mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 02:10:35 +05:00
Speed up "Clear mesh data"
This commit is contained in:
parent
f705b9c354
commit
be3fad7494
@ -61,6 +61,7 @@ module SMESH
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CHANGE_ELEMENT_NODES,
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CHANGE_POLYHEDRON_NODES,
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RENUMBER,
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CLEAR_MESH,
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ADD_QUADEDGE,
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ADD_QUADTRIANGLE,
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ADD_QUADQUADRANGLE,
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@ -1843,6 +1843,20 @@ SMDS_Mesh::~SMDS_Mesh()
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itc++;
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}
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if(myParent==NULL)
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{
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delete myNodeIDFactory;
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delete myElementIDFactory;
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}
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else
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{
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SMDS_ElemIteratorPtr eIt = elementsIterator();
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while ( eIt->more() )
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myElementIDFactory->ReleaseID(eIt->next()->GetID());
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SMDS_NodeIteratorPtr itn = nodesIterator();
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while (itn->more())
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myNodeIDFactory->ReleaseID(itn->next()->GetID());
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}
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SetOfNodes::Iterator itn(myNodes);
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for (; itn.More(); itn.Next())
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delete itn.Value();
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@ -1851,8 +1865,6 @@ SMDS_Mesh::~SMDS_Mesh()
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for (; ite.More(); ite.Next())
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{
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SMDS_MeshElement* elem = ite.Value();
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if(myParent!=NULL)
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myElementIDFactory->ReleaseID(elem->GetID());
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delete elem;
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}
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@ -1860,8 +1872,6 @@ SMDS_Mesh::~SMDS_Mesh()
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for (; itf.More(); itf.Next())
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{
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SMDS_MeshElement* elem = itf.Value();
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if(myParent!=NULL)
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myElementIDFactory->ReleaseID(elem->GetID());
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delete elem;
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}
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@ -1869,16 +1879,56 @@ SMDS_Mesh::~SMDS_Mesh()
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for (; itv.More(); itv.Next())
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{
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SMDS_MeshElement* elem = itv.Value();
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if(myParent!=NULL)
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myElementIDFactory->ReleaseID(elem->GetID());
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delete elem;
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}
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if(myParent==NULL)
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{
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delete myNodeIDFactory;
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delete myElementIDFactory;
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}
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//================================================================================
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/*!
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* \brief Clear all data
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*/
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//================================================================================
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void SMDS_Mesh::Clear()
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{
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if (myParent!=NULL) {
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SMDS_ElemIteratorPtr eIt = elementsIterator();
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while ( eIt->more() )
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myElementIDFactory->ReleaseID(eIt->next()->GetID());
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SMDS_NodeIteratorPtr itn = nodesIterator();
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while (itn->more())
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myNodeIDFactory->ReleaseID(itn->next()->GetID());
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}
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else {
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myNodeIDFactory->Clear();
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myElementIDFactory->Clear();
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}
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SMDS_VolumeIteratorPtr itv = volumesIterator();
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while (itv->more())
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delete itv->next();
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myVolumes.Clear();
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SMDS_FaceIteratorPtr itf = facesIterator();
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while (itf->more())
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delete itf->next();
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myFaces.Clear();
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SMDS_EdgeIteratorPtr ite = edgesIterator();
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while (ite->more())
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delete ite->next();
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myEdges.Clear();
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SMDS_NodeIteratorPtr itn = nodesIterator();
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while (itn->more())
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delete itn->next();
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myNodes.Clear();
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list<SMDS_Mesh*>::iterator itc=myChildren.begin();
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while(itc!=myChildren.end())
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(*itc)->Clear();
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myInfo = SMDS_MeshInfo();
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -430,6 +430,8 @@ public:
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*/
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virtual void RemoveFreeElement(const SMDS_MeshElement * elem);
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virtual void Clear();
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virtual bool RemoveFromParent();
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virtual bool RemoveSubMesh(const SMDS_Mesh * aMesh);
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@ -167,3 +167,10 @@ SMDS_ElemIteratorPtr SMDS_MeshElementIDFactory::elementsIterator() const
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return SMDS_ElemIteratorPtr
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(new SMDS_Fact_MyElemIterator(myIDElements));
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}
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void SMDS_MeshElementIDFactory::Clear()
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{
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myIDElements.Clear();
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myMin = myMax = 0;
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SMDS_MeshIDFactory::Clear();
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}
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@ -49,6 +49,7 @@ public:
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int GetMaxID() const;
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int GetMinID() const;
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SMDS_ElemIteratorPtr elementsIterator() const;
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virtual void Clear();
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private:
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void updateMinMax() const;
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void updateMinMax(int id) const
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@ -81,3 +81,9 @@ void SMDS_MeshIDFactory::ReleaseID(const int ID)
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}
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}
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}
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void SMDS_MeshIDFactory::Clear()
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{
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myMaxID = 0;
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myPoolOfID.clear();
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}
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@ -35,9 +35,10 @@
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class SMDS_EXPORT SMDS_MeshIDFactory:public SMDS_MeshObject
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{
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public:
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public:
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virtual int GetFreeID();
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virtual void ReleaseID(int ID);
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virtual void Clear();
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protected:
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SMDS_MeshIDFactory();
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@ -212,46 +212,59 @@ const TopoDS_Solid& SMESH_Mesh::PseudoShape()
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void SMESH_Mesh::Clear()
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{
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// clear sub-meshes; get ready to re-compute as a side-effect
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// clear mesh data
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_myMeshDS->ClearMesh();
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if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
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{
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// update compute state of submeshes
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if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) ) {
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SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
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/*complexShapeFirst=*/false);
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while ( smIt->more() )
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{
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while ( smIt->more() ) {
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sm = smIt->next();
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TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
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if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID )
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// all other shapes depends on vertices so they are already cleaned
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sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
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// to recompute even if failed
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sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
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}
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}
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// clear entities not on sub-meshes
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// // clear sub-meshes; get ready to re-compute as a side-effect
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SMDS_VolumeIteratorPtr vIt = _myMeshDS->volumesIterator();
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while ( vIt->more() )
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_myMeshDS->RemoveFreeElement( vIt->next(), 0 );
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// if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
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// {
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// SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
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// /*complexShapeFirst=*/false);
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// while ( smIt->more() )
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// {
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// sm = smIt->next();
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// TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
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// if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID )
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// // all other shapes depends on vertices so they are already cleaned
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// sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
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// // to recompute even if failed
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// sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
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// }
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// }
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SMDS_FaceIteratorPtr fIt = _myMeshDS->facesIterator();
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while ( fIt->more() )
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_myMeshDS->RemoveFreeElement( fIt->next(), 0 );
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// // clear entities not on sub-meshes
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SMDS_EdgeIteratorPtr eIt = _myMeshDS->edgesIterator();
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while ( eIt->more() )
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_myMeshDS->RemoveFreeElement( eIt->next(), 0 );
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// SMDS_VolumeIteratorPtr vIt = _myMeshDS->volumesIterator();
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// while ( vIt->more() )
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// _myMeshDS->RemoveFreeElement( vIt->next(), 0 );
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SMDS_NodeIteratorPtr nIt = _myMeshDS->nodesIterator();
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while ( nIt->more() ) {
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const SMDS_MeshNode * node = nIt->next();
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if ( node->NbInverseElements() == 0 )
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_myMeshDS->RemoveFreeNode( node, 0 );
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else
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_myMeshDS->RemoveNode(node);
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}
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// SMDS_FaceIteratorPtr fIt = _myMeshDS->facesIterator();
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// while ( fIt->more() )
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// _myMeshDS->RemoveFreeElement( fIt->next(), 0 );
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// SMDS_EdgeIteratorPtr eIt = _myMeshDS->edgesIterator();
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// while ( eIt->more() )
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// _myMeshDS->RemoveFreeElement( eIt->next(), 0 );
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// SMDS_NodeIteratorPtr nIt = _myMeshDS->nodesIterator();
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// while ( nIt->more() ) {
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// const SMDS_MeshNode * node = nIt->next();
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// if ( node->NbInverseElements() == 0 )
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// _myMeshDS->RemoveFreeNode( node, 0 );
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// else
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// _myMeshDS->RemoveNode(node);
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// }
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}
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//=======================================================================
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@ -195,7 +195,7 @@ void SMESH_subMesh::SetIsAlwaysComputed(bool isAlCo)
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bool SMESH_subMesh::IsEmpty() const
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{
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if (SMESHDS_SubMesh * subMeshDS = ((SMESH_subMesh*)this)->GetSubMeshDS())
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return (!subMeshDS->GetNodes()->more() && !subMeshDS->GetElements()->more());
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return (!subMeshDS->NbElements() && !subMeshDS->NbNodes());
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return true;
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}
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@ -513,7 +513,8 @@ bool SMESH_subMesh::CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) cons
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int aShapeDim = SMESH_Gen::GetShapeDim(_subShape);
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if (aHypDim == 3 && aShapeDim == 3) {
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// check case of open shell
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if (_subShape.ShapeType() == TopAbs_SHELL && !_subShape.Closed())
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//if (_subShape.ShapeType() == TopAbs_SHELL && !_subShape.Closed())
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if (_subShape.ShapeType() == TopAbs_SHELL && !BRep_Tool::IsClosed(_subShape))
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return false;
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}
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if ( aHypDim <= aShapeDim )
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@ -729,6 +729,10 @@ SMESH_Client::Update(bool theIsClear)
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case SMESH::ADD_QUADPENTAHEDRON: AddQuadPentasWithID ( mySMDSMesh, aSeq, anId ); break;
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case SMESH::ADD_QUADHEXAHEDRON : AddQuadHexasWithID ( mySMDSMesh, aSeq, anId ); break;
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case SMESH::CLEAR_MESH:
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mySMDSMesh->Clear();
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break;
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case SMESH::REMOVE_NODE:
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for( ; anElemId < aNbElems; anElemId++ )
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mySMDSMesh->RemoveNode( FindNode( mySMDSMesh, anIndexes[anElemId] ) );
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@ -46,6 +46,7 @@ enum SMESHDS_CommandType {
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SMESHDS_ChangeElementNodes,
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SMESHDS_ChangePolyhedronNodes,
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SMESHDS_Renumber,
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SMESHDS_ClearAll,
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// special types for quadratic elements
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SMESHDS_AddQuadEdge,
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SMESHDS_AddQuadTriangle,
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@ -769,14 +769,12 @@ void SMESHDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elt, SMESHDS_SubMe
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// Rm from group
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// Node can belong to several groups
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if (!myGroups.empty()) {
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set<SMESHDS_GroupBase*>::iterator GrIt = myGroups.begin();
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for (; GrIt != myGroups.end(); GrIt++) {
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SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>(*GrIt);
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if (!group || group->IsEmpty()) continue;
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if (group && !group->IsEmpty())
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group->SMDSGroup().Remove(elt);
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}
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}
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// Rm from sub-mesh
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// Element should belong to only one sub-mesh
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@ -786,6 +784,33 @@ void SMESHDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elt, SMESHDS_SubMe
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SMDS_Mesh::RemoveFreeElement(elt);
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}
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//================================================================================
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/*!
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* \brief Remove all data from the mesh
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*/
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//================================================================================
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void SMESHDS_Mesh::ClearMesh()
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{
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myScript->ClearMesh();
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SMDS_Mesh::Clear();
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// clear submeshes
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map<int,SMESHDS_SubMesh*>::iterator sub, subEnd = myShapeIndexToSubMesh.end();
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for ( sub = myShapeIndexToSubMesh.begin(); sub != subEnd; ++sub )
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sub->second->Clear();
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// clear groups
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TGroups::iterator group, groupEnd = myGroups.end();
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for ( group = myGroups.begin(); group != groupEnd; ++group ) {
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if ( SMESHDS_Group* g = dynamic_cast<SMESHDS_Group*>(*group)) {
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SMDSAbs_ElementType groupType = g->GetType();
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g->Clear();
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g->SetType( groupType );
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}
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}
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}
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//================================================================================
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/*!
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* \brief return submesh by shape
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@ -382,6 +382,8 @@ public:
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void RemoveFreeNode(const SMDS_MeshNode *, SMESHDS_SubMesh *);
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void RemoveFreeElement(const SMDS_MeshElement *, SMESHDS_SubMesh *);
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void ClearMesh();
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bool ChangeElementNodes(const SMDS_MeshElement * elem,
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const SMDS_MeshNode * nodes[],
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const int nbnodes);
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@ -317,7 +317,21 @@ void SMESHDS_Script::Renumber (const bool isNodes, const int startID, const int
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myIsModified = true;
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return;
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}
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getCommand(SMESHDS_Renumber)->Renumber( isNodes, startID, deltaID );
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getCommand(SMESHDS_Renumber);
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}
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//=======================================================================
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//function : ClearMesh
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//purpose :
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//=======================================================================
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void SMESHDS_Script::ClearMesh ()
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{
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if(myIsEmbeddedMode){
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myIsModified = true;
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return;
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}
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Clear();// previous commands become useless to reproduce on client side
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getCommand(SMESHDS_ClearAll);
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}
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//=======================================================================
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@ -93,6 +93,7 @@ class SMESHDS_EXPORT SMESHDS_Script
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std::vector<int> nodes_ids,
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std::vector<int> quantities);
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void Renumber (const bool isNodes, const int startID, const int deltaID);
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void ClearMesh();
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void Clear();
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const std::list<SMESHDS_Command*> & GetCommands();
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@ -311,3 +311,19 @@ SMESHDS_SubMeshIteratorPtr SMESHDS_SubMesh::GetSubMeshIterator() const
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( new SMDS_SetIterator< const SMESHDS_SubMesh*, TIterator >( mySubMeshes.begin(),
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mySubMeshes.end()));
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}
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//=======================================================================
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//function : Clear
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//purpose : remove the contents
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//=======================================================================
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void SMESHDS_SubMesh::Clear()
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{
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myElements.clear();
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myNodes.clear();
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SMESHDS_SubMeshIteratorPtr sub = GetSubMeshIterator();
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while ( sub->more() ) {
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if ( SMESHDS_SubMesh* sm = (SMESHDS_SubMesh*) sub->next())
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sm->Clear();
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}
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}
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@ -62,6 +62,9 @@ class SMESHDS_EXPORT SMESHDS_SubMesh
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SMDS_NodeIteratorPtr GetNodes() const;
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bool Contains(const SMDS_MeshElement * ME) const; // check if elem or node is in
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// clear the contents
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void Clear();
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private:
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//const SMDS_Mesh * myMesh;
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std::set<const SMDS_MeshElement*> myElements;
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