mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-26 01:10:35 +05:00
Fix regression
This commit is contained in:
parent
57d4d5c456
commit
c51eaff3b2
@ -629,14 +629,16 @@ void SMESH_ActorDef::SetControlMode(eControl theMode){
|
||||
my3DActor->GetMapper()->SetScalarVisibility(false);
|
||||
myScalarBarActor->SetVisibility(false);
|
||||
|
||||
if(theMode != eNone){
|
||||
bool anIsScalarVisible = theMode > eNone;
|
||||
|
||||
if(anIsScalarVisible){
|
||||
SMESH::Controls::FunctorPtr aFunctor;
|
||||
SMESH::Controls::NumericalFunctor* aNumFunctor = NULL;
|
||||
switch(theMode){
|
||||
case eLength:
|
||||
{
|
||||
aNumFunctor = new SMESH::Controls::Length();
|
||||
aFunctor.reset( aNumFunctor );
|
||||
SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
|
||||
aControl->SetPrecision( myControlsPrecision );
|
||||
aFunctor.reset( aControl );
|
||||
myControlActor = my1DActor;
|
||||
break;
|
||||
}
|
||||
@ -660,50 +662,57 @@ void SMESH_ActorDef::SetControlMode(eControl theMode){
|
||||
break;
|
||||
case eArea:
|
||||
{
|
||||
aNumFunctor = new SMESH::Controls::Area();
|
||||
aFunctor.reset( aNumFunctor );
|
||||
SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
|
||||
aControl->SetPrecision( myControlsPrecision );
|
||||
aFunctor.reset( aControl );
|
||||
myControlActor = my2DActor;
|
||||
break;
|
||||
}
|
||||
case eTaper:
|
||||
{
|
||||
aNumFunctor = new SMESH::Controls::Taper();
|
||||
aFunctor.reset( aNumFunctor );
|
||||
SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
|
||||
aControl->SetPrecision( myControlsPrecision );
|
||||
aFunctor.reset( aControl );
|
||||
myControlActor = my2DActor;
|
||||
break;
|
||||
}
|
||||
case eAspectRatio:
|
||||
{
|
||||
aNumFunctor = new SMESH::Controls::AspectRatio();
|
||||
aFunctor.reset( aNumFunctor );
|
||||
SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
|
||||
aControl->SetPrecision( myControlsPrecision );
|
||||
aFunctor.reset( aControl );
|
||||
myControlActor = my2DActor;
|
||||
break;
|
||||
}
|
||||
case eAspectRatio3D:
|
||||
{
|
||||
aNumFunctor = new SMESH::Controls::AspectRatio3D();
|
||||
aFunctor.reset( aNumFunctor );
|
||||
SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
|
||||
aControl->SetPrecision( myControlsPrecision );
|
||||
aFunctor.reset( aControl );
|
||||
myControlActor = my3DActor;
|
||||
break;
|
||||
}
|
||||
case eMinimumAngle:
|
||||
{
|
||||
aNumFunctor = new SMESH::Controls::MinimumAngle();
|
||||
aFunctor.reset( aNumFunctor );
|
||||
SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
|
||||
aControl->SetPrecision( myControlsPrecision );
|
||||
aFunctor.reset( aControl );
|
||||
myControlActor = my2DActor;
|
||||
break;
|
||||
}
|
||||
case eWarping:
|
||||
{
|
||||
aNumFunctor = new SMESH::Controls::Warping();
|
||||
aFunctor.reset( aNumFunctor );
|
||||
SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
|
||||
aControl->SetPrecision( myControlsPrecision );
|
||||
aFunctor.reset( aControl );
|
||||
myControlActor = my2DActor;
|
||||
break;
|
||||
}
|
||||
case eSkew:
|
||||
{
|
||||
aNumFunctor = new SMESH::Controls::Skew();
|
||||
aFunctor.reset( aNumFunctor );
|
||||
SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
|
||||
aControl->SetPrecision( myControlsPrecision );
|
||||
aFunctor.reset( aControl );
|
||||
myControlActor = my2DActor;
|
||||
break;
|
||||
}
|
||||
@ -711,9 +720,6 @@ void SMESH_ActorDef::SetControlMode(eControl theMode){
|
||||
return;
|
||||
}
|
||||
|
||||
if(aNumFunctor)
|
||||
aNumFunctor->SetPrecision( myControlsPrecision );
|
||||
|
||||
vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
|
||||
vtkIdType aNbCells = aGrid->GetNumberOfCells();
|
||||
if(aNbCells){
|
||||
|
Loading…
Reference in New Issue
Block a user