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53416: SALOME crashes when selecting a sub-menu of Control menu item
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@ -35,7 +35,7 @@ Mesh module provides several ways to create the mesh:
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</li>
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<li>Bottom-up way, using \ref modifying_meshes_page "mesh modification"
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operations, especially \ref extrusion_page "extrusion" and \ref
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revolution_page "revolution". To create an empty mesh not based on a
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revolution_page "revolution". To create an empty mesh not based on
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geometry, use the same dialog as to \ref constructing_meshes_page
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"construct the mesh on geometry" but specify neither the geometry
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nor meshing algorithms.
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@ -44,9 +44,9 @@ Mesh module provides several ways to create the mesh:
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(and exported to) the file in MED, UNV, STL, CGNS, DAT, GMF and
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SAUVE formats.
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</li>
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<li>The 3D mesh can be generated from the 2D mesh not based on the geometry,
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<li>The 3D mesh can be generated from the 2D mesh not based on geometry,
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which was either \ref importing_exporting_meshes_page "imported" or created in
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other way. To setup the meshing parameters of a mesh not based on a geometry,
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other way. To setup the meshing parameters of a mesh not based on geometry,
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just invoke \ref editing_meshes_page "Edit mesh / sub-mesh" command on
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your 2D mesh.
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</li>
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@ -10,6 +10,9 @@ To create a mesh on geometry, it is necessary to create a mesh object by choosin
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taken into account by the chosen meshing algorithms.
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Then you can launch mesh generation by invoking \ref compute_anchor "Compute" command.
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The generated mesh will be automatically shown in the Viewer. You can
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switch off automatic visualization or limit mesh size until which it is
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automatically shown in \ref mesh_preferences_page (<em>Automatic update</em> entry).
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\note Sometimes \a hypotheses term is used to refer to both algorithms
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and hypotheses.
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@ -1,6 +1,6 @@
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/*!
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\mainpage Introduction to MESH
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\mainpage Introduction to Mesh module
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\image html a-viewgeneral.png
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@ -2,8 +2,9 @@
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\page max_element_length_2d_page Element Diameter 2D
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\n This quality control criterion consists in calculation of the length of
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edges and diagonals combining 2D mesh elements (triangles and quadrangles).
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\n This quality control criterion consists in calculation of the maximal length of
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edges and diagonals of 2D mesh elements (triangles and quadrangles). For polygons
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the value is always zero.
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<em>To apply the Element Diameter 2D quality criterion to your mesh:</em>
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<ol>
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@ -2,9 +2,9 @@
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\page max_element_length_3d_page Element Diameter 3D
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\n This quality control criterion consists in calculation of the length of
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edges and diagonals combining 3D mesh elements
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(tetrahedrons, pyramids, pentahendrons, hexahedrons and polyhedrons).
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\n This quality control criterion consists in calculation of the maximal length of
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edges and diagonals of 3D mesh elements (tetrahedrons, pyramids, etc). For polyhedra
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the value is always zero.
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<em>To apply the Element Diameter 3D quality criterion to your mesh:</em>
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<ol>
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@ -195,7 +195,7 @@ namespace
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void SetDisplayEntity(int theCommandID);
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int ActionToControl( int theID, bool theReversed = false );
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int ActionToControl( int theID, bool theReversed = false );
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void Control( int theCommandID );
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@ -265,14 +265,16 @@ namespace
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filter,
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QObject::tr( "SMESH_IMPORT_MESH" ) );
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}
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if ( filenames.count() > 0 ) {
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if ( filenames.count() > 0 )
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{
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SUIT_OverrideCursor wc;
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_PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
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QStringList errors;
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QStringList anEntryList;
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bool isEmpty = false;
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for ( QStringList::ConstIterator it = filenames.begin(); it != filenames.end(); ++it ) {
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for ( QStringList::ConstIterator it = filenames.begin(); it != filenames.end(); ++it )
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{
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QString filename = *it;
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SMESH::mesh_array_var aMeshes = new SMESH::mesh_array;
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try {
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@ -365,7 +367,8 @@ namespace
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arg( QObject::tr( "SMESH_ERR_UNKNOWN_IMPORT_ERROR" ) ) );
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}
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for ( int i = 0, iEnd = aMeshes->length(); i < iEnd; i++ ) {
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for ( int i = 0, iEnd = aMeshes->length(); i < iEnd; i++ )
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{
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_PTR(SObject) aMeshSO = SMESH::FindSObject( aMeshes[i] );
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if ( aMeshSO ) {
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_PTR(StudyBuilder) aBuilder = aStudy->NewBuilder();
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@ -1634,11 +1637,11 @@ namespace
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void Control( int theCommandID )
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{
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SMESH_Actor::eControl aControl = SMESH_Actor::eControl( ActionToControl( theCommandID ) );
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SMESH_Actor::eControl aControl = SMESH_Actor::eControl( ActionToControl( theCommandID ));
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_PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
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LightApp_SelectionMgr *aSel = SMESHGUI::selectionMgr();
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SALOME_ListIO selected;
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if ( aSel )
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if ( LightApp_SelectionMgr *aSel = SMESHGUI::selectionMgr() )
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aSel->selectedObjects( selected );
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if ( !selected.IsEmpty() ) {
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@ -1646,14 +1649,24 @@ namespace
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for ( ; It.More(); It.Next())
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{
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Handle(SALOME_InteractiveObject) anIO = It.Value();
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if(!anIO.IsNull()){
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if ( !anIO.IsNull() ) {
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_PTR(SObject) SO = aStudy->FindObjectID( It.Value()->getEntry() );
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if ( SO ) {
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CORBA::Object_var aObject = SMESH::SObjectToObject( SO );
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SMESH::SMESH_IDSource_var anIDSrc = SMESH::SMESH_IDSource::_narrow( aObject );
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if ( !anIDSrc->_is_nil() ) {
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if ( SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry()) ) {
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SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry());
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if (( !anActor && selected.Extent() == 1 ) &&
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( anActor = SMESH::CreateActor( aStudy, anIO->getEntry() )))
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{
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anActor->SetControlMode( aControl );
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SMESH::DisplayActor( SMESH::GetCurrentVtkView(), anActor );
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SMESH::UpdateView ( SMESH::eDisplay, anIO->getEntry() );
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}
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if ( anActor )
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{
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if ( anActor->GetControlMode() != aControl )
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anActor->SetControlMode( aControl );
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QString functorName = functorToString( anActor->GetFunctor() );
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anActor->GetScalarBarActor()->SetTitle( functorName.toLatin1().constData() );
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SMESH::RepaintCurrentView();
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@ -4148,9 +4161,9 @@ void SMESHGUI::initialize( CAM_Application* app )
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createMenu( SMESHOp::OpPropertiesVolume, basicPropId, -1 );
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createMenu( SMESHOp::OpUpdate, viewId, -1 );
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connect( nodeMenu, SIGNAL( aboutToShow() ), this, SLOT( onUpdateControlActions() ) );
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connect( edgeMenu, SIGNAL( aboutToShow() ), this, SLOT( onUpdateControlActions() ) );
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connect( faceMenu, SIGNAL( aboutToShow() ), this, SLOT( onUpdateControlActions() ) );
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connect( nodeMenu, SIGNAL( aboutToShow() ), this, SLOT( onUpdateControlActions() ) );
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connect( edgeMenu, SIGNAL( aboutToShow() ), this, SLOT( onUpdateControlActions() ) );
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connect( faceMenu, SIGNAL( aboutToShow() ), this, SLOT( onUpdateControlActions() ) );
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connect( volumeMenu, SIGNAL( aboutToShow() ), this, SLOT( onUpdateControlActions() ) );
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// ----- create toolbars --------------
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@ -6832,23 +6845,24 @@ void SMESHGUI::onHypothesisEdit( int result )
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*/
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void SMESHGUI::onUpdateControlActions()
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{
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LightApp_SelectionMgr* aSel = SMESHGUI::selectionMgr();
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SALOME_ListIO selected;
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if ( aSel )
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if ( LightApp_SelectionMgr* aSel = SMESHGUI::selectionMgr() )
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aSel->selectedObjects( selected );
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SMESH_Actor::eControl aControl = SMESH_Actor::eNone;
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if ( selected.Extent() ) {
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if ( selected.First()->hasEntry() ) {
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aControl = SMESH::FindActorByEntry( selected.First()->getEntry() )->GetControlMode();
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SALOME_ListIteratorOfListIO it(selected);
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for ( ; it.More(); it.Next() ) {
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Handle(SALOME_InteractiveObject) anIO = it.Value();
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if ( anIO->hasEntry() ) {
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if ( SMESH_Actor* anActor = SMESH::FindActorByEntry( anIO->getEntry() ) ) {
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if ( aControl != anActor->GetControlMode() ) {
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aControl = SMESH_Actor::eNone;
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break;
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if ( SMESH_Actor* anActor = SMESH::FindActorByEntry( selected.First()->getEntry() )) {
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aControl = anActor->GetControlMode();
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SALOME_ListIteratorOfListIO it(selected);
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for ( it.Next(); it.More(); it.Next() ) {
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Handle(SALOME_InteractiveObject) anIO = it.Value();
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if ( anIO->hasEntry() ) {
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if ( SMESH_Actor* anActor = SMESH::FindActorByEntry( anIO->getEntry() ) ) {
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if ( aControl != anActor->GetControlMode() ) {
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aControl = SMESH_Actor::eNone;
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break;
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}
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}
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}
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}
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@ -953,10 +953,8 @@ void SMESHGUI_BaseComputeOp::computeMesh()
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{
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SMESH::SMESH_GroupBase_var aGrp = aGroups[i];
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if ( CORBA::is_nil( aGrp ) ) continue;
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SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
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SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp );
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SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp );
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if ( !aStdGroup->_is_nil() ) continue; // don't update the standalone groups
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SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
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if ( !aStdGroup->_is_nil() ) continue; // don't update standalone groups
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_PTR(SObject) aGroupSO = SMESH::FindSObject( aGrp );
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if ( !aGroupSO ) continue;
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SMESH::SMESH_IDSource_var aGroupObj =
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