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https://git.salome-platform.org/gitpub/modules/smesh.git
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Implementation of the "21459: EDF 1495 SMESH: Manipulation of discrete elements with attributes" issue: visualization of the 0D and balls elements.
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@ -34,7 +34,7 @@
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<parameter name="wireframe_color" value="0, 170, 255"/>
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<parameter name="outline_color" value="0, 70, 0"/>
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<parameter name="elem0d_color" value="0, 255, 0"/>
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<parameter name="ball_elem_color" value="100, 255, 0"/>
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<parameter name="ball_elem_color" value="0, 85, 255"/>
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<parameter name="highlight_color" value="0, 255, 255"/>
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<parameter name="group_name_color" value="255, 255, 255"/>
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<parameter name="type_of_marker" value="1" />
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@ -805,7 +805,7 @@ void SMESHGUI_GroupDlg::setSelectionMode (int theMode)
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if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : EdgeSelection);
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break;
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case grpBallSelection:
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if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : CellSelection);
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if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : BallSelection);
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break;
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case grpFaceSelection:
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if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : FaceSelection);
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@ -1759,7 +1759,7 @@ void SMESHGUI_GroupDlg::onAdd()
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break;
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case grpBallSelection:
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aType = SMESH::BALL;
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mySelector->SetSelectionMode(CellSelection);
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mySelector->SetSelectionMode(BallSelection);
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break;
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case grpEdgeSelection:
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aType = SMESH::EDGE;
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