mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-26 17:30:35 +05:00
23078: [CEA 1498] Sewing of meshes without having to set the nodes ids
Debug for note 21002
This commit is contained in:
parent
85d416c7e5
commit
bfe40dc738
@ -1954,11 +1954,15 @@ void SMESHGUI_SewingDlg::BorderGroupDisplayer::getPartEnds( int p
|
||||
|
||||
ids.push_back( aBRD.nodeIDs[ aPART.node1 ]);
|
||||
ids.push_back( aBRD.nodeIDs[ aPART.nodeLast ]);
|
||||
if ( aPART.node1 == aPART.nodeLast )
|
||||
ids.push_back( aBRD.nodeIDs[ aPART.node2 ]);
|
||||
|
||||
SMDS_Mesh* mesh = myPartActors[ partIndex ]->GetObject()->GetMesh();
|
||||
|
||||
coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.node1+1 )));
|
||||
coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.nodeLast+1 )));
|
||||
if ( aPART.node1 == aPART.nodeLast )
|
||||
coords.push_back( SMESH_TNodeXYZ( mesh->FindNode( aPART.node2+1 )));
|
||||
}
|
||||
|
||||
void SMESHGUI_SewingDlg::BorderGroupDisplayer::Update()
|
||||
|
@ -36,6 +36,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include <NCollection_DataMap.hxx>
|
||||
#include <Precision.hxx>
|
||||
#include <gp_Pnt.hxx>
|
||||
|
||||
using namespace SMESH_MeshAlgos;
|
||||
@ -62,6 +63,7 @@ namespace
|
||||
bool HasCloseEdgeWithNode( const BNode* n ) const;
|
||||
bool IsCloseEdge( const BEdge*, double * u = 0 ) const;
|
||||
bool operator<(const BNode& other) const { return Node()->GetID() < other.Node()->GetID(); }
|
||||
double SquareDistance(const BNode& e2) const { return ( e2 - *this ).SquareModulus(); }
|
||||
};
|
||||
/*!
|
||||
* \brief Edge of a free border
|
||||
@ -133,6 +135,12 @@ namespace
|
||||
myNext->SetID( id + 1 );
|
||||
}
|
||||
}
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Checks if a point is closer to this BEdge than tol
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
bool IsOut( const gp_XYZ& point, const double tol, double& u ) const
|
||||
{
|
||||
gp_XYZ me = *myBNode2 - *myBNode1;
|
||||
@ -145,6 +153,12 @@ namespace
|
||||
double dist2 = ( point - proj ).SquareModulus();
|
||||
return ( dist2 > tol * tol );
|
||||
}
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Checks if two BEdges can be considered as overlapping
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
bool IsOverlappingProjection( const BEdge* toE, const double u, bool is1st ) const
|
||||
{
|
||||
// is1st shows which end of toE is projected on this at u
|
||||
@ -160,6 +174,12 @@ namespace
|
||||
return Abs( u - u2 ) > eps;
|
||||
return false;
|
||||
}
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Finds all neighbor BEdge's having the same close borders
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
bool GetRangeOfSameCloseBorders(BEdge* eRange[2], const std::set< int >& bordIDs)
|
||||
{
|
||||
if ( this->myCloseBorders != bordIDs )
|
||||
@ -221,6 +241,64 @@ namespace
|
||||
}
|
||||
}; // class BEdge
|
||||
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Checks if all border parts include the whole closed border, and if so
|
||||
* returns \c true and choose starting BEdge's with most coincident nodes
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
bool chooseStartOfClosedBorders( std::vector< BEdge* >& ranges ) // PAL23078#c21002
|
||||
{
|
||||
bool allClosed = true;
|
||||
for ( size_t iR = 1; iR < ranges.size() && allClosed; iR += 2 )
|
||||
allClosed = ( ranges[ iR-1 ]->myPrev == ranges[ iR ] );
|
||||
if ( !allClosed )
|
||||
return allClosed;
|
||||
|
||||
double u, minDiff = Precision::Infinite();
|
||||
std::vector< BEdge* > start( ranges.size() / 2 );
|
||||
BEdge* range0 = start[0] = ranges[0];
|
||||
do
|
||||
{
|
||||
double maxDiffU = 0;
|
||||
double maxDiff = 0;
|
||||
for ( size_t iR = 3; iR < ranges.size(); iR += 2 )
|
||||
{
|
||||
int borderID = ranges[iR]->myBorderID;
|
||||
if ( BEdge* e = start[0]->myBNode1->GetCloseEdgeOfBorder( borderID, & u ))
|
||||
{
|
||||
start[ iR / 2 ] = e;
|
||||
double diffU = Min( Abs( u ), Abs( 1.-u ));
|
||||
double diff = e->myBNode1->SquareDistance( *e->myBNode2 ) * diffU * diffU;
|
||||
maxDiffU = Max( diffU, maxDiffU );
|
||||
maxDiff = Max( diff, maxDiff );
|
||||
}
|
||||
}
|
||||
if ( maxDiff < minDiff )
|
||||
{
|
||||
minDiff = maxDiff;
|
||||
for ( size_t iR = 1; iR < ranges.size(); iR += 2 )
|
||||
{
|
||||
ranges[ iR-1 ] = start[ iR/2 ];
|
||||
ranges[ iR ] = ranges[ iR-1]->myPrev;
|
||||
}
|
||||
}
|
||||
if ( maxDiffU < 1e-6 )
|
||||
break;
|
||||
start[0] = start[0]->myNext;
|
||||
}
|
||||
while ( start[0] != range0 );
|
||||
|
||||
return allClosed;
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Tries to include neighbor BEdge's into a border part
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
void extendPart( BEdge* & e1, BEdge* & e2, const std::set< int >& bordIDs, int groupID )
|
||||
{
|
||||
if (( e1->myPrev == e2 ) ||
|
||||
@ -268,6 +346,12 @@ namespace
|
||||
}
|
||||
}
|
||||
|
||||
//================================================================================
|
||||
/*!
|
||||
* \brief Connect BEdge's incident at this node
|
||||
*/
|
||||
//================================================================================
|
||||
|
||||
void BNode::AddLinked( BEdge* e ) const
|
||||
{
|
||||
myLinkedEdges.reserve(2);
|
||||
@ -670,8 +754,9 @@ void SMESH_MeshAlgos::FindCoincidentFreeBorders(SMDS_Mesh& mesh,
|
||||
|
||||
if ( ranges.size() > 2 )
|
||||
{
|
||||
for ( size_t iR = 1; iR < ranges.size(); iR += 2 )
|
||||
extendPart( ranges[ iR-1 ], ranges[ iR ], be1st->myCloseBorders, groupID );
|
||||
if ( !chooseStartOfClosedBorders( ranges ))
|
||||
for ( size_t iR = 1; iR < ranges.size(); iR += 2 )
|
||||
extendPart( ranges[ iR-1 ], ranges[ iR ], be1st->myCloseBorders, groupID );
|
||||
|
||||
// fill in a group
|
||||
beRange[0] = ranges[0];
|
||||
|
Loading…
Reference in New Issue
Block a user