Join delta from tag V4_1_1 till tag mergeto_V4_1_0_maintainance_07Mar2008.

This commit is contained in:
jfa 2008-03-07 11:05:56 +00:00
parent 79b1ac2b6d
commit c1995ef892
13 changed files with 277 additions and 44 deletions

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@ -246,7 +246,7 @@ bool SMDS_MeshNode::emptyInverseElements()
*/ */
//================================================================================ //================================================================================
int SMDS_MeshNode::NbInverseNodes(SMDSAbs_ElementType type) const int SMDS_MeshNode::NbInverseElements(SMDSAbs_ElementType type) const
{ {
if ( type == SMDSAbs_All ) if ( type == SMDSAbs_All )
return myInverseElements.Extent(); return myInverseElements.Extent();

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@ -47,7 +47,7 @@ class SMDS_EXPORT SMDS_MeshNode:public SMDS_MeshElement
void ClearInverseElements(); void ClearInverseElements();
bool emptyInverseElements(); bool emptyInverseElements();
SMDS_ElemIteratorPtr GetInverseElementIterator(SMDSAbs_ElementType type=SMDSAbs_All) const; SMDS_ElemIteratorPtr GetInverseElementIterator(SMDSAbs_ElementType type=SMDSAbs_All) const;
int NbInverseNodes(SMDSAbs_ElementType type=SMDSAbs_All) const; int NbInverseElements(SMDSAbs_ElementType type=SMDSAbs_All) const;
void SetPosition(const SMDS_PositionPtr& aPos); void SetPosition(const SMDS_PositionPtr& aPos);
const SMDS_PositionPtr& GetPosition() const; const SMDS_PositionPtr& GetPosition() const;
SMDSAbs_ElementType GetType() const; SMDSAbs_ElementType GetType() const;

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@ -6871,7 +6871,7 @@ int SMESH_MeshEditor::removeQuadElem(SMESHDS_SubMesh * theSm,
vector<const SMDS_MeshNode*>::iterator nIt = mediumNodes.begin(); vector<const SMDS_MeshNode*>::iterator nIt = mediumNodes.begin();
for ( ; nIt != mediumNodes.end(); ++nIt ) { for ( ; nIt != mediumNodes.end(); ++nIt ) {
const SMDS_MeshNode* n = *nIt; const SMDS_MeshNode* n = *nIt;
if ( n->NbInverseNodes() == 0 ) { if ( n->NbInverseElements() == 0 ) {
if ( n->GetPosition()->GetShapeId() != theShapeID ) if ( n->GetPosition()->GetShapeId() != theShapeID )
meshDS->RemoveFreeNode( n, meshDS->MeshElements meshDS->RemoveFreeNode( n, meshDS->MeshElements
( n->GetPosition()->GetShapeId() )); ( n->GetPosition()->GetShapeId() ));

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@ -1195,7 +1195,7 @@ static void cleanSubMesh( SMESH_subMesh * subMesh )
while (itn->more()) { while (itn->more()) {
const SMDS_MeshNode * node = itn->next(); const SMDS_MeshNode * node = itn->next();
//MESSAGE( " RM node: "<<node->GetID()); //MESSAGE( " RM node: "<<node->GetID());
if ( node->NbInverseNodes() == 0 ) if ( node->NbInverseElements() == 0 )
meshDS->RemoveFreeNode(node, subMeshDS); meshDS->RemoveFreeNode(node, subMeshDS);
else // for StdMeshers_CompositeSegment_1D: node in one submesh, edge in another else // for StdMeshers_CompositeSegment_1D: node in one submesh, edge in another
meshDS->RemoveNode(node); meshDS->RemoveNode(node);

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@ -259,6 +259,8 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
AngleSpin = new SMESHGUI_SpinBox(AnglesGrp); AngleSpin = new SMESHGUI_SpinBox(AnglesGrp);
LinearAnglesCheck = new QCheckBox(tr("LINEAR_ANGLES"), AnglesGrp);
// layouting // layouting
QVBoxLayout* bLayout = new QVBoxLayout(); QVBoxLayout* bLayout = new QVBoxLayout();
bLayout->addWidget(AddAngleButton); bLayout->addWidget(AddAngleButton);
@ -268,6 +270,7 @@ SMESHGUI_ExtrusionAlongPathDlg::SMESHGUI_ExtrusionAlongPathDlg( SMESHGUI* theMod
AnglesGrpLayout->addMultiCellWidget(AnglesList, 0, 1, 0, 0); AnglesGrpLayout->addMultiCellWidget(AnglesList, 0, 1, 0, 0);
AnglesGrpLayout->addMultiCellLayout(bLayout, 0, 1, 1, 1); AnglesGrpLayout->addMultiCellLayout(bLayout, 0, 1, 1, 1);
AnglesGrpLayout->addWidget( AngleSpin, 0, 2 ); AnglesGrpLayout->addWidget( AngleSpin, 0, 2 );
AnglesGrpLayout->addWidget( LinearAnglesCheck, 2, 0 );
AnglesGrpLayout->setRowStretch(1, 10); AnglesGrpLayout->setRowStretch(1, 10);
// CheckBox for groups generation // CheckBox for groups generation
@ -604,17 +607,20 @@ bool SMESHGUI_ExtrusionAlongPathDlg::ClickOnApply()
try { try {
SUIT_OverrideCursor wc; SUIT_OverrideCursor wc;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor(); SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
if ( LinearAnglesCheck->isChecked() )
anAngles = aMeshEditor->LinearAnglesVariation( myPathMesh, myPathShape, anAngles );
SMESH::SMESH_MeshEditor::Extrusion_Error retVal; SMESH::SMESH_MeshEditor::Extrusion_Error retVal;
if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
SMESH::ListOfGroups_var groups = SMESH::ListOfGroups_var groups =
aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId.inout(), myPathMesh, aMeshEditor->ExtrusionAlongPathMakeGroups(anElementsId, myPathMesh,
myPathShape, aNodeStart, myPathShape, aNodeStart,
AnglesCheck->isChecked(), anAngles.inout(), AnglesCheck->isChecked(), anAngles,
BasePointCheck->isChecked(), aBasePoint, retVal); BasePointCheck->isChecked(), aBasePoint, retVal);
else else
retVal = aMeshEditor->ExtrusionAlongPath(anElementsId.inout(), myPathMesh, retVal = aMeshEditor->ExtrusionAlongPath(anElementsId, myPathMesh,
myPathShape, aNodeStart, myPathShape, aNodeStart,
AnglesCheck->isChecked(), anAngles.inout(), AnglesCheck->isChecked(), anAngles,
BasePointCheck->isChecked(), aBasePoint); BasePointCheck->isChecked(), aBasePoint);
//wc.stop(); //wc.stop();

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@ -34,6 +34,7 @@
#include "SMESHGUI_VTKUtils.h" #include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h" #include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_IdValidator.h" #include "SMESHGUI_IdValidator.h"
#include "SMESHGUI_MeshEditPreview.h"
#include "SMESH_Actor.h" #include "SMESH_Actor.h"
#include "SMESH_TypeFilter.hxx" #include "SMESH_TypeFilter.hxx"
@ -43,20 +44,22 @@
#include "SUIT_ResourceMgr.h" #include "SUIT_ResourceMgr.h"
#include "SUIT_Session.h" #include "SUIT_Session.h"
#include "SUIT_MessageBox.h" #include "SUIT_MessageBox.h"
#include "SUIT_OverrideCursor.h"
#include "LightApp_Application.h" #include "LightApp_Application.h"
#include "SalomeApp_Application.h"
#include "SVTK_ViewModel.h" #include "SVTK_ViewModel.h"
#include "SVTK_ViewWindow.h" #include "SVTK_ViewWindow.h"
#include "SVTK_Selector.h" #include "SVTK_Selector.h"
#include "SVTK_Selection.h" #include "SVTK_Selection.h"
#include "SALOME_ListIO.hxx" #include "SALOME_ListIO.hxx"
#include "VTKViewer_CellLocationsArray.h"
#include "utilities.h" #include "utilities.h"
// OCCT Includes // OCCT Includes
#include <TColStd_MapOfInteger.hxx> #include <TColStd_MapOfInteger.hxx>
#include <TColStd_IndexedMapOfInteger.hxx>
// QT Includes // QT Includes
#include <qapplication.h> #include <qapplication.h>
@ -83,6 +86,7 @@ using namespace std;
// class : SMESHGUI_RevolutionDlg() // class : SMESHGUI_RevolutionDlg()
// purpose : // purpose :
//================================================================================= //=================================================================================
SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char* name, SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char* name,
bool modal, WFlags fl) bool modal, WFlags fl)
: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder | : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
@ -90,6 +94,8 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
mySMESHGUI( theModule ), mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ) mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
{ {
mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI ));
SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI ); SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE"))); QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE"))); QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
@ -267,34 +273,60 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
GroupArgumentsLayout->addMultiCellWidget(GroupAxis, 2, 2, 0, 3); GroupArgumentsLayout->addMultiCellWidget(GroupAxis, 2, 2, 0, 3);
// Controls for angle defining // Controls for angle defining
TextLabelAngle = new QLabel(GroupArguments, "TextLabelAngle"); GroupAngle = new QButtonGroup(GroupArguments, "GroupAngle");
TextLabelAngle->setText(tr("SMESH_ANGLE" )); GroupAngle->setTitle(tr("SMESH_ANGLE"));
GroupArgumentsLayout->addMultiCellWidget(TextLabelAngle, 3, 3, 0, 1); GroupAngle->setExclusive(TRUE);
GroupAngle->setColumnLayout(0, Qt::Horizontal);
GroupAngle->layout()->setSpacing(0);
GroupAngle->layout()->setMargin(0);
QGridLayout* GroupAngleLayout = new QGridLayout(GroupAngle->layout());
GroupAngleLayout->setAlignment(Qt::AlignTop);
GroupAngleLayout->setSpacing(6);
GroupAngleLayout->setMargin(11);
SpinBox_Angle = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Angle"); RadioButton3 = new QRadioButton(GroupAngle, "RadioButton3");
GroupArgumentsLayout->addWidget(SpinBox_Angle, 3, 2); RadioButton3->setText(tr("ANGLE_BY_STEP"));
GroupAngleLayout->addMultiCellWidget(RadioButton3, 0, 0, 0, 1);
// Controls for nb. steps defining RadioButton4 = new QRadioButton(GroupAngle, "RadioButton4");
TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps"); RadioButton4->setText(tr("TOTAL_ANGLE"));
GroupAngleLayout->addWidget(RadioButton4, 0, 2);
TextLabelAngle = new QLabel(GroupAngle, "TextLabelAngle");
TextLabelAngle->setText(tr("SMESH_ANGLE"));
GroupAngleLayout->addWidget(TextLabelAngle, 1, 0);
SpinBox_Angle = new SMESHGUI_SpinBox(GroupAngle, "SpinBox_Angle");
GroupAngleLayout->addMultiCellWidget(SpinBox_Angle, 1, 1, 1, 2);
// Controls for number of steps defining
TextLabelNbSteps = new QLabel(GroupAngle, "TextLabelNbSteps");
TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" )); TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 4, 4, 0, 1); TextLabelNbSteps->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
GroupAngleLayout->addWidget(TextLabelNbSteps, 2, 0);
SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps"); SpinBox_NbSteps = new QSpinBox(GroupAngle, "SpinBox_NbSteps");
GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2); GroupAngleLayout->addMultiCellWidget(SpinBox_NbSteps, 2, 2, 1, 2);
GroupArgumentsLayout->addMultiCellWidget(GroupAngle, 3, 3, 0, 3);
// Controls for tolerance defining // Controls for tolerance defining
TextLabelTolerance = new QLabel(GroupArguments, "TextLabelTolerance"); TextLabelTolerance = new QLabel(GroupArguments, "TextLabelTolerance");
TextLabelTolerance->setText(tr("SMESH_TOLERANCE")); TextLabelTolerance->setText(tr("SMESH_TOLERANCE"));
GroupArgumentsLayout->addMultiCellWidget(TextLabelTolerance, 5, 5, 0, 1); GroupArgumentsLayout->addWidget(TextLabelTolerance, 4, 0);
SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Tolerance"); SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Tolerance");
GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 5, 2); GroupArgumentsLayout->addMultiCellWidget(SpinBox_Tolerance, 4, 4, 1, 3);
// CheckBox for groups generation // CheckBox for groups generation
MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments); MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
MakeGroupsCheck->setChecked(true); MakeGroupsCheck->setChecked(true);
GroupArgumentsLayout->addMultiCellWidget(MakeGroupsCheck, 6, 6, 0, 3); GroupArgumentsLayout->addMultiCellWidget(MakeGroupsCheck, 6, 6, 0, 3);
// Control for mesh preview
CheckBoxPreview = new QCheckBox(GroupArguments, "CheckBoxPreview");
CheckBoxPreview->setText(tr("PREVIEW" ));
GroupArgumentsLayout->addMultiCellWidget(CheckBoxPreview, 5, 5, 0, 3);
SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments, 1, 0); SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments, 1, 0);
@ -306,6 +338,8 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3); SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3); SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
RadioButton3->setChecked(TRUE);
SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, 3); SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, 3);
QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps); QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
@ -347,6 +381,10 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
connect(SelectPointButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument())); connect(SelectPointButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SelectVectorButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument())); connect(SelectVectorButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged())); connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged())); connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged())); connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
@ -358,6 +396,12 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&))); connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool))); connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
connect(GroupAngle, SIGNAL(clicked(int)), SLOT(toDisplaySimulation()));
connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
connect(SpinBox_Tolerance, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
connect(CheckBoxPreview, SIGNAL(toggled(bool)), SLOT(onDisplaySimulation(bool)));
this->show(); /* displays Dialog */ this->show(); /* displays Dialog */
ConstructorsClicked(0); ConstructorsClicked(0);
@ -371,6 +415,7 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
//================================================================================= //=================================================================================
SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg() SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
{ {
delete mySimulation;
// no need to delete child widgets, Qt does it all for us // no need to delete child widgets, Qt does it all for us
} }
@ -404,6 +449,8 @@ void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
CheckBoxMesh->setChecked(false); CheckBoxMesh->setChecked(false);
onSelectMesh(false); onSelectMesh(false);
CheckBoxPreview->setChecked(false);
onDisplaySimulation(false);
} }
} }
@ -413,7 +460,17 @@ void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
//================================================================================= //=================================================================================
void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId) void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
{ {
disconnect(mySelectionMgr, 0, this, 0); //disconnect(mySelectionMgr, 0, this, 0);
SALOME_ListIO io;
mySelectionMgr->selectedObjects( io );
SALOME_ListIO aList;
mySelectionMgr->setSelectedObjects( aList );
// LineEditElements->clear();
myNbOkElements = 0;
buttonApply->setEnabled(false);
buttonOk->setEnabled(false);
mySimulation->SetVisibility(false);
Selection_Mode aSelMode = ActorSelection; Selection_Mode aSelMode = ActorSelection;
@ -448,7 +505,8 @@ void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
if (CheckBoxMesh->isChecked()) if (CheckBoxMesh->isChecked())
onSelectMesh(true); onSelectMesh(true);
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument())); //connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
mySelectionMgr->setSelectedObjects( io );
} }
//================================================================================= //=================================================================================
@ -482,6 +540,9 @@ void SMESHGUI_RevolutionDlg::ClickOnApply()
long aNbSteps = (long)SpinBox_NbSteps->value(); long aNbSteps = (long)SpinBox_NbSteps->value();
double aTolerance = SpinBox_Tolerance->GetValue(); double aTolerance = SpinBox_Tolerance->GetValue();
if (GroupAngle->selectedId() == 1)
anAngle = anAngle/aNbSteps;
try { try {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor(); SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
QApplication::setOverrideCursor(Qt::waitCursor); QApplication::setOverrideCursor(Qt::waitCursor);
@ -604,6 +665,7 @@ void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
buttonOk->setEnabled(true); buttonOk->setEnabled(true);
buttonApply->setEnabled(true); buttonApply->setEnabled(true);
} }
onDisplaySimulation(true);
myBusy = false; myBusy = false;
} }
@ -774,6 +836,8 @@ void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
buttonOk->setEnabled(true); buttonOk->setEnabled(true);
buttonApply->setEnabled(true); buttonApply->setEnabled(true);
} }
onDisplaySimulation(true);
} }
//================================================================================= //=================================================================================
@ -789,6 +853,7 @@ void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
mySelectionMgr->clearFilters(); mySelectionMgr->clearFilters();
if (send == SelectElementsButton) { if (send == SelectElementsButton) {
mySimulation->SetVisibility(false);
myEditCurrentArgument = (QWidget*)LineEditElements; myEditCurrentArgument = (QWidget*)LineEditElements;
SMESH::SetPointRepresentation(false); SMESH::SetPointRepresentation(false);
if (CheckBoxMesh->isChecked()) { if (CheckBoxMesh->isChecked()) {
@ -808,6 +873,7 @@ void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
aViewWindow->SetSelectionMode(FaceSelection); aViewWindow->SetSelectionMode(FaceSelection);
} }
} }
} else if (send == SelectPointButton) { } else if (send == SelectPointButton) {
myEditCurrentArgument = (QWidget*)SpinBox_X; myEditCurrentArgument = (QWidget*)SpinBox_X;
SMESH::SetPointRepresentation(true); SMESH::SetPointRepresentation(true);
@ -902,6 +968,7 @@ void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
if (myEditCurrentArgument != LineEditElements) { if (myEditCurrentArgument != LineEditElements) {
LineEditElements->clear(); LineEditElements->clear();
mySimulation->SetVisibility(false);
return; return;
} }
@ -928,6 +995,7 @@ void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
LineEditElements->setReadOnly(false); LineEditElements->setReadOnly(false);
onTextChange(LineEditElements->text()); onTextChange(LineEditElements->text());
mySimulation->SetVisibility(false);
} }
SelectionIntoArgument(); SelectionIntoArgument();
@ -968,6 +1036,7 @@ void SMESHGUI_RevolutionDlg::onVectorChanged()
buttonOk->setEnabled(false); buttonOk->setEnabled(false);
buttonApply->setEnabled(false); buttonApply->setEnabled(false);
} }
onDisplaySimulation(true);
} }
//================================================================================= //=================================================================================
@ -986,3 +1055,70 @@ void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e )
ClickOnHelp(); ClickOnHelp();
} }
} }
//=================================================================================
// function : toDisplaySimulation()
// purpose :
//=================================================================================
void SMESHGUI_RevolutionDlg::toDisplaySimulation()
{
onDisplaySimulation(true);
}
//=================================================================================
// function : onDisplaySimulation()
// purpose :
//=================================================================================
void SMESHGUI_RevolutionDlg::onDisplaySimulation(bool toDisplayPreview)
{
if (CheckBoxPreview->isChecked() && toDisplayPreview)
{
//display preview
if (myNbOkElements && IsAxisOk()) {
QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
SMESH::long_array_var anElementsId = new SMESH::long_array;
anElementsId->length(aListElementsId.count());
for (int i = 0; i < aListElementsId.count(); i++)
anElementsId[i] = aListElementsId[i].toInt();
SMESH::AxisStruct anAxis;
anAxis.x = SpinBox_X->GetValue();
anAxis.y = SpinBox_Y->GetValue();
anAxis.z = SpinBox_Z->GetValue();
anAxis.vx = SpinBox_DX->GetValue();
anAxis.vy = SpinBox_DY->GetValue();
anAxis.vz = SpinBox_DZ->GetValue();
double anAngle = (SpinBox_Angle->GetValue())*PI/180;
long aNbSteps = (long)SpinBox_NbSteps->value();
double aTolerance = SpinBox_Tolerance->GetValue();
if (GroupAngle->selectedId() == 1)
anAngle = anAngle/aNbSteps;
try {
SUIT_OverrideCursor aWaitCursor;
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
aMeshEditor->RotationSweep(anElementsId.inout(),
anAxis,
anAngle,
aNbSteps,
aTolerance);
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
mySimulation->SetData(aMeshPreviewStruct._retn());
} catch (...) {}
}
else
{
mySimulation->SetVisibility(false);
}
}
else
{
//erase preview
mySimulation->SetVisibility(false);
}
}

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@ -53,7 +53,8 @@ class SMESH_Actor;
class SMESHGUI_SpinBox; class SMESHGUI_SpinBox;
class SVTK_ViewWindow; class SVTK_ViewWindow;
class SVTK_Selector; class SVTK_Selector;
class SALOME_Actor;
class SMESHGUI_MeshEditPreview;
// IDL Headers // IDL Headers
#include <SALOMEconfig.h> #include <SALOMEconfig.h>
@ -95,6 +96,8 @@ private:
SMESH::SMESH_Mesh_var myMesh; SMESH::SMESH_Mesh_var myMesh;
SMESH_Actor* myActor; SMESH_Actor* myActor;
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter; SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
SMESHGUI_MeshEditPreview* mySimulation;
SALOME_Actor* myPreviewActor;
QButtonGroup* GroupConstructors; QButtonGroup* GroupConstructors;
QRadioButton* RadioButton1; QRadioButton* RadioButton1;
@ -111,6 +114,10 @@ private:
QLineEdit* LineEditElements; QLineEdit* LineEditElements;
QCheckBox* CheckBoxMesh; QCheckBox* CheckBoxMesh;
QCheckBox* MakeGroupsCheck; QCheckBox* MakeGroupsCheck;
QButtonGroup* GroupAngle;
QRadioButton* RadioButton3;
QRadioButton* RadioButton4;
QCheckBox* CheckBoxPreview;
QLabel* TextLabelPoint; QLabel* TextLabelPoint;
QPushButton* SelectPointButton; QPushButton* SelectPointButton;
@ -152,6 +159,8 @@ private slots:
void onTextChange (const QString&); void onTextChange (const QString&);
void onSelectMesh (bool toSelectMesh); void onSelectMesh (bool toSelectMesh);
void onVectorChanged(); void onVectorChanged();
void toDisplaySimulation();
void onDisplaySimulation(bool toDisplayPreview);
protected: protected:
QGridLayout* SMESHGUI_RevolutionDlgLayout; QGridLayout* SMESHGUI_RevolutionDlgLayout;

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@ -1871,10 +1871,10 @@ msgid "SMESHGUI_RevolutionDlg::REVOLUTION_2D"
msgstr "Revolution of 2D elements" msgstr "Revolution of 2D elements"
msgid "SMESHGUI_RevolutionDlg::ANGLE_BY_STEP" msgid "SMESHGUI_RevolutionDlg::ANGLE_BY_STEP"
msgstr "Use Angle by Step" msgstr "Angle by Step"
msgid "SMESHGUI_RevolutionDlg::TOTAL_ANGLE" msgid "SMESHGUI_RevolutionDlg::TOTAL_ANGLE"
msgstr "Use Total Angle" msgstr "Total Angle"
msgid "SMESHGUI_RevolutionDlg::PREVIEW" msgid "SMESHGUI_RevolutionDlg::PREVIEW"
msgstr "Preview" msgstr "Preview"

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@ -2089,6 +2089,57 @@ SMESH_MeshEditor_i::LinearAnglesVariation(SMESH::SMESH_Mesh_ptr thePathMes
const SMESH::double_array & theAngles) const SMESH::double_array & theAngles)
{ {
SMESH::double_array_var aResult = new SMESH::double_array(); SMESH::double_array_var aResult = new SMESH::double_array();
int nbAngles = theAngles.length();
if ( nbAngles > 0 && !thePathMesh->_is_nil() && !thePathShape->_is_nil() )
{
SMESH_Mesh_i* aMeshImp = SMESH::DownCast<SMESH_Mesh_i*>( thePathMesh );
TopoDS_Shape aShape = SMESH_Gen_i::GetSMESHGen()->GeomObjectToShape( thePathShape );
SMESH_subMesh* aSubMesh = aMeshImp->GetImpl().GetSubMesh( aShape );
if ( !aSubMesh || !aSubMesh->GetSubMeshDS())
return aResult._retn();
int nbSteps = aSubMesh->GetSubMeshDS()->NbElements();
if ( nbSteps == nbAngles )
{
aResult.inout() = theAngles;
}
else
{
aResult->length( nbSteps );
double rAn2St = double( nbAngles ) / double( nbSteps );
double angPrev = 0, angle;
for ( int iSt = 0; iSt < nbSteps; ++iSt )
{
double angCur = rAn2St * ( iSt+1 );
double angCurFloor = floor( angCur );
double angPrevFloor = floor( angPrev );
if ( angPrevFloor == angCurFloor )
angle = rAn2St * theAngles[ int( angCurFloor ) ];
else
{
int iP = int( angPrevFloor );
double angPrevCeil = ceil(angPrev);
angle = ( angPrevCeil - angPrev ) * theAngles[ iP ];
int iC = int( angCurFloor );
if ( iC < nbAngles )
angle += ( angCur - angCurFloor ) * theAngles[ iC ];
iP = int( angPrevCeil );
while ( iC-- > iP )
angle += theAngles[ iC ];
}
aResult[ iSt ] = angle;
angPrev = angCur;
}
}
}
// Update Python script
TPythonDump() << "rotAngles = " << theAngles;
TPythonDump() << "rotAngles = " << this << ".LinearAnglesVariation( "
<< thePathMesh << ", "
<< thePathShape << ", "
<< "rotAngles )";
return aResult._retn(); return aResult._retn();
} }

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@ -150,6 +150,11 @@ def TreatHypoStatus(status, hypName, geomName, isAlgo):
print hypName, "was not assigned to",geomName,":", reason print hypName, "was not assigned to",geomName,":", reason
pass pass
## Convert angle in degrees to radians
def DegreesToRadians(AngleInDegrees):
from math import pi
return AngleInDegrees * pi / 180.0
## Methods of package smesh.py: general services of MESH component. ## Methods of package smesh.py: general services of MESH component.
# #
# This class has been designed to provide general services of the MESH component. # This class has been designed to provide general services of the MESH component.
@ -1907,12 +1912,17 @@ class Mesh:
# @param NbOfSteps number of steps # @param NbOfSteps number of steps
# @param Tolerance tolerance # @param Tolerance tolerance
# @param MakeGroups to generate new groups from existing ones # @param MakeGroups to generate new groups from existing ones
# @param TotalAngle gives meaning of AngleInRadians: if True then it is an anglular size
# of all steps, else - size of each step
# @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
def RotationSweep(self, IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False): def RotationSweep(self, IDsOfElements, Axix, AngleInRadians, NbOfSteps, Tolerance,
MakeGroups=False, TotalAngle=False):
if IDsOfElements == []: if IDsOfElements == []:
IDsOfElements = self.GetElementsId() IDsOfElements = self.GetElementsId()
if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)): if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)):
Axix = self.smeshpyD.GetAxisStruct(Axix) Axix = self.smeshpyD.GetAxisStruct(Axix)
if TotalAngle and NbOfSteps:
AngleInRadians /= NbOfSteps
if MakeGroups: if MakeGroups:
return self.editor.RotationSweepMakeGroups(IDsOfElements, Axix, return self.editor.RotationSweepMakeGroups(IDsOfElements, Axix,
AngleInRadians, NbOfSteps, Tolerance) AngleInRadians, NbOfSteps, Tolerance)
@ -1926,12 +1936,17 @@ class Mesh:
# @param NbOfSteps number of steps # @param NbOfSteps number of steps
# @param Tolerance tolerance # @param Tolerance tolerance
# @param MakeGroups to generate new groups from existing ones # @param MakeGroups to generate new groups from existing ones
# @param TotalAngle gives meaning of AngleInRadians: if True then it is an anglular size
# of all steps, else - size of each step
# @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise # @return list of created groups (SMESH_GroupBase) if MakeGroups=True, empty list otherwise
def RotationSweepObject(self, theObject, Axix, AngleInRadians, NbOfSteps, Tolerance, MakeGroups=False): def RotationSweepObject(self, theObject, Axix, AngleInRadians, NbOfSteps, Tolerance,
MakeGroups=False, TotalAngle=False):
if ( isinstance( theObject, Mesh )): if ( isinstance( theObject, Mesh )):
theObject = theObject.GetMesh() theObject = theObject.GetMesh()
if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)): if ( isinstance( Axix, geompyDC.GEOM._objref_GEOM_Object)):
Axix = self.smeshpyD.GetAxisStruct(Axix) Axix = self.smeshpyD.GetAxisStruct(Axix)
if TotalAngle and NbOfSteps:
AngleInRadians /= NbOfSteps
if MakeGroups: if MakeGroups:
return self.editor.RotationSweepObjectMakeGroups(theObject, Axix, AngleInRadians, return self.editor.RotationSweepObjectMakeGroups(theObject, Axix, AngleInRadians,
NbOfSteps, Tolerance) NbOfSteps, Tolerance)
@ -2044,11 +2059,16 @@ class Mesh:
if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)): if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)):
RefPoint = self.smeshpyD.GetPointStruct(RefPoint) RefPoint = self.smeshpyD.GetPointStruct(RefPoint)
pass pass
if ( isinstance( PathMesh, Mesh )):
PathMesh = PathMesh.GetMesh()
if HasAngles and Angles and LinearVariation:
Angles = self.editor.LinearAnglesVariation( PathMesh, PathShape, Angles )
pass
if MakeGroups: if MakeGroups:
return self.editor.ExtrusionAlongPathMakeGroups(IDsOfElements, PathMesh.GetMesh(), return self.editor.ExtrusionAlongPathMakeGroups(IDsOfElements, PathMesh,
PathShape, NodeStart, HasAngles, PathShape, NodeStart, HasAngles,
Angles, HasRefPoint, RefPoint) Angles, HasRefPoint, RefPoint)
return self.editor.ExtrusionAlongPath(IDsOfElements, PathMesh.GetMesh(), PathShape, return self.editor.ExtrusionAlongPath(IDsOfElements, PathMesh, PathShape,
NodeStart, HasAngles, Angles, HasRefPoint, RefPoint) NodeStart, HasAngles, Angles, HasRefPoint, RefPoint)
## Generate new elements by extrusion of the elements belong to object ## Generate new elements by extrusion of the elements belong to object
@ -2073,11 +2093,16 @@ class Mesh:
theObject = theObject.GetMesh() theObject = theObject.GetMesh()
if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)): if ( isinstance( RefPoint, geompyDC.GEOM._objref_GEOM_Object)):
RefPoint = self.smeshpyD.GetPointStruct(RefPoint) RefPoint = self.smeshpyD.GetPointStruct(RefPoint)
if ( isinstance( PathMesh, Mesh )):
PathMesh = PathMesh.GetMesh()
if HasAngles and Angles and LinearVariation:
Angles = self.editor.LinearAnglesVariation( PathMesh, PathShape, Angles )
pass
if MakeGroups: if MakeGroups:
return self.editor.ExtrusionAlongPathObjectMakeGroups(theObject, PathMesh.GetMesh(), return self.editor.ExtrusionAlongPathObjectMakeGroups(theObject, PathMesh,
PathShape, NodeStart, HasAngles, PathShape, NodeStart, HasAngles,
Angles, HasRefPoint, RefPoint) Angles, HasRefPoint, RefPoint)
return self.editor.ExtrusionAlongPathObject(theObject, PathMesh.GetMesh(), PathShape, return self.editor.ExtrusionAlongPathObject(theObject, PathMesh, PathShape,
NodeStart, HasAngles, Angles, HasRefPoint, NodeStart, HasAngles, Angles, HasRefPoint,
RefPoint) RefPoint)
@ -3228,7 +3253,6 @@ class Mesh_Netgen(Mesh_Algorithm):
# #
# More details. # More details.
class Mesh_Projection1D(Mesh_Algorithm): class Mesh_Projection1D(Mesh_Algorithm):
## Private constructor. ## Private constructor.
def __init__(self, mesh, geom=0): def __init__(self, mesh, geom=0):
Mesh_Algorithm.__init__(self) Mesh_Algorithm.__init__(self)
@ -3273,7 +3297,6 @@ class Mesh_Projection2D(Mesh_Algorithm):
def __init__(self, mesh, geom=0): def __init__(self, mesh, geom=0):
Mesh_Algorithm.__init__(self) Mesh_Algorithm.__init__(self)
self.Create(mesh, geom, "Projection_2D") self.Create(mesh, geom, "Projection_2D")
## Define "Source Face" hypothesis, specifying a meshed face to ## Define "Source Face" hypothesis, specifying a meshed face to
# take a mesh pattern from, and optionally association of vertices # take a mesh pattern from, and optionally association of vertices
# between the source face and a target one (where a hipothesis is assigned to) # between the source face and a target one (where a hipothesis is assigned to)

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@ -44,6 +44,7 @@
#include <BRep_Builder.hxx> #include <BRep_Builder.hxx>
#include <BRep_Tool.hxx> #include <BRep_Tool.hxx>
#include <TopExp.hxx> #include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS_Face.hxx> #include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx> #include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx> #include <TopoDS_Wire.hxx>
@ -505,12 +506,20 @@ TSideVector StdMeshers_FaceSide::GetFaceWires(const TopoDS_Face& theFace,
return TSideVector(0); return TSideVector(0);
} }
} }
// find out side orientation, which is important if there are several wires (PAL19080)
bool isForward = true;
if ( nbWires > 1 ) {
TopExp_Explorer e( theFace, TopAbs_EDGE );
while ( ! e.Current().IsSame( wireEdges.back() ))
e.Next();
isForward = ( e.Current().Orientation() == wireEdges.back().Orientation() );
}
StdMeshers_FaceSide* wire = new StdMeshers_FaceSide( theFace, wireEdges, &theMesh, StdMeshers_FaceSide* wire = new StdMeshers_FaceSide( theFace, wireEdges, &theMesh,
true, theIgnoreMediumNodes); isForward, theIgnoreMediumNodes);
wires[ iW ] = StdMeshers_FaceSidePtr( wire ); wires[ iW ] = StdMeshers_FaceSidePtr( wire );
from = to; from = to;
} }
return wires; return wires;
} }

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@ -113,6 +113,8 @@ bool StdMeshers_MEFISTO_2D::CheckHypothesis
{ {
_hypMaxElementArea = NULL; _hypMaxElementArea = NULL;
_hypLengthFromEdges = NULL; _hypLengthFromEdges = NULL;
_edgeLength = 0;
_maxElementArea = 0;
list <const SMESHDS_Hypothesis * >::const_iterator itl; list <const SMESHDS_Hypothesis * >::const_iterator itl;
const SMESHDS_Hypothesis *theHyp; const SMESHDS_Hypothesis *theHyp;
@ -121,8 +123,8 @@ bool StdMeshers_MEFISTO_2D::CheckHypothesis
int nbHyp = hyps.size(); int nbHyp = hyps.size();
if (!nbHyp) if (!nbHyp)
{ {
aStatus = SMESH_Hypothesis::HYP_MISSING; aStatus = SMESH_Hypothesis::HYP_OK; //SMESH_Hypothesis::HYP_MISSING;
return false; // can't work with no hypothesis return true; // (PAL13464) can work with no hypothesis, LengthFromEdges is default one
} }
itl = hyps.begin(); itl = hyps.begin();
@ -137,7 +139,6 @@ bool StdMeshers_MEFISTO_2D::CheckHypothesis
_hypMaxElementArea = static_cast<const StdMeshers_MaxElementArea *>(theHyp); _hypMaxElementArea = static_cast<const StdMeshers_MaxElementArea *>(theHyp);
ASSERT(_hypMaxElementArea); ASSERT(_hypMaxElementArea);
_maxElementArea = _hypMaxElementArea->GetMaxArea(); _maxElementArea = _hypMaxElementArea->GetMaxArea();
_edgeLength = 0;
isOk = true; isOk = true;
aStatus = SMESH_Hypothesis::HYP_OK; aStatus = SMESH_Hypothesis::HYP_OK;
} }
@ -146,8 +147,6 @@ bool StdMeshers_MEFISTO_2D::CheckHypothesis
{ {
_hypLengthFromEdges = static_cast<const StdMeshers_LengthFromEdges *>(theHyp); _hypLengthFromEdges = static_cast<const StdMeshers_LengthFromEdges *>(theHyp);
ASSERT(_hypLengthFromEdges); ASSERT(_hypLengthFromEdges);
_edgeLength = 0;
_maxElementArea = 0;
isOk = true; isOk = true;
aStatus = SMESH_Hypothesis::HYP_OK; aStatus = SMESH_Hypothesis::HYP_OK;
} }
@ -201,7 +200,7 @@ bool StdMeshers_MEFISTO_2D::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aSh
SMESH_Comment("Too few segments: ")<<wires[0]->NbSegments()); SMESH_Comment("Too few segments: ")<<wires[0]->NbSegments());
// compute average edge length // compute average edge length
if (_hypLengthFromEdges) if (!_hypMaxElementArea)
{ {
_edgeLength = 0; _edgeLength = 0;
int nbSegments = 0; int nbSegments = 0;
@ -215,7 +214,7 @@ bool StdMeshers_MEFISTO_2D::Compute(SMESH_Mesh & aMesh, const TopoDS_Shape & aSh
_edgeLength /= nbSegments; _edgeLength /= nbSegments;
} }
if (_hypLengthFromEdges && _edgeLength < DBL_MIN ) if (/*_hypLengthFromEdges &&*/ _edgeLength < DBL_MIN )
_edgeLength = 100; _edgeLength = 100;
Z nblf; //nombre de lignes fermees (enveloppe en tete) Z nblf; //nombre de lignes fermees (enveloppe en tete)

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@ -83,7 +83,7 @@ protected:
std::list<const SMDS_MeshNode*> myNodesOnCommonV; std::list<const SMDS_MeshNode*> myNodesOnCommonV;
SMESH_MesherHelper* myTool; // toll for working with quadratic elements SMESH_MesherHelper* myTool; // tool for working with quadratic elements
}; };
#endif #endif