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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-26 17:30:35 +05:00
NRI : MergeV1_2c-1.
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@ -130,6 +130,7 @@ using namespace std;
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#include "VTKViewer_ViewFrame.h"
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#include "VTKViewer_ViewFrame.h"
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#include <vtkLegendBoxActor.h>
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#include <vtkLegendBoxActor.h>
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#include <vtkFeatureEdges.h>
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#include <vtkFeatureEdges.h>
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#include <vtkDoubleArray.h>
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// Open CASCADE Includes
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// Open CASCADE Includes
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@ -1317,8 +1318,10 @@ void SMESHGUI::ChangeRepresentation( SMESH_Actor* ac, int type )
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case 0 : {
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case 0 : {
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QApplication::setOverrideCursor( Qt::waitCursor );
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QApplication::setOverrideCursor( Qt::waitCursor );
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if (ac->getDisplayMode()==2) {
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if (ac->getDisplayMode()==2) {
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bool isColored = ac->getMapper()->GetScalarVisibility(); //SAL3899
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vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
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vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
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meshMapper->SetInput(ac->DataSource);
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meshMapper->SetInput(ac->DataSource);
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meshMapper->SetScalarVisibility(isColored); //SAL3899
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}
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}
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ac->setDisplayMode(0);
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ac->setDisplayMode(0);
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ac->GetProperty()->SetRepresentationToWireframe();
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ac->GetProperty()->SetRepresentationToWireframe();
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@ -1329,8 +1332,10 @@ void SMESHGUI::ChangeRepresentation( SMESH_Actor* ac, int type )
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case 1 : {
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case 1 : {
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QApplication::setOverrideCursor( Qt::waitCursor );
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QApplication::setOverrideCursor( Qt::waitCursor );
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if (ac->getDisplayMode()==2) {
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if (ac->getDisplayMode()==2) {
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bool isColored = ac->getMapper()->GetScalarVisibility(); //SAL3899
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vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
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vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
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meshMapper->SetInput(ac->DataSource);
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meshMapper->SetInput(ac->DataSource);
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meshMapper->SetScalarVisibility(isColored); //SAL3899
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}
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}
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ac->setDisplayMode(1);
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ac->setDisplayMode(1);
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ac->GetProperty()->SetRepresentationToSurface();
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ac->GetProperty()->SetRepresentationToSurface();
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@ -1343,13 +1348,14 @@ void SMESHGUI::ChangeRepresentation( SMESH_Actor* ac, int type )
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// ChangeRepresentation(ac, 1);
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// ChangeRepresentation(ac, 1);
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QApplication::setOverrideCursor( Qt::waitCursor );
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QApplication::setOverrideCursor( Qt::waitCursor );
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ac->setDisplayMode(2);
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ac->setDisplayMode(2);
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bool isColored = ac->getMapper()->GetScalarVisibility(); //SAL3899
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vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
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vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
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meshMapper->SetInput(ac->DataSource);
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vtkShrinkFilter *shrink = vtkShrinkFilter::New();
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vtkShrinkFilter *shrink = vtkShrinkFilter::New();
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shrink->SetInput(meshMapper->GetInput());
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shrink->SetInput(ac->DataSource);
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shrink->SetShrinkFactor(ac->GetShrinkFactor());
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shrink->SetShrinkFactor(ac->GetShrinkFactor());
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meshMapper->SetInput( shrink->GetOutput() );
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meshMapper->SetInput( shrink->GetOutput() );
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meshMapper->SetScalarVisibility(isColored); //SAL3899
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ac->SetMapper( meshMapper );
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ac->SetMapper( meshMapper );
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QApplication::restoreOverrideCursor();
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QApplication::restoreOverrideCursor();
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// }
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// }
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@ -1419,6 +1425,7 @@ void SMESHGUI::ChangeRepresentation( SMESH_Actor* ac, int type )
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ac->SetNodeSize(aDlg->GetIntValue(2)) ;
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ac->SetNodeSize(aDlg->GetIntValue(2)) ;
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if (ac->getDisplayMode()==2) {
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if (ac->getDisplayMode()==2) {
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bool isColored = ac->getMapper()->GetScalarVisibility(); //SAL3899
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vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
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vtkDataSetMapper* meshMapper = (vtkDataSetMapper*) (ac->getMapper());
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meshMapper->SetInput(ac->DataSource);
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meshMapper->SetInput(ac->DataSource);
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vtkShrinkFilter *shrink = vtkShrinkFilter::New();
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vtkShrinkFilter *shrink = vtkShrinkFilter::New();
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@ -1426,6 +1433,7 @@ void SMESHGUI::ChangeRepresentation( SMESH_Actor* ac, int type )
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shrink->SetShrinkFactor(ac->GetShrinkFactor());
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shrink->SetShrinkFactor(ac->GetShrinkFactor());
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meshMapper->SetInput( shrink->GetOutput() );
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meshMapper->SetInput( shrink->GetOutput() );
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meshMapper->SetScalarVisibility(isColored); //SAL3899
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ac->SetMapper( meshMapper );
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ac->SetMapper( meshMapper );
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}
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}
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}
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}
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@ -4536,9 +4544,7 @@ void SMESHGUI::Control(int theCommandID)
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QApplication::setOverrideCursor( Qt::waitCursor );
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QApplication::setOverrideCursor( Qt::waitCursor );
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DisplayScalarBar( false );
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DisplayScalarBar( false );
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// mpv porting vtk 4.2.2
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vtkDoubleArray *scalars = vtkDoubleArray::New();
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// vtkScalars *scalars = vtkScalars::New();
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vtkIntArray *scalars = vtkIntArray::New();
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scalars->SetNumberOfComponents(1);
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scalars->SetNumberOfComponents(1);
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vtkDataSetMapper* meshMapper = 0;
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vtkDataSetMapper* meshMapper = 0;
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@ -4554,140 +4560,60 @@ void SMESHGUI::Control(int theCommandID)
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return;
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return;
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}
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}
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bool ValidateScalars = false;
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vtkDataSet* aDataSet = MeshActor->DataSource;
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if ( result ) {
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typedef double (*TScalarFun)(vtkCell* theCell);
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TScalarFun aScalarFun;
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if(result){
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QString type;
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QString type;
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switch (theCommandID)
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switch (theCommandID){
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{
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case 6001: {
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case 6001: //Length Edges
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type = tr( "SMESH_CONTROL_LENGTH_EDGES");
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{
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aDataSet = MeshActor->EdgeDevice->GetMapper()->GetInput();
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type = tr( "SMESH_CONTROL_LENGTH_EDGES");
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aScalarFun = &(SMESHGUI_ComputeScalarValue::LengthEdges);
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meshMapper = (vtkDataSetMapper*)MeshActor->EdgeDevice->GetMapper();
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MESSAGE ( " init minimum length " << aDataSet->GetNumberOfCells() );
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vtkUnstructuredGrid* grid = (vtkUnstructuredGrid*)meshMapper->GetInput();
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if(MeshActor->getDisplayMode() != 0)
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MESSAGE ( " init minimum length " << grid->GetNumberOfCells() )
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ChangeRepresentation( MeshActor, 1);// limitation; in Wireframe, colored edges are not visible
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for (int i=0; i<grid->GetNumberOfCells(); i++ ) {
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break;
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vtkCell* cell = grid->GetCell(i);
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float len = SMESHGUI_ComputeScalarValue::LengthEdges(cell);
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if (len == 0) continue;
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else {
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ValidateScalars = true;
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// mpv porting vtk 4.2.2
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// scalars->InsertScalar(i,len);
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scalars->InsertTuple1(i,len);
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}
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}
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if (ValidateScalars && (MeshActor->getDisplayMode()!=0))
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ChangeRepresentation( MeshActor, 1 );// limitation; in Wireframe, colored edges are not visible
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break;
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}
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case 6011: // Area Elements
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{
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type = tr( "SMESH_CONTROL_AREA_ELEMENTS");
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for (int i=0; i< MeshActor->GetMapper()->GetInput()->GetNumberOfCells(); i++ ) {
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vtkCell* cell = MeshActor->GetMapper()->GetInput()->GetCell(i);
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float area = SMESHGUI_ComputeScalarValue::AreaElements(cell);
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if (area == 0) continue;
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else {
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ValidateScalars = true;
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// mpv porting vtk 4.2.2
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// scalars->InsertScalar(i,area);
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scalars->InsertTuple1(i,area);
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}
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}
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if (ValidateScalars && (MeshActor->getDisplayMode()!=1))
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ChangeRepresentation( MeshActor, 1 );
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break;
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}
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case 6012: // Taper
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{
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type = tr( "SMESH_CONTROL_TAPER_ELEMENTS");
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for (int i=0; i< MeshActor->DataSource->GetNumberOfCells(); i++ ) {
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vtkCell* cell = MeshActor->DataSource->GetCell(i);
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float taper = SMESHGUI_ComputeScalarValue::Taper(cell);
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if (taper == 0) continue;
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else {
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ValidateScalars = true;
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// mpv porting vtk 4.2.2
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// scalars->InsertScalar(i,taper);
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scalars->InsertTuple1(i,taper);
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}
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}
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break;
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}
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case 6013: // Aspect ratio
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{
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type = tr( "SMESH_CONTROL_ASPECTRATIO_ELEMENTS");
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for (int i=0; i<MeshActor->DataSource->GetNumberOfCells(); i++ ) {
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vtkCell* cell = MeshActor->DataSource->GetCell(i);
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float aspect = SMESHGUI_ComputeScalarValue::AspectRatio(cell);
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if (aspect == 0) continue;
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else {
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ValidateScalars = true;
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// mpv porting vtk 4.2.2
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// scalars->InsertScalar(i,aspect);
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scalars->InsertTuple1(i,aspect);
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}
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}
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if (ValidateScalars && (MeshActor->getDisplayMode()!=1))
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ChangeRepresentation( MeshActor, 1 );
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break;
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}
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case 6014: // Minimum angle
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{
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type = tr( "SMESH_CONTROL_MINIMUMANGLE_ELEMENTS");
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for (int i=0; i<MeshActor->DataSource->GetNumberOfCells(); i++ ) {
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vtkCell* cell = MeshActor->DataSource->GetCell(i);
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float angle = SMESHGUI_ComputeScalarValue::MinimumAngle(cell);
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if (angle == 0) continue;
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else {
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ValidateScalars = true;
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// mpv porting vtk 4.2.2
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// scalars->InsertScalar(i,angle);
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scalars->InsertTuple1(i,angle);
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}
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}
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if (ValidateScalars && (MeshActor->getDisplayMode()!=1))
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ChangeRepresentation( MeshActor, 1 );
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break;
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}
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case 6015: // Warp
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{
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type = tr( "SMESH_CONTROL_WARP_ELEMENTS");
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for (int i=0; i<MeshActor->DataSource->GetNumberOfCells(); i++ ) {
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vtkCell* cell = MeshActor->DataSource->GetCell(i);
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float Warp = SMESHGUI_ComputeScalarValue::Warp(cell);
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if (Warp == 0) continue;
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else {
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ValidateScalars = true;
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// mpv porting vtk 4.2.2
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// scalars->InsertScalar(i,Warp);
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scalars->InsertTuple1(i,Warp);
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}
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}
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break;
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}
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case 6016: // Skew
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{
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type = tr( "SMESH_CONTROL_SKEW_ELEMENTS");
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for (int i=0; i<MeshActor->DataSource->GetNumberOfCells(); i++ ) {
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vtkCell* cell = MeshActor->DataSource->GetCell(i);
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float angle = SMESHGUI_ComputeScalarValue::Skew(cell);
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if (angle == 0) continue;
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else {
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ValidateScalars = true;
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// mpv porting vtk 4.2.2
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// scalars->InsertScalar(i,angle);
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scalars->InsertTuple1(i,angle);
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}
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}
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break;
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}
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}
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if ( !ValidateScalars ) {
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QApplication::restoreOverrideCursor();
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return;
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}
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}
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case 6011: {
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type = tr( "SMESH_CONTROL_AREA_ELEMENTS");
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aScalarFun = &(SMESHGUI_ComputeScalarValue::AreaElements);
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if(MeshActor->getDisplayMode() != 1)
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ChangeRepresentation( MeshActor, 1 );
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break;
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}
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case 6012: {
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type = tr( "SMESH_CONTROL_TAPER_ELEMENTS");
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aScalarFun = &(SMESHGUI_ComputeScalarValue::Taper);
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break;
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}
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case 6013: {
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type = tr( "SMESH_CONTROL_ASPECTRATIO_ELEMENTS");
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aScalarFun = &(SMESHGUI_ComputeScalarValue::AspectRatio);
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if(MeshActor->getDisplayMode() != 1)
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ChangeRepresentation( MeshActor, 1 );
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break;
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}
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case 6014: {
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type = tr( "SMESH_CONTROL_MINIMUMANGLE_ELEMENTS");
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aScalarFun = &(SMESHGUI_ComputeScalarValue::MinimumAngle);
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if(MeshActor->getDisplayMode() != 1)
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ChangeRepresentation( MeshActor, 1 );
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break;
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}
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case 6015: {
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type = tr( "SMESH_CONTROL_WARP_ELEMENTS");
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aScalarFun = &(SMESHGUI_ComputeScalarValue::Warp);
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break;
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}
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case 6016: {
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type = tr( "SMESH_CONTROL_SKEW_ELEMENTS");
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aScalarFun = &(SMESHGUI_ComputeScalarValue::Skew);
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break;
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}}
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for(int i = 0, iEnd = aDataSet->GetNumberOfCells(); i < iEnd; i++)
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scalars->InsertTuple1(i,aScalarFun(aDataSet->GetCell(i)));
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float range[2];
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float range[2];
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scalars->GetRange(range);
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scalars->GetRange(range);
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@ -4700,7 +4626,7 @@ void SMESHGUI::Control(int theCommandID)
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if (!meshMapper) meshMapper = (vtkDataSetMapper*) (MeshActor->getMapper());
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if (!meshMapper) meshMapper = (vtkDataSetMapper*) (MeshActor->getMapper());
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meshMapper->SetScalarModeToUseCellData();
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meshMapper->SetScalarModeToUseCellData();
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meshMapper->GetInput()->GetCellData()->SetScalars(scalars);
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MeshActor->DataSource->GetCellData()->SetScalars(scalars);
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meshMapper->SetScalarRange( range );
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meshMapper->SetScalarRange( range );
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meshMapper->ScalarVisibilityOn();
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meshMapper->ScalarVisibilityOn();
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