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0021468]: EDF 2073 SMESH: Body-fitting algo creates elements in hole
1) re-fix after optimization (attempt #2) 2) fix protection from not thread safe shapes
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@ -283,7 +283,7 @@ namespace
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}
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return _surfaceInt;
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}
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bool IsThreadSafe() const;
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bool IsThreadSafe(set< const Standard_Transient* >& noSafeTShapes) const;
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};
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// --------------------------------------------------------------------------
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/*!
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@ -1060,8 +1060,10 @@ namespace
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/*
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* check if its face can be safely intersected in a thread
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*/
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bool FaceGridIntersector::IsThreadSafe() const
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bool FaceGridIntersector::IsThreadSafe(set< const Standard_Transient* >& noSafeTShapes) const
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{
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bool isSafe = true;
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// check surface
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TopLoc_Location loc;
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Handle(Geom_Surface) surf = BRep_Tool::Surface( _face, loc );
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@ -1073,12 +1075,14 @@ namespace
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}
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if ( surf->IsKind( STANDARD_TYPE(Geom_BSplineSurface )) ||
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surf->IsKind( STANDARD_TYPE(Geom_BezierSurface )))
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return false;
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if ( !noSafeTShapes.insert((const Standard_Transient*) _face.TShape() ).second )
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isSafe = false;
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double f, l;
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TopExp_Explorer exp( _face, TopAbs_EDGE );
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for ( ; exp.More(); exp.Next() )
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{
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bool edgeIsSafe = true;
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const TopoDS_Edge& e = TopoDS::Edge( exp.Current() );
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// check 3d curve
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{
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@ -1092,10 +1096,11 @@ namespace
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}
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if ( c->IsKind( STANDARD_TYPE(Geom_BSplineCurve )) ||
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c->IsKind( STANDARD_TYPE(Geom_BezierCurve )))
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return false;
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edgeIsSafe = false;
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}
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}
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// check 2d curve
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if ( edgeIsSafe )
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{
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Handle(Geom2d_Curve) c2 = BRep_Tool::CurveOnSurface( e, surf, loc, f, l);
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if ( !c2.IsNull() )
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@ -1107,11 +1112,13 @@ namespace
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}
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if ( c2->IsKind( STANDARD_TYPE(Geom2d_BSplineCurve )) ||
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c2->IsKind( STANDARD_TYPE(Geom2d_BezierCurve )))
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return false;
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edgeIsSafe = false;
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}
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}
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if ( !edgeIsSafe && !noSafeTShapes.insert((const Standard_Transient*) e.TShape() ).second )
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isSafe = false;
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}
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return true;
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return isSafe;
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}
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//================================================================================
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/*!
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@ -1510,7 +1517,7 @@ namespace
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nbIntHex = 0;
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for ( size_t i = 0; i < intersectedHex.size(); ++i )
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{
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Hexahedron * hex = intersectedHex[ i ];
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Hexahedron * & hex = intersectedHex[ i ];
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if ( hex )
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{
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intHexInd[ nbIntHex++ ] = i;
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@ -1538,6 +1545,14 @@ namespace
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--nbIntHex;
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}
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}
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else if ( _nbCornerNodes > 3 && !hex )
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{
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// all intersection of hex with geometry are at grid nodes
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hex = new Hexahedron( *this );
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hex->init( i );
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intHexInd.push_back(0);
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intHexInd[ nbIntHex++ ] = i;
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}
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}
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// add elements resulted from hexadron intersection
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@ -1620,7 +1635,7 @@ namespace
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li.LineIndex10(),
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li.LineIndex01(),
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li.LineIndex11() };
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bool allLinksOut = true;
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bool allLinksOut = true, hasLinks = false;
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for ( int iL = 0; iL < 4 && allLinksOut; ++iL ) // loop on 4 links parallel to iDir
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{
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const _Link& link = _hexLinks[ iL + 4*iDir ];
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@ -1640,10 +1655,13 @@ namespace
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firstIntPnt = link._intNodes[0]._intPoint;
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}
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if ( firstIntPnt && firstIntPnt->_transition == Trans_IN )
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allLinksOut = false;
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if ( firstIntPnt )
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{
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hasLinks = true;
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allLinksOut = ( firstIntPnt->_transition == Trans_OUT );
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}
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if ( allLinksOut )
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}
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if ( hasLinks && allLinksOut )
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return true;
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}
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return false;
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@ -1894,8 +1912,7 @@ bool StdMeshers_Cartesian_3D::Compute(SMESH_Mesh & theMesh,
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BRepBuilderAPI_Copy copier;
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for ( size_t i = 0; i < facesItersectors.size(); ++i )
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{
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if ( !facesItersectors[i].IsThreadSafe() &&
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!tshapes.insert((const Standard_Transient*) facesItersectors[i]._face.TShape() ).second )
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if ( !facesItersectors[i].IsThreadSafe(tshapes) )
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{
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copier.Perform( facesItersectors[i]._face );
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facesItersectors[i]._face = TopoDS::Face( copier );
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