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0021783: EDF 785 SMESH : Bad display of Groups of Volumes
fix iteration on types of elements
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@ -82,14 +82,14 @@ static int MYDEBUGWITHFILES = 0;
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// purpose : Get type of VTK cell
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//=================================================================================
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static inline vtkIdType getCellType( const SMDSAbs_ElementType theType,
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const bool thePoly,
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const int theNbNodes )
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const bool thePoly,
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const int theNbNodes )
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{
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switch( theType )
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{
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case SMDSAbs_0DElement: return VTK_VERTEX;
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case SMDSAbs_Ball: return VTK_POLY_VERTEX;
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case SMDSAbs_Ball: return VTK_POLY_VERTEX;
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case SMDSAbs_Edge:
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if( theNbNodes == 2 ) return VTK_LINE;
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@ -345,14 +345,15 @@ void SMESH_VisualObjDef::buildElemPrs()
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// Calculate cells size
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static SMDSAbs_ElementType aTypes[ 5 ] =
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{ SMDSAbs_Ball, SMDSAbs_0DElement, SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume };
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const int nbTypes = 5;
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static SMDSAbs_ElementType aTypes[ nbTypes ] =
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{ SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume, SMDSAbs_Ball, SMDSAbs_0DElement };
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// get entity data
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map<SMDSAbs_ElementType,int> nbEnts;
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map<SMDSAbs_ElementType,TEntityList> anEnts;
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for ( int i = 0; i <= 3; i++ )
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for ( int i = 0; i < nbTypes; i++ )
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nbEnts[ aTypes[ i ] ] = GetEntities( aTypes[ i ], anEnts[ aTypes[ i ] ] );
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// PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
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@ -362,8 +363,12 @@ void SMESH_VisualObjDef::buildElemPrs()
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vtkIdType aCellsSize = 2 * nbEnts[ SMDSAbs_0DElement ] + 3 * nbEnts[ SMDSAbs_Edge ];
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aCellsSize += 2 * nbEnts[ SMDSAbs_Ball ];
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for ( int i = 2; i <= 3; i++ ) // iterate through faces and volumes
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vtkIdType aNbCells = 0;
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for ( int i = 1; i <= 2; i++ ) // iterate through faces and volumes
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{
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aNbCells += nbEnts[ aTypes[ i ]];
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if ( nbEnts[ aTypes[ i ] ] )
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{
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const TEntityList& aList = anEnts[ aTypes[ i ] ];
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@ -388,11 +393,6 @@ void SMESH_VisualObjDef::buildElemPrs()
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}
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}
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}
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vtkIdType aNbCells =
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nbEnts[ SMDSAbs_0DElement ] + nbEnts[ SMDSAbs_Ball ] + nbEnts[ SMDSAbs_Edge ] +
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nbEnts[ SMDSAbs_Face ] + nbEnts[ SMDSAbs_Volume ];
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if ( MYDEBUG )
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MESSAGE( "Update - aNbCells = "<<aNbCells<<"; aCellsSize = "<<aCellsSize );
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@ -417,7 +417,7 @@ void SMESH_VisualObjDef::buildElemPrs()
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SMDS_Mesh::CheckMemory(); // PAL16631
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for ( int i = 0; i <= 3; i++ ) // iterate through 0d elements, edges, faces and volumes
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for ( int i = 0; i < nbTypes; i++ ) // iterate through all types of elements
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{
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if ( nbEnts[ aTypes[ i ] ] > 0 ) {
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