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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-27 01:40:33 +05:00
23414: EDF 14228 - Viscous Layer crashes SALOME
This is the case where a FACE is shrunk in two SOLIDs but VL is on different EDGEs
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@ -130,7 +130,7 @@ Driver_Mesh::Status DriverDAT_W_SMDS_Mesh::Perform()
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std::vector<int> quant = v->GetQuantities();
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if ( !quant.empty() )
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{
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fprintf(aFileId, "%d %d ", quant.size(), quant[0]);
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fprintf(aFileId, "%d %d ", (int)quant.size(), quant[0]);
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for ( size_t i = 1; i < quant.size(); ++i )
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fprintf(aFileId, "%d ", quant[i]);
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}
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@ -3233,7 +3233,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
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if (const SMDS_VtkEdge* vtkElem = dynamic_cast<const SMDS_VtkEdge*>(*it))
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myEdgePool->destroy((SMDS_VtkEdge*) vtkElem);
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else {
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((SMDS_MeshElement*) *it)->init( -1, -1, -1 ); // avoid reuse
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((SMDS_MeshElement*) *it)->init( 0, -1, -1 ); // avoid reuse
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delete (*it);
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}
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break;
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@ -3248,7 +3248,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
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if (const SMDS_VtkFace* vtkElem = dynamic_cast<const SMDS_VtkFace*>(*it))
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myFacePool->destroy((SMDS_VtkFace*) vtkElem);
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else {
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((SMDS_MeshElement*) *it)->init( -1, -1, -1 ); // avoid reuse
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((SMDS_MeshElement*) *it)->init( 0, -1, -1 ); // avoid reuse
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delete (*it);
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}
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break;
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@ -3263,7 +3263,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
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if (const SMDS_VtkVolume* vtkElem = dynamic_cast<const SMDS_VtkVolume*>(*it))
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myVolumePool->destroy((SMDS_VtkVolume*) vtkElem);
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else {
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((SMDS_MeshElement*) *it)->init( -1, -1, -1 ); // avoid reuse
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((SMDS_MeshElement*) *it)->init( 0, -1, -1 ); // avoid reuse
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delete (*it);
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}
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break;
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@ -3278,7 +3278,7 @@ void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
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if (const SMDS_BallElement* vtkElem = dynamic_cast<const SMDS_BallElement*>(*it))
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myBallPool->destroy(const_cast<SMDS_BallElement*>( vtkElem ));
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else {
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((SMDS_MeshElement*) *it)->init( -1, -1, -1 ); // avoid reuse
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((SMDS_MeshElement*) *it)->init( 0, -1, -1 ); // avoid reuse
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delete (*it);
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}
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break;
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@ -3340,7 +3340,7 @@ void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem)
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myNodes[elemId] = 0;
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myInfo.myNbNodes--;
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((SMDS_MeshNode*) n)->SetPosition(SMDS_SpacePosition::originSpacePosition());
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((SMDS_MeshNode*) n)->SMDS_MeshElement::init( -1, -1, -1 ); // avoid reuse
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((SMDS_MeshNode*) n)->SMDS_MeshElement::init( 0, -1, -1 ); // avoid reuse
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myNodePool->destroy(static_cast<SMDS_MeshNode*>(todest));
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myNodeIDFactory->ReleaseID(elemId, vtkId);
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}
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@ -3396,7 +3396,7 @@ void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem)
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// --- to do: keep vtkid in a list of reusable cells
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if ( elem )
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((SMDS_MeshElement*) elem)->init( -1, -1, -1 ); // avoid reuse
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((SMDS_MeshElement*) elem)->init( 0, -1, -1 ); // avoid reuse
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}
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}
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@ -57,7 +57,7 @@ class SMDS_Mesh;
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// ============================================================
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class SMDS_EXPORT SMDS_MeshElement:public SMDS_MeshObject
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class SMDS_EXPORT SMDS_MeshElement : public SMDS_MeshObject
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{
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public:
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@ -7345,7 +7345,8 @@ int SMESH_MeshEditor::SimplifyFace (const vector<const SMDS_MeshNode *>& faceNod
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// in all elements.
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//=======================================================================
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void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes)
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void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes,
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const bool theAvoidMakingHoles)
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{
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myLastCreatedElems.Clear();
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myLastCreatedNodes.Clear();
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@ -471,7 +471,8 @@ public:
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// Return list of group of nodes close to each other within theTolerance.
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// Search among theNodes or in the whole mesh if theNodes is empty.
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void MergeNodes (TListOfListOfNodes & theNodeGroups);
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void MergeNodes (TListOfListOfNodes & theNodeGroups,
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const bool theAvoidMakingHoles = false);
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// In each group, the cdr of nodes are substituted by the first one
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// in all elements.
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@ -95,7 +95,7 @@
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#include <string>
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#ifdef _DEBUG_
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#define __myDEBUG
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//#define __myDEBUG
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//#define __NOT_INVALIDATE_BAD_SMOOTH
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//#define __NODES_AT_POS
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#endif
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@ -440,7 +440,7 @@ namespace VISCOUS_3D
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DISTORTED = 0x0001000, // was bad before smoothing
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RISKY_SWOL = 0x0002000, // SWOL is parallel to a source FACE
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SHRUNK = 0x0004000, // target node reached a tgt position while shrink()
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UNUSED_FLAG = 0x0100000
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UNUSED_FLAG = 0x0100000 // to add use flags after
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};
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bool Is ( int flag ) const { return _flags & flag; }
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void Set ( int flag ) { _flags |= flag; }
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@ -4158,7 +4158,7 @@ void _LayerEdge::SetDataByNeighbors( const SMDS_MeshNode* n1,
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//================================================================================
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/*!
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* \brief Copy data from a _LayerEdge of other SOLID and based on the same node;
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* this and other _LayerEdge's are inflated along a FACE or an EDGE
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* this and the other _LayerEdge are inflated along a FACE or an EDGE
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*/
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//================================================================================
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@ -4508,7 +4508,10 @@ bool _ViscousBuilder::inflate(_SolidData& data)
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const double shapeTgtThick = eos._hyp.GetTotalThickness();
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for ( size_t i = 0; i < eos._edges.size(); ++i )
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{
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avgThick += Min( 1., eos._edges[i]->_len / shapeTgtThick );
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if ( eos._edges[i]->_nodes.size() > 1 )
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avgThick += Min( 1., eos._edges[i]->_len / shapeTgtThick );
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else
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avgThick += shapeTgtThick;
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nbActiveEdges += ( ! eos._edges[i]->Is( _LayerEdge::BLOCKED ));
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}
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}
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@ -9804,6 +9807,7 @@ bool _ViscousBuilder::shrink(_SolidData& theData)
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continue;
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_SolidData& data = *dataList.front();
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_SolidData* data2 = dataList.size() > 1 ? dataList.back() : 0;
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const TopoDS_Face& F = TopoDS::Face( getMeshDS()->IndexToShape( f2sd->first ));
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SMESH_subMesh* sm = _mesh->GetSubMesh( F );
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SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
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@ -9817,7 +9821,7 @@ bool _ViscousBuilder::shrink(_SolidData& theData)
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// Prepare data for shrinking
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// ===========================
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// Collect nodes to smooth, they are marked at the beginning of this method
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// Collect nodes to smooth (they are marked at the beginning of this method)
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vector < const SMDS_MeshNode* > smoothNodes;
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{
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SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
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@ -9855,8 +9859,13 @@ bool _ViscousBuilder::shrink(_SolidData& theData)
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if ( data._noShrinkShapes.count( subID ))
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continue;
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_EdgesOnShape* eos = data.GetShapeEdges( subID );
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if ( !eos || eos->_sWOL.IsNull() ) continue;
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if ( !eos || eos->_sWOL.IsNull() )
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if ( data2 ) // check in adjacent SOLID
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{
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eos = data2->GetShapeEdges( subID );
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if ( !eos || eos->_sWOL.IsNull() )
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continue;
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}
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subEOS.push_back( eos );
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for ( size_t i = 0; i < eos->_edges.size(); ++i )
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@ -9916,7 +9925,7 @@ bool _ViscousBuilder::shrink(_SolidData& theData)
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{
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const SMDS_MeshNode* n = smoothNodes[i];
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nodesToSmooth[ i ]._node = n;
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// src nodes must be replaced by tgt nodes to have tgt nodes in _simplices
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// src nodes must be already replaced by tgt nodes to have tgt nodes in _simplices
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_Simplex::GetSimplices( n, nodesToSmooth[ i ]._simplices, ignoreShapes, 0, sortSimplices);
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// fix up incorrect uv of nodes on the FACE
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helper.GetNodeUV( F, n, 0, &isOkUV);
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@ -10285,6 +10294,8 @@ bool _ViscousBuilder::shrink(_SolidData& theData)
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// Set an event listener to clear FACE sub-mesh together with SOLID sub-mesh
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VISCOUS_3D::ToClearSubWithMain( sm, data._solid );
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if ( data2 )
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VISCOUS_3D::ToClearSubWithMain( sm, data2->_solid );
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} // loop on FACES to srink mesh on
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@ -10363,7 +10374,7 @@ bool _ViscousBuilder::prepareEdgeToShrink( _LayerEdge& edge,
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double uSrc = helper.GetNodeU( E, srcNode, n2 );
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double uTgt = helper.GetNodeU( E, tgtNode, srcNode );
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double u2 = helper.GetNodeU( E, n2, srcNode );
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double u2 = helper.GetNodeU( E, n2, srcNode );
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//edge._pos.clear();
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@ -10898,7 +10909,7 @@ void _Shrinker1D::AddEdge( const _LayerEdge* e,
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_done = false;
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}
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// check _LayerEdge
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if ( e == _edges[0] || e == _edges[1] )
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if ( e == _edges[0] || e == _edges[1] || e->_nodes.size() < 2 )
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return;
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if ( eos.SWOLType() != TopAbs_EDGE )
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throw SALOME_Exception(LOCALIZED("Wrong _LayerEdge is added"));
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@ -11099,7 +11110,8 @@ bool _ViscousBuilder::addBoundaryElements(_SolidData& data)
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for ( int iE = 1; iE <= geomEdges.Extent(); ++iE )
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{
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const TopoDS_Edge& E = TopoDS::Edge( geomEdges(iE));
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if ( data._noShrinkShapes.count( getMeshDS()->ShapeToIndex( E )))
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const TGeomID edgeID = getMeshDS()->ShapeToIndex( E );
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if ( data._noShrinkShapes.count( edgeID ))
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continue;
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// Get _LayerEdge's based on E
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@ -11148,10 +11160,9 @@ bool _ViscousBuilder::addBoundaryElements(_SolidData& data)
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// Find out orientation and type of face to create
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bool reverse = false, isOnFace;
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map< TGeomID, TopoDS_Shape >::iterator e2f =
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data._shrinkShape2Shape.find( getMeshDS()->ShapeToIndex( E ));
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TopoDS_Shape F;
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map< TGeomID, TopoDS_Shape >::iterator e2f = data._shrinkShape2Shape.find( edgeID );
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if (( isOnFace = ( e2f != data._shrinkShape2Shape.end() )))
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{
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F = e2f->second.Oriented( TopAbs_FORWARD );
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@ -11177,18 +11188,44 @@ bool _ViscousBuilder::addBoundaryElements(_SolidData& data)
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if ( !sm )
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return error("error in addBoundaryElements()", data._index);
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// Find a proxy sub-mesh of the FACE of an adjacent SOLID, which will use the new boundary
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// faces for 3D meshing (PAL23414)
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SMESHDS_SubMesh* adjSM = 0;
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if ( isOnFace )
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{
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const TGeomID faceID = sm->GetID();
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PShapeIteratorPtr soIt = helper.GetAncestors( F, *_mesh, TopAbs_SOLID );
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while ( const TopoDS_Shape* solid = soIt->next() )
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if ( !solid->IsSame( data._solid ))
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{
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size_t iData = _solids.FindIndex( *solid ) - 1;
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if ( iData < _sdVec.size() &&
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_sdVec[ iData ]._ignoreFaceIds.count( faceID ) &&
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_sdVec[ iData ]._shrinkShape2Shape.count( edgeID ) == 0 )
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{
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SMESH_ProxyMesh::SubMesh* proxySub =
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_sdVec[ iData ]._proxyMesh->getFaceSubM( TopoDS::Face( F ), /*create=*/false);
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if ( proxySub && proxySub->NbElements() > 0 )
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adjSM = proxySub;
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}
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}
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}
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// Make faces
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const int dj1 = reverse ? 0 : 1;
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const int dj2 = reverse ? 1 : 0;
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vector< const SMDS_MeshElement*> ff; // new faces row
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SMESHDS_Mesh* m = getMeshDS();
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for ( size_t j = 1; j < ledges.size(); ++j )
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{
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vector< const SMDS_MeshNode*>& nn1 = ledges[j-dj1]->_nodes;
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vector< const SMDS_MeshNode*>& nn2 = ledges[j-dj2]->_nodes;
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ff.resize( std::max( nn1.size(), nn2.size() ), NULL );
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if ( nn1.size() == nn2.size() )
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{
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if ( isOnFace )
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for ( size_t z = 1; z < nn1.size(); ++z )
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sm->AddElement( getMeshDS()->AddFace( nn1[z-1], nn2[z-1], nn2[z], nn1[z] ));
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sm->AddElement( ff[z-1] = m->AddFace( nn1[z-1], nn2[z-1], nn2[z], nn1[z] ));
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else
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for ( size_t z = 1; z < nn1.size(); ++z )
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sm->AddElement( new SMDS_FaceOfNodes( nn1[z-1], nn2[z-1], nn2[z], nn1[z] ));
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@ -11197,7 +11234,7 @@ bool _ViscousBuilder::addBoundaryElements(_SolidData& data)
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{
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if ( isOnFace )
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for ( size_t z = 1; z < nn2.size(); ++z )
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sm->AddElement( getMeshDS()->AddFace( nn1[0], nn2[z-1], nn2[z] ));
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sm->AddElement( ff[z-1] = m->AddFace( nn1[0], nn2[z-1], nn2[z] ));
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else
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for ( size_t z = 1; z < nn2.size(); ++z )
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sm->AddElement( new SMDS_FaceOfNodes( nn1[0], nn2[z-1], nn2[z] ));
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@ -11206,11 +11243,19 @@ bool _ViscousBuilder::addBoundaryElements(_SolidData& data)
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{
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if ( isOnFace )
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for ( size_t z = 1; z < nn1.size(); ++z )
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sm->AddElement( getMeshDS()->AddFace( nn1[z-1], nn2[0], nn1[z] ));
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sm->AddElement( ff[z-1] = m->AddFace( nn1[z-1], nn2[0], nn1[z] ));
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else
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for ( size_t z = 1; z < nn1.size(); ++z )
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sm->AddElement( new SMDS_FaceOfNodes( nn1[z-1], nn2[0], nn2[z] ));
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}
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if ( adjSM ) // add faces to a proxy SM of the adjacent SOLID
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{
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for ( size_t z = 0; z < ff.size(); ++z )
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if ( ff[ z ])
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adjSM->AddElement( ff[ z ]);
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ff.clear();
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}
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}
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// Make edges
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@ -11221,7 +11266,7 @@ bool _ViscousBuilder::addBoundaryElements(_SolidData& data)
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if ( eos && eos->SWOLType() == TopAbs_EDGE )
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{
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vector< const SMDS_MeshNode*>& nn = edge->_nodes;
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if ( nn.size() < 2 || nn[1]->GetInverseElementIterator( SMDSAbs_Edge )->more() )
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if ( nn.size() < 2 || nn[1]->NbInverseElements( SMDSAbs_Edge ) >= 2 )
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continue;
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helper.SetSubShape( eos->_sWOL );
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helper.SetElementsOnShape( true );
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