Bug 0020185: EDF SMESH 967 : Anomaly in Merge Nodes.

This commit is contained in:
jfa 2009-04-03 08:54:51 +00:00
parent 7bc441ba31
commit c113b9f92e
4 changed files with 104 additions and 92 deletions

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@ -20,11 +20,12 @@
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESH_Octree : global Octree implementation
// File : SMESH_Octree.cxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux(OCC)
// Module : SMESH
//
// File : SMESH_Octree.cxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux(OCC)
// Module : SMESH
#include "SMESH_Octree.hxx"
//===========================================================================
@ -57,7 +58,7 @@ SMESH_Octree::~SMESH_Octree ()
{
for(int i = 0; i<8; i++)
delete myChildren[i];
delete[] myChildren ;
delete[] myChildren;
}
}
delete myBox;
@ -148,10 +149,10 @@ void SMESH_Octree::buildChildren()
Standard_Real XminChild, YminChild, ZminChild;
Bnd_B3d* box;
gp_XYZ minChild;
for (int i =0; i<8; i++)
for (int i = 0; i < 8; i++)
{
// We build the eight boxes, we need 2 points to do that.
// Min, and Mid
// We build the eight boxes, we need 2 points to do that:
// Min and Mid
// In binary, we can write i from 0 to 7
// For instance :
// 5 is 101, it corresponds here in coordinates to ZYX
@ -160,14 +161,14 @@ void SMESH_Octree::buildChildren()
// Same scheme for X and Z
// I need the minChild to build the Bnd_B3d box.
XminChild= (i%2==0)?min.X():mid.X();
YminChild= ((i%4)/2==0)?min.Y():mid.Y();
ZminChild= (i<4)?min.Z():mid.Z();
XminChild = (i%2==0)?min.X():mid.X();
YminChild = ((i%4)/2==0)?min.Y():mid.Y();
ZminChild = (i<4)?min.Z():mid.Z();
minChild.SetCoord(XminChild, YminChild, ZminChild);
box = new Bnd_B3d(minChild+childHsize,childHsize);
// The child is of the same type than its father (For instance, a SMESH_OctreeNode)
// We allocate the memory we need fot the child
// We allocate the memory we need for the child
myChildren[i] = allocateOctreeChild();
// and we assign to him its box.
myChildren[i]->setBox(box);
@ -178,6 +179,6 @@ void SMESH_Octree::buildChildren()
buildChildrenData();
//After we pass to the next level of the Octree
for (int i =0; i<8; i++)
for (int i = 0; i < 8; i++)
myChildren[i]->Compute();
}

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@ -20,11 +20,12 @@
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// SMESH SMESH_Octree : global Octree implementation
// File : SMESH_Octree.hxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
// Module : SMESH
//
// File : SMESH_Octree.hxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
// Module : SMESH
#ifndef _SMESH_OCTREE_HXX_
#define _SMESH_OCTREE_HXX_
@ -96,4 +97,5 @@ protected:
// Tell us if the Octree is a leaf or not (-1 if not initialized)
int myIsLeaf;
};
#endif

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@ -21,11 +21,12 @@
//
// SMESH SMESH_OctreeNode : Octree with Nodes set
// inherites global class SMESH_Octree
// File : SMESH_OctreeNode.cxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
// Module : SMESH
//
// File : SMESH_OctreeNode.cxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
// Module : SMESH
#include "SMESH_OctreeNode.hxx"
#include "SMDS_MeshNode.hxx"
@ -52,7 +53,9 @@ SMESH_OctreeNode::SMESH_OctreeNode (const set<const SMDS_MeshNode*> & theNodes,
// We need to compute the first bounding box via a special method
computeBoxForFather();
myNbNodes = myNodes.size();
myIsLeaf = (myLevel == myMaxLevel)||(myNbNodes<=myMaxNbNodes)||(myMinBoxSize>=maxSize(myBox));
myIsLeaf = ((myLevel == myMaxLevel) ||
(myNbNodes <= myMaxNbNodes) ||
(maxSize(myBox) <= myMinBoxSize));
// All the children (Boxes and Data) are computed in Compute()
Compute();
}
@ -74,19 +77,17 @@ SMESH_Octree* SMESH_OctreeNode::allocateOctreeChild()
return theOctree;
}
//======================================
/*!
* \brief Compute the first bounding box
*
* We take the max/min coord of the nodes
* We take the max/min coord of the nodes
*/
//======================================
void SMESH_OctreeNode::computeBoxForFather()
{
set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
for( ;it!=myNodes.end();it++){
set<const SMDS_MeshNode*>::iterator it = myNodes.begin();
for (; it != myNodes.end(); it++) {
const SMDS_MeshNode* n1 = *it;
gp_XYZ p1( n1->X(), n1->Y(), n1->Z() );
myBox->Add(p1);
@ -112,22 +113,21 @@ const bool SMESH_OctreeNode::isLeaf()
* \retval bool - True if Node is in the box within precision
*/
//====================================================================================
const bool SMESH_OctreeNode::isInside(const SMDS_MeshNode * Node, const double precision )
const bool SMESH_OctreeNode::isInside (const SMDS_MeshNode * Node, const double precision)
{
double X=Node->X();
double Y=Node->Y();
double Z=Node->Z();
double X = Node->X();
double Y = Node->Y();
double Z = Node->Z();
bool Out = 1 ;
if (precision<=0.)
return !(myBox->IsOut(gp_XYZ(X,Y,Z)));
if (precision <= 0.)
return !(myBox->IsOut(gp_XYZ(X,Y,Z)));
Bnd_B3d BoxWithPrecision;
getBox(BoxWithPrecision);
BoxWithPrecision.Enlarge(precision);
Out=BoxWithPrecision.IsOut(gp_XYZ(X,Y,Z));
Out = BoxWithPrecision.IsOut(gp_XYZ(X,Y,Z));
return !(Out);
}
//================================================
/*!
* \brief Set the data of the children
@ -140,22 +140,24 @@ void SMESH_OctreeNode::buildChildrenData()
gp_XYZ max = myBox->CornerMax();
gp_XYZ mid = (min + max)/2.;
set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
set<const SMDS_MeshNode*>::iterator it = myNodes.begin();
int ChildBoxNum;
while( it!=myNodes.end())
while (it != myNodes.end())
{
const SMDS_MeshNode* n1 = *it;
ChildBoxNum= (n1->X()>mid.X()) + (n1->Y()>mid.Y())*2 + (n1->Z()>mid.Z())*4;
ChildBoxNum = (n1->X() > mid.X()) + (n1->Y() > mid.Y())*2 + (n1->Z() > mid.Z())*4;
SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[ChildBoxNum]);
myChild->myNodes.insert(myChild->myNodes.end(),n1);
myNodes.erase( it );
it=myNodes.begin();
it = myNodes.begin();
}
for (int i = 0; i<8; i++)
for (int i = 0; i < 8; i++)
{
SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
myChild->myNbNodes = (myChild->myNodes).size();
myChild->myIsLeaf = (myChild->myLevel == myMaxLevel)||(myChild->myNbNodes<=myMaxNbNodes)||(myMinBoxSize>=maxSize(myChild->myBox));
myChild->myIsLeaf = ((myChild->myLevel == myMaxLevel) ||
(myChild->myNbNodes <= myMaxNbNodes) ||
(maxSize(myChild->myBox) <= myMinBoxSize));
}
}
@ -167,80 +169,81 @@ void SMESH_OctreeNode::buildChildrenData()
* \param Result - list of Nodes potentials to be near Node
*/
//====================================================================
void SMESH_OctreeNode::NodesAround( const SMDS_MeshNode * Node,
list<const SMDS_MeshNode*>* Result, const double precision)
void SMESH_OctreeNode::NodesAround (const SMDS_MeshNode * Node,
list<const SMDS_MeshNode*>* Result,
const double precision)
{
if (isInside(Node,precision))
{
if (myIsLeaf)
{
Result->insert( Result->end(), myNodes.begin(), myNodes.end() );
Result->insert(Result->end(), myNodes.begin(), myNodes.end());
}
else
{
for(int i=0;i<8;i++)
for (int i = 0; i < 8; i++)
{
SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
myChild->NodesAround( Node, Result, precision);
myChild->NodesAround(Node, Result, precision);
}
}
}
}
//=============================
/*!
* \brief Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
* Search for all the nodes in nodes
* Search for all the nodes in theSetOfNodes
* Static Method : no need to create an SMESH_OctreeNode
* \param nodes - set of nodes we look at, modified during research
* \param theSetOfNodes - set of nodes we look at, modified during research
* \param theGroupsOfNodes - list of nodes closed to each other returned
* \param theTolerance - Precision used, default value is 0.00001
* \param maxLevel - Maximum level for SMESH_OctreeNode constructed, default value is -1 (Infinite)
* \param maxNbNodes - maximum Nodes in a Leaf of the SMESH_OctreeNode constructed, default value is 5
*/
//=============================
void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*> nodes,
list< list< const SMDS_MeshNode*> >* theGroupsOfNodes,
const double theTolerance, const int maxLevel,
const int maxNbNodes)
void SMESH_OctreeNode::FindCoincidentNodes (set<const SMDS_MeshNode*> theSetOfNodes,
list< list< const SMDS_MeshNode*> >* theGroupsOfNodes,
const double theTolerance,
const int maxLevel,
const int maxNbNodes)
{
SMESH_OctreeNode* theOctreeNode = new SMESH_OctreeNode(nodes, maxLevel, maxNbNodes, theTolerance);
theOctreeNode->FindCoincidentNodes (&nodes, theTolerance, theGroupsOfNodes);
SMESH_OctreeNode* theOctreeNode = new SMESH_OctreeNode(theSetOfNodes, maxLevel, maxNbNodes, theTolerance);
theOctreeNode->FindCoincidentNodes (&theSetOfNodes, theTolerance, theGroupsOfNodes);
delete theOctreeNode;
}
//=============================
/*!
* \brief Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
* Search for all the nodes in nodes
* \param nodes - set of nodes we look at, modified during research
* Search for all the nodes in theSetOfNodes
* \note The Octree itself is also modified by this method
* \param theSetOfNodes - set of nodes we look at, modified during research
* \param theTolerance - Precision used
* \param theGroupsOfNodes - list of nodes closed to each other returned
*/
//=============================
void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*>* nodes,
const double theTolerance,
void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*>* theSetOfNodes,
const double theTolerance,
list< list< const SMDS_MeshNode*> >* theGroupsOfNodes)
{
set<const SMDS_MeshNode*>::iterator it1 = nodes->begin();
set<const SMDS_MeshNode*>::iterator it1 = theSetOfNodes->begin();
list<const SMDS_MeshNode*>::iterator it2;
while (it1 != nodes->end())
while (it1 != theSetOfNodes->end())
{
const SMDS_MeshNode * n1 = *it1;
list<const SMDS_MeshNode*> ListofCoincidentNodes;// Initialize the lists via a declaration, it's enough
list<const SMDS_MeshNode*> ListOfCoincidentNodes;// Initialize the lists via a declaration, it's enough
list<const SMDS_MeshNode*> * groupPtr = 0;
// Searching for Nodes around n1 and put them in ListofCoincidentNodes
FindCoincidentNodes(n1, nodes, &ListofCoincidentNodes, theTolerance);
// Searching for Nodes around n1 and put them in ListofCoincidentNodes.
// Found nodes are also erased from theSetOfNodes
FindCoincidentNodes(n1, theSetOfNodes, &ListOfCoincidentNodes, theTolerance);
// We build a list {n1 + his neigbours} and add this list in theGroupsOfNodes
for (it2=ListofCoincidentNodes.begin();it2 != ListofCoincidentNodes.end(); it2++)
for (it2 = ListOfCoincidentNodes.begin(); it2 != ListOfCoincidentNodes.end(); it2++)
{
const SMDS_MeshNode* n2 = *it2;
if ( !groupPtr )
@ -249,29 +252,30 @@ void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*>* nodes,
groupPtr = & theGroupsOfNodes->back();
groupPtr->push_back( n1 );
}
if(groupPtr->front()>n2)
if (groupPtr->front() > n2)
groupPtr->push_front( n2 );
else
groupPtr->push_back( n2 );
}
if(groupPtr != 0)
if (groupPtr != 0)
groupPtr->sort();
nodes->erase(it1);
it1=nodes->begin();
theSetOfNodes->erase(it1);
it1 = theSetOfNodes->begin();
}
}
//======================================================================================
/*!
* \brief Return a list of nodes closed to Node and remove it from SetOfNodes
* \note The Octree itself is also modified by this method
* \param Node - We're searching the nodes next to him.
* \param SetOfNodes - set of nodes in which we erase the found nodes
* \param Result - list of nodes closed to Node
* \param precision - Precision used
*/
//======================================================================================
void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
void SMESH_OctreeNode::FindCoincidentNodes (const SMDS_MeshNode * Node,
set<const SMDS_MeshNode*>* SetOfNodes,
list<const SMDS_MeshNode*>* Result,
const double precision)
@ -283,7 +287,7 @@ void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
// I'm only looking in the leaves, since all the nodes are stored there.
if (myIsLeaf)
{
gp_Pnt p1( Node->X(), Node->Y(), Node->Z() );
gp_Pnt p1 (Node->X(), Node->Y(), Node->Z());
set<const SMDS_MeshNode*> myNodesCopy = myNodes;
set<const SMDS_MeshNode*>::iterator it = myNodesCopy.begin();
@ -294,32 +298,36 @@ void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
{
const SMDS_MeshNode* n2 = *it;
// We're only looking at nodes with a superior Id.
if(Node->GetID() < n2->GetID())
// JFA: Why?
//if (Node->GetID() < n2->GetID())
if (Node->GetID() != n2->GetID()) // JFA: for bug 0020185
{
gp_Pnt p2( n2->X(), n2->Y(), n2->Z() );
gp_Pnt p2 (n2->X(), n2->Y(), n2->Z());
// Distance optimized computation
squareBool = (p1.SquareDistance( p2 ) <= tol2);
// If n2 inside the SquareDistance, we add it in Result and remove it from SetOfNodes and myNodes
if(squareBool)
// If n2 inside the SquareDistance, we add it in Result and remove it from SetOfNodes and myNodes
if (squareBool)
{
Result->insert(Result->begin(), n2);
SetOfNodes->erase( n2 );
myNodes.erase( n2 );
}
}
myNodesCopy.erase( it );
it = myNodesCopy.begin();
//myNodesCopy.erase( it );
//it = myNodesCopy.begin();
it++;
}
if (Result->size() > 0)
myNodes.erase(Node); // JFA: for bug 0020185
}
else
{
// If I'm not a leaf, I'm going to see my children !
for(int i = 0; i < 8; i++)
for (int i = 0; i < 8; i++)
{
SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
myChild->FindCoincidentNodes(Node, SetOfNodes, Result, precision);
myChild->FindCoincidentNodes(Node, SetOfNodes, Result, precision);
}
}
}
@ -330,7 +338,6 @@ void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
* \brief Return iterator over children
*/
//================================================================================
SMESH_OctreeNodeIteratorPtr SMESH_OctreeNode::GetChildrenIterator()
{
return SMESH_OctreeNodeIteratorPtr
@ -343,7 +350,6 @@ SMESH_OctreeNodeIteratorPtr SMESH_OctreeNode::GetChildrenIterator()
* \brief Return nodes iterator
*/
//================================================================================
SMDS_NodeIteratorPtr SMESH_OctreeNode::GetNodeIterator()
{
return SMDS_NodeIteratorPtr

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@ -21,11 +21,12 @@
//
// SMESH SMESH_OctreeNode : Octree with Nodes set
// inherites global class SMESH_Octree
// File : SMESH_OctreeNode.hxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
// Module : SMESH
//
// File : SMESH_OctreeNode.hxx
// Created : Tue Jan 16 16:00:00 2007
// Author : Nicolas Geimer & Aurélien Motteux (OCC)
// Module : SMESH
#ifndef _SMESH_OCTREENODE_HXX_
#define _SMESH_OCTREENODE_HXX_
@ -49,7 +50,7 @@ public:
// Constructor
SMESH_OctreeNode (const std::set<const SMDS_MeshNode*>& theNodes, const int maxLevel = -1,
const int maxNbNodes = 5 , const double minBoxSize = 0.);
const int maxNbNodes = 5, const double minBoxSize = 0.);
//=============================
/*!
@ -62,11 +63,12 @@ public:
virtual const bool isLeaf();
// Tells us if Node is inside the current box with the precision "precision"
virtual const bool isInside(const SMDS_MeshNode * Node, const double precision = 0. );
virtual const bool isInside(const SMDS_MeshNode * Node, const double precision = 0.);
// Return in Result a list of Nodes potentials to be near Node
void NodesAround( const SMDS_MeshNode * Node , std::list<const SMDS_MeshNode*>* Result,
const double precision = 0. );
void NodesAround(const SMDS_MeshNode * Node,
std::list<const SMDS_MeshNode*>* Result,
const double precision = 0.);
// Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
// Search for all the nodes in nodes
@ -126,4 +128,5 @@ protected:
// The number of nodes I have inside the box
int myNbNodes;
};
#endif