IPAL54401: Offset dialog bug

This commit is contained in:
eap 2018-06-19 14:00:57 +03:00
parent b7a7d49664
commit c704eadf04
9 changed files with 63 additions and 25 deletions

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@ -36,7 +36,7 @@ This information can be defined using either of two hypotheses:
.. centered::
*"Distribution of layers"* hypothesis
*Distribution of layers* hypothesis allows using any of
*Distribution of layers* hypothesis allows using most of
:ref:`1D Hypotheses <a1d_meshing_hypo_page>` to define
the distribution of mesh layers.

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@ -691,6 +691,7 @@ module SMESH
SMESH_Mesh Offset(in SMESH_IDSource theObject,
in double Value,
in boolean CopyGroups,
in boolean CopyElements,
in string MeshName,
out ListOfGroups Groups)
raises (SALOME::SALOME_Exception);

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@ -6741,6 +6741,7 @@ SMESH_MeshEditor::PGroupIDs SMESH_MeshEditor::Offset( TIDSortedElemSet & theElem
const double theValue,
SMESH_Mesh* theTgtMesh,
const bool theMakeGroups,
const bool theCopyElements,
const bool theFixSelfIntersection)
{
SMESHDS_Mesh* meshDS = GetMeshDS();
@ -6757,6 +6758,18 @@ SMESH_MeshEditor::PGroupIDs SMESH_MeshEditor::Offset( TIDSortedElemSet & theElem
( SMESH_MeshAlgos::MakeOffset( eIt, *meshDS, theValue,
theFixSelfIntersection,
new2OldFaces, new2OldNodes ));
if ( offsetMesh->NbElements() == 0 )
return PGroupIDs(); // MakeOffset() failed
if ( theTgtMesh == myMesh && !theCopyElements )
{
// clear the source elements
if ( theElements.empty() ) eIt = meshDS->elementsIterator( SMDSAbs_Face );
else eIt = SMESHUtils::elemSetIterator( theElements );
while ( eIt->more() )
meshDS->RemoveFreeElement( eIt->next(), 0 );
}
offsetMesh->Modified();
offsetMesh->CompactMesh(); // make IDs start from 1
@ -12883,7 +12896,7 @@ int SMESH_MeshEditor::MakeBoundaryMesh(const TIDSortedElemSet& elements,
tgtNodes.resize( srcNodes.size() );
for ( inode = 0; inode < srcNodes.size(); ++inode )
tgtNodes[inode] = getNodeWithSameID( tgtMeshDS, srcNodes[inode] );
if ( aroundElements && tgtEditor.GetMeshDS()->FindElement( tgtNodes,
if ( /*aroundElements && */tgtEditor.GetMeshDS()->FindElement( tgtNodes,
missType,
/*noMedium=*/false))
continue;
@ -12894,7 +12907,7 @@ int SMESH_MeshEditor::MakeBoundaryMesh(const TIDSortedElemSet& elements,
for ( size_t i = 0; i < missingBndElems.size(); ++i )
{
TConnectivity& nodes = missingBndElems[ i ];
if ( aroundElements && tgtEditor.GetMeshDS()->FindElement( nodes,
if ( /*aroundElements && */tgtEditor.GetMeshDS()->FindElement( nodes,
missType,
/*noMedium=*/false))
continue;

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@ -469,6 +469,7 @@ public:
const double theValue,
SMESH_Mesh* theTgtMesh,
const bool theMakeGroups,
const bool theCopyElements,
const bool theFixSelfIntersection);
// Make an offset mesh from a source 2D mesh

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@ -351,6 +351,7 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
aParameters << SpinBox->text();
int actionButton = ActionGroup->checkedId();
bool copyElements = ( actionButton == COPY_ELEMS_BUTTON );
bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
SMESH::ListOfGroups_var groups;
SMESH::SMESH_Mesh_var mesh;
@ -360,17 +361,20 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
switch ( actionButton ) {
case MOVE_ELEMS_BUTTON:
makeGroups = true;
if ( CheckBoxMesh->isChecked() )
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
mesh = aMeshEditor->Offset( myObjects[i], offsetValue, true, "", groups.out() );
mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups,
copyElements, "", groups.out() );
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::FACE);
myMeshes[0]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
mesh = aMeshEditor->Offset( src, offsetValue, true, "", groups.out() );
mesh = aMeshEditor->Offset( src, offsetValue, makeGroups,
copyElements, "", groups.out() );
}
break;
@ -379,13 +383,15 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups, "", groups.out() );
mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups,
copyElements, "", groups.out() );
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::FACE );
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->Offset( src, offsetValue, makeGroups, "", groups.out() );
mesh = aMeshEditor->Offset( src, offsetValue, makeGroups,
copyElements, "", groups.out() );
}
break;
@ -397,7 +403,7 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ));
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups,
mesh = aMeshEditor->Offset( myObjects[i], offsetValue, makeGroups, copyElements,
aName.toLatin1().data(), groups.out() );
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ))
anEntryList.append( aSObject->GetID().c_str() );
@ -407,7 +413,7 @@ bool SMESHGUI_OffsetDlg::ClickOnApply()
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::FACE );
mesh = aMeshEditor->Offset( src, offsetValue, makeGroups,
mesh = aMeshEditor->Offset( src, offsetValue, makeGroups, copyElements,
LineEditNewMesh->text().toLatin1().data(), groups.out() );
if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
anEntryList.append( aSObject->GetID().c_str() );
@ -907,7 +913,7 @@ void SMESHGUI_OffsetDlg::onDisplaySimulation( bool toDisplayPreview )
for ( int i = 0; i < myObjects.count(); i++ )
{
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer();
mesh = aMeshEditor->Offset( myObjects[i], offsetValue, false, "", groups.out() );
mesh = aMeshEditor->Offset( myObjects[i], offsetValue, false, false, "", groups.out() );
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
}
else
@ -920,7 +926,7 @@ void SMESHGUI_OffsetDlg::onDisplaySimulation( bool toDisplayPreview )
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer();
SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::FACE);
mesh = aMeshEditor->Offset( src, offsetValue, false, "", groups.out() );
mesh = aMeshEditor->Offset( src, offsetValue, false, false, "", groups.out() );
aMeshPreviewStruct << aMeshEditor->GetPreviewData();
}
setSimulationPreview(aMeshPreviewStruct);

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@ -682,10 +682,9 @@ namespace
dot *= -1;
if ( dot * theSign < 0 )
{
useOneNormal = true;
// gp_XYZ p1 = oldXYZ + faces[ i ].Norm() * theOffset;
// gp_XYZ p2 = oldXYZ + faces[ iPrev ].Norm() * theOffset;
// useOneNormal = ( p1 - p2 ).SquareModulus() > theTol * theTol;
gp_XYZ p1 = oldXYZ + faces[ i ].Norm() * theOffset;
gp_XYZ p2 = oldXYZ + faces[ iPrev ].Norm() * theOffset;
useOneNormal = ( p1 - p2 ).SquareModulus() > 1e-12;
}
}
if ( useOneNormal && theNewNode->isMarked() )

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@ -4034,6 +4034,7 @@ SMESH_MeshEditor_i::ScaleMakeMesh(SMESH::SMESH_IDSource_ptr theObject,
SMESH::SMESH_Mesh_ptr SMESH_MeshEditor_i::Offset( SMESH::SMESH_IDSource_ptr theObject,
CORBA::Double theValue,
CORBA::Boolean theCopyGroups,
CORBA::Boolean theCopyElements,
const char* theMeshName,
SMESH::ListOfGroups_out theGroups)
throw (SALOME::SALOME_Exception)
@ -4059,7 +4060,9 @@ SMESH::SMESH_Mesh_ptr SMESH_MeshEditor_i::Offset( SMESH::SMESH_IDSource_ptr theO
TPreviewMesh * tmpMesh = getPreviewMesh();
tgtMesh = tmpMesh;
tmpMesh->Copy( elements, copyElements );
elements.swap( copyElements );
theCopyGroups = false;
theCopyElements = false;
}
else
{
@ -4068,26 +4071,39 @@ SMESH::SMESH_Mesh_ptr SMESH_MeshEditor_i::Offset( SMESH::SMESH_IDSource_ptr theO
SMESH_Mesh_i* mesh_i = SMESH::DownCast<SMESH_Mesh_i*>( mesh_var );
tgtMesh = & mesh_i->GetImpl();
}
groupIds = getEditor().Offset( elements, theValue, tgtMesh, theCopyGroups, !myIsPreviewMode );
groupIds = getEditor().Offset( elements, theValue, tgtMesh,
theCopyGroups, theCopyElements, !myIsPreviewMode );
tgtMesh->GetMeshDS()->Modified();
}
if ( myIsPreviewMode )
{
getPreviewMesh()->Remove( SMESHUtils::elemSetIterator( copyElements ));
//getPreviewMesh()->Remove( SMESHUtils::elemSetIterator( copyElements ));
}
else
{
theGroups = theCopyGroups ? getGroups( groupIds.get() ) : new SMESH::ListOfGroups;
if ( *theMeshName && mesh_var->NbFaces() == 0 )
{
// new mesh empty, remove it
SMESH_Gen_i* smesh = SMESH_Gen_i::GetSMESHGen();
SALOMEDS::Study_var study = smesh->GetCurrentStudy();
SALOMEDS::StudyBuilder_var builder = study->NewBuilder();
SALOMEDS::SObject_wrap meshSO = smesh->ObjectToSObject( study, mesh_var );
builder->RemoveObjectWithChildren( meshSO );
THROW_SALOME_CORBA_EXCEPTION("Offset failed", SALOME::INTERNAL_ERROR);
}
// result of Offset() is a tuple (mesh, groups)
if ( mesh_var->_is_nil() ) pyDump << myMesh_i->_this() << ", ";
else pyDump << mesh_var << ", ";
pyDump << theGroups << " = "
<< this << ".Offset( "
pyDump << theGroups << " = " << this << ".Offset( "
<< theObject << ", "
<< theValue << ", "
<< theCopyGroups << ", "
<< theCopyElements << ", "
<< "'" << theMeshName<< "')";
}

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@ -482,6 +482,7 @@ public:
SMESH::SMESH_Mesh_ptr Offset( SMESH::SMESH_IDSource_ptr theObject,
CORBA::Double Value,
CORBA::Boolean CopyGroups,
CORBA::Boolean CopyElements,
const char* MeshName,
SMESH::ListOfGroups_out Groups)
throw (SALOME::SALOME_Exception);

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@ -1156,7 +1156,7 @@ class StdMeshersBuilder_Projection3D(Mesh_Algorithm):
class StdMeshersBuilder_Prism3D(Mesh_Algorithm):
"""
Defines a Prism 3D algorithm, which is either "Extrusion 3D" or "Radial Prism" depending on geometry
Defines a Prism 3D algorithm, which is either "Extrusion 3D" or "Radial Prism" depending on geometry.
It is created by calling smeshBuilder.Mesh.Prism(geom=0)
"""
@ -1367,11 +1367,12 @@ class StdMeshersBuilder_Prism3D(Mesh_Algorithm):
class StdMeshersBuilder_RadialPrism3D(StdMeshersBuilder_Prism3D):
"""
Defines Radial Prism 3D algorithm
It is created by calling smeshBuilder.Mesh.Prism(geom=0)
Defines Radial Prism 3D algorithm.
It is created by calling smeshBuilder.Mesh.Prism(geom=0).
See :class:`StdMeshersBuilder_Prism3D` for methods defining distribution of mesh layers
build between the inner and outer shells.
"""
meshMethod = "Prism"
"""
name of the dynamic method in smeshBuilder.Mesh class