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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-24 16:30:34 +05:00
Bug 0020185: EDF SMESH 967 : Anomaly in Merge Nodes.
This commit is contained in:
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@ -20,11 +20,12 @@
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESH_Octree : global Octree implementation
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//
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// File : SMESH_Octree.cxx
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// Created : Tue Jan 16 16:00:00 2007
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// Author : Nicolas Geimer & Aurélien Motteux(OCC)
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// Module : SMESH
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//
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#include "SMESH_Octree.hxx"
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//===========================================================================
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@ -57,7 +58,7 @@ SMESH_Octree::~SMESH_Octree ()
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{
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for(int i = 0; i<8; i++)
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delete myChildren[i];
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delete[] myChildren ;
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delete[] myChildren;
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}
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}
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delete myBox;
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@ -148,10 +149,10 @@ void SMESH_Octree::buildChildren()
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Standard_Real XminChild, YminChild, ZminChild;
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Bnd_B3d* box;
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gp_XYZ minChild;
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for (int i =0; i<8; i++)
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for (int i = 0; i < 8; i++)
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{
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// We build the eight boxes, we need 2 points to do that.
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// Min, and Mid
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// We build the eight boxes, we need 2 points to do that:
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// Min and Mid
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// In binary, we can write i from 0 to 7
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// For instance :
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// 5 is 101, it corresponds here in coordinates to ZYX
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@ -160,14 +161,14 @@ void SMESH_Octree::buildChildren()
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// Same scheme for X and Z
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// I need the minChild to build the Bnd_B3d box.
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XminChild= (i%2==0)?min.X():mid.X();
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YminChild= ((i%4)/2==0)?min.Y():mid.Y();
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ZminChild= (i<4)?min.Z():mid.Z();
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XminChild = (i%2==0)?min.X():mid.X();
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YminChild = ((i%4)/2==0)?min.Y():mid.Y();
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ZminChild = (i<4)?min.Z():mid.Z();
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minChild.SetCoord(XminChild, YminChild, ZminChild);
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box = new Bnd_B3d(minChild+childHsize,childHsize);
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// The child is of the same type than its father (For instance, a SMESH_OctreeNode)
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// We allocate the memory we need fot the child
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// We allocate the memory we need for the child
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myChildren[i] = allocateOctreeChild();
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// and we assign to him its box.
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myChildren[i]->setBox(box);
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@ -178,6 +179,6 @@ void SMESH_Octree::buildChildren()
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buildChildrenData();
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//After we pass to the next level of the Octree
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for (int i =0; i<8; i++)
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for (int i = 0; i < 8; i++)
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myChildren[i]->Compute();
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}
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@ -20,11 +20,12 @@
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// SMESH SMESH_Octree : global Octree implementation
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//
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// File : SMESH_Octree.hxx
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// Created : Tue Jan 16 16:00:00 2007
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// Author : Nicolas Geimer & Aurélien Motteux (OCC)
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// Module : SMESH
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//
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#ifndef _SMESH_OCTREE_HXX_
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#define _SMESH_OCTREE_HXX_
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@ -96,4 +97,5 @@ protected:
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// Tell us if the Octree is a leaf or not (-1 if not initialized)
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int myIsLeaf;
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};
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#endif
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@ -21,11 +21,12 @@
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//
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// SMESH SMESH_OctreeNode : Octree with Nodes set
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// inherites global class SMESH_Octree
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//
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// File : SMESH_OctreeNode.cxx
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// Created : Tue Jan 16 16:00:00 2007
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// Author : Nicolas Geimer & Aurélien Motteux (OCC)
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// Module : SMESH
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//
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#include "SMESH_OctreeNode.hxx"
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#include "SMDS_MeshNode.hxx"
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@ -52,7 +53,9 @@ SMESH_OctreeNode::SMESH_OctreeNode (const set<const SMDS_MeshNode*> & theNodes,
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// We need to compute the first bounding box via a special method
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computeBoxForFather();
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myNbNodes = myNodes.size();
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myIsLeaf = (myLevel == myMaxLevel)||(myNbNodes<=myMaxNbNodes)||(myMinBoxSize>=maxSize(myBox));
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myIsLeaf = ((myLevel == myMaxLevel) ||
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(myNbNodes <= myMaxNbNodes) ||
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(maxSize(myBox) <= myMinBoxSize));
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// All the children (Boxes and Data) are computed in Compute()
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Compute();
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}
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@ -74,8 +77,6 @@ SMESH_Octree* SMESH_OctreeNode::allocateOctreeChild()
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return theOctree;
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}
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//======================================
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/*!
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* \brief Compute the first bounding box
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@ -85,8 +86,8 @@ SMESH_Octree* SMESH_OctreeNode::allocateOctreeChild()
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//======================================
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void SMESH_OctreeNode::computeBoxForFather()
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{
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set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
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for( ;it!=myNodes.end();it++){
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set<const SMDS_MeshNode*>::iterator it = myNodes.begin();
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for (; it != myNodes.end(); it++) {
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const SMDS_MeshNode* n1 = *it;
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gp_XYZ p1( n1->X(), n1->Y(), n1->Z() );
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myBox->Add(p1);
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@ -112,22 +113,21 @@ const bool SMESH_OctreeNode::isLeaf()
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* \retval bool - True if Node is in the box within precision
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*/
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//====================================================================================
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const bool SMESH_OctreeNode::isInside(const SMDS_MeshNode * Node, const double precision )
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const bool SMESH_OctreeNode::isInside (const SMDS_MeshNode * Node, const double precision)
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{
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double X=Node->X();
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double Y=Node->Y();
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double Z=Node->Z();
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double X = Node->X();
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double Y = Node->Y();
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double Z = Node->Z();
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bool Out = 1 ;
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if (precision<=0.)
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if (precision <= 0.)
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return !(myBox->IsOut(gp_XYZ(X,Y,Z)));
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Bnd_B3d BoxWithPrecision;
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getBox(BoxWithPrecision);
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BoxWithPrecision.Enlarge(precision);
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Out=BoxWithPrecision.IsOut(gp_XYZ(X,Y,Z));
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Out = BoxWithPrecision.IsOut(gp_XYZ(X,Y,Z));
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return !(Out);
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}
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//================================================
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/*!
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* \brief Set the data of the children
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@ -140,22 +140,24 @@ void SMESH_OctreeNode::buildChildrenData()
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gp_XYZ max = myBox->CornerMax();
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gp_XYZ mid = (min + max)/2.;
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set<const SMDS_MeshNode*>::iterator it=myNodes.begin();
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set<const SMDS_MeshNode*>::iterator it = myNodes.begin();
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int ChildBoxNum;
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while( it!=myNodes.end())
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while (it != myNodes.end())
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{
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const SMDS_MeshNode* n1 = *it;
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ChildBoxNum= (n1->X()>mid.X()) + (n1->Y()>mid.Y())*2 + (n1->Z()>mid.Z())*4;
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ChildBoxNum = (n1->X() > mid.X()) + (n1->Y() > mid.Y())*2 + (n1->Z() > mid.Z())*4;
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[ChildBoxNum]);
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myChild->myNodes.insert(myChild->myNodes.end(),n1);
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myNodes.erase( it );
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it=myNodes.begin();
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it = myNodes.begin();
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}
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for (int i = 0; i<8; i++)
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for (int i = 0; i < 8; i++)
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{
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
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myChild->myNbNodes = (myChild->myNodes).size();
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myChild->myIsLeaf = (myChild->myLevel == myMaxLevel)||(myChild->myNbNodes<=myMaxNbNodes)||(myMinBoxSize>=maxSize(myChild->myBox));
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myChild->myIsLeaf = ((myChild->myLevel == myMaxLevel) ||
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(myChild->myNbNodes <= myMaxNbNodes) ||
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(maxSize(myChild->myBox) <= myMinBoxSize));
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}
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}
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@ -167,80 +169,81 @@ void SMESH_OctreeNode::buildChildrenData()
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* \param Result - list of Nodes potentials to be near Node
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*/
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//====================================================================
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void SMESH_OctreeNode::NodesAround( const SMDS_MeshNode * Node,
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list<const SMDS_MeshNode*>* Result, const double precision)
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void SMESH_OctreeNode::NodesAround (const SMDS_MeshNode * Node,
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list<const SMDS_MeshNode*>* Result,
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const double precision)
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{
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if (isInside(Node,precision))
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{
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if (myIsLeaf)
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{
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Result->insert( Result->end(), myNodes.begin(), myNodes.end() );
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Result->insert(Result->end(), myNodes.begin(), myNodes.end());
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}
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else
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{
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for(int i=0;i<8;i++)
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for (int i = 0; i < 8; i++)
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{
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
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myChild->NodesAround( Node, Result, precision);
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myChild->NodesAround(Node, Result, precision);
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}
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}
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}
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}
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//=============================
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/*!
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* \brief Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
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* Search for all the nodes in nodes
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* Search for all the nodes in theSetOfNodes
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* Static Method : no need to create an SMESH_OctreeNode
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* \param nodes - set of nodes we look at, modified during research
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* \param theSetOfNodes - set of nodes we look at, modified during research
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* \param theGroupsOfNodes - list of nodes closed to each other returned
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* \param theTolerance - Precision used, default value is 0.00001
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* \param maxLevel - Maximum level for SMESH_OctreeNode constructed, default value is -1 (Infinite)
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* \param maxNbNodes - maximum Nodes in a Leaf of the SMESH_OctreeNode constructed, default value is 5
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*/
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//=============================
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void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*> nodes,
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void SMESH_OctreeNode::FindCoincidentNodes (set<const SMDS_MeshNode*> theSetOfNodes,
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list< list< const SMDS_MeshNode*> >* theGroupsOfNodes,
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const double theTolerance, const int maxLevel,
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const double theTolerance,
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const int maxLevel,
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const int maxNbNodes)
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{
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SMESH_OctreeNode* theOctreeNode = new SMESH_OctreeNode(nodes, maxLevel, maxNbNodes, theTolerance);
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theOctreeNode->FindCoincidentNodes (&nodes, theTolerance, theGroupsOfNodes);
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SMESH_OctreeNode* theOctreeNode = new SMESH_OctreeNode(theSetOfNodes, maxLevel, maxNbNodes, theTolerance);
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theOctreeNode->FindCoincidentNodes (&theSetOfNodes, theTolerance, theGroupsOfNodes);
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delete theOctreeNode;
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}
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//=============================
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/*!
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* \brief Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
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* Search for all the nodes in nodes
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* \param nodes - set of nodes we look at, modified during research
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* Search for all the nodes in theSetOfNodes
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* \note The Octree itself is also modified by this method
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* \param theSetOfNodes - set of nodes we look at, modified during research
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* \param theTolerance - Precision used
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* \param theGroupsOfNodes - list of nodes closed to each other returned
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*/
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//=============================
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void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*>* nodes,
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void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*>* theSetOfNodes,
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const double theTolerance,
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list< list< const SMDS_MeshNode*> >* theGroupsOfNodes)
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{
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set<const SMDS_MeshNode*>::iterator it1 = nodes->begin();
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set<const SMDS_MeshNode*>::iterator it1 = theSetOfNodes->begin();
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list<const SMDS_MeshNode*>::iterator it2;
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while (it1 != nodes->end())
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while (it1 != theSetOfNodes->end())
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{
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const SMDS_MeshNode * n1 = *it1;
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list<const SMDS_MeshNode*> ListofCoincidentNodes;// Initialize the lists via a declaration, it's enough
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list<const SMDS_MeshNode*> ListOfCoincidentNodes;// Initialize the lists via a declaration, it's enough
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list<const SMDS_MeshNode*> * groupPtr = 0;
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// Searching for Nodes around n1 and put them in ListofCoincidentNodes
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FindCoincidentNodes(n1, nodes, &ListofCoincidentNodes, theTolerance);
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// Searching for Nodes around n1 and put them in ListofCoincidentNodes.
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// Found nodes are also erased from theSetOfNodes
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FindCoincidentNodes(n1, theSetOfNodes, &ListOfCoincidentNodes, theTolerance);
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// We build a list {n1 + his neigbours} and add this list in theGroupsOfNodes
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for (it2=ListofCoincidentNodes.begin();it2 != ListofCoincidentNodes.end(); it2++)
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for (it2 = ListOfCoincidentNodes.begin(); it2 != ListOfCoincidentNodes.end(); it2++)
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{
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const SMDS_MeshNode* n2 = *it2;
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if ( !groupPtr )
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@ -249,29 +252,30 @@ void SMESH_OctreeNode::FindCoincidentNodes ( set<const SMDS_MeshNode*>* nodes,
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groupPtr = & theGroupsOfNodes->back();
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groupPtr->push_back( n1 );
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}
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if(groupPtr->front()>n2)
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if (groupPtr->front() > n2)
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groupPtr->push_front( n2 );
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else
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groupPtr->push_back( n2 );
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}
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if(groupPtr != 0)
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if (groupPtr != 0)
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groupPtr->sort();
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nodes->erase(it1);
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it1=nodes->begin();
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theSetOfNodes->erase(it1);
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it1 = theSetOfNodes->begin();
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}
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}
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//======================================================================================
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/*!
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* \brief Return a list of nodes closed to Node and remove it from SetOfNodes
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* \note The Octree itself is also modified by this method
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* \param Node - We're searching the nodes next to him.
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* \param SetOfNodes - set of nodes in which we erase the found nodes
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* \param Result - list of nodes closed to Node
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* \param precision - Precision used
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*/
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//======================================================================================
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void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
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void SMESH_OctreeNode::FindCoincidentNodes (const SMDS_MeshNode * Node,
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set<const SMDS_MeshNode*>* SetOfNodes,
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list<const SMDS_MeshNode*>* Result,
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const double precision)
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@ -283,7 +287,7 @@ void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
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// I'm only looking in the leaves, since all the nodes are stored there.
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if (myIsLeaf)
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{
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gp_Pnt p1( Node->X(), Node->Y(), Node->Z() );
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gp_Pnt p1 (Node->X(), Node->Y(), Node->Z());
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set<const SMDS_MeshNode*> myNodesCopy = myNodes;
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set<const SMDS_MeshNode*>::iterator it = myNodesCopy.begin();
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@ -294,29 +298,33 @@ void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
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{
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const SMDS_MeshNode* n2 = *it;
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// We're only looking at nodes with a superior Id.
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if(Node->GetID() < n2->GetID())
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// JFA: Why?
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//if (Node->GetID() < n2->GetID())
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if (Node->GetID() != n2->GetID()) // JFA: for bug 0020185
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{
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gp_Pnt p2( n2->X(), n2->Y(), n2->Z() );
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gp_Pnt p2 (n2->X(), n2->Y(), n2->Z());
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// Distance optimized computation
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squareBool = (p1.SquareDistance( p2 ) <= tol2);
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// If n2 inside the SquareDistance, we add it in Result and remove it from SetOfNodes and myNodes
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if(squareBool)
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if (squareBool)
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{
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Result->insert(Result->begin(), n2);
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SetOfNodes->erase( n2 );
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myNodes.erase( n2 );
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}
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}
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myNodesCopy.erase( it );
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it = myNodesCopy.begin();
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//myNodesCopy.erase( it );
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//it = myNodesCopy.begin();
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it++;
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}
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if (Result->size() > 0)
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myNodes.erase(Node); // JFA: for bug 0020185
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}
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else
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{
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// If I'm not a leaf, I'm going to see my children !
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for(int i = 0; i < 8; i++)
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for (int i = 0; i < 8; i++)
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{
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SMESH_OctreeNode* myChild = dynamic_cast<SMESH_OctreeNode*> (myChildren[i]);
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myChild->FindCoincidentNodes(Node, SetOfNodes, Result, precision);
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@ -330,7 +338,6 @@ void SMESH_OctreeNode::FindCoincidentNodes( const SMDS_MeshNode * Node,
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* \brief Return iterator over children
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*/
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//================================================================================
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SMESH_OctreeNodeIteratorPtr SMESH_OctreeNode::GetChildrenIterator()
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{
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return SMESH_OctreeNodeIteratorPtr
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@ -343,7 +350,6 @@ SMESH_OctreeNodeIteratorPtr SMESH_OctreeNode::GetChildrenIterator()
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* \brief Return nodes iterator
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*/
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//================================================================================
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SMDS_NodeIteratorPtr SMESH_OctreeNode::GetNodeIterator()
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{
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return SMDS_NodeIteratorPtr
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@ -21,11 +21,12 @@
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//
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// SMESH SMESH_OctreeNode : Octree with Nodes set
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// inherites global class SMESH_Octree
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//
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// File : SMESH_OctreeNode.hxx
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// Created : Tue Jan 16 16:00:00 2007
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// Author : Nicolas Geimer & Aurélien Motteux (OCC)
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// Module : SMESH
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//
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#ifndef _SMESH_OCTREENODE_HXX_
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#define _SMESH_OCTREENODE_HXX_
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@ -49,7 +50,7 @@ public:
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// Constructor
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SMESH_OctreeNode (const std::set<const SMDS_MeshNode*>& theNodes, const int maxLevel = -1,
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const int maxNbNodes = 5 , const double minBoxSize = 0.);
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const int maxNbNodes = 5, const double minBoxSize = 0.);
|
||||
|
||||
//=============================
|
||||
/*!
|
||||
@ -62,11 +63,12 @@ public:
|
||||
virtual const bool isLeaf();
|
||||
|
||||
// Tells us if Node is inside the current box with the precision "precision"
|
||||
virtual const bool isInside(const SMDS_MeshNode * Node, const double precision = 0. );
|
||||
virtual const bool isInside(const SMDS_MeshNode * Node, const double precision = 0.);
|
||||
|
||||
// Return in Result a list of Nodes potentials to be near Node
|
||||
void NodesAround( const SMDS_MeshNode * Node , std::list<const SMDS_MeshNode*>* Result,
|
||||
const double precision = 0. );
|
||||
void NodesAround(const SMDS_MeshNode * Node,
|
||||
std::list<const SMDS_MeshNode*>* Result,
|
||||
const double precision = 0.);
|
||||
|
||||
// Return in theGroupsOfNodes a list of group of nodes close to each other within theTolerance
|
||||
// Search for all the nodes in nodes
|
||||
@ -126,4 +128,5 @@ protected:
|
||||
// The number of nodes I have inside the box
|
||||
int myNbNodes;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user