mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 10:20:34 +05:00
Join delta from tag V4_1_1 till tag mergeto_V4_1_0_maintainance_07Mar2008.
This commit is contained in:
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79b1ac2b6d
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c1995ef892
@ -246,7 +246,7 @@ bool SMDS_MeshNode::emptyInverseElements()
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*/
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//================================================================================
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int SMDS_MeshNode::NbInverseNodes(SMDSAbs_ElementType type) const
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int SMDS_MeshNode::NbInverseElements(SMDSAbs_ElementType type) const
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{
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if ( type == SMDSAbs_All )
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return myInverseElements.Extent();
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@ -47,7 +47,7 @@ class SMDS_EXPORT SMDS_MeshNode:public SMDS_MeshElement
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void ClearInverseElements();
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bool emptyInverseElements();
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SMDS_ElemIteratorPtr GetInverseElementIterator(SMDSAbs_ElementType type=SMDSAbs_All) const;
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int NbInverseNodes(SMDSAbs_ElementType type=SMDSAbs_All) const;
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int NbInverseElements(SMDSAbs_ElementType type=SMDSAbs_All) const;
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void SetPosition(const SMDS_PositionPtr& aPos);
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const SMDS_PositionPtr& GetPosition() const;
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SMDSAbs_ElementType GetType() const;
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@ -6871,7 +6871,7 @@ int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
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vector<const SMDS_MeshNode*>::iterator nIt = mediumNodes.begin();
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for ( ; nIt != mediumNodes.end(); ++nIt ) {
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const SMDS_MeshNode* n = *nIt;
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if ( n->NbInverseNodes() == 0 ) {
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if ( n->NbInverseElements() == 0 ) {
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if ( n->GetPosition()->GetShapeId() != theShapeID )
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meshDS->RemoveFreeNode( n, meshDS->MeshElements
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( n->GetPosition()->GetShapeId() ));
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@ -1195,7 +1195,7 @@ static void cleanSubMesh( SMESH_subMesh * subMesh )
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while (itn->more()) {
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const SMDS_MeshNode * node = itn->next();
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//MESSAGE( " RM node: "<<node->GetID());
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if ( node->NbInverseNodes() == 0 )
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if ( node->NbInverseElements() == 0 )
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meshDS->RemoveFreeNode(node, subMeshDS);
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else // for StdMeshers_CompositeSegment_1D: node in one submesh, edge in another
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meshDS->RemoveNode(node);
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@ -259,6 +259,8 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
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AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
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LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
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// layouting
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QVBoxLayout* bLayout = new QVBoxLayout();
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bLayout->addWidget(AddAngleButton);
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@ -268,6 +270,7 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
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AnglesGrpLayout->addMultiCellWidget(AnglesList, 0, 1, 0, 0);
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AnglesGrpLayout->addMultiCellLayout(bLayout, 0, 1, 1, 1);
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AnglesGrpLayout->addWidget( AngleSpin, 0, 2 );
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AnglesGrpLayout->addWidget( LinearAnglesCheck, 2, 0 );
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AnglesGrpLayout->setRowStretch(1, 10);
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// CheckBox for groups generation
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@ -604,17 +607,20 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
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try {
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SUIT_OverrideCursor wc;
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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if ( LinearAnglesCheck->isChecked() )
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anAngles = aMeshEditor->LinearAnglesVariation( myPathMesh, myPathShape, anAngles );
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SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
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if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
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SMESH::ListOfGroups_var groups =
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aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId.inout(), myPathMesh,
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aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId, myPathMesh,
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myPathShape, aNodeStart,
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AnglesCheck->isChecked(), anAngles.inout(),
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AnglesCheck->isChecked(), anAngles,
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BasePointCheck->isChecked(), aBasePoint, retVal);
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else
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retVal = aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh,
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retVal = aMeshEditor->ExtrusionAlongPath(anElementsId, myPathMesh,
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myPathShape, aNodeStart,
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AnglesCheck->isChecked(), anAngles.inout(),
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AnglesCheck->isChecked(), anAngles,
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BasePointCheck->isChecked(), aBasePoint);
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//wc.stop();
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@ -34,6 +34,7 @@
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_MeshEditPreview.h"
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#include "SMESH_Actor.h"
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#include "SMESH_TypeFilter.hxx"
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@ -43,20 +44,22 @@
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#include "SUIT_ResourceMgr.h"
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#include "SUIT_Session.h"
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#include "SUIT_MessageBox.h"
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#include "SUIT_OverrideCursor.h"
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#include "LightApp_Application.h"
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#include "SalomeApp_Application.h"
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#include "SVTK_ViewModel.h"
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#include "SVTK_ViewWindow.h"
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#include "SVTK_Selector.h"
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#include "SVTK_Selection.h"
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#include "SALOME_ListIO.hxx"
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#include "VTKViewer_CellLocationsArray.h"
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#include "utilities.h"
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// OCCT Includes
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_IndexedMapOfInteger.hxx>
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// QT Includes
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#include <qapplication.h>
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@ -83,6 +86,7 @@ using namespace std;
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// class : SMESHGUI_RevolutionDlg()
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// purpose :
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//=================================================================================
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SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char* name,
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bool modal, WFlags fl)
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: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
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@ -90,6 +94,8 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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{
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mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI ));
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SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
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QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
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@ -267,34 +273,60 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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GroupArgumentsLayout->addMultiCellWidget(GroupAxis, 2, 2, 0, 3);
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// Controls for angle defining
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TextLabelAngle = new QLabel(GroupArguments, "TextLabelAngle");
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TextLabelAngle->setText(tr("SMESH_ANGLE" ));
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GroupArgumentsLayout->addMultiCellWidget(TextLabelAngle, 3, 3, 0, 1);
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GroupAngle = new QButtonGroup(GroupArguments, "GroupAngle");
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GroupAngle->setTitle(tr("SMESH_ANGLE"));
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GroupAngle->setExclusive(TRUE);
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GroupAngle->setColumnLayout(0, Qt::Horizontal);
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GroupAngle->layout()->setSpacing(0);
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GroupAngle->layout()->setMargin(0);
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QGridLayout* GroupAngleLayout = new QGridLayout(GroupAngle->layout());
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GroupAngleLayout->setAlignment(Qt::AlignTop);
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GroupAngleLayout->setSpacing(6);
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GroupAngleLayout->setMargin(11);
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SpinBox_Angle = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Angle");
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GroupArgumentsLayout->addWidget(SpinBox_Angle, 3, 2);
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RadioButton3 = new QRadioButton(GroupAngle, "RadioButton3");
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RadioButton3->setText(tr("ANGLE_BY_STEP"));
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GroupAngleLayout->addMultiCellWidget(RadioButton3, 0, 0, 0, 1);
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// Controls for nb. steps defining
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TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
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RadioButton4 = new QRadioButton(GroupAngle, "RadioButton4");
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RadioButton4->setText(tr("TOTAL_ANGLE"));
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GroupAngleLayout->addWidget(RadioButton4, 0, 2);
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TextLabelAngle = new QLabel(GroupAngle, "TextLabelAngle");
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TextLabelAngle->setText(tr("SMESH_ANGLE"));
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GroupAngleLayout->addWidget(TextLabelAngle, 1, 0);
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SpinBox_Angle = new SMESHGUI_SpinBox(GroupAngle, "SpinBox_Angle");
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GroupAngleLayout->addMultiCellWidget(SpinBox_Angle, 1, 1, 1, 2);
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// Controls for number of steps defining
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TextLabelNbSteps = new QLabel(GroupAngle, "TextLabelNbSteps");
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TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
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GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 4, 4, 0, 1);
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TextLabelNbSteps->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
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GroupAngleLayout->addWidget(TextLabelNbSteps, 2, 0);
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SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
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GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2);
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SpinBox_NbSteps = new QSpinBox(GroupAngle, "SpinBox_NbSteps");
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GroupAngleLayout->addMultiCellWidget(SpinBox_NbSteps, 2, 2, 1, 2);
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GroupArgumentsLayout->addMultiCellWidget(GroupAngle, 3, 3, 0, 3);
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// Controls for tolerance defining
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TextLabelTolerance = new QLabel(GroupArguments, "TextLabelTolerance");
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TextLabelTolerance->setText(tr("SMESH_TOLERANCE"));
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GroupArgumentsLayout->addMultiCellWidget(TextLabelTolerance, 5, 5, 0, 1);
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GroupArgumentsLayout->addWidget(TextLabelTolerance, 4, 0);
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SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Tolerance");
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GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 5, 2);
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GroupArgumentsLayout->addMultiCellWidget(SpinBox_Tolerance, 4, 4, 1, 3);
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// CheckBox for groups generation
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MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
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MakeGroupsCheck->setChecked(true);
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GroupArgumentsLayout->addMultiCellWidget(MakeGroupsCheck, 6, 6, 0, 3);
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// Control for mesh preview
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CheckBoxPreview = new QCheckBox(GroupArguments, "CheckBoxPreview");
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CheckBoxPreview->setText(tr("PREVIEW" ));
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GroupArgumentsLayout->addMultiCellWidget(CheckBoxPreview, 5, 5, 0, 3);
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SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments, 1, 0);
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@ -306,6 +338,8 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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RadioButton3->setChecked(TRUE);
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SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, 3);
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QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
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@ -347,6 +381,10 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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connect(SelectPointButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectVectorButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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@ -358,6 +396,12 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
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connect(GroupAngle, SIGNAL(clicked(int)), SLOT(toDisplaySimulation()));
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connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_Tolerance, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(CheckBoxPreview, SIGNAL(toggled(bool)), SLOT(onDisplaySimulation(bool)));
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this->show(); /* displays Dialog */
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ConstructorsClicked(0);
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@ -371,6 +415,7 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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//=================================================================================
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SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
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{
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delete mySimulation;
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// no need to delete child widgets, Qt does it all for us
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}
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@ -404,6 +449,8 @@ void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
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CheckBoxMesh->setChecked(false);
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onSelectMesh(false);
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CheckBoxPreview->setChecked(false);
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onDisplaySimulation(false);
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}
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}
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@ -413,7 +460,17 @@ void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
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//=================================================================================
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void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
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{
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disconnect(mySelectionMgr, 0, this, 0);
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//disconnect(mySelectionMgr, 0, this, 0);
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SALOME_ListIO io;
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mySelectionMgr->selectedObjects( io );
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SALOME_ListIO aList;
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mySelectionMgr->setSelectedObjects( aList );
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// LineEditElements->clear();
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myNbOkElements = 0;
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buttonApply->setEnabled(false);
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buttonOk->setEnabled(false);
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mySimulation->SetVisibility(false);
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Selection_Mode aSelMode = ActorSelection;
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@ -448,7 +505,8 @@ void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
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if (CheckBoxMesh->isChecked())
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onSelectMesh(true);
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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//connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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mySelectionMgr->setSelectedObjects( io );
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}
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//=================================================================================
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@ -482,6 +540,9 @@ void SMESHGUI_RevolutionDlg::ClickOnApply()
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long aNbSteps = (long)SpinBox_NbSteps->value();
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double aTolerance = SpinBox_Tolerance->GetValue();
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if (GroupAngle->selectedId() == 1)
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anAngle = anAngle/aNbSteps;
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try {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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QApplication::setOverrideCursor(Qt::waitCursor);
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@ -604,6 +665,7 @@ void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
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buttonOk->setEnabled(true);
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buttonApply->setEnabled(true);
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}
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onDisplaySimulation(true);
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myBusy = false;
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}
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@ -774,6 +836,8 @@ void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
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buttonOk->setEnabled(true);
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buttonApply->setEnabled(true);
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}
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onDisplaySimulation(true);
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}
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//=================================================================================
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@ -789,6 +853,7 @@ void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
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mySelectionMgr->clearFilters();
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if (send == SelectElementsButton) {
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mySimulation->SetVisibility(false);
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myEditCurrentArgument = (QWidget*)LineEditElements;
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SMESH::SetPointRepresentation(false);
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if (CheckBoxMesh->isChecked()) {
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@ -808,6 +873,7 @@ void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
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aViewWindow->SetSelectionMode(FaceSelection);
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}
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}
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} else if (send == SelectPointButton) {
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myEditCurrentArgument = (QWidget*)SpinBox_X;
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SMESH::SetPointRepresentation(true);
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@ -902,6 +968,7 @@ void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
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if (myEditCurrentArgument != LineEditElements) {
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LineEditElements->clear();
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mySimulation->SetVisibility(false);
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return;
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}
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@ -928,6 +995,7 @@ void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
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LineEditElements->setReadOnly(false);
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onTextChange(LineEditElements->text());
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mySimulation->SetVisibility(false);
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}
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SelectionIntoArgument();
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@ -968,6 +1036,7 @@ void SMESHGUI_RevolutionDlg::onVectorChanged()
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buttonOk->setEnabled(false);
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buttonApply->setEnabled(false);
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}
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onDisplaySimulation(true);
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}
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//=================================================================================
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@ -986,3 +1055,70 @@ void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e )
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ClickOnHelp();
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}
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}
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//=================================================================================
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// function : toDisplaySimulation()
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// purpose :
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//=================================================================================
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void SMESHGUI_RevolutionDlg::toDisplaySimulation()
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{
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onDisplaySimulation(true);
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}
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//=================================================================================
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// function : onDisplaySimulation()
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// purpose :
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//=================================================================================
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void SMESHGUI_RevolutionDlg::onDisplaySimulation(bool toDisplayPreview)
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{
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if (CheckBoxPreview->isChecked() && toDisplayPreview)
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{
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//display preview
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if (myNbOkElements && IsAxisOk()) {
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QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
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SMESH::long_array_var anElementsId = new SMESH::long_array;
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anElementsId->length(aListElementsId.count());
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for (int i = 0; i < aListElementsId.count(); i++)
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anElementsId[i] = aListElementsId[i].toInt();
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SMESH::AxisStruct anAxis;
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anAxis.x = SpinBox_X->GetValue();
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anAxis.y = SpinBox_Y->GetValue();
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anAxis.z = SpinBox_Z->GetValue();
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anAxis.vx = SpinBox_DX->GetValue();
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anAxis.vy = SpinBox_DY->GetValue();
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anAxis.vz = SpinBox_DZ->GetValue();
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double anAngle = (SpinBox_Angle->GetValue())*PI/180;
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long aNbSteps = (long)SpinBox_NbSteps->value();
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double aTolerance = SpinBox_Tolerance->GetValue();
|
||||
|
||||
if (GroupAngle->selectedId() == 1)
|
||||
anAngle = anAngle/aNbSteps;
|
||||
|
||||
try {
|
||||
SUIT_OverrideCursor aWaitCursor;
|
||||
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
|
||||
aMeshEditor->RotationSweep(anElementsId.inout(),
|
||||
anAxis,
|
||||
anAngle,
|
||||
aNbSteps,
|
||||
aTolerance);
|
||||
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
|
||||
mySimulation->SetData(aMeshPreviewStruct._retn());
|
||||
} catch (...) {}
|
||||
}
|
||||
else
|
||||
{
|
||||
mySimulation->SetVisibility(false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//erase preview
|
||||
mySimulation->SetVisibility(false);
|
||||
}
|
||||
}
|
||||
|
@ -53,7 +53,8 @@ class SMESH_Actor;
|
||||
class SMESHGUI_SpinBox;
|
||||
class SVTK_ViewWindow;
|
||||
class SVTK_Selector;
|
||||
|
||||
class SALOME_Actor;
|
||||
class SMESHGUI_MeshEditPreview;
|
||||
|
||||
// IDL Headers
|
||||
#include <SALOMEconfig.h>
|
||||
@ -95,6 +96,8 @@ private:
|
||||
SMESH::SMESH_Mesh_var myMesh;
|
||||
SMESH_Actor* myActor;
|
||||
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
|
||||
SMESHGUI_MeshEditPreview* mySimulation;
|
||||
SALOME_Actor* myPreviewActor;
|
||||
|
||||
QButtonGroup* GroupConstructors;
|
||||
QRadioButton* RadioButton1;
|
||||
@ -111,6 +114,10 @@ private:
|
||||
QLineEdit* LineEditElements;
|
||||
QCheckBox* CheckBoxMesh;
|
||||
QCheckBox* MakeGroupsCheck;
|
||||
QButtonGroup* GroupAngle;
|
||||
QRadioButton* RadioButton3;
|
||||
QRadioButton* RadioButton4;
|
||||
QCheckBox* CheckBoxPreview;
|
||||
|
||||
QLabel* TextLabelPoint;
|
||||
QPushButton* SelectPointButton;
|
||||
@ -152,6 +159,8 @@ private slots:
|
||||
void onTextChange (const QString&);
|
||||
void onSelectMesh (bool toSelectMesh);
|
||||
void onVectorChanged();
|
||||
void toDisplaySimulation();
|
||||
void onDisplaySimulation(bool toDisplayPreview);
|
||||
|
||||
protected:
|
||||
QGridLayout* SMESHGUI_RevolutionDlgLayout;
|
||||
|
@ -1871,10 +1871,10 @@ msgid "SMESHGUI_RevolutionDlg::REVOLUTION_2D"
|
||||
msgstr "Revolution of 2D elements"
|
||||
|
||||
msgid "SMESHGUI_RevolutionDlg::ANGLE_BY_STEP"
|
||||
msgstr "Use Angle by Step"
|
||||
msgstr "Angle by Step"
|
||||
|
||||
msgid "SMESHGUI_RevolutionDlg::TOTAL_ANGLE"
|
||||
msgstr "Use Total Angle"
|
||||
msgstr "Total Angle"
|
||||
|
||||
msgid "SMESHGUI_RevolutionDlg::PREVIEW"
|
||||
msgstr "Preview"
|
||||
|
@ -2089,6 +2089,57 @@ SMESH_MeshEditor_i::LinearAnglesVariation(SMESH::SMESH_Mesh_ptr thePathMes
|
||||
const SMESH::double_array & theAngles)
|
||||
{
|
||||
SMESH::double_array_var aResult = new SMESH::double_array();
|
||||
int nbAngles = theAngles.length();
|
||||
if ( nbAngles > 0 && !thePathMesh->_is_nil() && !thePathShape->_is_nil() )
|
||||
{
|
||||
SMESH_Mesh_i* aMeshImp = SMESH::DownCast<SMESH_Mesh_i*>( thePathMesh );
|
||||
TopoDS_Shape aShape = SMESH_Gen_i::GetSMESHGen()->GeomObjectToShape( thePathShape );
|
||||
SMESH_subMesh* aSubMesh = aMeshImp->GetImpl().GetSubMesh( aShape );
|
||||
if ( !aSubMesh || !aSubMesh->GetSubMeshDS())
|
||||
return aResult._retn();
|
||||
int nbSteps = aSubMesh->GetSubMeshDS()->NbElements();
|
||||
if ( nbSteps == nbAngles )
|
||||
{
|
||||
aResult.inout() = theAngles;
|
||||
}
|
||||
else
|
||||
{
|
||||
aResult->length( nbSteps );
|
||||
double rAn2St = double( nbAngles ) / double( nbSteps );
|
||||
double angPrev = 0, angle;
|
||||
for ( int iSt = 0; iSt < nbSteps; ++iSt )
|
||||
{
|
||||
double angCur = rAn2St * ( iSt+1 );
|
||||
double angCurFloor = floor( angCur );
|
||||
double angPrevFloor = floor( angPrev );
|
||||
if ( angPrevFloor == angCurFloor )
|
||||
angle = rAn2St * theAngles[ int( angCurFloor ) ];
|
||||
else
|
||||
{
|
||||
int iP = int( angPrevFloor );
|
||||
double angPrevCeil = ceil(angPrev);
|
||||
angle = ( angPrevCeil - angPrev ) * theAngles[ iP ];
|
||||
|
||||
int iC = int( angCurFloor );
|
||||
if ( iC < nbAngles )
|
||||
angle += ( angCur - angCurFloor ) * theAngles[ iC ];
|
||||
|
||||
iP = int( angPrevCeil );
|
||||
while ( iC-- > iP )
|
||||
angle += theAngles[ iC ];
|
||||
}
|
||||
aResult[ iSt ] = angle;
|
||||
angPrev = angCur;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Update Python script
|
||||
TPythonDump() << "rotAngles = " << theAngles;
|
||||
TPythonDump() << "rotAngles = " << this << ".LinearAnglesVariation( "
|
||||
<< thePathMesh << ", "
|
||||
<< thePathShape << ", "
|
||||
<< "rotAngles )";
|
||||
|
||||
return aResult._retn();
|
||||
}
|
||||
|
||||
|
@ -150,6 +150,11 @@ def TreatHypoStatus(status, hypName, geomName, isAlgo):
|
||||
print hypName, "was not assigned to",geomName,":", reason
|
||||
pass
|
||||
|
||||
## Convert angle in degrees to radians
|
||||
def DegreesToRadians(AngleInDegrees):
|
||||
from math import pi
|
||||
return AngleInDegrees * pi / 180.0
|
||||
|
||||
## Methods of package smesh.py: general services of MESH component.
|
||||
#
|
||||
# This class has been designed to provide general services of the MESH component.
|
||||
@ -1907,12 +1912,17 @@ class Mesh:
|
||||
# @param NbOfSteps number of steps
|
||||
# @param Tolerance tolerance
|
||||
# @param MakeGroups to generate new groups from existing ones
|
||||
# @param TotalAngle gives meaning of AngleInRadians: if True then it is an anglular size
|
||||
# of all steps, else - size of each step
|
||||
# @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
|
||||
def RotationSweep(self, IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False):
|
||||
def RotationSweep(self, IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance,
|
||||
MakeGroups=False, TotalAngle=False):
|
||||
if IDsOfElements == []:
|
||||
IDsOfElements = self.GetElementsId()
|
||||
if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)):
|
||||
Axix = self.smeshpyD.GetAxisStruct(Axix)
|
||||
if TotalAngle and NbOfSteps:
|
||||
AngleInRadians /= NbOfSteps
|
||||
if MakeGroups:
|
||||
return self.editor.RotationSweepMakeGroups(IDsOfElements, Axix,
|
||||
AngleInRadians, NbOfSteps, Tolerance)
|
||||
@ -1926,12 +1936,17 @@ class Mesh:
|
||||
# @param NbOfSteps number of steps
|
||||
# @param Tolerance tolerance
|
||||
# @param MakeGroups to generate new groups from existing ones
|
||||
# @param TotalAngle gives meaning of AngleInRadians: if True then it is an anglular size
|
||||
# of all steps, else - size of each step
|
||||
# @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
|
||||
def RotationSweepObject(self, theObject, Axix, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False):
|
||||
def RotationSweepObject(self, theObject, Axix, AngleInRadians, NbOfSteps, Tolerance,
|
||||
MakeGroups=False, TotalAngle=False):
|
||||
if ( isinstance( theObject, Mesh )):
|
||||
theObject = theObject.GetMesh()
|
||||
if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)):
|
||||
Axix = self.smeshpyD.GetAxisStruct(Axix)
|
||||
if TotalAngle and NbOfSteps:
|
||||
AngleInRadians /= NbOfSteps
|
||||
if MakeGroups:
|
||||
return self.editor.RotationSweepObjectMakeGroups(theObject, Axix, AngleInRadians,
|
||||
NbOfSteps, Tolerance)
|
||||
@ -2044,11 +2059,16 @@ class Mesh:
|
||||
if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)):
|
||||
RefPoint = self.smeshpyD.GetPointStruct(RefPoint)
|
||||
pass
|
||||
if ( isinstance( PathMesh, Mesh )):
|
||||
PathMesh = PathMesh.GetMesh()
|
||||
if HasAngles and Angles and LinearVariation:
|
||||
Angles = self.editor.LinearAnglesVariation( PathMesh, PathShape, Angles )
|
||||
pass
|
||||
if MakeGroups:
|
||||
return self.editor.ExtrusionAlongPathMakeGroups(IDsOfElements, PathMesh.GetMesh(),
|
||||
return self.editor.ExtrusionAlongPathMakeGroups(IDsOfElements, PathMesh,
|
||||
PathShape, NodeStart, HasAngles,
|
||||
Angles, HasRefPoint, RefPoint)
|
||||
return self.editor.ExtrusionAlongPath(IDsOfElements, PathMesh.GetMesh(), PathShape,
|
||||
return self.editor.ExtrusionAlongPath(IDsOfElements, PathMesh, PathShape,
|
||||
NodeStart, HasAngles, Angles, HasRefPoint, RefPoint)
|
||||
|
||||
## Generate new elements by extrusion of the elements belong to object
|
||||
@ -2073,11 +2093,16 @@ class Mesh:
|
||||
theObject = theObject.GetMesh()
|
||||
if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)):
|
||||
RefPoint = self.smeshpyD.GetPointStruct(RefPoint)
|
||||
if ( isinstance( PathMesh, Mesh )):
|
||||
PathMesh = PathMesh.GetMesh()
|
||||
if HasAngles and Angles and LinearVariation:
|
||||
Angles = self.editor.LinearAnglesVariation( PathMesh, PathShape, Angles )
|
||||
pass
|
||||
if MakeGroups:
|
||||
return self.editor.ExtrusionAlongPathObjectMakeGroups(theObject, PathMesh.GetMesh(),
|
||||
return self.editor.ExtrusionAlongPathObjectMakeGroups(theObject, PathMesh,
|
||||
PathShape, NodeStart, HasAngles,
|
||||
Angles, HasRefPoint, RefPoint)
|
||||
return self.editor.ExtrusionAlongPathObject(theObject, PathMesh.GetMesh(), PathShape,
|
||||
return self.editor.ExtrusionAlongPathObject(theObject, PathMesh, PathShape,
|
||||
NodeStart, HasAngles, Angles, HasRefPoint,
|
||||
RefPoint)
|
||||
|
||||
@ -3228,7 +3253,6 @@ class Mesh_Netgen(Mesh_Algorithm):
|
||||
#
|
||||
# More details.
|
||||
class Mesh_Projection1D(Mesh_Algorithm):
|
||||
|
||||
## Private constructor.
|
||||
def __init__(self, mesh, geom=0):
|
||||
Mesh_Algorithm.__init__(self)
|
||||
@ -3273,7 +3297,6 @@ class Mesh_Projection2D(Mesh_Algorithm):
|
||||
def __init__(self, mesh, geom=0):
|
||||
Mesh_Algorithm.__init__(self)
|
||||
self.Create(mesh, geom, "Projection_2D")
|
||||
|
||||
## Define "Source Face" hypothesis, specifying a meshed face to
|
||||
# take a mesh pattern from, and optionally association of vertices
|
||||
# between the source face and a target one (where a hipothesis is assigned to)
|
||||
|
@ -44,6 +44,7 @@
|
||||
#include <BRep_Builder.hxx>
|
||||
#include <BRep_Tool.hxx>
|
||||
#include <TopExp.hxx>
|
||||
#include <TopExp_Explorer.hxx>
|
||||
#include <TopoDS_Face.hxx>
|
||||
#include <TopoDS_Vertex.hxx>
|
||||
#include <TopoDS_Wire.hxx>
|
||||
@ -505,12 +506,20 @@ TSideVector StdMeshers_FaceSide::GetFaceWires(const TopoDS_Face& theFace,
|
||||
return TSideVector(0);
|
||||
}
|
||||
}
|
||||
// find out side orientation, which is important if there are several wires (PAL19080)
|
||||
bool isForward = true;
|
||||
if ( nbWires > 1 ) {
|
||||
TopExp_Explorer e( theFace, TopAbs_EDGE );
|
||||
while ( ! e.Current().IsSame( wireEdges.back() ))
|
||||
e.Next();
|
||||
isForward = ( e.Current().Orientation() == wireEdges.back().Orientation() );
|
||||
}
|
||||
|
||||
StdMeshers_FaceSide* wire = new StdMeshers_FaceSide( theFace, wireEdges, &theMesh,
|
||||
true, theIgnoreMediumNodes);
|
||||
isForward, theIgnoreMediumNodes);
|
||||
wires[ iW ] = StdMeshers_FaceSidePtr( wire );
|
||||
from = to;
|
||||
}
|
||||
return wires;
|
||||
}
|
||||
|
||||
|
||||
|
@ -113,6 +113,8 @@ bool StdMeshers_MEFISTO_2D::CheckHypothesis
|
||||
{
|
||||
_hypMaxElementArea = NULL;
|
||||
_hypLengthFromEdges = NULL;
|
||||
_edgeLength = 0;
|
||||
_maxElementArea = 0;
|
||||
|
||||
list <const SMESHDS_Hypothesis * >::const_iterator itl;
|
||||
const SMESHDS_Hypothesis *theHyp;
|
||||
@ -121,8 +123,8 @@ bool StdMeshers_MEFISTO_2D::CheckHypothesis
|
||||
int nbHyp = hyps.size();
|
||||
if (!nbHyp)
|
||||
{
|
||||
aStatus = SMESH_Hypothesis::HYP_MISSING;
|
||||
return false; // can't work with no hypothesis
|
||||
aStatus = SMESH_Hypothesis::HYP_OK; //SMESH_Hypothesis::HYP_MISSING;
|
||||
return true; // (PAL13464) can work with no hypothesis, LengthFromEdges is default one
|
||||
}
|
||||
|
||||
itl = hyps.begin();
|
||||
@ -137,7 +139,6 @@ bool StdMeshers_MEFISTO_2D::CheckHypothesis
|
||||
_hypMaxElementArea = static_cast<const StdMeshers_MaxElementArea *>(theHyp);
|
||||
ASSERT(_hypMaxElementArea);
|
||||
_maxElementArea = _hypMaxElementArea->GetMaxArea();
|
||||
_edgeLength = 0;
|
||||
isOk = true;
|
||||
aStatus = SMESH_Hypothesis::HYP_OK;
|
||||
}
|
||||
@ -146,8 +147,6 @@ bool StdMeshers_MEFISTO_2D::CheckHypothesis
|
||||
{
|
||||
_hypLengthFromEdges = static_cast<const StdMeshers_LengthFromEdges *>(theHyp);
|
||||
ASSERT(_hypLengthFromEdges);
|
||||
_edgeLength = 0;
|
||||
_maxElementArea = 0;
|
||||
isOk = true;
|
||||
aStatus = SMESH_Hypothesis::HYP_OK;
|
||||
}
|
||||
@ -201,7 +200,7 @@ bool StdMeshers_MEFISTO_2D::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aSh
|
||||
SMESH_Comment("Too few segments: ")<<wires[0]->NbSegments());
|
||||
|
||||
// compute average edge length
|
||||
if (_hypLengthFromEdges)
|
||||
if (!_hypMaxElementArea)
|
||||
{
|
||||
_edgeLength = 0;
|
||||
int nbSegments = 0;
|
||||
@ -215,7 +214,7 @@ bool StdMeshers_MEFISTO_2D::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aSh
|
||||
_edgeLength /= nbSegments;
|
||||
}
|
||||
|
||||
if (_hypLengthFromEdges && _edgeLength < DBL_MIN )
|
||||
if (/*_hypLengthFromEdges &&*/ _edgeLength < DBL_MIN )
|
||||
_edgeLength = 100;
|
||||
|
||||
Z nblf; //nombre de lignes fermees (enveloppe en tete)
|
||||
|
@ -83,7 +83,7 @@ protected:
|
||||
|
||||
std::list<const SMDS_MeshNode*> myNodesOnCommonV;
|
||||
|
||||
SMESH_MesherHelper* myTool; // toll for working with quadratic elements
|
||||
SMESH_MesherHelper* myTool; // tool for working with quadratic elements
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user