diff --git a/src/SMESH/SMESH_MeshEditor.cxx b/src/SMESH/SMESH_MeshEditor.cxx index 301d923cc..d54b9a8b4 100644 --- a/src/SMESH/SMESH_MeshEditor.cxx +++ b/src/SMESH/SMESH_MeshEditor.cxx @@ -6163,6 +6163,7 @@ void SMESH_MeshEditor::ConvertToQuadratic(const bool theForce3d) SMESHDS_Mesh* meshDS = GetMeshDS(); SMESH_MesherHelper* aHelper = new SMESH_MesherHelper(*myMesh); + aHelper->SetKeyIsQuadratic( true ); const TopoDS_Shape& aShape = meshDS->ShapeToMesh(); if ( !aShape.IsNull() && GetMesh()->GetSubMeshContaining(aShape) )