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https://git.salome-platform.org/gitpub/modules/smesh.git
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IPAL54401: Offset dialog bug
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@ -36,7 +36,7 @@ This information can be defined using either of two hypotheses:
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.. centered::
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*"Distribution of layers"* hypothesis
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*Distribution of layers* hypothesis allows using any of
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*Distribution of layers* hypothesis allows using most of
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:ref:`1D Hypotheses <a1d_meshing_hypo_page>` to define
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the distribution of mesh layers.
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@ -691,6 +691,7 @@ module SMESH
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SMESH_Mesh Offset(in SMESH_IDSource theObject,
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in double Value,
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in boolean CopyGroups,
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in boolean CopyElements,
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in string MeshName,
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out ListOfGroups Groups)
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raises (SALOME::SALOME_Exception);
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@ -6741,6 +6741,7 @@ SMESH_MeshEditor::PGroupIDs SMESH_MeshEditor::Offset( TIDSortedElemSet & theElem
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const double theValue,
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SMESH_Mesh* theTgtMesh,
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const bool theMakeGroups,
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const bool theCopyElements,
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const bool theFixSelfIntersection)
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{
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SMESHDS_Mesh* meshDS = GetMeshDS();
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@ -6757,6 +6758,18 @@ SMESH_MeshEditor::PGroupIDs SMESH_MeshEditor::Offset( TIDSortedElemSet & theElem
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( SMESH_MeshAlgos::MakeOffset( eIt, *meshDS, theValue,
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theFixSelfIntersection,
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new2OldFaces, new2OldNodes ));
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if ( offsetMesh->NbElements() == 0 )
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return PGroupIDs(); // MakeOffset() failed
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if ( theTgtMesh == myMesh && !theCopyElements )
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{
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// clear the source elements
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if ( theElements.empty() ) eIt = meshDS->elementsIterator( SMDSAbs_Face );
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else eIt = SMESHUtils::elemSetIterator( theElements );
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while ( eIt->more() )
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meshDS->RemoveFreeElement( eIt->next(), 0 );
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}
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offsetMesh->Modified();
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offsetMesh->CompactMesh(); // make IDs start from 1
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@ -12883,7 +12896,7 @@ int SMESH_MeshEditor::MakeBoundaryMesh(const TIDSortedElemSet& elements,
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tgtNodes.resize( srcNodes.size() );
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for ( inode = 0; inode < srcNodes.size(); ++inode )
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tgtNodes[inode] = getNodeWithSameID( tgtMeshDS, srcNodes[inode] );
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if ( aroundElements && tgtEditor.GetMeshDS()->FindElement( tgtNodes,
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if ( /*aroundElements && */tgtEditor.GetMeshDS()->FindElement( tgtNodes,
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missType,
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/*noMedium=*/false))
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continue;
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@ -12894,7 +12907,7 @@ int SMESH_MeshEditor::MakeBoundaryMesh(const TIDSortedElemSet& elements,
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for ( size_t i = 0; i < missingBndElems.size(); ++i )
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{
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TConnectivity& nodes = missingBndElems[ i ];
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if ( aroundElements && tgtEditor.GetMeshDS()->FindElement( nodes,
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if ( /*aroundElements && */tgtEditor.GetMeshDS()->FindElement( nodes,
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missType,
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/*noMedium=*/false))
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continue;
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@ -469,6 +469,7 @@ public:
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const double theValue,
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SMESH_Mesh* theTgtMesh,
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const bool theMakeGroups,
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const bool theCopyElements,
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const bool theFixSelfIntersection);
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// Make an offset mesh from a source 2D mesh
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@ -350,8 +350,9 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
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QStringList aParameters;
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aParameters << SpinBox->text();
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int actionButton = ActionGroup->checkedId();
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bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
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int actionButton = ActionGroup->checkedId();
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bool copyElements = ( actionButton == COPY_ELEMS_BUTTON );
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bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
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SMESH::ListOfGroups_var groups;
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SMESH::SMESH_Mesh_var mesh;
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QStringList anEntryList;
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@ -360,17 +361,20 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
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switch ( actionButton ) {
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case MOVE_ELEMS_BUTTON:
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makeGroups = true;
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if ( CheckBoxMesh->isChecked() )
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for ( int i = 0; i < myObjects.count(); i++ ) {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
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myMeshes[i]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
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mesh = aMeshEditor->Offset( myObjects[i], offsetValue, true, "", groups.out() );
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mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups,
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copyElements, "", groups.out() );
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}
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else {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
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SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::FACE);
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myMeshes[0]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
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mesh = aMeshEditor->Offset( src, offsetValue, true, "", groups.out() );
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mesh = aMeshEditor->Offset( src, offsetValue, makeGroups,
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copyElements, "", groups.out() );
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}
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break;
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@ -379,13 +383,15 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
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for ( int i = 0; i < myObjects.count(); i++ ) {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
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myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
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mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups, "", groups.out() );
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mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups,
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copyElements, "", groups.out() );
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}
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else {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
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SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::FACE );
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myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
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mesh = aMeshEditor->Offset( src, offsetValue, makeGroups, "", groups.out() );
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mesh = aMeshEditor->Offset( src, offsetValue, makeGroups,
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copyElements, "", groups.out() );
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}
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break;
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@ -397,7 +403,7 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
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SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ));
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
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myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
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mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups,
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mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups, copyElements,
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aName.toLatin1().data(), groups.out() );
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if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ))
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anEntryList.append( aSObject->GetID().c_str() );
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@ -407,7 +413,7 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
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myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
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SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::FACE );
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mesh = aMeshEditor->Offset( src, offsetValue, makeGroups,
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mesh = aMeshEditor->Offset( src, offsetValue, makeGroups, copyElements,
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LineEditNewMesh->text().toLatin1().data(), groups.out() );
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if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
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anEntryList.append( aSObject->GetID().c_str() );
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@ -907,7 +913,7 @@ void SMESHGUI_OffsetDlg::onDisplaySimulation( bool toDisplayPreview )
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for ( int i = 0; i < myObjects.count(); i++ )
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{
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer();
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mesh = aMeshEditor->Offset( myObjects[i], offsetValue, false, "", groups.out() );
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mesh = aMeshEditor->Offset( myObjects[i], offsetValue, false, false, "", groups.out() );
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aMeshPreviewStruct << aMeshEditor->GetPreviewData();
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}
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else
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@ -920,7 +926,7 @@ void SMESHGUI_OffsetDlg::onDisplaySimulation( bool toDisplayPreview )
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer();
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SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::FACE);
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mesh = aMeshEditor->Offset( src, offsetValue, false, "", groups.out() );
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mesh = aMeshEditor->Offset( src, offsetValue, false, false, "", groups.out() );
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aMeshPreviewStruct << aMeshEditor->GetPreviewData();
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}
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setSimulationPreview(aMeshPreviewStruct);
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@ -682,10 +682,9 @@ namespace
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dot *= -1;
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if ( dot * theSign < 0 )
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{
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useOneNormal = true;
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// gp_XYZ p1 = oldXYZ + faces[ i ].Norm() * theOffset;
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// gp_XYZ p2 = oldXYZ + faces[ iPrev ].Norm() * theOffset;
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// useOneNormal = ( p1 - p2 ).SquareModulus() > theTol * theTol;
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gp_XYZ p1 = oldXYZ + faces[ i ].Norm() * theOffset;
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gp_XYZ p2 = oldXYZ + faces[ iPrev ].Norm() * theOffset;
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useOneNormal = ( p1 - p2 ).SquareModulus() > 1e-12;
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}
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}
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if ( useOneNormal && theNewNode->isMarked() )
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@ -4034,6 +4034,7 @@ SMESH_MeshEditor_i::ScaleMakeMesh(SMESH::SMESH_IDSource_ptr theObject,
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SMESH::SMESH_Mesh_ptr SMESH_MeshEditor_i::Offset( SMESH::SMESH_IDSource_ptr theObject,
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CORBA::Double theValue,
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CORBA::Boolean theCopyGroups,
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CORBA::Boolean theCopyElements,
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const char* theMeshName,
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SMESH::ListOfGroups_out theGroups)
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throw (SALOME::SALOME_Exception)
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@ -4059,7 +4060,9 @@ SMESH::SMESH_Mesh_ptr SMESH_MeshEditor_i::Offset( SMESH::SMESH_IDSource_ptr theO
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TPreviewMesh * tmpMesh = getPreviewMesh();
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tgtMesh = tmpMesh;
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tmpMesh->Copy( elements, copyElements );
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elements.swap( copyElements );
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theCopyGroups = false;
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theCopyElements = false;
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}
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else
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{
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@ -4068,26 +4071,39 @@ SMESH::SMESH_Mesh_ptr SMESH_MeshEditor_i::Offset( SMESH::SMESH_IDSource_ptr theO
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SMESH_Mesh_i* mesh_i = SMESH::DownCast<SMESH_Mesh_i*>( mesh_var );
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tgtMesh = & mesh_i->GetImpl();
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}
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groupIds = getEditor().Offset( elements, theValue, tgtMesh, theCopyGroups, !myIsPreviewMode );
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groupIds = getEditor().Offset( elements, theValue, tgtMesh,
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theCopyGroups, theCopyElements, !myIsPreviewMode );
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tgtMesh->GetMeshDS()->Modified();
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}
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if ( myIsPreviewMode )
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{
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getPreviewMesh()->Remove( SMESHUtils::elemSetIterator( copyElements ));
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//getPreviewMesh()->Remove( SMESHUtils::elemSetIterator( copyElements ));
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}
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else
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{
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theGroups = theCopyGroups ? getGroups( groupIds.get() ) : new SMESH::ListOfGroups;
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if ( *theMeshName && mesh_var->NbFaces() == 0 )
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{
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// new mesh empty, remove it
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SMESH_Gen_i* smesh = SMESH_Gen_i::GetSMESHGen();
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SALOMEDS::Study_var study = smesh->GetCurrentStudy();
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SALOMEDS::StudyBuilder_var builder = study->NewBuilder();
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SALOMEDS::SObject_wrap meshSO = smesh->ObjectToSObject( study, mesh_var );
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builder->RemoveObjectWithChildren( meshSO );
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THROW_SALOME_CORBA_EXCEPTION("Offset failed", SALOME::INTERNAL_ERROR);
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}
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// result of Offset() is a tuple (mesh, groups)
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if ( mesh_var->_is_nil() ) pyDump << myMesh_i->_this() << ", ";
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else pyDump << mesh_var << ", ";
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pyDump << theGroups << " = "
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<< this << ".Offset( "
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pyDump << theGroups << " = " << this << ".Offset( "
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<< theObject << ", "
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<< theValue << ", "
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<< theCopyGroups << ", "
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<< theCopyElements << ", "
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<< "'" << theMeshName<< "')";
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}
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@ -482,6 +482,7 @@ public:
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SMESH::SMESH_Mesh_ptr Offset( SMESH::SMESH_IDSource_ptr theObject,
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CORBA::Double Value,
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CORBA::Boolean CopyGroups,
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CORBA::Boolean CopyElements,
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const char* MeshName,
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SMESH::ListOfGroups_out Groups)
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throw (SALOME::SALOME_Exception);
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@ -1156,7 +1156,7 @@ class StdMeshersBuilder_Projection3D(Mesh_Algorithm):
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class StdMeshersBuilder_Prism3D(Mesh_Algorithm):
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"""
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Defines a Prism 3D algorithm, which is either "Extrusion 3D" or "Radial Prism" depending on geometry
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Defines a Prism 3D algorithm, which is either "Extrusion 3D" or "Radial Prism" depending on geometry.
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It is created by calling smeshBuilder.Mesh.Prism(geom=0)
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"""
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@ -1367,10 +1367,11 @@ class StdMeshersBuilder_Prism3D(Mesh_Algorithm):
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class StdMeshersBuilder_RadialPrism3D(StdMeshersBuilder_Prism3D):
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"""
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Defines Radial Prism 3D algorithm
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It is created by calling smeshBuilder.Mesh.Prism(geom=0)
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Defines Radial Prism 3D algorithm.
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It is created by calling smeshBuilder.Mesh.Prism(geom=0).
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See :class:`StdMeshersBuilder_Prism3D` for methods defining distribution of mesh layers
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build between the inner and outer shells.
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"""
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meshMethod = "Prism"
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"""
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