7 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
d = uv_e2[1].node;
else
d = quad->uv_grid[nbhoriz*(k + 1) + 1].node;
SMDS_MeshFace* face = myTool->AddFace(a, c, d);
SMDS_MeshFace* face = myHelper->AddFace(a, c, d);
if (face) meshDS->SetMeshElementOnShape(face, geomFaceID);
}
}
@ -646,6 +651,9 @@ bool StdMeshers_Quadrangle_2D::Compute (SMESH_Mesh& aMesh,
}
}
if ( myNeedSmooth )
Smooth( quad );
bool isOk = true;
return isOk;
}
@ -844,13 +852,16 @@ FaceQuadStruct* StdMeshers_Quadrangle_2D::CheckNbEdges(SMESH_Mesh & aMes
delete quad;
return quad = 0;
}
else if (nbEdgesInWire.front() == 4) { // exactly 4 edges
else if (nbEdgesInWire.front() == 4) // exactly 4 edges
{
for (; edgeIt != edges.end(); ++edgeIt, nbSides++)
quad->side.push_back(new StdMeshers_FaceSide(F, *edgeIt, &aMesh,
nbSides<TOP_SIDE, ignoreMediumNodes));
}
else if (nbEdgesInWire.front() > 4) { // more than 4 edges - try to unite some
else if (nbEdgesInWire.front() > 4) // more than 4 edges - try to unite some
{
list< TopoDS_Edge > sideEdges;
vector< int > degenSides;
while (!edges.empty()) {
sideEdges.clear();
sideEdges.splice(sideEdges.end(), edges, edges.begin()); // edges.front() -> sideEdges.end()
@ -868,10 +879,30 @@ FaceQuadStruct* StdMeshers_Quadrangle_2D::CheckNbEdges(SMESH_Mesh & aMes
sideEdges.splice(sideEdges.begin(), edges, --edges.end());
}
}
if ( sideEdges.size() == 1 && BRep_Tool::Degenerated( sideEdges.front() ))
degenSides.push_back( nbSides );
quad->side.push_back(new StdMeshers_FaceSide(F, sideEdges, &aMesh,
nbSides<TOP_SIDE, ignoreMediumNodes));
++nbSides;
}
if ( !degenSides.empty() && nbSides - degenSides.size() == 4 )
{
myNeedSmooth = true;
for ( unsigned i = TOP_SIDE; i < quad->side.size(); ++i )
quad->side[i]->Reverse();
for ( int i = degenSides.size()-1; i > -1; --i )
{
StdMeshers_FaceSide * & degenSide = quad->side[ degenSides[ i ]];
delete degenSide;
quad->side.erase( vector<StdMeshers_FaceSide*>::iterator( & degenSide ));
}
for ( unsigned i = TOP_SIDE; i < quad->side.size(); ++i )
quad->side[i]->Reverse();
nbSides -= degenSides.size();
}
// issue 20222. Try to unite only edges shared by two same faces
if (nbSides < 4) {
// delete found sides
@ -914,7 +945,7 @@ FaceQuadStruct* StdMeshers_Quadrangle_2D::CheckNbEdges(SMESH_Mesh & aMes
for (int i = 0; i < nbSides; ++i) {
MESSAGE (" (");
for (int e = 0; e < quad->side[i]->NbEdges(); ++e)
MESSAGE (myTool->GetMeshDS()->ShapeToIndex(quad->side[i]->Edge(e)) << " ");
MESSAGE (myHelper->GetMeshDS()->ShapeToIndex(quad->side[i]->Edge(e)) << " ");
MESSAGE (")\n");
}
//cout << endl;
@ -1230,6 +1261,9 @@ bool StdMeshers_Quadrangle_2D::SetNormalizedGrid (SMESH_Mesh & aMesh,
//return error("Can't find nodes on sides");
return error(COMPERR_BAD_INPUT_MESH);
if ( myNeedSmooth )
UpdateDegenUV( quad );
// nodes Id on "in" edges
if (! quad->isEdgeOut[0]) {
int j = 0;
@ -1490,6 +1524,9 @@ bool StdMeshers_Quadrangle_2D::ComputeQuadPref (SMESH_Mesh & aMesh,
if (uv_eb.size() != nb || uv_er.size() != nr || uv_et.size() != nt || uv_el.size() != nl)
return error(COMPERR_BAD_INPUT_MESH);
if ( myNeedSmooth )
UpdateDegenUV( quad );
// arrays for normalized params
//cout<<"Dump B:"<<endl;
TColStd_SequenceOfReal npb, npr, npt, npl;
@ -1596,13 +1633,13 @@ bool StdMeshers_Quadrangle_2D::ComputeQuadPref (SMESH_Mesh & aMesh,
for (j=1; j<nl; j++) {
if (WisF) {
SMDS_MeshFace* F =
myTool->AddFace(NodesL.Value(i,j), NodesL.Value(i+1,j),
myHelper->AddFace(NodesL.Value(i,j), NodesL.Value(i+1,j),
NodesL.Value(i+1,j+1), NodesL.Value(i,j+1));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
else {
SMDS_MeshFace* F =
myTool->AddFace(NodesL.Value(i,j), NodesL.Value(i,j+1),
myHelper->AddFace(NodesL.Value(i,j), NodesL.Value(i,j+1),
NodesL.Value(i+1,j+1), NodesL.Value(i+1,j));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -1659,13 +1696,13 @@ bool StdMeshers_Quadrangle_2D::ComputeQuadPref (SMESH_Mesh & aMesh,
for (j=1; j<nr; j++) {
if (WisF) {
SMDS_MeshFace* F =
myTool->AddFace(NodesR.Value(i,j), NodesR.Value(i+1,j),
myHelper->AddFace(NodesR.Value(i,j), NodesR.Value(i+1,j),
NodesR.Value(i+1,j+1), NodesR.Value(i,j+1));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
else {
SMDS_MeshFace* F =
myTool->AddFace(NodesR.Value(i,j), NodesR.Value(i,j+1),
myHelper->AddFace(NodesR.Value(i,j), NodesR.Value(i,j+1),
NodesR.Value(i+1,j+1), NodesR.Value(i+1,j));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -1744,13 +1781,13 @@ bool StdMeshers_Quadrangle_2D::ComputeQuadPref (SMESH_Mesh & aMesh,
for (j=1; j<nbv; j++) {
if (WisF) {
SMDS_MeshFace* F =
myTool->AddFace(NodesC.Value(i,j), NodesC.Value(i+1,j),
myHelper->AddFace(NodesC.Value(i,j), NodesC.Value(i+1,j),
NodesC.Value(i+1,j+1), NodesC.Value(i,j+1));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
else {
SMDS_MeshFace* F =
myTool->AddFace(NodesC.Value(i,j), NodesC.Value(i,j+1),
myHelper->AddFace(NodesC.Value(i,j), NodesC.Value(i,j+1),
NodesC.Value(i+1,j+1), NodesC.Value(i+1,j));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -1782,13 +1819,13 @@ bool StdMeshers_Quadrangle_2D::ComputeQuadPref (SMESH_Mesh & aMesh,
for (i=1; i<nb; i++) {
if (WisF) {
SMDS_MeshFace* F =
myTool->AddFace(NodesBRD.Value(i,j), NodesBRD.Value(i+1,j),
myHelper->AddFace(NodesBRD.Value(i,j), NodesBRD.Value(i+1,j),
NodesBRD.Value(i+1,j+1), NodesBRD.Value(i,j+1));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
else {
SMDS_MeshFace* F =
myTool->AddFace(NodesBRD.Value(i,j), NodesBRD.Value(i,j+1),
myHelper->AddFace(NodesBRD.Value(i,j), NodesBRD.Value(i,j+1),
NodesBRD.Value(i+1,j+1), NodesBRD.Value(i+1,j));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -1894,13 +1931,13 @@ bool StdMeshers_Quadrangle_2D::ComputeQuadPref (SMESH_Mesh & aMesh,
for (i=1; i<nb; i++) {
if (WisF) {
SMDS_MeshFace* F =
myTool->AddFace(NodesC.Value(i,j), NodesC.Value(i+1,j),
myHelper->AddFace(NodesC.Value(i,j), NodesC.Value(i+1,j),
NodesC.Value(i+1,j+1), NodesC.Value(i,j+1));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
else {
SMDS_MeshFace* F =
myTool->AddFace(NodesC.Value(i,j), NodesC.Value(i,j+1),
myHelper->AddFace(NodesC.Value(i,j), NodesC.Value(i,j+1),
NodesC.Value(i+1,j+1), NodesC.Value(i+1,j));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -1927,13 +1964,13 @@ bool StdMeshers_Quadrangle_2D::ComputeQuadPref (SMESH_Mesh & aMesh,
for (i=1; i<nt; i++) {
if (WisF) {
SMDS_MeshFace* F =
myTool->AddFace(NodesLast.Value(i,1), NodesLast.Value(i+1,1),
myHelper->AddFace(NodesLast.Value(i,1), NodesLast.Value(i+1,1),
NodesLast.Value(i+1,2), NodesLast.Value(i,2));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
else {
SMDS_MeshFace* F =
myTool->AddFace(NodesLast.Value(i,1), NodesLast.Value(i,2),
myHelper->AddFace(NodesLast.Value(i,1), NodesLast.Value(i,2),
NodesLast.Value(i+1,2), NodesLast.Value(i+1,2));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -2100,16 +2137,16 @@ void StdMeshers_Quadrangle_2D::SplitQuad(SMESHDS_Mesh *theMeshDS,
gp_Pnt d(theNode4->X(),theNode4->Y(),theNode4->Z());
SMDS_MeshFace* face;
if (a.Distance(c) > b.Distance(d)){
face = myTool->AddFace(theNode2, theNode4 , theNode1);
face = myHelper->AddFace(theNode2, theNode4 , theNode1);
if (face) theMeshDS->SetMeshElementOnShape(face, theFaceID);
face = myTool->AddFace(theNode2, theNode3, theNode4);
face = myHelper->AddFace(theNode2, theNode3, theNode4);
if (face) theMeshDS->SetMeshElementOnShape(face, theFaceID);
}
else{
face = myTool->AddFace(theNode1, theNode2 ,theNode3);
face = myHelper->AddFace(theNode1, theNode2 ,theNode3);
if (face) theMeshDS->SetMeshElementOnShape(face, theFaceID);
face = myTool->AddFace(theNode1, theNode3, theNode4);
face = myHelper->AddFace(theNode1, theNode3, theNode4);
if (face) theMeshDS->SetMeshElementOnShape(face, theFaceID);
}
}
@ -2242,6 +2279,9 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
if (uv_eb.size() != nb || uv_er.size() != nr || uv_et.size() != nt || uv_el.size() != nl)
return error(COMPERR_BAD_INPUT_MESH);
if ( myNeedSmooth )
UpdateDegenUV( quad );
// arrays for normalized params
TColStd_SequenceOfReal npb, npr, npt, npl;
for (j = 0; j < nb; j++) {
@ -2340,7 +2380,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
for (i=1; i<=dl; i++) {
for (j=1; j<nl; j++) {
SMDS_MeshFace* F =
myTool->AddFace(NodesL.Value(i,j), NodesL.Value(i+1,j),
myHelper->AddFace(NodesL.Value(i,j), NodesL.Value(i+1,j),
NodesL.Value(i+1,j+1), NodesL.Value(i,j+1));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -2395,7 +2435,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
for (i=1; i<=dr; i++) {
for (j=1; j<nr; j++) {
SMDS_MeshFace* F =
myTool->AddFace(NodesR.Value(i,j), NodesR.Value(i+1,j),
myHelper->AddFace(NodesR.Value(i,j), NodesR.Value(i+1,j),
NodesR.Value(i+1,j+1), NodesR.Value(i,j+1));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -2459,7 +2499,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
for (i=1; i<nb; i++) {
for (j=1; j<nbv; j++) {
SMDS_MeshFace* F =
myTool->AddFace(NodesC.Value(i,j), NodesC.Value(i+1,j),
myHelper->AddFace(NodesC.Value(i,j), NodesC.Value(i+1,j),
NodesC.Value(i+1,j+1), NodesC.Value(i,j+1));
if (F) meshDS->SetMeshElementOnShape(F, geomFaceID);
}
@ -2765,32 +2805,32 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
meshDS->SetNodeOnFace(Ne, geomFaceID, u, v);
// Faces
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 0), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 0), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
Nc,
NodesBRD.Value(next_base.Value(next_base_len - 2), i + 1));
if (F1) meshDS->SetMeshElementOnShape(F1, geomFaceID);
SMDS_MeshFace* F2 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 1), i),
SMDS_MeshFace* F2 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(curr_base.Value(j + 2), i),
Nd, Nc);
if (F2) meshDS->SetMeshElementOnShape(F2, geomFaceID);
SMDS_MeshFace* F3 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 2), i),
SMDS_MeshFace* F3 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 2), i),
NodesBRD.Value(curr_base.Value(j + 3), i),
Ne, Nd);
if (F3) meshDS->SetMeshElementOnShape(F3, geomFaceID);
SMDS_MeshFace* F4 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 3), i),
SMDS_MeshFace* F4 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 3), i),
NodesBRD.Value(curr_base.Value(j + 4), i),
Nb, Ne);
if (F4) meshDS->SetMeshElementOnShape(F4, geomFaceID);
SMDS_MeshFace* F5 = myTool->AddFace(Nc, Nd, Na,
SMDS_MeshFace* F5 = myHelper->AddFace(Nc, Nd, Na,
NodesBRD.Value(next_base.Value(next_base_len - 2), i + 1));
if (F5) meshDS->SetMeshElementOnShape(F5, geomFaceID);
SMDS_MeshFace* F6 = myTool->AddFace(Nd, Ne, Nb, Na);
SMDS_MeshFace* F6 = myHelper->AddFace(Nd, Ne, Nb, Na);
if (F6) meshDS->SetMeshElementOnShape(F6, geomFaceID);
}
@ -2839,7 +2879,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
}
next_par_u.SetValue(next_base_len, u);
next_par_v.SetValue(next_base_len, v);
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
@ -2967,23 +3007,23 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
meshDS->SetNodeOnFace(Ne, geomFaceID, u, v);
// Faces
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 0), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 0), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
Nc,
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
if (F1) meshDS->SetMeshElementOnShape(F1, geomFaceID);
SMDS_MeshFace* F2 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 1), i),
SMDS_MeshFace* F2 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(curr_base.Value(j + 2), i),
Ne, Nc);
if (F2) meshDS->SetMeshElementOnShape(F2, geomFaceID);
SMDS_MeshFace* F4 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 2), i),
SMDS_MeshFace* F4 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 2), i),
NodesBRD.Value(curr_base.Value(j + 3), i),
Nb, Ne);
if (F4) meshDS->SetMeshElementOnShape(F4, geomFaceID);
SMDS_MeshFace* F5 = myTool->AddFace(Nc, Ne, Nb,
SMDS_MeshFace* F5 = myHelper->AddFace(Nc, Ne, Nb,
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
if (F5) meshDS->SetMeshElementOnShape(F5, geomFaceID);
}
@ -3028,7 +3068,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
}
next_par_u.SetValue(next_base_len, u);
next_par_v.SetValue(next_base_len, v);
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
@ -3148,7 +3188,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
}
next_par_u.SetValue(next_base_len, u);
next_par_v.SetValue(next_base_len, v);
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
@ -3270,32 +3310,32 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
meshDS->SetNodeOnFace(Ne, geomFaceID, u, v);
// Faces
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 0), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 0), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
Nc,
NodesBRD.Value(next_base.Value(next_base_len - 2), i + 1));
if (F1) meshDS->SetMeshElementOnShape(F1, geomFaceID);
SMDS_MeshFace* F2 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 1), i),
SMDS_MeshFace* F2 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(curr_base.Value(j + 2), i),
Nd, Nc);
if (F2) meshDS->SetMeshElementOnShape(F2, geomFaceID);
SMDS_MeshFace* F3 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 2), i),
SMDS_MeshFace* F3 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 2), i),
NodesBRD.Value(curr_base.Value(j + 3), i),
Ne, Nd);
if (F3) meshDS->SetMeshElementOnShape(F3, geomFaceID);
SMDS_MeshFace* F4 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 3), i),
SMDS_MeshFace* F4 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 3), i),
NodesBRD.Value(curr_base.Value(j + 4), i),
Nb, Ne);
if (F4) meshDS->SetMeshElementOnShape(F4, geomFaceID);
SMDS_MeshFace* F5 = myTool->AddFace(Nc, Nd, Na,
SMDS_MeshFace* F5 = myHelper->AddFace(Nc, Nd, Na,
NodesBRD.Value(next_base.Value(next_base_len - 2), i + 1));
if (F5) meshDS->SetMeshElementOnShape(F5, geomFaceID);
SMDS_MeshFace* F6 = myTool->AddFace(Nd, Ne, Nb, Na);
SMDS_MeshFace* F6 = myHelper->AddFace(Nd, Ne, Nb, Na);
if (F6) meshDS->SetMeshElementOnShape(F6, geomFaceID);
j += 4;
@ -3350,7 +3390,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
}
next_par_u.SetValue(next_base_len, u);
next_par_v.SetValue(next_base_len, v);
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j - 1 + imiddle), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j - 1 + imiddle), i),
NodesBRD.Value(curr_base.Value(j + imiddle), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
@ -3400,7 +3440,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
}
next_par_u.SetValue(next_base_len, u);
next_par_v.SetValue(next_base_len, v);
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
@ -3501,7 +3541,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
}
next_par_u.SetValue(next_base_len, u);
next_par_v.SetValue(next_base_len, v);
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
@ -3591,23 +3631,23 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
meshDS->SetNodeOnFace(Ne, geomFaceID, u, v);
// Faces
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 0), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 0), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
Nc,
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
if (F1) meshDS->SetMeshElementOnShape(F1, geomFaceID);
SMDS_MeshFace* F2 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 1), i),
SMDS_MeshFace* F2 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(curr_base.Value(j + 2), i),
Ne, Nc);
if (F2) meshDS->SetMeshElementOnShape(F2, geomFaceID);
SMDS_MeshFace* F4 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j + 2), i),
SMDS_MeshFace* F4 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j + 2), i),
NodesBRD.Value(curr_base.Value(j + 3), i),
Nb, Ne);
if (F4) meshDS->SetMeshElementOnShape(F4, geomFaceID);
SMDS_MeshFace* F5 = myTool->AddFace(Nc, Ne, Nb,
SMDS_MeshFace* F5 = myHelper->AddFace(Nc, Ne, Nb,
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
if (F5) meshDS->SetMeshElementOnShape(F5, geomFaceID);
@ -3663,7 +3703,7 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
}
next_par_u.SetValue(next_base_len, u);
next_par_v.SetValue(next_base_len, v);
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j - 1 + imiddle), i),
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j - 1 + imiddle), i),
NodesBRD.Value(curr_base.Value(j + imiddle), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
@ -3713,10 +3753,10 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
}
next_par_u.SetValue(next_base_len, u);
next_par_v.SetValue(next_base_len, v);
SMDS_MeshFace* F1 = myTool->AddFace(NodesBRD.Value(curr_base.Value(j), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
SMDS_MeshFace* F1 = myHelper->AddFace(NodesBRD.Value(curr_base.Value(j), i),
NodesBRD.Value(curr_base.Value(j + 1), i),
NodesBRD.Value(next_base.Value(next_base_len), i + 1),
NodesBRD.Value(next_base.Value(next_base_len - 1), i + 1));
if (F1) meshDS->SetMeshElementOnShape(F1, geomFaceID);
}
@ -3734,3 +3774,208 @@ bool StdMeshers_Quadrangle_2D::ComputeReduced (SMESH_Mesh & aMesh,
bool isOk = true;
return isOk;
}
//================================================================================
namespace // data for smoothing
{
struct TSmoothNode;
// --------------------------------------------------------------------------------
/*!
* \brief Structure used to check validity of node position after smoothing.
* It holds two nodes connected to a smoothed node and belonging to
* one mesh face
*/
struct TTriangle
{
TSmoothNode* _n1;
TSmoothNode* _n2;
TTriangle( TSmoothNode* n1=0, TSmoothNode* n2=0 ): _n1(n1), _n2(n2) {}
inline bool IsForward( gp_UV uv );
};
// --------------------------------------------------------------------------------
/*!
* \brief Data of a smoothed node
*/
struct TSmoothNode
{
gp_XY _uv;
vector< TTriangle > _triangles; // if empty, then node is not movable
};
// --------------------------------------------------------------------------------
inline bool TTriangle::IsForward( gp_UV uv )
{
gp_Vec2d v1( uv, _n1->_uv ), v2( uv, _n2->_uv );
double d = v1 ^ v2;
return d > 1e-100;
}
}
//================================================================================
/*!
* \brief Set UV of nodes on degenerated VERTEXes in the middle of degenerated EDGE
*
* WARNING: this method must be called AFTER retrieving UVPtStruct's from quad
*/
//================================================================================
void StdMeshers_Quadrangle_2D::UpdateDegenUV(FaceQuadStruct* quad)
{
for ( unsigned i = 0; i < quad->side.size(); ++i )
{
StdMeshers_FaceSide* side = quad->side[i];
const vector<UVPtStruct>& uvVec = side->GetUVPtStruct();
// find which end of the side is on degenerated shape
int degenInd = -1;
if ( myHelper->IsDegenShape( uvVec[0].node->getshapeId() ))
degenInd = 0;
else if ( myHelper->IsDegenShape( uvVec.back().node->getshapeId() ))
degenInd = uvVec.size() - 1;
else
continue;
// find another side sharing the degenerated shape
bool isPrev = ( degenInd == 0 );
if ( i >= TOP_SIDE )
isPrev = !isPrev;
int i2 = ( isPrev ? ( i + 3 ) : ( i + 1 )) % 4;
StdMeshers_FaceSide* side2 = quad->side[ i2 ];
const vector<UVPtStruct>& uvVec2 = side2->GetUVPtStruct();
int degenInd2 = -1;
if ( uvVec[ degenInd ].node == uvVec2[0].node )
degenInd2 = 0;
else if ( uvVec[ degenInd ].node == uvVec2.back().node )
degenInd2 = uvVec2.size() - 1;
else
throw SALOME_Exception( LOCALIZED( "Logical error" ));
// move UV in the middle
uvPtStruct& uv1 = const_cast<uvPtStruct&>( uvVec [ degenInd ]);
uvPtStruct& uv2 = const_cast<uvPtStruct&>( uvVec2[ degenInd2 ]);
uv1.u = uv2.u = 0.5 * ( uv1.u + uv2.u );
uv1.v = uv2.v = 0.5 * ( uv1.v + uv2.v );
}
}
//================================================================================
/*!
* \brief Perform smoothing of 2D elements on a FACE with ignored degenerated EDGE
*/
//================================================================================
void StdMeshers_Quadrangle_2D::Smooth (FaceQuadStruct* quad)
{
if ( !myNeedSmooth ) return;
// Get nodes to smooth
typedef map< const SMDS_MeshNode*, TSmoothNode, TIDCompare > TNo2SmooNoMap;
TNo2SmooNoMap smooNoMap;
const TopoDS_Face& geomFace = TopoDS::Face( myHelper->GetSubShape() );
SMESHDS_Mesh* meshDS = myHelper->GetMeshDS();
SMESHDS_SubMesh* fSubMesh = meshDS->MeshElements( geomFace );
SMDS_NodeIteratorPtr nIt = fSubMesh->GetNodes();
while ( nIt->more() ) // loop on nodes bound to a FACE
{
const SMDS_MeshNode* node = nIt->next();
TSmoothNode & sNode = smooNoMap[ node ];
sNode._uv = myHelper->GetNodeUV( geomFace, node );
// set sNode._triangles
SMDS_ElemIteratorPtr fIt = node->GetInverseElementIterator( SMDSAbs_Face );
while ( fIt->more() )
{
const SMDS_MeshElement* face = fIt->next();
const int nbN = face->NbCornerNodes();
const int nInd = face->GetNodeIndex( node );
const int prevInd = myHelper->WrapIndex( nInd - 1, nbN );
const int nextInd = myHelper->WrapIndex( nInd + 1, nbN );
const SMDS_MeshNode* prevNode = face->GetNode( prevInd );
const SMDS_MeshNode* nextNode = face->GetNode( nextInd );
sNode._triangles.push_back( TTriangle( & smooNoMap[ prevNode ],
& smooNoMap[ nextNode ]));
}
}
// set _uv of smooth nodes on FACE boundary
for ( unsigned i = 0; i < quad->side.size(); ++i )
{
const vector<UVPtStruct>& uvVec = quad->side[i]->GetUVPtStruct();
for ( unsigned j = 0; j < uvVec.size(); ++j )
{
TSmoothNode & sNode = smooNoMap[ uvVec[j].node ];
sNode._uv.SetCoord( uvVec[j].u, uvVec[j].v );
}
}
// Smoothing
for ( int iLoop = 0; iLoop < 5; ++iLoop )
{
TNo2SmooNoMap::iterator n2sn = smooNoMap.begin();
for ( ; n2sn != smooNoMap.end(); ++n2sn )
{
TSmoothNode& sNode = n2sn->second;
if ( sNode._triangles.empty() )
continue; // not movable node
// compute a new UV
gp_XY newUV (0,0);
for ( unsigned i = 0; i < sNode._triangles.size(); ++i )
newUV += sNode._triangles[i]._n1->_uv;
newUV /= sNode._triangles.size();
// check validity of the newUV
bool isValid = true;
for ( unsigned i = 0; i < sNode._triangles.size() && isValid; ++i )
isValid = sNode._triangles[i].IsForward( newUV );
if ( isValid )
sNode._uv = newUV;
}
}
// Set new XYZ to the smoothed nodes
Handle(Geom_Surface) surface = BRep_Tool::Surface( geomFace );
TNo2SmooNoMap::iterator n2sn = smooNoMap.begin();
for ( ; n2sn != smooNoMap.end(); ++n2sn )
{
TSmoothNode& sNode = n2sn->second;
if ( sNode._triangles.empty() )
continue; // not movable node
SMDS_MeshNode* node = const_cast< SMDS_MeshNode*>( n2sn->first );
gp_Pnt xyz = surface->Value( sNode._uv.X(), sNode._uv.Y() );
meshDS->MoveNode( node, xyz.X(), xyz.Y(), xyz.Z() );
// store the new UV
node->SetPosition( SMDS_PositionPtr( new SMDS_FacePosition( sNode._uv.X(), sNode._uv.Y() )));
}
// Move medium nodes in quadratic mesh
if ( _quadraticMesh )
{
const TLinkNodeMap& links = myHelper->GetTLinkNodeMap();
TLinkNodeMap::const_iterator linkIt = links.begin();
for ( ; linkIt != links.end(); ++linkIt )
{
const SMESH_TLink& link = linkIt->first;
SMDS_MeshNode* node = const_cast< SMDS_MeshNode*>( linkIt->second );
if ( node->getshapeId() != myHelper->GetSubShapeID() )
continue; // medium node is on EDGE or VERTEX
gp_XY uv1 = myHelper->GetNodeUV( geomFace, link.node1(), node );
gp_XY uv2 = myHelper->GetNodeUV( geomFace, link.node2(), node );
gp_XY uv = myHelper->GetMiddleUV( surface, uv1, uv2 );
node->SetPosition( SMDS_PositionPtr( new SMDS_FacePosition( uv.X(), uv.Y() )));
gp_Pnt xyz = surface->Value( uv.X(), uv.Y() );
meshDS->MoveNode( node, xyz.X(), xyz.Y(), xyz.Z() );
}
}
}

View File

@ -40,6 +40,7 @@ class SMESH_Mesh;
class SMESH_MesherHelper;
class StdMeshers_FaceSide;
class SMDS_MeshNode;
class TopoDS_Face;
struct uvPtStruct;
@ -97,9 +98,6 @@ protected:
const SMDS_MeshNode* theNode3,
const SMDS_MeshNode* theNode4);
/**
* Special function for creation only quandrangle faces
*/
bool ComputeQuadPref(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
FaceQuadStruct* quad);
@ -110,22 +108,15 @@ protected:
MapShapeNbElems& aResMap,
bool IsQuadratic);
UVPtStruct* LoadEdgePoints2(SMESH_Mesh& aMesh,
const TopoDS_Face& F, const TopoDS_Edge& E,
bool IsReverse);
UVPtStruct* LoadEdgePoints(SMESH_Mesh& aMesh,
const TopoDS_Face& F, const TopoDS_Edge& E,
double first, double last);
UVPtStruct* MakeEdgePoints(SMESH_Mesh& aMesh,
const TopoDS_Face& F, const TopoDS_Edge& E,
double first, double last, int nb_segm);
bool ComputeReduced (SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape,
FaceQuadStruct* quad);
void UpdateDegenUV(FaceQuadStruct* quad);
void Smooth (FaceQuadStruct* quad);
// true if QuadranglePreference hypothesis is assigned that forces
// construction of quadrangles if the number of nodes on opposite edges
// is not the same in the case where the global number of nodes on edges
@ -138,7 +129,9 @@ protected:
StdMeshers_QuadType myQuadType;
SMESH_MesherHelper* myTool; // tool for working with quadratic elements
SMESH_MesherHelper* myHelper; // tool for working with quadratic elements
bool myNeedSmooth;
};
#endif