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PAL8581. Really check smoothing
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@ -288,10 +288,10 @@ angle180 = 180*3.141/180
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MeshEditor.RotateObject(mesh, axisXYZ, angle180, 0)
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#7 group smoothing
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FacesSmooth = [864, 933, 941, 950, 1005, 1013]
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FacesSmooth = [864, 933, 941, 950, 1005, 1013, 943, 928, 936, 1017]
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GroupSmooth = mesh.CreateGroup(SMESH.FACE,"Group of faces (smooth)")
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GroupSmooth.Add(FacesSmooth)
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MeshEditor.SmoothObject(GroupSmooth, [], 20, 2, SMESH.SMESH_MeshEditor.CENTROIDAL_SMOOTH)
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MeshEditor.SmoothObject(GroupSmooth, [], 20, 1, SMESH.SMESH_MeshEditor.CENTROIDAL_SMOOTH)
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#8 rotation sweep object
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FacesRotate = [492, 493, 502, 503]
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