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PAL21999 Pattern Mapping - New - collapse of pattern mesh
Set mesh modified if a pattern is applied to already computed mesh
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@ -387,7 +387,14 @@ CORBA::Boolean SMESH_Pattern_i::MakeMesh (SMESH::SMESH_Mesh_ptr theMesh,
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<< CreatePolygons << ", " << CreatePolyedrs << " )";
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<< CreatePolygons << ", " << CreatePolyedrs << " )";
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addErrorCode( "MakeMesh" );
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addErrorCode( "MakeMesh" );
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return myPattern.MakeMesh( aMesh, CreatePolygons, CreatePolyedrs );
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int nb = aMesh->NbNodes() + aMesh->NbEdges() + aMesh->NbFaces() + aMesh->NbVolumes();
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bool res = myPattern.MakeMesh( aMesh, CreatePolygons, CreatePolyedrs );
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if ( nb > 0 && nb != aMesh->NbNodes() + aMesh->NbEdges() + aMesh->NbFaces() + aMesh->NbVolumes())
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aMesh->SetIsModified(true);
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return res;
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}
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}
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//=======================================================================
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//=======================================================================
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