Enable setting of Numeric Functors as criteria in Split Quadrangles and Union Triangles functionalities in GUI

This commit is contained in:
jfa 2005-08-11 08:06:39 +00:00
parent aa376b221a
commit c9c6669fab
10 changed files with 876 additions and 578 deletions

View File

@ -1,21 +1,21 @@
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
@ -80,11 +80,11 @@ module SMESH
long_array indexes;
};
struct PointStruct { double x;
double y;
double z; } ;
struct PointStruct { double x;
double y;
double z; } ;
struct DirStruct { PointStruct PS ; } ; // analog to Occ Direction
struct AxisStruct { double x;
double y;
double z;
@ -92,7 +92,7 @@ module SMESH
double vy;
double vz; } ;
/*!
* Enumeration for element type, like in SMDS
*/
@ -104,10 +104,10 @@ module SMESH
FACE,
VOLUME
};
/*!
* Enumeration for hypothesis status (used by AddHypothesis() and RemoveHypothesis() methods)
*/
* Enumeration for hypothesis status (used by AddHypothesis() and RemoveHypothesis() methods)
*/
enum Hypothesis_Status // in the order of severity
{
HYP_OK,
@ -120,11 +120,11 @@ module SMESH
HYP_NOTCONFORM, // not conform mesh is produced appling a hypothesis
HYP_ALREADY_EXIST,// such hypothesis already exist
HYP_BAD_DIM // bad dimension
};
};
/*!
* Enumeration for DriverMED read status (used by ImportMEDFile() method)
*/
*/
enum DriverMED_ReadStatus // in the order of severity
{
DRS_OK,
@ -133,11 +133,11 @@ module SMESH
// so the numbers from the file are ignored
DRS_WARN_SKIP_ELEM, // some elements were skipped due to incorrect file data
DRS_FAIL // general failure (exception etc.)
};
};
/*!
* Enumeration for DriverMED (used by Perform() method)
*/
*/
enum MED_VERSION // in the order of severity
{
MED_V2_1,
@ -154,7 +154,7 @@ module SMESH
*/
long_array GetIDs();
};
interface SMESH_GroupBase;
interface SMESH_Group;
interface SMESH_GroupOnGeom;
@ -162,27 +162,26 @@ module SMESH
interface SMESH_MeshEditor;
interface SMESH_Mesh : SALOME::GenericObj, SMESH_IDSource
{
/*!
* Associate a Shape to a Mesh created with NewEmpty
*/
// boolean SetMesh(in GEOM::GEOM_Object anObject)
// raises (SALOME::SALOME_Exception);
///*!
// * Associate a Shape to a Mesh created with NewEmpty
// */
//boolean SetMesh(in GEOM::GEOM_Object anObject)
// raises (SALOME::SALOME_Exception);
/*!
* Get the subMesh object associated to a subShape. The subMesh object
* gives access to nodes and elements IDs.
* SubMesh will be used instead of SubShape in a next idl version to
* SubMesh will be used instead of SubShape in a next idl version to
* adress a specific subMesh...
*/
SMESH_subMesh GetSubMesh(in GEOM::GEOM_Object aSubObject, in string name)
raises (SALOME::SALOME_Exception);
/*!
* Create a subMesh without reference to a subShape
*/
// SMESH_subMesh NewEmpty()
// raises (SALOME::SALOME_Exception);
///*!
// * Create a subMesh without reference to a subShape
// */
//SMESH_subMesh NewEmpty()
// raises (SALOME::SALOME_Exception);
/*!
* Get geom shape to mesh. A result may be nil
@ -217,41 +216,41 @@ module SMESH
void RemoveGroup(in SMESH_GroupBase aGroup)
raises (SALOME::SALOME_Exception);
/*!
/*!
* Remove group with its contents
*/
void RemoveGroupWithContents( in SMESH_GroupBase aGroup )
raises (SALOME::SALOME_Exception);
raises (SALOME::SALOME_Exception);
/*!
* Union of two groups
* New group is created. All mesh elements that are
* New group is created. All mesh elements that are
* present in initial groups are added to the new one
*/
SMESH_Group UnionGroups (in SMESH_GroupBase aGroup1,
in SMESH_GroupBase aGroup2,
in string name )
raises (SALOME::SALOME_Exception);
raises (SALOME::SALOME_Exception);
/*!
* Intersection of two groups
* New group is created. All mesh elements that are
* New group is created. All mesh elements that are
* present in both initial groups are added to the new one.
*/
SMESH_Group IntersectGroups (in SMESH_GroupBase aGroup1,
in SMESH_GroupBase aGroup2,
in string name )
raises (SALOME::SALOME_Exception);
raises (SALOME::SALOME_Exception);
/*!
* Cut of two groups
* New group is created. All mesh elements that are present in
* main group but do not present in tool group are added to the new one
*/
SMESH_Group CutGroups (in SMESH_GroupBase aMainGroup,
in SMESH_GroupBase aToolGroup,
in string name )
raises (SALOME::SALOME_Exception);
/*!
* Cut of two groups
* New group is created. All mesh elements that are present in
* main group but do not present in tool group are added to the new one
*/
SMESH_Group CutGroups (in SMESH_GroupBase aMainGroup,
in SMESH_GroupBase aToolGroup,
in string name )
raises (SALOME::SALOME_Exception);
/*!
* Add hypothesis to the mesh, under a particular subShape
@ -262,9 +261,9 @@ module SMESH
* @params
* - aSubShape : subShape obtained by a shape explode in GEOM
* (or main shape)
* - anHyp : hypothesis object
* - anHyp : hypothesis object
* @return
* - OK if the hypothesis is compatible with the subShape
* - OK if the hypothesis is compatible with the subShape
* (and all previous hypothesis on the subShape)
* - NOK if the hypothesis is not compatible with the subShape
* (or one previous hypothesis on the subShape)
@ -276,7 +275,6 @@ module SMESH
// boolean AddHypothesis(in SMESH_subMesh aSubMesh, in SMESH_Hypothesis anHyp)
// raises (SALOME::SALOME_Exception);
/*!
* Remove an hypothesis previouly added with AddHypothesis.
*/
@ -314,17 +312,20 @@ module SMESH
raises (SALOME::SALOME_Exception);
/*!
* Get the internal Id
* Get the internal Id
*/
long GetId();
long GetId();
/*!
* Get the study Id
* Get the study Id
*/
long GetStudyId();
SMESH_MeshEditor GetMeshEditor()
raises (SALOME::SALOME_Exception);
long GetStudyId();
/*!
* Obtain instance of SMESH_MeshEditor
*/
SMESH_MeshEditor GetMeshEditor()
raises (SALOME::SALOME_Exception);
/*!
* Export Mesh to different MED Formats
@ -336,6 +337,7 @@ module SMESH
*/
void ExportToMED( in string file, in boolean auto_groups, in MED_VERSION theVersion )
raises (SALOME::SALOME_Exception);
/*!
* Export Mesh to MED_V2_1 MED format
* Works, just the same as ExportToMED, with MED_VERSION parameter equal to MED_V2_1.
@ -360,6 +362,9 @@ module SMESH
SALOME_MED::MESH GetMEDMesh()
raises (SALOME::SALOME_Exception);
/*!
* Get informations about mesh contents
*/
long NbNodes()
raises (SALOME::SALOME_Exception);
@ -411,37 +416,40 @@ module SMESH
long_array GetNodesId()
raises (SALOME::SALOME_Exception);
/*!
* Get mesh description
*/
string Dump();
};
interface SMESH_subMesh : SALOME::GenericObj, SMESH_IDSource
{
/*!
*
*
*/
long GetNumberOfElements()
raises (SALOME::SALOME_Exception);
/*!
*
*
*/
long GetNumberOfNodes( in boolean all )
raises (SALOME::SALOME_Exception);
/*!
*
*
*/
long_array GetElementsId()
raises (SALOME::SALOME_Exception);
/*!
*
*
*/
long_array GetElementsByType( in ElementType theType )
raises (SALOME::SALOME_Exception);
/*!
*
*
*/
long_array GetNodesId()
raises (SALOME::SALOME_Exception);
@ -459,9 +467,9 @@ module SMESH
raises (SALOME::SALOME_Exception);
/*!
* Get the internal Id
* Get the internal Id
*/
long GetId();
long GetId();
/*!
* Get MED subMesh
@ -469,14 +477,13 @@ module SMESH
SALOME_MED::FAMILY GetFamily()
raises (SALOME::SALOME_Exception);
};
/*!
* This interface makes modifications on the Mesh - removing elements and nodes etc.
*/
interface NumericalFunctor;
interface SMESH_MeshEditor {
interface SMESH_MeshEditor
{
boolean RemoveElements(in long_array IDsOfElements);
boolean RemoveNodes(in long_array IDsOfNodes);
@ -489,8 +496,6 @@ module SMESH
boolean AddVolume(in long_array IDsOfNodes);
//boolean AddPolygonalFace (in long_array IdsOfNodes);
/*!
* Create volume of many faces, giving nodes for each face.
* \param IdsOfNodes List of node IDs for volume creation face by face.
@ -515,25 +520,73 @@ module SMESH
boolean DeleteDiag(in long NodeID1, in long NodeID2);
boolean Reorient(in long_array IDsOfElements);
boolean ReorientObject(in SMESH_IDSource theObject);
boolean TriToQuad(in long_array IDsOfElements,
in NumericalFunctor Criterion,
in double MaxAngle);
boolean TriToQuadObject(in SMESH_IDSource theObject,
in NumericalFunctor Criterion,
in double MaxAngle);
boolean QuadToTri(in long_array IDsOfElements,
in NumericalFunctor Criterion);
boolean ReorientObject(in SMESH_IDSource theObject);
boolean SplitQuad(in long_array IDsOfElements,
in boolean Diag13);
/*!
* \brief Fuse neighbour triangles into quadrangles.
* \param theElems The triangles to be fused.
* \param theCriterion Is used to choose a neighbour to fuse with.
* \param theMaxAngle Is a max angle between element normals at which fusion
* is still performed; theMaxAngle is mesured in radians.
* \return TRUE in case of success, FALSE otherwise.
*/
boolean TriToQuad (in long_array IDsOfElements,
in NumericalFunctor Criterion,
in double MaxAngle);
boolean SplitQuadObject(in SMESH_IDSource theObject,
in boolean Diag13);
/*!
* \brief Fuse neighbour triangles into quadrangles.
*
* Behaves like the above method, taking list of elements from \a theObject
*/
boolean TriToQuadObject (in SMESH_IDSource theObject,
in NumericalFunctor Criterion,
in double MaxAngle);
/*!
* \brief Split quadrangles into triangles.
* \param theElems The faces to be splitted.
* \param theCriterion Is used to choose a diagonal for splitting.
* \return TRUE in case of success, FALSE otherwise.
*/
boolean QuadToTri (in long_array IDsOfElements,
in NumericalFunctor Criterion);
/*!
* \brief Split quadrangles into triangles.
*
* Behaves like the above method, taking list of elements from \a theObject
*/
boolean QuadToTriObject (in SMESH_IDSource theObject,
in NumericalFunctor Criterion);
/*!
* \brief Split quadrangles into triangles.
* \param theElems The faces to be splitted.
* \param the13Diag Is used to choose a diagonal for splitting.
* \return TRUE in case of success, FALSE otherwise.
*/
boolean SplitQuad (in long_array IDsOfElements,
in boolean Diag13);
/*!
* \brief Split quadrangles into triangles.
*
* Behaves like the above method, taking list of elements from \a theObject
*/
boolean SplitQuadObject (in SMESH_IDSource theObject,
in boolean Diag13);
/*!
* Find better splitting of the given quadrangle.
* \param IDOfQuad ID of the quadrangle to be splitted.
* \param Criterion A criterion to choose a diagonal for splitting.
* \return 1 if 1-3 diagonal is better, 2 if 2-4
* diagonal is better, 0 if error occurs.
*/
long BestSplit (in long IDOfQuad,
in NumericalFunctor Criterion);
enum Smooth_Method { LAPLACIAN_SMOOTH, CENTROIDAL_SMOOTH };
@ -576,7 +629,7 @@ module SMESH
in double AngleInRadians,
in long NbOfSteps,
in double Tolerance);
void ExtrusionSweep(in long_array IDsOfElements,
in DirStruct StepVector,
in long NbOfSteps);
@ -595,7 +648,7 @@ module SMESH
enum Extrusion_Error {
EXTR_OK,
EXTR_NO_ELEMENTS,
EXTR_NO_ELEMENTS,
EXTR_PATH_NOT_EDGE,
EXTR_BAD_PATH_SHAPE,
EXTR_BAD_STARTING_NODE,
@ -640,7 +693,7 @@ module SMESH
void TranslateObject (in SMESH_IDSource theObject,
in DirStruct Vector,
in boolean Copy);
void Rotate (in long_array IDsOfElements,
in AxisStruct Axis,
in double AngleInRadians,
@ -650,7 +703,7 @@ module SMESH
in AxisStruct Axis,
in double AngleInRadians,
in boolean Copy);
void FindCoincidentNodes (in double Tolerance,
out array_of_long_array GroupsOfNodes);

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@ -1,20 +1,20 @@
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
#include "SMESH_ControlsDef.hxx"
@ -49,14 +49,14 @@
/*
AUXILIARY METHODS
AUXILIARY METHODS
*/
namespace{
inline double getAngle( const gp_XYZ& P1, const gp_XYZ& P2, const gp_XYZ& P3 )
{
gp_Vec v1( P1 - P2 ), v2( P3 - P2 );
return v1.Magnitude() < gp::Resolution() ||
v2.Magnitude() < gp::Resolution() ? 0 : v1.Angle( v2 );
}
@ -85,13 +85,13 @@ namespace{
{
if ( theMesh == 0 )
return 0;
const SMDS_MeshElement* anEdge = theMesh->FindElement( theId );
if ( anEdge == 0 || anEdge->GetType() != SMDSAbs_Edge || anEdge->NbNodes() != 2 )
return 0;
TColStd_MapOfInteger aMap;
int aResult = 0;
SMDS_ElemIteratorPtr anIter = anEdge->nodesIterator();
if ( anIter != 0 ) {
@ -104,7 +104,7 @@ namespace{
const SMDS_MeshElement* anElem = anElemIter->next();
if ( anElem != 0 && anElem->GetType() != SMDSAbs_Edge ) {
int anId = anElem->GetID();
if ( anIter->more() ) // i.e. first node
aMap.Add( anId );
else if ( aMap.Contains( anId ) )
@ -113,7 +113,7 @@ namespace{
}
}
}
return aResult;
}
@ -218,18 +218,19 @@ double MinimumAngle::GetValue( const TSequenceOfXYZ& P )
aMin = getAngle(P( P.size() ), P( 1 ), P( 2 ));
aMin = Min(aMin,getAngle(P( P.size()-1 ), P( P.size() ), P( 1 )));
for (int i=2; i<P.size();i++){
double A0 = getAngle( P( i-1 ), P( i ), P( i+1 ) );
aMin = Min(aMin,A0);
}
return aMin * 180 / PI;
return aMin * 180.0 / PI;
}
double MinimumAngle::GetBadRate( double Value, int nbNodes ) const
{
const double aBestAngle = PI / nbNodes;
//const double aBestAngle = PI / nbNodes;
const double aBestAngle = 180.0 - ( 360.0 / double(nbNodes) );
return ( fabs( aBestAngle - Value ));
}
@ -259,7 +260,7 @@ double AspectRatio::GetValue( const TSequenceOfXYZ& P )
// Compute aspect ratio
if ( nbNodes == 3 )
if ( nbNodes == 3 )
{
double anArea = getArea( P( 1 ), P( 2 ), P( 3 ) );
if ( anArea <= Precision::Confusion() )
@ -273,14 +274,14 @@ double AspectRatio::GetValue( const TSequenceOfXYZ& P )
{
double aMinLen = aLen[ 0 ];
double aMaxLen = aLen[ 0 ];
for(int i = 1; i < nbNodes ; i++ ){
aMinLen = Min( aMinLen, aLen[ i ] );
aMaxLen = Max( aMaxLen, aLen[ i ] );
}
if ( aMinLen <= Precision::Confusion() )
return 0.;
return aMaxLen / aMinLen;
}
}
@ -341,7 +342,7 @@ namespace{
double Q = b2*f2*(a2+c2+d2+e2-b2-f2);
double R = c2*d2*(a2+b2+e2+f2-c2-d2);
double S = a2*b2*d2+b2*c2*e2+a2*c2*f2+d2*e2*f2;
return sqrt(P+Q+R-S)/12.0;
}
@ -732,7 +733,7 @@ double Skew::GetValue( const TSequenceOfXYZ& P )
return Max( A0, Max( A1, A2 ) ) * 180 / PI;
}
else
else
{
gp_XYZ p12 = ( P( 1 ) + P( 2 ) ) / 2;
gp_XYZ p23 = ( P( 2 ) + P( 3 ) ) / 2;
@ -820,16 +821,16 @@ double Length2D::GetValue( long theElementId)
TSequenceOfXYZ P;
if (GetPoints(theElementId,P)){
double aVal;// = GetValue( P );
const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
SMDSAbs_ElementType aType = aElem->GetType();
int len = P.size();
switch (aType){
case SMDSAbs_All:
case SMDSAbs_Node:
case SMDSAbs_Node:
case SMDSAbs_Edge:
if (len == 2){
aVal = getDistance( P( 1 ), P( 2 ) );
@ -861,7 +862,7 @@ double Length2D::GetValue( long theElementId)
double L6 = getDistance(P( 3 ),P( 4 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
break;
}
}
else if (len == 5){ // piramids
double L1 = getDistance(P( 1 ),P( 2 ));
double L2 = getDistance(P( 2 ),P( 3 ));
@ -871,7 +872,7 @@ double Length2D::GetValue( long theElementId)
double L6 = getDistance(P( 2 ),P( 5 ));
double L7 = getDistance(P( 3 ),P( 5 ));
double L8 = getDistance(P( 4 ),P( 5 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
aVal = Max(aVal,Max(L7,L8));
break;
@ -886,7 +887,7 @@ double Length2D::GetValue( long theElementId)
double L7 = getDistance(P( 1 ),P( 4 ));
double L8 = getDistance(P( 2 ),P( 5 ));
double L9 = getDistance(P( 3 ),P( 6 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
aVal = Max(aVal,Max(Max(L7,L8),L9));
break;
@ -904,17 +905,17 @@ double Length2D::GetValue( long theElementId)
double L10= getDistance(P( 2 ),P( 6 ));
double L11= getDistance(P( 3 ),P( 7 ));
double L12= getDistance(P( 4 ),P( 8 ));
aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
aVal = Max(aVal,Max(L11,L12));
break;
}
default: aVal=-1;
default: aVal=-1;
}
if (aVal <0){
return 0.;
}
@ -924,7 +925,7 @@ double Length2D::GetValue( long theElementId)
double prec = pow( 10., (double)( myPrecision ) );
aVal = floor( aVal * prec + 0.5 ) / prec;
}
return aVal;
}
@ -965,7 +966,7 @@ void Length2D::GetValues(TValues& theValues){
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
long aNodeId[2];
gp_Pnt P[3];
double aLength;
const SMDS_MeshElement* aNode;
if(aNodesIter->more()){
@ -974,24 +975,24 @@ void Length2D::GetValues(TValues& theValues){
P[0] = P[1] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
aNodeId[0] = aNodeId[1] = aNode->GetID();
aLength = 0;
}
}
for(; aNodesIter->more(); ){
aNode = aNodesIter->next();
const SMDS_MeshNode* aNodes = (SMDS_MeshNode*) aNode;
long anId = aNode->GetID();
P[2] = gp_Pnt(aNodes->X(),aNodes->Y(),aNodes->Z());
aLength = P[1].Distance(P[2]);
Value aValue(aLength,aNodeId[1],anId);
aNodeId[1] = anId;
P[1] = P[2];
theValues.insert(aValue);
}
aLength = P[0].Distance(P[1]);
Value aValue(aLength,aNodeId[0],aNodeId[1]);
theValues.insert(aValue);
}
@ -1033,19 +1034,19 @@ double MultiConnection2D::GetValue( long theElementId )
{
TSequenceOfXYZ P;
int aResult = 0;
if (GetPoints(theElementId,P)){
const SMDS_MeshElement* anFaceElem = myMesh->FindElement( theElementId );
SMDSAbs_ElementType aType = anFaceElem->GetType();
int len = P.size();
TColStd_MapOfInteger aMap;
int aResult = 0;
switch (aType){
case SMDSAbs_All:
case SMDSAbs_Node:
case SMDSAbs_Node:
case SMDSAbs_Edge:
case SMDSAbs_Face:
if (len == 3){ // triangles
@ -1075,14 +1076,14 @@ double MultiConnection2D::GetValue( long theElementId )
}
}
}
aResult = Max(Max(Nb[0],Nb[1]),Nb[2]);
}
break;
case SMDSAbs_Volume:
default: aResult=0;
}
}
return aResult;//getNbMultiConnection( myMesh, theId );
}
@ -1133,7 +1134,7 @@ void MultiConnection2D::GetValues(MValues& theValues){
aNode2 = (SMDS_MeshNode*) aNodesIter->next();
long anId = aNode2->GetID();
aNodeId[2] = anId;
Value aValue(aNodeId[1],aNodeId[2]);
MValues::iterator aItr = theValues.find(aValue);
if (aItr != theValues.end()){
@ -1249,7 +1250,7 @@ bool FreeEdges::IsFreeEdge( const SMDS_MeshNode** theNodes, const int theFaceId
{
int anId = anElem->GetID();
if ( i == 0 )
if ( i == 0 )
aMap.Add( anId );
else if ( aMap.Contains( anId ) && anId != theFaceId )
return false;
@ -1288,7 +1289,7 @@ bool FreeEdges::IsSatisfy( long theId )
return true;
aNodes[ 1 ] = aNodes[ nbNodes - 1 ];
return IsFreeEdge( &aNodes[ 0 ], theId );
}
@ -1315,7 +1316,7 @@ bool FreeEdges::Border::operator<(const FreeEdges::Border& x) const{
}
inline void UpdateBorders(const FreeEdges::Border& theBorder,
FreeEdges::TBorders& theRegistry,
FreeEdges::TBorders& theRegistry,
FreeEdges::TBorders& theContainer)
{
if(theRegistry.find(theBorder) == theRegistry.end()){
@ -1339,7 +1340,7 @@ void FreeEdges::GetBoreders(TBorders& theBorders)
if(aNodesIter->more()){
aNode = aNodesIter->next();
aNodeId[0] = aNodeId[1] = aNode->GetID();
}
}
for(; aNodesIter->more(); ){
aNode = aNodesIter->next();
long anId = aNode->GetID();
@ -1376,7 +1377,7 @@ RangeOfIds::RangeOfIds()
//=======================================================================
// name : SetMesh
// Purpose : Set mesh
// Purpose : Set mesh
//=======================================================================
void RangeOfIds::SetMesh( const SMDS_Mesh* theMesh )
{
@ -1422,9 +1423,9 @@ void RangeOfIds::GetRangeStr( TCollection_AsciiString& theResStr )
TCollection_AsciiString aStr;
if ( aMinId != IntegerFirst() )
aStr += aMinId;
aStr += "-";
if ( aMaxId != IntegerLast() )
aStr += aMaxId;
@ -1492,7 +1493,7 @@ bool RangeOfIds::SetRangeStr( const TCollection_AsciiString& theStr )
{
tmpStr = aStr.Token( ",", i++ );
int aPos = tmpStr.Search( '-' );
if ( aPos == -1 )
{
if ( tmpStr.IsIntegerValue() )
@ -1504,14 +1505,14 @@ bool RangeOfIds::SetRangeStr( const TCollection_AsciiString& theStr )
{
TCollection_AsciiString aMaxStr = tmpStr.Split( aPos );
TCollection_AsciiString aMinStr = tmpStr;
while ( aMinStr.Search( "-" ) != -1 ) aMinStr.RemoveAll( '-' );
while ( aMaxStr.Search( "-" ) != -1 ) aMaxStr.RemoveAll( '-' );
if ( !aMinStr.IsEmpty() && !aMinStr.IsIntegerValue() ||
!aMaxStr.IsEmpty() && !aMaxStr.IsIntegerValue() )
return false;
myMin.Append( aMinStr.IsEmpty() ? IntegerFirst() : aMinStr.IntegerValue() );
myMax.Append( aMaxStr.IsEmpty() ? IntegerLast() : aMaxStr.IntegerValue() );
}
@ -1558,7 +1559,7 @@ bool RangeOfIds::IsSatisfy( long theId )
if ( anElem == 0 || myType != anElem->GetType() && myType != SMDSAbs_All )
return false;
}
if ( myIds.Contains( theId ) )
return true;
@ -1729,10 +1730,10 @@ SMDSAbs_ElementType LogicalBinary::GetType() const
*/
bool LogicalAND::IsSatisfy( long theId )
{
return
myPredicate1 &&
myPredicate2 &&
myPredicate1->IsSatisfy( theId ) &&
return
myPredicate1 &&
myPredicate2 &&
myPredicate1->IsSatisfy( theId ) &&
myPredicate2->IsSatisfy( theId );
}
@ -1743,10 +1744,10 @@ bool LogicalAND::IsSatisfy( long theId )
*/
bool LogicalOR::IsSatisfy( long theId )
{
return
myPredicate1 &&
myPredicate2 &&
myPredicate1->IsSatisfy( theId ) ||
return
myPredicate1 &&
myPredicate2 &&
myPredicate1->IsSatisfy( theId ) ||
myPredicate2->IsSatisfy( theId );
}
@ -1766,7 +1767,7 @@ void Filter::SetPredicate( PredicatePtr thePredicate )
myPredicate = thePredicate;
}
template<class TElement, class TIterator, class TPredicate>
template<class TElement, class TIterator, class TPredicate>
inline void FillSequence(const TIterator& theIterator,
TPredicate& thePredicate,
Filter::TIdSequence& theSequence)
@ -1783,13 +1784,13 @@ inline void FillSequence(const TIterator& theIterator,
void
Filter::
GetElementsId( const SMDS_Mesh* theMesh,
PredicatePtr thePredicate,
GetElementsId( const SMDS_Mesh* theMesh,
PredicatePtr thePredicate,
TIdSequence& theSequence )
{
theSequence.clear();
if ( !theMesh || !thePredicate )
if ( !theMesh || !thePredicate )
return;
thePredicate->SetMesh( theMesh );
@ -1829,9 +1830,9 @@ Filter::GetElementsId( const SMDS_Mesh* theMesh,
typedef std::set<SMDS_MeshFace*> TMapOfFacePtr;
/*
/*
Internal class Link
*/
*/
ManifoldPart::Link::Link( SMDS_MeshNode* theNode1,
SMDS_MeshNode* theNode2 )
@ -1868,7 +1869,7 @@ bool ManifoldPart::Link::operator<( const ManifoldPart::Link& x ) const
bool ManifoldPart::IsEqual( const ManifoldPart::Link& theLink1,
const ManifoldPart::Link& theLink2 )
{
{
return theLink1.IsEqual( theLink2 );
}
@ -1914,7 +1915,7 @@ bool ManifoldPart::process()
{
myMapIds.Clear();
myMapBadGeomIds.Clear();
myAllFacePtr.clear();
myAllFacePtrIntDMap.clear();
if ( !myMesh )
@ -1946,7 +1947,7 @@ bool ManifoldPart::process()
if ( fi == aStartIndx )
isStartTreat = true;
// as result next time when fi will be equal to aStartIndx
SMDS_MeshFace* aFacePtr = myAllFacePtr[ fi ];
if ( aMapOfTreated.Contains( aFacePtr->GetID() ) )
continue;
@ -1979,7 +1980,7 @@ static void getLinks( const SMDS_MeshFace* theFace,
SMDS_MeshNode* aNode = 0;
for ( ; aNodeItr->more() && i <= aNbNode; )
{
SMDS_MeshNode* aN1 = (SMDS_MeshNode*)aNodeItr->next();
if ( i == 1 )
aNode = aN1;
@ -2003,7 +2004,7 @@ static gp_XYZ getNormale( const SMDS_MeshFace* theFace )
SMDS_MeshNode* aNode = (SMDS_MeshNode*)aNodeItr->next();
anArrOfXYZ.SetValue(i, gp_XYZ( aNode->X(), aNode->Y(), aNode->Z() ) );
}
gp_XYZ q1 = anArrOfXYZ.Value(2) - anArrOfXYZ.Value(1);
gp_XYZ q2 = anArrOfXYZ.Value(3) - anArrOfXYZ.Value(1);
n = q1 ^ q2;
@ -2028,7 +2029,7 @@ bool ManifoldPart::findConnected
theResFaces.Clear();
if ( !theAllFacePtrInt.size() )
return false;
if ( getNormale( theStartFace ).SquareModulus() <= gp::Resolution() )
{
myMapBadGeomIds.Add( theStartFace->GetID() );
@ -2040,7 +2041,7 @@ bool ManifoldPart::findConnected
theResFaces.Add( theStartFace->GetID() );
ManifoldPart::TDataMapOfLinkFacePtr aDMapLinkFace;
expandBoundary( aMapOfBoundary, aSeqOfBoundary,
expandBoundary( aMapOfBoundary, aSeqOfBoundary,
aDMapLinkFace, theNonManifold, theStartFace );
bool isDone = false;
@ -2058,7 +2059,7 @@ bool ManifoldPart::findConnected
ManifoldPart::TVectorOfFacePtr aFaces;
// find next
if ( myIsOnlyManifold &&
if ( myIsOnlyManifold &&
(theNonManifold.find( aLink ) != theNonManifold.end()) )
continue;
else
@ -2082,7 +2083,7 @@ bool ManifoldPart::findConnected
continue;
}
}
// compare normal with normals of neighbor element
SMDS_MeshFace* aPrevFace = aDMapLinkFace[ aLink ];
ManifoldPart::TVectorOfFacePtr::iterator pFace = aFaces.begin();
@ -2101,7 +2102,7 @@ bool ManifoldPart::findConnected
continue;
// add new element to connected and extend the boundaries.
theResFaces.Add( anNextFaceID );
expandBoundary( aMapOfBoundary, aSeqOfBoundary,
expandBoundary( aMapOfBoundary, aSeqOfBoundary,
aDMapLinkFace, theNonManifold, aNextFace );
isToReset = true;
}
@ -2214,7 +2215,7 @@ ElementsOnSurface::~ElementsOnSurface()
}
void ElementsOnSurface::SetMesh( const SMDS_Mesh* theMesh )
{
{
if ( myMesh == theMesh )
return;
myMesh = theMesh;

View File

@ -1,23 +1,23 @@
// SMESH SMESH : idl implementation based on 'SMESH' unit's classes
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
@ -78,7 +78,7 @@ typedef map<const SMDS_MeshElement*, vector<TNodeOfNodeListMapItr> > TElemOfVecO
//=======================================================================
//function : SMESH_MeshEditor
//purpose :
//purpose :
//=======================================================================
SMESH_MeshEditor::SMESH_MeshEditor( SMESH_Mesh* theMesh ):
@ -98,7 +98,7 @@ bool SMESH_MeshEditor::Remove (const list< int >& theIDs,
SMESHDS_Mesh* aMesh = GetMeshDS();
set< SMESH_subMesh *> smmap;
list<int>::const_iterator it = theIDs.begin();
for ( ; it != theIDs.end(); it++ )
{
@ -224,8 +224,8 @@ bool SMESH_MeshEditor::InverseDiag (const SMDS_MeshElement * theTria1,
if (!F2) return false;
// 1 +--+ A theTria1: ( 1 A B ) A->2 ( 1 2 B ) 1 +--+ A
// | /| theTria2: ( B A 2 ) B->1 ( 1 A 2 ) |\ |
// |/ | | \|
// | /| theTria2: ( B A 2 ) B->1 ( 1 A 2 ) |\ |
// |/ | | \|
// B +--+ 2 B +--+ 2
// put nodes in array and find out indices of the same ones
@ -345,8 +345,8 @@ bool SMESH_MeshEditor::InverseDiag (const SMDS_MeshNode * theNode1,
if (!F2) return false;
// 1 +--+ A tr1: ( 1 A B ) A->2 ( 1 2 B ) 1 +--+ A
// | /| tr2: ( B A 2 ) B->1 ( 1 A 2 ) |\ |
// |/ | | \|
// | /| tr2: ( B A 2 ) B->1 ( 1 A 2 ) |\ |
// |/ | | \|
// B +--+ 2 B +--+ 2
// put nodes in array
@ -388,7 +388,7 @@ bool SMESH_MeshEditor::InverseDiag (const SMDS_MeshNode * theNode1,
//MESSAGE( tr1 << tr2 );
return true;
}
//=======================================================================
@ -489,7 +489,7 @@ bool SMESH_MeshEditor::Reorient (const SMDS_MeshElement * theElem)
return false;
switch ( theElem->GetType() ) {
case SMDSAbs_Edge:
case SMDSAbs_Face:
{
@ -542,7 +542,7 @@ bool SMESH_MeshEditor::Reorient (const SMDS_MeshElement * theElem)
//=======================================================================
//function : getBadRate
//purpose :
//purpose :
//=======================================================================
static double getBadRate (const SMDS_MeshElement* theElem,
@ -552,8 +552,9 @@ static double getBadRate (const SMDS_MeshElement* theElem,
if ( !theElem || !theCrit->GetPoints( theElem, P ))
return 1e100;
return theCrit->GetBadRate( theCrit->GetValue( P ), theElem->NbNodes() );
//return theCrit->GetBadRate( theCrit->GetValue( theElem->GetID() ), theElem->NbNodes() );
}
//=======================================================================
//function : QuadToTri
//purpose : Cut quadrangles into triangles.
@ -589,7 +590,7 @@ bool SMESH_MeshEditor::QuadToTri (set<const SMDS_MeshElement*> & theElems,
SMDS_FaceOfNodes tr1 ( aNodes[0], aNodes[1], aNodes[2] );
SMDS_FaceOfNodes tr2 ( aNodes[2], aNodes[3], aNodes[0] );
aBadRate1 = getBadRate( &tr1, theCrit ) + getBadRate( &tr2, theCrit );
SMDS_FaceOfNodes tr3 ( aNodes[1], aNodes[2], aNodes[3] );
SMDS_FaceOfNodes tr4 ( aNodes[3], aNodes[0], aNodes[1] );
aBadRate2 = getBadRate( &tr3, theCrit ) + getBadRate( &tr4, theCrit );
@ -597,7 +598,7 @@ bool SMESH_MeshEditor::QuadToTri (set<const SMDS_MeshElement*> & theElems,
int aShapeId = FindShape( elem );
//MESSAGE( "aBadRate1 = " << aBadRate1 << "; aBadRate2 = " << aBadRate2
// << " ShapeID = " << aShapeId << endl << elem );
if ( aBadRate1 <= aBadRate2 ) {
// tr1 + tr2 is better
aMesh->ChangeElementNodes( elem, aNodes, 3 );
@ -622,6 +623,42 @@ bool SMESH_MeshEditor::QuadToTri (set<const SMDS_MeshElement*> & theElems,
return true;
}
//=======================================================================
//function : BestSplit
//purpose : Find better diagonal for cutting.
//=======================================================================
int SMESH_MeshEditor::BestSplit (const SMDS_MeshElement* theQuad,
SMESH::Controls::NumericalFunctorPtr theCrit)
{
if (!theCrit.get())
return -1;
if (!theQuad || theQuad->GetType() != SMDSAbs_Face || theQuad->NbNodes() != 4)
return -1;
// retrieve element nodes
const SMDS_MeshNode* aNodes [4];
SMDS_ElemIteratorPtr itN = theQuad->nodesIterator();
int i = 0;
while (itN->more())
aNodes[ i++ ] = static_cast<const SMDS_MeshNode*>( itN->next() );
// compare two sets of possible triangles
double aBadRate1, aBadRate2; // to what extent a set is bad
SMDS_FaceOfNodes tr1 ( aNodes[0], aNodes[1], aNodes[2] );
SMDS_FaceOfNodes tr2 ( aNodes[2], aNodes[3], aNodes[0] );
aBadRate1 = getBadRate( &tr1, theCrit ) + getBadRate( &tr2, theCrit );
SMDS_FaceOfNodes tr3 ( aNodes[1], aNodes[2], aNodes[3] );
SMDS_FaceOfNodes tr4 ( aNodes[3], aNodes[0], aNodes[1] );
aBadRate2 = getBadRate( &tr3, theCrit ) + getBadRate( &tr4, theCrit );
if (aBadRate1 <= aBadRate2) // tr1 + tr2 is better
return 1; // diagonal 1-3
return 2; // diagonal 2-4
}
//=======================================================================
//function : AddToSameGroups
//purpose : add elemToAdd to the groups the elemInGroups belongs to
@ -693,7 +730,7 @@ bool SMESH_MeshEditor::QuadToTri (std::set<const SMDS_MeshElement*> & theElems,
//=======================================================================
//function : getAngle
//purpose :
//purpose :
//=======================================================================
double getAngle(const SMDS_MeshElement * tr1,
@ -714,7 +751,7 @@ double getAngle(const SMDS_MeshElement * tr1,
gp_Vec N2 = gp_Vec( P2(2) - P2(1) ) ^ gp_Vec( P2(3) - P2(1) );
if ( N2.SquareMagnitude() <= gp::Resolution() )
return angle;
// find the first diagonal node n1 in the triangles:
// take in account a diagonal link orientation
const SMDS_MeshElement *nFirst[2], *tr[] = { tr1, tr2 };
@ -834,7 +871,7 @@ bool SMESH_MeshEditor::TriToQuad (set<const SMDS_MeshElement*> & theElems,
itLE = mapLi_listEl.find( linkID );
if ( itLE != mapLi_listEl.end() )
{
if ((*itLE).second.size() > 1 ) // consider only 2 elems adjacent by a link
if ((*itLE).second.size() > 1 ) // consider only 2 elems adjacent by a link
continue;
const SMDS_MeshElement* elem2 = (*itLE).second.front();
// if ( FindShape( elem ) != FindShape( elem2 ))
@ -864,7 +901,7 @@ bool SMESH_MeshEditor::TriToQuad (set<const SMDS_MeshElement*> & theElems,
}
// Algo: fuse triangles into quadrangles
while ( ! mapEl_setLi.empty() )
{
// Look for the start element:
@ -1006,7 +1043,7 @@ bool SMESH_MeshEditor::TriToQuad (set<const SMDS_MeshElement*> & theElems,
} // if ( startElem )
} // while ( startElem || !startLinks.empty() )
} // while ( ! mapEl_setLi.empty() )
return true;
}
@ -1096,7 +1133,7 @@ bool SMESH_MeshEditor::SortHexaNodes (const SMDS_Mesh * theMesh,
}
DUMPSO( "========================================");
set<int> faceNodes; // ids of bottom face nodes, to be found
set<int> checkedId1; // ids of tried 2-nd nodes
Standard_Real leastDist = DBL_MAX; // dist of the 4-th node from 123 plane
@ -1115,7 +1152,7 @@ bool SMESH_MeshEditor::SortHexaNodes (const SMDS_Mesh * theMesh,
checkedId1.insert ( id1 );
break;
}
// Find the 3-d node so that 1-2-3 triangle to be on a hexa face,
// ie that all but meybe one (id3 which is on the same face) nodes
// lay on the same side from the triangle plane.
@ -1216,7 +1253,7 @@ bool SMESH_MeshEditor::SortHexaNodes (const SMDS_Mesh * theMesh,
}
}
// Set nodes of the found bottom face in good order
DUMPSO( " Found bottom face: ");
i = SortQuadNodes( theMesh, idNodes );
@ -1240,7 +1277,7 @@ bool SMESH_MeshEditor::SortHexaNodes (const SMDS_Mesh * theMesh,
Standard_Real upDirSize = upDir.Magnitude();
if ( upDirSize <= gp::Resolution() ) return false;
upDir / upDirSize;
// Assure that the bottom face normal points up
gp_Vec Nb = gp_Vec (P[0], P[1]).Crossed( gp_Vec (P[0], P[2]) );
Nb += gp_Vec (P[0], P[2]).Crossed( gp_Vec (P[0], P[3]) );
@ -1473,7 +1510,7 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
SMESH::Controls::AspectRatio aQualityFunc;
SMESHDS_Mesh* aMesh = GetMeshDS();
if ( theElems.empty() ) {
// add all faces to theElems
SMDS_FaceIteratorPtr fIt = aMesh->facesIterator();
@ -1568,7 +1605,7 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
const SMDS_PositionPtr& pos = node->GetPosition();
posType = pos.get() ? pos->GetTypeOfPosition() : SMDS_TOP_3DSPACE;
if (posType != SMDS_TOP_EDGE &&
posType != SMDS_TOP_VERTEX &&
posType != SMDS_TOP_VERTEX &&
theFixedNodes.find( node ) == theFixedNodes.end())
{
// check if all faces around the node are on faceSubMesh
@ -1829,7 +1866,7 @@ void SMESH_MeshEditor::Smooth (set<const SMDS_MeshElement*> & theElems,
}
}
}
} // loop on nodes on seam
} // loop on nodes on seam
} // loop on edge of a face
} // if ( !face.IsNull() )
@ -2159,7 +2196,7 @@ static void makeWalls (SMESHDS_Mesh* aMesh,
// Make a ceiling for each element ie an equal element of last new nodes.
// Find free links of faces - make edges and sweep them into faces.
TElemOfElemListMap::iterator itElem = newElemsMap.begin();
TElemOfVecOfNnlmiMap::iterator itElemNodes = elemNewNodesMap.begin();
for ( ; itElem != newElemsMap.end(); itElem++, itElemNodes++ )
@ -2267,7 +2304,7 @@ static void makeWalls (SMESHDS_Mesh* aMesh,
} // sweep free links into faces
// make a ceiling face with a normal external to a volume
SMDS_VolumeTool lastVol( itElem->second.back() );
int iF = lastVol.GetFaceIndex( aFaceLastNodes );
if ( iF >= 0 )
@ -2304,7 +2341,7 @@ static void makeWalls (SMESHDS_Mesh* aMesh,
//=======================================================================
//function : RotationSweep
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor::RotationSweep(set<const SMDS_MeshElement*> & theElems,
@ -2374,7 +2411,7 @@ void SMESH_MeshEditor::RotationSweep(set<const SMDS_MeshElement*> & theElems,
}
//=======================================================================
//function : ExtrusionSweep
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor::ExtrusionSweep(set<const SMDS_MeshElement*> & theElems,
@ -2433,7 +2470,7 @@ void SMESH_MeshEditor::ExtrusionSweep(set<const SMDS_MeshElement*> & theElems,
//=======================================================================
//class : SMESH_MeshEditor_PathPoint
//purpose : auxiliary class
//purpose : auxiliary class
//=======================================================================
class SMESH_MeshEditor_PathPoint {
public:
@ -2477,9 +2514,9 @@ protected:
//=======================================================================
//function : ExtrusionAlongTrack
//purpose :
//purpose :
//=======================================================================
SMESH_MeshEditor::Extrusion_Error
SMESH_MeshEditor::Extrusion_Error
SMESH_MeshEditor::ExtrusionAlongTrack (std::set<const SMDS_MeshElement*> & theElements,
SMESH_subMesh* theTrack,
const SMDS_MeshNode* theN1,
@ -2554,7 +2591,7 @@ SMESH_MeshEditor::Extrusion_Error
aItN = theTrack->GetFather()->GetSubMesh( aV2 )->GetSubMeshDS()->GetNodes();
const SMDS_MeshNode* aN2 = aItN->next();
// starting node must be aN1 or aN2
// starting node must be aN1 or aN2
if ( !( aN1 == theN1 || aN2 == theN1 ) )
return EXTR_BAD_STARTING_NODE;
@ -2566,7 +2603,7 @@ SMESH_MeshEditor::Extrusion_Error
for ( j=0; j < aNbTP; ++j ) {
aAngles[j] = 0.;
}
if ( theHasAngles ) {
aItD = theAngles.begin();
for ( j=1; (aItD != theAngles.end()) && (j<aNbTP); ++aItD, ++j ) {
@ -2575,7 +2612,7 @@ SMESH_MeshEditor::Extrusion_Error
}
}
// 2. Collect parameters on the track edge
// 2. Collect parameters on the track edge
aPrms.push_back( aT1 );
aPrms.push_back( aT2 );
@ -2675,16 +2712,16 @@ SMESH_MeshEditor::Extrusion_Error
while ( itN->more() ) {
// check if a node has been already processed
const SMDS_MeshNode* node =
const SMDS_MeshNode* node =
static_cast<const SMDS_MeshNode*>( itN->next() );
TNodeOfNodeListMap::iterator nIt = mapNewNodes.find( node );
if ( nIt == mapNewNodes.end() ) {
nIt = mapNewNodes.insert( make_pair( node, list<const SMDS_MeshNode*>() )).first;
list<const SMDS_MeshNode*>& listNewNodes = nIt->second;
// make new nodes
aX = node->X(); aY = node->Y(); aZ = node->Z();
Standard_Real aAngle1x, aAngleT1T0, aTolAng;
gp_Pnt aP0x, aP1x, aPN0, aPN1, aV0x, aV1x;
gp_Ax1 anAx1, anAxT1T0;
@ -2704,16 +2741,16 @@ SMESH_MeshEditor::Extrusion_Error
aP1x = aPP1.Pnt();
aDT1x = aPP1.Tangent();
aAngle1x = aPP1.Angle();
gp_Trsf aTrsf, aTrsfRot, aTrsfRotT1T0;
gp_Trsf aTrsf, aTrsfRot, aTrsfRotT1T0;
// Translation
gp_Vec aV01x( aP0x, aP1x );
aTrsf.SetTranslation( aV01x );
// traslated point
aV1x = aV0x.Transformed( aTrsf );
aPN1 = aPN0.Transformed( aTrsf );
// rotation 1 [ T1,T0 ]
aAngleT1T0=-aDT1x.Angle( aDT0x );
if (fabs(aAngleT1T0) > aTolAng) {
@ -2721,7 +2758,7 @@ SMESH_MeshEditor::Extrusion_Error
anAxT1T0.SetLocation( aV1x );
anAxT1T0.SetDirection( aDT1T0 );
aTrsfRotT1T0.SetRotation( anAxT1T0, aAngleT1T0 );
aPN1 = aPN1.Transformed( aTrsfRotT1T0 );
}
@ -2730,7 +2767,7 @@ SMESH_MeshEditor::Extrusion_Error
anAx1.SetLocation( aV1x );
anAx1.SetDirection( aDT1x );
aTrsfRot.SetRotation( anAx1, aAngle1x );
aPN1 = aPN1.Transformed( aTrsfRot );
}
@ -2740,7 +2777,7 @@ SMESH_MeshEditor::Extrusion_Error
aZ = aPN1.Z();
const SMDS_MeshNode* newNode = aMesh->AddNode( aX, aY, aZ );
listNewNodes.push_back( newNode );
aPN0 = aPN1;
aP0x = aP1x;
aV0x = aV1x;
@ -2752,7 +2789,7 @@ SMESH_MeshEditor::Extrusion_Error
// make new elements
sweepElement( aMesh, elem, newNodesItVec, newElemsMap[elem] );
}
makeWalls( aMesh, mapNewNodes, newElemsMap, mapElemNewNodes, theElements );
return EXTR_OK;
@ -2760,7 +2797,7 @@ SMESH_MeshEditor::Extrusion_Error
//=======================================================================
//function : Transform
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor::Transform (set<const SMDS_MeshElement*> & theElems,
@ -2802,7 +2839,7 @@ void SMESH_MeshEditor::Transform (set<const SMDS_MeshElement*> & theElems,
const SMDS_MeshNode* node =
static_cast<const SMDS_MeshNode*>( itN->next() );
if (nodeMap.find( node ) != nodeMap.end() )
continue;
continue;
double coord[3];
coord[0] = node->X();
@ -2840,7 +2877,7 @@ void SMESH_MeshEditor::Transform (set<const SMDS_MeshElement*> & theElems,
theElems.insert( *invElemIt );
}
// replicate or reverse elements
// replicate or reverse elements
enum {
REV_TETRA = 0, // = nbNodes - 4
@ -2851,12 +2888,12 @@ void SMESH_MeshEditor::Transform (set<const SMDS_MeshElement*> & theElems,
FORWARD = 5
};
int index[][8] = {
{ 2, 1, 0, 3, 4, 0, 0, 0 }, // REV_TETRA
{ 2, 1, 0, 3, 4, 0, 0, 0 }, // REV_TETRA
{ 2, 1, 0, 3, 4, 0, 0, 0 }, // REV_PYRAMID
{ 2, 1, 0, 5, 4, 3, 0, 0 }, // REV_PENTA
{ 2, 1, 0, 3, 0, 0, 0, 0 }, // REV_FACE
{ 2, 1, 0, 3, 6, 5, 4, 7 }, // REV_HEXA
{ 0, 1, 2, 3, 4, 5, 6, 7 } // FORWARD
{ 2, 1, 0, 5, 4, 3, 0, 0 }, // REV_PENTA
{ 2, 1, 0, 3, 0, 0, 0, 0 }, // REV_FACE
{ 2, 1, 0, 3, 6, 5, 4, 7 }, // REV_HEXA
{ 0, 1, 2, 3, 4, 5, 6, 7 } // FORWARD
};
for ( itElem = theElems.begin(); itElem != theElems.end(); itElem++ )
@ -2967,7 +3004,7 @@ void SMESH_MeshEditor::Transform (set<const SMDS_MeshElement*> & theElems,
if ( iNode != nbNodes )
continue; // not all nodes transformed
if ( theCopy )
if ( theCopy )
{
// add a new element
switch ( elemType ) {
@ -3027,7 +3064,7 @@ void SMESH_MeshEditor::FindCoincidentNodes (set<const SMDS_MeshNode*> & theNodes
else
{
nodes.insert( nodes.end(), theNodes.begin(), theNodes.end() );
}
}
list<const SMDS_MeshNode*>::iterator it2, it1 = nodes.begin();
for ( ; it1 != nodes.end(); it1++ )
@ -3058,7 +3095,7 @@ void SMESH_MeshEditor::FindCoincidentNodes (set<const SMDS_MeshNode*> & theNodes
//=======================================================================
//function : SimplifyFace
//purpose :
//purpose :
//=======================================================================
int SMESH_MeshEditor::SimplifyFace (const vector<const SMDS_MeshNode *> faceNodes,
vector<const SMDS_MeshNode *>& poly_nodes,
@ -3174,7 +3211,7 @@ void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes)
elems.insert( invElemIt->next() );
}
}
// Change element nodes or remove an element
// Change element nodes or remove an element
set<const SMDS_MeshElement*>::iterator eIt = elems.begin();
for ( ; eIt != elems.end(); eIt++ )
@ -3340,7 +3377,7 @@ void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes)
if ( nbRepl == 2 && iRepl[ 1 ] - iRepl [ 0 ] == 3 ) {
// a bottom node sticks with a linked top one
// 1.
SMDS_MeshElement* newElem =
SMDS_MeshElement* newElem =
aMesh->AddVolume(curNodes[ 3 ],
curNodes[ 4 ],
curNodes[ 5 ],
@ -3416,7 +3453,7 @@ void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes)
uniqueNodes[ 3 ] = curNodes[indTop[ 0 ]];
nbUniqueNodes = 4;
// tetrahedron 2
SMDS_MeshElement* newElem =
SMDS_MeshElement* newElem =
aMesh->AddVolume(curNodes[ind[ 0 ]],
curNodes[ind[ 3 ]],
curNodes[ind[ 2 ]],
@ -3534,7 +3571,7 @@ void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes)
} // switch ( nbNodes )
} // if ( nbNodes != nbUniqueNodes ) // some nodes stick
if ( isOk ) {
if (elem->IsPoly() && elem->GetType() == SMDSAbs_Volume) {
// Change nodes of polyedre
@ -3673,7 +3710,7 @@ const SMDS_MeshElement*
//=======================================================================
//function : findAdjacentFace
//purpose :
//purpose :
//=======================================================================
static const SMDS_MeshElement* findAdjacentFace(const SMDS_MeshNode* n1,
@ -3685,10 +3722,10 @@ static const SMDS_MeshElement* findAdjacentFace(const SMDS_MeshNode* n1,
avoidSet.insert ( elem );
return SMESH_MeshEditor::FindFaceInSet( n1, n2, elemSet, avoidSet );
}
//=======================================================================
//function : findFreeBorder
//purpose :
//purpose :
//=======================================================================
#define ControlFreeBorder SMESH::Controls::FreeEdges::IsFreeEdge
@ -3834,7 +3871,7 @@ bool SMESH_MeshEditor::CheckFreeBorderNodes(const SMDS_MeshNode* theNode1,
//=======================================================================
//function : SewFreeBorder
//purpose :
//purpose :
//=======================================================================
SMESH_MeshEditor::Sew_Error
@ -3868,7 +3905,7 @@ SMESH_MeshEditor::Sew_Error
aResult = SEW_BORDER1_NOT_FOUND;
}
if (theSideIsFreeBorder)
{
{
// Free border 2
// --------------
if (!findFreeBorder(theSideFirstNode, theSideSecondNode, theSideThirdNode,
@ -3927,7 +3964,7 @@ SMESH_MeshEditor::Sew_Error
toBordSys.SetTransformation( toBordAx );
fromSide2Sys.SetTransformation( fromSideAx, toGlobalAx );
fromSide2Sys.SetScaleFactor( Zs.Magnitude() / Zb.Magnitude() );
// move
for ( nBordIt = bordNodes.begin(); nBordIt != bordNodes.end(); nBordIt++ ) {
const SMDS_MeshNode* n = *nBordIt;
@ -4093,7 +4130,7 @@ SMESH_MeshEditor::Sew_Error
nIt[0]++, nIt[1]++ )
{
nodeGroupsToMerge.push_back( list<const SMDS_MeshNode*>() );
nodeGroupsToMerge.back().push_back( *nIt[1] ); // to keep
nodeGroupsToMerge.back().push_back( *nIt[1] ); // to keep
nodeGroupsToMerge.back().push_back( *nIt[0] ); // tp remove
}
}
@ -4150,7 +4187,7 @@ SMESH_MeshEditor::Sew_Error
double minParam = Min( param[ 0 ][ i[0] ], param[ 1 ][ i[1] ]);
double maxParam = Max( param[ 0 ][ i[0] ], param[ 1 ][ i[1] ]);
double minSegLen = Min( nextParam - minParam, maxParam - prevParam );
// choose to insert or to merge nodes
double du = param[ 1 ][ i[1] ] - param[ 0 ][ i[0] ];
if ( Abs( du ) <= minSegLen * 0.2 ) {
@ -4319,7 +4356,7 @@ void SMESH_MeshEditor::InsertNodesIntoLink(const SMDS_MeshElement* theFace,
iNode = i3;
i3 = i4;
i4 = iNode;
}
}
if (toCreatePoly || theFace->IsPoly()) {
@ -4418,7 +4455,7 @@ void SMESH_MeshEditor::InsertNodesIntoLink(const SMDS_MeshElement* theFace,
// create new elements
SMESHDS_Mesh *aMesh = GetMeshDS();
int aShapeId = FindShape( theFace );
i1 = 0; i2 = 1;
for ( iSplit = 0; iSplit < nbSplits - 1; iSplit++ ) {
SMDS_MeshElement* newElem = 0;
@ -4446,7 +4483,7 @@ void SMESH_MeshEditor::InsertNodesIntoLink(const SMDS_MeshElement* theFace,
//=======================================================================
//function : UpdateVolumes
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor::UpdateVolumes (const SMDS_MeshNode* theBetweenNode1,
const SMDS_MeshNode* theBetweenNode2,
@ -4527,7 +4564,7 @@ void SMESH_MeshEditor::UpdateVolumes (const SMDS_MeshNode* theBetweenNode
//=======================================================================
//function : SewSideElements
//purpose :
//purpose :
//=======================================================================
SMESH_MeshEditor::Sew_Error
@ -4637,7 +4674,7 @@ SMESH_MeshEditor::Sew_Error
if ( !volSet->empty() )
{
//int nodeSetSize = nodeSet->size();
// loop on given volumes
for ( vIt = volSet->begin(); vIt != volSet->end(); vIt++ ) {
SMDS_VolumeTool vol (*vIt);
@ -4712,7 +4749,7 @@ SMESH_MeshEditor::Sew_Error
maxNbNodes = nbSharedNodes;
fIt++;
}
else
else
freeFaceList.erase( fIt++ ); // here fIt++ occures before erase
}
if ( freeFaceList.size() > 1 )

View File

@ -74,22 +74,44 @@ class SMESH_MeshEditor {
// Reverse theElement orientation
/*!
* \brief Fuse neighbour triangles into quadrangles.
* \param theElems - The triangles to be fused.
* \param theCriterion - Is used to choose a neighbour to fuse with.
* \param theMaxAngle - Is a max angle between element normals at which fusion
* is still performed; theMaxAngle is mesured in radians.
* \retval bool - Success or not.
*/
bool TriToQuad (std::set<const SMDS_MeshElement*> & theElems,
SMESH::Controls::NumericalFunctorPtr theCriterion,
const double theMaxAngle);
// Fuse neighbour triangles into quadrangles.
// theCriterion is used to choose a neighbour to fuse with.
// theMaxAngle is a max angle between element normals at which
// fusion is still performed; theMaxAngle is mesured in radians.
/*!
* \brief Split quadrangles into triangles.
* \param theElems - The faces to be splitted.
* \param theCriterion - Is used to choose a diagonal for splitting.
* \retval bool - Success or not.
*/
bool QuadToTri (std::set<const SMDS_MeshElement*> & theElems,
SMESH::Controls::NumericalFunctorPtr theCriterion);
// Cut quadrangles into triangles.
// theCriterion is used to choose a diagonal to cut
/*!
* \brief Split quadrangles into triangles.
* \param theElems - The faces to be splitted.
* \param the13Diag - Is used to choose a diagonal for splitting.
* \retval bool - Success or not.
*/
bool QuadToTri (std::set<const SMDS_MeshElement*> & theElems,
const bool the13Diag);
// Cut quadrangles into triangles
/*!
* \brief Find better diagonal for splitting.
* \param theQuad - The face to find better splitting of.
* \param theCriterion - Is used to choose a diagonal for splitting.
* \retval int - 1 for 1-3 diagonal, 2 for 2-4, -1 - for errors.
*/
int BestSplit (const SMDS_MeshElement* theQuad,
SMESH::Controls::NumericalFunctorPtr theCriterion);
enum SmoothMethod { LAPLACIAN = 0, CENTROIDAL };

View File

@ -25,6 +25,7 @@
// $Header$
#include "SMESHGUI.h"
#include "SMESHGUI_InitMeshDlg.h"
#include "SMESHGUI_AddSubMeshDlg.h"
#include "SMESHGUI_NodesDlg.h"
@ -39,7 +40,6 @@
#include "SMESHGUI_Preferences_ScalarBarDlg.h"
#include "SMESHGUI_Preferences_SelectionDlg.h"
#include "SMESHGUI_Hypotheses.h"
#include "SMESHGUI_HypothesesUtils.h"
#include "SMESHGUI_MoveNodesDlg.h"
#include "SMESHGUI_AddMeshElementDlg.h"
#include "SMESHGUI_EditHypothesesDlg.h"
@ -66,13 +66,37 @@
#include "SMESHGUI_Selection.h"
#include "SMESHGUI_CreatePolyhedralVolumeDlg.h"
#include <SVTK_InteractorStyle.h>
#include <SVTK_RenderWindowInteractor.h>
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_GEOMGenUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_GroupUtils.h"
#include "SMESHGUI_FilterUtils.h"
#include "SMESHGUI_PatternUtils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_HypothesesUtils.h"
#include "SMESH_Actor.h"
#include "SMESH_Object.h"
#include "SMESH_TypeFilter.hxx"
#include "SalomeApp_Tools.h"
#include "SalomeApp_Study.h"
#include "SalomeApp_NameDlg.h"
#include "SalomeApp_DataOwner.h"
#include "SalomeApp_Application.h"
#include "SalomeApp_Preferences.h"
#include "SalomeApp_VTKSelector.h"
#include "SalomeApp_ImportOperation.h"
#include <SVTK_ViewWindow.h>
#include <SVTK_ViewModel.h>
#include <SVTK_InteractorStyle.h>
#include <SVTK_RenderWindowInteractor.h>
#include <VTKViewer_ViewManager.h>
#include "OB_Browser.h"
#include "SUIT_Tools.h"
#include "SUIT_MessageBox.h"
#include "SUIT_ResourceMgr.h"
@ -83,63 +107,28 @@
#include "SUIT_Study.h"
#include "SUIT_Session.h"
#include "SALOME_NamingService.hxx"
#include "SALOME_ListIteratorOfListIO.hxx"
#include "SALOME_InteractiveObject.hxx"
#include "SALOME_ListIO.hxx"
#include <SALOME_LifeCycleCORBA.hxx>
#include "OB_Browser.h"
#include "QtxPopupMgr.h"
#include "SalomeApp_Tools.h"
#include "SalomeApp_Study.h"
#include "SalomeApp_NameDlg.h"
#include "SalomeApp_DataOwner.h"
#include "SalomeApp_Application.h"
#include "SalomeApp_Preferences.h"
#include "SalomeApp_VTKSelector.h"
#include "SalomeApp_ImportOperation.h"
#include <SVTK_ViewWindow.h>
#include <SVTK_ViewModel.h>
#include <VTKViewer_ViewManager.h>
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_GEOMGenUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_GroupUtils.h"
#include "SMESHGUI_FilterUtils.h"
#include "SMESHGUI_PatternUtils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SALOME_ListIO.hxx"
#include "SALOME_ListIteratorOfListIO.hxx"
#include "SALOME_InteractiveObject.hxx"
#include "SALOME_NamingService.hxx"
#include "SALOME_LifeCycleCORBA.hxx"
#include "SALOMEconfig.h"
#include CORBA_CLIENT_HEADER(SALOMEDS_Attributes)
// QT Includes
#define INCLUDE_MENUITEM_DEF
#include <qapplication.h>
#include <qlineedit.h>
#include <qmenudata.h>
#include <qmenubar.h>
#include <qpopupmenu.h>
#include <qfont.h>
#include <qstring.h>
#include <qpainter.h>
#include <qcheckbox.h>
#include <qcolordialog.h>
#include <qspinbox.h>
#include <qlist.h>
#include <qwidget.h>
#include <qevent.h>
#include <qaction.h>
#include <qradiobutton.h>
// BOOST Includes
#include <boost/shared_ptr.hpp>
// VTK Includes
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkActorCollection.h>

View File

@ -26,13 +26,15 @@
// Module : SMESH
#include "SMESHGUI_MultiEditDlg.h"
#include "SMESHGUI_FilterDlg.h"
#include "SMESHGUI_Filter.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Filter.h"
#include "SMESHGUI_FilterDlg.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
#include "SMESHGUI_FilterUtils.h"
#include "SMESHGUI_SpinBox.h"
#include "SMESH_Actor.h"
#include "SMESH_TypeFilter.hxx"
@ -71,17 +73,18 @@
#include <vtkDataSetMapper.h>
// QT Includes
#include <qcheckbox.h>
#include <qframe.h>
#include <qgroupbox.h>
#include <qlabel.h>
#include <qlayout.h>
#include <qlineedit.h>
#include <qlistbox.h>
#include <qcheckbox.h>
#include <qcombobox.h>
#include <qgroupbox.h>
#include <qlineedit.h>
#include <qpushbutton.h>
#include <qapplication.h>
#include <qhbuttongroup.h>
#include <qradiobutton.h>
#include <qhbuttongroup.h>
// IDL Headers
#include "SALOMEconfig.h"
@ -105,9 +108,9 @@ SMESHGUI_MultiEditDlg
const int theMode,
const bool the3d2d,
const char* theName):
QDialog(SMESH::GetDesktop(theModule),
theName,
false,
QDialog(SMESH::GetDesktop(theModule),
theName,
false,
WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
@ -158,7 +161,6 @@ QFrame* SMESHGUI_MultiEditDlg::createMainFrame (QWidget* theParent, const bool t
myListBox = new QListBox(aFrame);
myListBox->setSelectionMode(QListBox::Extended);
myListBox->setSizePolicy(QSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding));
// myListBox->setColumnMode(QListBox::FitToHeight);
myListBox->installEventFilter(this);
myFilterBtn = new QPushButton(tr("FILTER") , aFrame);
@ -178,6 +180,29 @@ QFrame* SMESHGUI_MultiEditDlg::createMainFrame (QWidget* theParent, const bool t
myToAllChk = new QCheckBox(tr("TO_ALL"), mySelGrp);
// Split/Join criterion group
myCriterionGrp = new QGroupBox(3, Qt::Vertical, tr("SPLIT_JOIN_CRITERION"), aMainGrp);
myGroupChoice = new QButtonGroup(3, Qt::Vertical, myCriterionGrp);
myGroupChoice->setInsideMargin(0);
myGroupChoice->setFrameStyle(QFrame::NoFrame);
(new QRadioButton(tr("USE_DIAGONAL_1_3"), myGroupChoice))->setChecked(true);
(new QRadioButton(tr("USE_DIAGONAL_2_4"), myGroupChoice));
(new QRadioButton(tr("USE_NUMERIC_FUNC"), myGroupChoice));
myComboBoxFunctor = new QComboBox(myCriterionGrp);
myComboBoxFunctor->insertItem(tr("ASPECTRATIO_ELEMENTS"));
myComboBoxFunctor->insertItem(tr("MINIMUMANGLE_ELEMENTS"));
myComboBoxFunctor->insertItem(tr("SKEW_ELEMENTS"));
myComboBoxFunctor->insertItem(tr("AREA_ELEMENTS"));
//myComboBoxFunctor->insertItem(tr("LENGTH2D_EDGES")); // for existing elements only
//myComboBoxFunctor->insertItem(tr("MULTI2D_BORDERS")); // for existing elements only
myComboBoxFunctor->setCurrentItem(0);
myCriterionGrp->hide();
myGroupChoice->hide();
myComboBoxFunctor->setEnabled(false);
// "Select from" group
QGroupBox* aGrp = new QGroupBox(3, Qt::Horizontal, tr("SELECT_FROM"), aMainGrp);
@ -187,7 +212,7 @@ QFrame* SMESHGUI_MultiEditDlg::createMainFrame (QWidget* theParent, const bool t
mySubmesh->setReadOnly(true);
mySubmeshBtn->setPixmap(aPix);
myGroupChk = new QCheckBox(tr("GROUP"), aGrp);
myGroupChk = new QCheckBox(tr("SMESH_GROUP"), aGrp);
myGroupBtn = new QPushButton(aGrp);
myGroup = new QLineEdit(aGrp);
myGroup->setReadOnly(true);
@ -258,6 +283,39 @@ bool SMESHGUI_MultiEditDlg::eventFilter (QObject* object, QEvent* event)
return QDialog::eventFilter(object, event);
}
//=======================================================================
// name : SMESHGUI_MultiEditDlg::getNumericalFunctor
// Purpose :
//=======================================================================
SMESH::NumericalFunctor_ptr SMESHGUI_MultiEditDlg::getNumericalFunctor()
{
SMESH::NumericalFunctor_var aNF = SMESH::NumericalFunctor::_nil();
SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
if (aFilterMgr->_is_nil())
return aNF._retn();
if (myComboBoxFunctor->currentText() == tr("ASPECTRATIO_ELEMENTS"))
aNF = aFilterMgr->CreateAspectRatio();
else if (myComboBoxFunctor->currentText() == tr("WARP_ELEMENTS"))
aNF = aFilterMgr->CreateWarping();
else if (myComboBoxFunctor->currentText() == tr("MINIMUMANGLE_ELEMENTS"))
aNF = aFilterMgr->CreateMinimumAngle();
else if (myComboBoxFunctor->currentText() == tr("TAPER_ELEMENTS"))
aNF = aFilterMgr->CreateTaper();
else if (myComboBoxFunctor->currentText() == tr("SKEW_ELEMENTS"))
aNF = aFilterMgr->CreateSkew();
else if (myComboBoxFunctor->currentText() == tr("AREA_ELEMENTS"))
aNF = aFilterMgr->CreateArea();
else if (myComboBoxFunctor->currentText() == tr("LENGTH2D_EDGES"))
aNF = aFilterMgr->CreateLength2D();
else if (myComboBoxFunctor->currentText() == tr("MULTI2D_BORDERS"))
aNF = aFilterMgr->CreateMultiConnection2D();
else ;
return aNF._retn();
}
//=======================================================================
// name : SMESHGUI_MultiEditDlg::Init
// Purpose : Init dialog fields, connect signals and slots, show dialog
@ -932,14 +990,14 @@ int SMESHGUI_MultiEditDlg::entityType()
return myEntityType;
}
/*
/*!
* Class : SMESHGUI_ChangeOrientationDlg
* Description : Modification of orientation of faces
*/
SMESHGUI_ChangeOrientationDlg
::SMESHGUI_ChangeOrientationDlg(SMESHGUI* theModule,
const char* theName):
const char* theName):
SMESHGUI_MultiEditDlg(theModule, SMESHGUI_FaceFilter, true, theName)
{
setCaption(tr("CAPTION"));
@ -966,6 +1024,21 @@ SMESHGUI_UnionOfTrianglesDlg
SMESHGUI_MultiEditDlg(theModule, SMESHGUI_TriaFilter, false, theName)
{
setCaption(tr("CAPTION"));
myComboBoxFunctor->setEnabled(true);
myComboBoxFunctor->insertItem(tr("WARP_ELEMENTS")); // for quadrangles only
myComboBoxFunctor->insertItem(tr("TAPER_ELEMENTS")); // for quadrangles only
// Maximum angle
QGroupBox* aMaxAngleGrp = new QGroupBox (2, Qt::Horizontal, myCriterionGrp);
aMaxAngleGrp->setInsideMargin(0);
aMaxAngleGrp->setFrameStyle(QFrame::NoFrame);
new QLabel (tr("MAXIMUM_ANGLE"), aMaxAngleGrp);
myMaxAngleSpin = new SMESHGUI_SpinBox (aMaxAngleGrp);
myMaxAngleSpin->RangeStepAndValidator(0, 180.0, 1.0, 3);
myMaxAngleSpin->SetValue(30.0);
myCriterionGrp->show();
}
SMESHGUI_UnionOfTrianglesDlg::~SMESHGUI_UnionOfTrianglesDlg()
@ -975,12 +1048,15 @@ SMESHGUI_UnionOfTrianglesDlg::~SMESHGUI_UnionOfTrianglesDlg()
bool SMESHGUI_UnionOfTrianglesDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
const SMESH::long_array& theIds)
{
return theEditor->TriToQuad(theIds, SMESH::NumericalFunctor::_nil(), 1.);
SMESH::NumericalFunctor_var aCriterion = getNumericalFunctor();
double aMaxAngle = myMaxAngleSpin->GetValue() * PI / 180.0;
return theEditor->TriToQuad(theIds, aCriterion, aMaxAngle);
}
/*!
* Class : SMESHGUI_CuttingOfQuadsDlg
* Description : Construction of quadrangles by automatic association of triangles
* Description : Automatic splitting of quadrangles into triangles
*/
SMESHGUI_CuttingOfQuadsDlg
@ -991,12 +1067,16 @@ SMESHGUI_CuttingOfQuadsDlg
setCaption(tr("CAPTION"));
myPreviewActor = 0;
myUseDiagChk = new QCheckBox (tr("USE_DIAGONAL_2_4"), mySelGrp);
myPreviewChk = new QCheckBox (tr("PREVIEW"), mySelGrp);
connect(myPreviewChk, SIGNAL(stateChanged(int)), this, SLOT(onPreviewChk()));
connect(myUseDiagChk, SIGNAL(stateChanged(int)), this, SLOT(onPreviewChk()));
connect(this, SIGNAL(ListContensChanged()), this, SLOT(onPreviewChk()));
myCriterionGrp->show();
myGroupChoice->show();
myComboBoxFunctor->setEnabled(false);
connect(myPreviewChk , SIGNAL(stateChanged(int)) , this, SLOT(onPreviewChk()));
connect(myGroupChoice , SIGNAL(clicked(int)) , this, SLOT(onCriterionRB()));
connect(myComboBoxFunctor, SIGNAL(activated(int)) , this, SLOT(onPreviewChk()));
connect(this , SIGNAL(ListContensChanged()), this, SLOT(onPreviewChk()));
}
SMESHGUI_CuttingOfQuadsDlg::~SMESHGUI_CuttingOfQuadsDlg()
@ -1012,7 +1092,27 @@ void SMESHGUI_CuttingOfQuadsDlg::onClose()
bool SMESHGUI_CuttingOfQuadsDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
const SMESH::long_array& theIds)
{
return theEditor->SplitQuad(theIds, !myUseDiagChk->isChecked());
switch (myGroupChoice->id(myGroupChoice->selected())) {
case 0: // use diagonal 1-3
return theEditor->SplitQuad(theIds, true);
case 1: // use diagonal 2-4
return theEditor->SplitQuad(theIds, false);
default: // use numeric functor
break;
}
SMESH::NumericalFunctor_var aCriterion = getNumericalFunctor();
return theEditor->QuadToTri(theIds, aCriterion);
}
void SMESHGUI_CuttingOfQuadsDlg::onCriterionRB()
{
if (myGroupChoice->id(myGroupChoice->selected()) == 2) // Use numeric functor
myComboBoxFunctor->setEnabled(true);
else
myComboBoxFunctor->setEnabled(false);
onPreviewChk();
}
void SMESHGUI_CuttingOfQuadsDlg::onPreviewChk()
@ -1032,7 +1132,7 @@ void SMESHGUI_CuttingOfQuadsDlg::erasePreview()
myPreviewActor->Delete();
myPreviewActor = 0;
}
void SMESHGUI_CuttingOfQuadsDlg::displayPreview()
{
if (myActor == 0)
@ -1050,7 +1150,16 @@ void SMESHGUI_CuttingOfQuadsDlg::displayPreview()
if (aMesh == 0)
return;
bool isDiag24 = myUseDiagChk->isChecked();
// 0 - use diagonal 1-3, 1 - use diagonal 2-4, 2 - use numerical functor
int aChoice = myGroupChoice->id(myGroupChoice->selected());
SMESH::NumericalFunctor_var aCriterion = SMESH::NumericalFunctor::_nil();
SMESH::SMESH_MeshEditor_var aMeshEditor = SMESH::SMESH_MeshEditor::_nil();
if (aChoice == 2) {
aCriterion = getNumericalFunctor();
aMeshEditor = myMesh->GetMeshEditor();
if (aMeshEditor->_is_nil())
return;
}
//Create grid
vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New();
@ -1082,8 +1191,9 @@ void SMESHGUI_CuttingOfQuadsDlg::displayPreview()
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
int k = 0;
while(anIter->more())
if (const SMDS_MeshNode* aNode = (SMDS_MeshNode*)anIter->next())
while (anIter->more()) {
const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>(anIter->next());
if (aNode)
{
if (!anIdToVtk.IsBound(aNode->GetID()))
{
@ -1093,11 +1203,33 @@ void SMESHGUI_CuttingOfQuadsDlg::displayPreview()
aNodes[ k++ ] = aNode->GetID();
}
}
if (k != 4)
continue;
if (!isDiag24)
bool isDiag13 = true;
if (aChoice == 0) // use diagonal 1-3
{
isDiag13 = true;
}
else if (aChoice == 1) // use diagonal 2-4
{
isDiag13 = false;
}
else // use numerical functor
{
// compare two sets of possible triangles
int diag = aMeshEditor->BestSplit(anElemIds[i], aCriterion);
if (diag == 1) // 1-3
isDiag13 = true;
else if (diag == 2) // 2-4
isDiag13 = false;
else // error
continue;
}
if (isDiag13)
{
anIdList->SetId(0, anIdToVtk(aNodes[ 0 ]));
anIdList->SetId(1, anIdToVtk(aNodes[ 1 ]));

View File

@ -1,21 +1,21 @@
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
@ -35,35 +35,37 @@
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
class SMESHGUI_FilterDlg;
class QCheckBox;
class QGroupBox;
class QListBox;
class QFrame;
class QLineEdit;
class SMESHGUI_SpinBox;
class QPushButton;
class QButtonGroup;
class QObject;
class SMESH_Actor;
class SALOME_Actor;
class SalomeApp_SelectionMgr;
#include CORBA_SERVER_HEADER(SMESH_Filter)
class SMESHGUI;
class SMESHGUI_FilterDlg;
class SMESHGUI_SpinBox;
class SMESH_Actor;
class SalomeApp_SelectionMgr;
class SALOME_Actor;
class SVTK_Selector;
class SVTK_ViewWindow;
/*
Class : SMESHGUI_MultiEditDlg
Description : Base class for dialogs of diagonal inversion and
union of two neighboring triangles
*/
class QFrame;
class QObject;
class QListBox;
class QComboBox;
class QCheckBox;
class QGroupBox;
class QLineEdit;
class QPushButton;
class QButtonGroup;
/*!
* Class : SMESHGUI_MultiEditDlg
* Description : Base class for dialogs of diagonal inversion and
* union of two neighboring triangles
*/
class SMESHGUI_MultiEditDlg : public QDialog
{
{
Q_OBJECT
public:
@ -73,7 +75,7 @@ public:
const char* = 0 );
virtual ~SMESHGUI_MultiEditDlg();
void Init() ;
void Init();
bool eventFilter( QObject* object, QEvent* event );
@ -81,14 +83,13 @@ signals:
void ListContensChanged();
protected slots:
void onOk();
virtual bool onApply();
virtual void onClose();
void onDeactivate();
void onSelectionDone();
void onFilterBtn();
void onAddBtn();
void onRemoveBtn();
@ -99,11 +100,12 @@ protected slots:
virtual void onToAllChk();
void onFilterAccepted();
void on3d2dChanged(int);
protected:
SMESH::NumericalFunctor_ptr getNumericalFunctor();
protected:
void closeEvent( QCloseEvent* e ) ;
void enterEvent ( QEvent * ) ;
void enterEvent ( QEvent * ) ;
void hideEvent ( QHideEvent * ); /* ESC key */
QFrame* createButtonFrame( QWidget* );
QFrame* createMainFrame ( QWidget*, const bool );
@ -114,38 +116,41 @@ protected:
virtual bool isIdValid( const int theID ) const;
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& ) = 0;
int entityType();
protected:
protected:
QPushButton* myOkBtn;
QPushButton* myApplyBtn;
QPushButton* myCloseBtn;
SMESH_Actor* myActor;
SMESH::SMESH_Mesh_var myMesh;
SalomeApp_SelectionMgr* mySelectionMgr;
SVTK_Selector* mySelector;
SMESHGUI* mySMESHGUI;
QGroupBox* mySelGrp;
QGroupBox* myCriterionGrp;
QButtonGroup* myGroupChoice;
QComboBox* myComboBoxFunctor;
QListBox* myListBox;
QPushButton* myFilterBtn;
QPushButton* myAddBtn;
QPushButton* myRemoveBtn;
QPushButton* mySortBtn;
QCheckBox* myToAllChk;
QButtonGroup* myEntityTypeGrp;
QCheckBox* mySubmeshChk;
QPushButton* mySubmeshBtn;
QLineEdit* mySubmesh;
QCheckBox* myGroupChk;
QPushButton* myGroupBtn;
QLineEdit* myGroup;
SMESHGUI_FilterDlg* myFilterDlg;
TColStd_MapOfInteger myIds;
int myFilterType;
@ -153,40 +158,41 @@ protected:
int myEntityType;
};
/*
Class : SMESHGUI_ChangeOrientationDlg
Description : Modification of orientation of faces
*/
/*!
* Class : SMESHGUI_ChangeOrientationDlg
* Description : Modification of orientation of faces
*/
class SMESHGUI_ChangeOrientationDlg : public SMESHGUI_MultiEditDlg
{
{
Q_OBJECT
public:
SMESHGUI_ChangeOrientationDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_ChangeOrientationDlg();
SMESHGUI_ChangeOrientationDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_ChangeOrientationDlg();
protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
};
/*
Class : SMESHGUI_UnionOfTrianglesDlg
Description : Construction of quadrangles by automatic association of triangles
*/
/*!
* Class : SMESHGUI_UnionOfTrianglesDlg
* Description : Construction of quadrangles by automatic association of triangles
*/
class SMESHGUI_UnionOfTrianglesDlg : public SMESHGUI_MultiEditDlg
{
Q_OBJECT
public:
SMESHGUI_UnionOfTrianglesDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_UnionOfTrianglesDlg();
SMESHGUI_UnionOfTrianglesDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_UnionOfTrianglesDlg();
protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
private:
SMESHGUI_SpinBox* myMaxAngleSpin;
};
/*
@ -198,25 +204,25 @@ class SMESHGUI_CuttingOfQuadsDlg : public SMESHGUI_MultiEditDlg
Q_OBJECT
public:
SMESHGUI_CuttingOfQuadsDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_CuttingOfQuadsDlg();
SMESHGUI_CuttingOfQuadsDlg(SMESHGUI* theModule,
const char* = 0);
virtual ~SMESHGUI_CuttingOfQuadsDlg();
protected:
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
virtual bool process( SMESH::SMESH_MeshEditor_ptr, const SMESH::long_array& );
protected slots:
virtual void onClose();
void onPreviewChk();
virtual void onClose();
void onCriterionRB();
void onPreviewChk();
private:
void displayPreview();
void erasePreview();
void displayPreview();
void erasePreview();
private:
QCheckBox* myUseDiagChk;
SALOME_Actor* myPreviewActor;
QCheckBox* myPreviewChk;
SALOME_Actor* myPreviewActor;
QCheckBox* myPreviewChk;
};
#endif

View File

@ -1346,24 +1346,33 @@ msgstr "Sort list"
msgid "SMESHGUI_MultiEditDlg::TO_ALL"
msgstr "Apply to all"
msgid "SMESHGUI_MultiEditDlg::SPLIT_JOIN_CRITERION"
msgstr "Criterion"
msgid "SMESHGUI_MultiEditDlg::USE_DIAGONAL_1_3"
msgstr "Use diagonal 1-3"
msgid "SMESHGUI_MultiEditDlg::USE_DIAGONAL_2_4"
msgstr "Use diagonal 2-4"
msgid "SMESHGUI_MultiEditDlg::USE_NUMERIC_FUNC"
msgstr "Use numeric functor"
msgid "SMESHGUI_MultiEditDlg::SELECT_FROM"
msgstr "Select from"
msgid "SMESHGUI_MultiEditDlg::GROUP"
msgstr "Group"
msgid "SMESHGUI_ChangeOrientationDlg::CAPTION"
msgstr "Modification of orientation"
msgid "SMESHGUI_UnionOfTrianglesDlg::CAPTION"
msgstr "Union of triangles"
msgid "SMESHGUI_UnionOfTrianglesDlg::MAXIMUM_ANGLE"
msgstr "Maximum bending angle"
msgid "SMESHGUI_CuttingOfQuadsDlg::CAPTION"
msgstr "Cutting of quadrangles"
msgid "SMESHGUI_CuttingOfQuadsDlg::USE_DIAGONAL_2_4"
msgstr "Use diagonal 2-4"
msgid "SMESHGUI_CuttingOfQuadsDlg::PREVIEW"
msgstr "Preview"

View File

@ -1,23 +1,23 @@
// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
@ -49,7 +49,7 @@ using namespace std;
//=======================================================================
//function : addAxis
//purpose :
//purpose :
//=======================================================================
static TCollection_AsciiString& addAxis(TCollection_AsciiString& theStr,
@ -67,7 +67,7 @@ static TCollection_AsciiString& addAxis(TCollection_AsciiString& theStr,
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -78,7 +78,7 @@ SMESH_MeshEditor_i::SMESH_MeshEditor_i(SMESH_Mesh* theMesh)
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -104,7 +104,7 @@ CORBA::Boolean
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -129,7 +129,7 @@ CORBA::Boolean SMESH_MeshEditor_i::RemoveNodes(const SMESH::
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -153,7 +153,7 @@ CORBA::Boolean SMESH_MeshEditor_i::AddEdge(const SMESH::long_array & IDsOfNodes)
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -216,7 +216,7 @@ CORBA::Boolean SMESH_MeshEditor_i::AddFace(const SMESH::long_array & IDsOfNodes)
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -242,7 +242,7 @@ CORBA::Boolean SMESH_MeshEditor_i::AddVolume(const SMESH::
#ifdef _DEBUG_
SMESH_Gen_i::AddToCurrentPyScript( "print \"AddVolume: \", isDone" );
#endif
return true;
};
@ -316,7 +316,7 @@ CORBA::Boolean SMESH_MeshEditor_i::AddPolyhedralVolumeByFaces
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -328,7 +328,7 @@ CORBA::Boolean SMESH_MeshEditor_i::MoveNode(CORBA::Long NodeID,
const SMDS_MeshNode * node = GetMeshDS()->FindNode( NodeID );
if ( !node )
return false;
GetMeshDS()->MoveNode(node, x, y, z);
// Update Python script
@ -344,7 +344,7 @@ CORBA::Boolean SMESH_MeshEditor_i::MoveNode(CORBA::Long NodeID,
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -368,7 +368,7 @@ CORBA::Boolean SMESH_MeshEditor_i::InverseDiag(CORBA::Long NodeID1,
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -392,7 +392,7 @@ CORBA::Boolean SMESH_MeshEditor_i::DeleteDiag(CORBA::Long NodeID1,
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -417,7 +417,7 @@ CORBA::Boolean SMESH_MeshEditor_i::Reorient(const SMESH::long_array & IDsOfEleme
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -440,14 +440,12 @@ CORBA::Boolean SMESH_MeshEditor_i::ReorientObject(SMESH::SMESH_IDSource_ptr theO
//=============================================================================
/*!
*
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::TriToQuad (const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle)
CORBA::Boolean SMESH_MeshEditor_i::TriToQuad (const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle)
{
set<const SMDS_MeshElement*> faces;
for (int i = 0; i < IDsOfElements.length(); i++)
@ -457,7 +455,7 @@ CORBA::Boolean
if ( elem && elem->GetType() == SMDSAbs_Face)
faces.insert( elem );
}
SMESH::NumericalFunctor_i* aNumericalFunctor =
SMESH::NumericalFunctor_i* aNumericalFunctor =
dynamic_cast<SMESH::NumericalFunctor_i*>( SMESH_Gen_i::GetServant( Criterion ).in() );
SMESH::Controls::NumericalFunctorPtr aCrit;
if ( !aNumericalFunctor )
@ -468,8 +466,8 @@ CORBA::Boolean
// Update Python script
TCollection_AsciiString str ("isDone = mesh_editor.TriToQuad(");
SMESH_Gen_i::AddArray( str, IDsOfElements ) += ", None, ";
str += (Standard_Real) MaxAngle;
SMESH_Gen_i::AddToCurrentPyScript( str + ")" );
str += TCollection_AsciiString((Standard_Real) MaxAngle) + ")";
SMESH_Gen_i::AddToCurrentPyScript( str );
#ifdef _DEBUG_
SMESH_Gen_i::AddToCurrentPyScript( "print \"TriToQuad: \", isDone" );
#endif
@ -480,14 +478,12 @@ CORBA::Boolean
//=============================================================================
/*!
*
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::TriToQuadObject (SMESH::SMESH_IDSource_ptr theObject,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle)
CORBA::Boolean SMESH_MeshEditor_i::TriToQuadObject (SMESH::SMESH_IDSource_ptr theObject,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
CORBA::Boolean isDone = TriToQuad(anElementsId, Criterion, MaxAngle);
@ -502,8 +498,8 @@ CORBA::Boolean
// Update Python script
TCollection_AsciiString str ("isDone = mesh_editor.TriToQuadObject(");
SMESH_Gen_i::AddObject( str, theObject ) += ", None, ";
str += (Standard_Real) MaxAngle;
SMESH_Gen_i::AddToCurrentPyScript( str + ")" );
str += TCollection_AsciiString((Standard_Real) MaxAngle) + ")";
SMESH_Gen_i::AddToCurrentPyScript( str );
#ifdef _DEBUG_
SMESH_Gen_i::AddToCurrentPyScript( "print \"TriToQuadObject: \", isDone" );
#endif
@ -513,13 +509,11 @@ CORBA::Boolean
//=============================================================================
/*!
*
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::QuadToTri(const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion)
CORBA::Boolean SMESH_MeshEditor_i::QuadToTri (const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion)
{
set<const SMDS_MeshElement*> faces;
for (int i = 0; i < IDsOfElements.length(); i++)
@ -529,7 +523,7 @@ CORBA::Boolean
if ( elem && elem->GetType() == SMDSAbs_Face)
faces.insert( elem );
}
SMESH::NumericalFunctor_i* aNumericalFunctor =
SMESH::NumericalFunctor_i* aNumericalFunctor =
dynamic_cast<SMESH::NumericalFunctor_i*>( SMESH_Gen_i::GetServant( Criterion ).in() );
SMESH::Controls::NumericalFunctorPtr aCrit;
if ( !aNumericalFunctor )
@ -540,7 +534,7 @@ CORBA::Boolean
// Update Python script
TCollection_AsciiString str ("isDone = mesh_editor.QuadToTri(");
SMESH_Gen_i::AddArray( str, IDsOfElements ) += ", None ), ";
SMESH_Gen_i::AddArray( str, IDsOfElements ) += ", None )";
SMESH_Gen_i::AddToCurrentPyScript( str );
#ifdef _DEBUG_
SMESH_Gen_i::AddToCurrentPyScript( "print \"QuadToTri: \", isDone" );
@ -552,13 +546,40 @@ CORBA::Boolean
//=============================================================================
/*!
*
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::QuadToTriObject (SMESH::SMESH_IDSource_ptr theObject,
SMESH::NumericalFunctor_ptr Criterion)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
CORBA::Boolean isDone = QuadToTri(anElementsId, Criterion);
CORBA::Boolean
SMESH_MeshEditor_i::SplitQuad(const SMESH::long_array & IDsOfElements,
CORBA::Boolean Diag13)
// Clear python line(s), created by QuadToTri()
SMESH_Gen_i* aSMESHGen = SMESH_Gen_i::GetSMESHGen();
aSMESHGen->RemoveLastFromPythonScript(aSMESHGen->GetCurrentStudyID());
#ifdef _DEBUG_
aSMESHGen->RemoveLastFromPythonScript(aSMESHGen->GetCurrentStudyID());
#endif
// Update Python script
TCollection_AsciiString str ("isDone = mesh_editor.QuadToTriObject(");
SMESH_Gen_i::AddObject( str, theObject ) += ", None )";
SMESH_Gen_i::AddToCurrentPyScript( str );
#ifdef _DEBUG_
SMESH_Gen_i::AddToCurrentPyScript( "print \"QuadToTriObject: \", isDone" );
#endif
return isDone;
}
//=============================================================================
/*!
*
*/
//=============================================================================
CORBA::Boolean SMESH_MeshEditor_i::SplitQuad (const SMESH::long_array & IDsOfElements,
CORBA::Boolean Diag13)
{
set<const SMDS_MeshElement*> faces;
for (int i = 0; i < IDsOfElements.length(); i++)
@ -572,8 +593,8 @@ CORBA::Boolean
// Update Python script
TCollection_AsciiString str ("isDone = mesh_editor.SplitQuad(");
SMESH_Gen_i::AddArray( str, IDsOfElements ) += ", ";
str += TCollection_AsciiString( Diag13 );
SMESH_Gen_i::AddToCurrentPyScript( str + ")" );
str += TCollection_AsciiString( Diag13 ) + ")";
SMESH_Gen_i::AddToCurrentPyScript( str );
#ifdef _DEBUG_
SMESH_Gen_i::AddToCurrentPyScript( "print \"SplitQuad: \", isDone" );
#endif
@ -584,13 +605,11 @@ CORBA::Boolean
//=============================================================================
/*!
*
*
*/
//=============================================================================
CORBA::Boolean
SMESH_MeshEditor_i::SplitQuadObject(SMESH::SMESH_IDSource_ptr theObject,
CORBA::Boolean Diag13)
CORBA::Boolean SMESH_MeshEditor_i::SplitQuadObject (SMESH::SMESH_IDSource_ptr theObject,
CORBA::Boolean Diag13)
{
SMESH::long_array_var anElementsId = theObject->GetIDs();
CORBA::Boolean isDone = SplitQuad(anElementsId, Diag13);
@ -614,9 +633,34 @@ CORBA::Boolean
return isDone;
}
//=============================================================================
/*!
* BestSplit
*/
//=============================================================================
CORBA::Long SMESH_MeshEditor_i::BestSplit (CORBA::Long IDOfQuad,
SMESH::NumericalFunctor_ptr Criterion)
{
const SMDS_MeshElement* quad = GetMeshDS()->FindElement(IDOfQuad);
if (quad && quad->GetType() == SMDSAbs_Face && quad->NbNodes() == 4)
{
SMESH::NumericalFunctor_i* aNumericalFunctor =
dynamic_cast<SMESH::NumericalFunctor_i*>(SMESH_Gen_i::GetServant(Criterion).in());
SMESH::Controls::NumericalFunctorPtr aCrit;
if (aNumericalFunctor)
aCrit = aNumericalFunctor->GetNumericalFunctor();
else
aCrit.reset(new SMESH::Controls::AspectRatio());
::SMESH_MeshEditor anEditor (_myMesh);
return anEditor.BestSplit(quad, aCrit);
}
return -1;
}
//=======================================================================
//function : Smooth
//purpose :
//purpose :
//=======================================================================
CORBA::Boolean
@ -632,7 +676,7 @@ CORBA::Boolean
//=======================================================================
//function : SmoothParametric
//purpose :
//purpose :
//=======================================================================
CORBA::Boolean
@ -648,7 +692,7 @@ CORBA::Boolean
//=======================================================================
//function : SmoothObject
//purpose :
//purpose :
//=======================================================================
CORBA::Boolean
@ -664,7 +708,7 @@ CORBA::Boolean
//=======================================================================
//function : SmoothParametricObject
//purpose :
//purpose :
//=======================================================================
CORBA::Boolean
@ -680,7 +724,7 @@ CORBA::Boolean
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -743,7 +787,7 @@ CORBA::Boolean
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -774,7 +818,7 @@ CORBA::Boolean
str += (Standard_Integer) MaxNbOfIterations;
str += ", ";
str += (Standard_Real) MaxAspectRatio;
if ( Method == ::SMESH_MeshEditor::CENTROIDAL )
if ( Method == SMESH::SMESH_MeshEditor::CENTROIDAL_SMOOTH )
str += ", SMESH.SMESH_MeshEditor.CENTROIDAL_SMOOTH, ";
else
str += ", SMESH.SMESH_MeshEditor.LAPLACIAN_SMOOTH, ";
@ -790,7 +834,7 @@ CORBA::Boolean
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -804,7 +848,7 @@ void SMESH_MeshEditor_i::RenumberNodes()
//=============================================================================
/*!
*
*
*/
//=============================================================================
@ -818,7 +862,7 @@ void SMESH_MeshEditor_i::RenumberElements()
//=======================================================================
//function : RotationSweep
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::RotationSweep(const SMESH::long_array & theIDsOfElements,
@ -858,7 +902,7 @@ void SMESH_MeshEditor_i::RotationSweep(const SMESH::long_array & theIDsOfElement
//=======================================================================
//function : RotationSweepObject
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::RotationSweepObject(SMESH::SMESH_IDSource_ptr theObject,
@ -885,7 +929,7 @@ void SMESH_MeshEditor_i::RotationSweepObject(SMESH::SMESH_IDSource_ptr theObject
//=======================================================================
//function : ExtrusionSweep
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::ExtrusionSweep(const SMESH::long_array & theIDsOfElements,
@ -923,7 +967,7 @@ void SMESH_MeshEditor_i::ExtrusionSweep(const SMESH::long_array & theIDsOfElemen
//=======================================================================
//function : ExtrusionSweepObject
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::ExtrusionSweepObject(SMESH::SMESH_IDSource_ptr theObject,
@ -945,7 +989,7 @@ void SMESH_MeshEditor_i::ExtrusionSweepObject(SMESH::SMESH_IDSource_ptr theObjec
}
//=======================================================================
//function : ExtrusionSweepObject1D
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::ExtrusionSweepObject1D(SMESH::SMESH_IDSource_ptr theObject,
@ -973,7 +1017,7 @@ void SMESH_MeshEditor_i::ExtrusionSweepObject1D(SMESH::SMESH_IDSource_ptr theObj
//=======================================================================
//function : ExtrusionSweepObject2D
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::ExtrusionSweepObject2D(SMESH::SMESH_IDSource_ptr theObject,
@ -1017,7 +1061,7 @@ static SMESH::SMESH_MeshEditor::Extrusion_Error convExtrError( const::SMESH_Mesh
//=======================================================================
//function : ExtrusionAlongPath
//purpose :
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Extrusion_Error
@ -1085,7 +1129,7 @@ SMESH::SMESH_MeshEditor::Extrusion_Error
//=======================================================================
//function : ExtrusionAlongPathObject
//purpose :
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Extrusion_Error
@ -1123,7 +1167,7 @@ SMESH::SMESH_MeshEditor::Extrusion_Error
//=======================================================================
//function : Mirror
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::Mirror(const SMESH::long_array & theIDsOfElements,
@ -1174,7 +1218,7 @@ void SMESH_MeshEditor_i::Mirror(const SMESH::long_array & theIDsOfElem
//=======================================================================
//function : MirrorObject
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::MirrorObject(SMESH::SMESH_IDSource_ptr theObject,
@ -1211,7 +1255,7 @@ void SMESH_MeshEditor_i::MirrorObject(SMESH::SMESH_IDSource_ptr theObj
//=======================================================================
//function : Translate
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::Translate(const SMESH::long_array & theIDsOfElements,
@ -1249,7 +1293,7 @@ void SMESH_MeshEditor_i::Translate(const SMESH::long_array & theIDsOfElements,
//=======================================================================
//function : TranslateObject
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::TranslateObject(SMESH::SMESH_IDSource_ptr theObject,
@ -1272,7 +1316,7 @@ void SMESH_MeshEditor_i::TranslateObject(SMESH::SMESH_IDSource_ptr theObject,
//=======================================================================
//function : Rotate
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::Rotate(const SMESH::long_array & theIDsOfElements,
@ -1295,7 +1339,7 @@ void SMESH_MeshEditor_i::Rotate(const SMESH::long_array & theIDsOfElements,
gp_Trsf aTrsf;
aTrsf.SetRotation( gp_Ax1( P, V ), theAngle);
::SMESH_MeshEditor anEditor( _myMesh );
anEditor.Transform (elements, aTrsf, theCopy);
@ -1312,7 +1356,7 @@ void SMESH_MeshEditor_i::Rotate(const SMESH::long_array & theIDsOfElements,
//=======================================================================
//function : RotateObject
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::RotateObject(SMESH::SMESH_IDSource_ptr theObject,
@ -1337,7 +1381,7 @@ void SMESH_MeshEditor_i::RotateObject(SMESH::SMESH_IDSource_ptr theObject,
//=======================================================================
//function : FindCoincidentNodes
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::FindCoincidentNodes (CORBA::Double Tolerance,
@ -1364,7 +1408,7 @@ void SMESH_MeshEditor_i::FindCoincidentNodes (CORBA::Double Tol
//=======================================================================
//function : MergeNodes
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes)
@ -1401,7 +1445,7 @@ void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfN
//=======================================================================
//function : MergeEqualElements
//purpose :
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::MergeEqualElements()
@ -1415,7 +1459,7 @@ void SMESH_MeshEditor_i::MergeEqualElements()
//=======================================================================
//function : operator
//purpose :
//purpose :
//=======================================================================
#define RETCASE(enm) case ::SMESH_MeshEditor::enm: return SMESH::SMESH_MeshEditor::enm;
@ -1439,7 +1483,7 @@ static SMESH::SMESH_MeshEditor::Sew_Error convError( const::SMESH_MeshEditor::Se
//=======================================================================
//function : SewFreeBorders
//purpose :
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Sew_Error
@ -1496,7 +1540,7 @@ SMESH::SMESH_MeshEditor::Sew_Error
//=======================================================================
//function : SewConformFreeBorders
//purpose :
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Sew_Error
@ -1545,7 +1589,7 @@ SMESH::SMESH_MeshEditor::Sew_Error
//=======================================================================
//function : SewBorderToSide
//purpose :
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Sew_Error
@ -1599,7 +1643,7 @@ SMESH::SMESH_MeshEditor::Sew_Error
//=======================================================================
//function : SewSideElements
//purpose :
//purpose :
//=======================================================================
SMESH::SMESH_MeshEditor::Sew_Error

View File

@ -1,23 +1,23 @@
// SMESH SMESH_I : idl implementation based on 'SMESH' unit's calsses
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
@ -64,18 +64,23 @@ class SMESH_MeshEditor_i: public POA_SMESH::SMESH_MeshEditor
CORBA::Boolean Reorient(const SMESH::long_array & IDsOfElements);
CORBA::Boolean ReorientObject(SMESH::SMESH_IDSource_ptr theObject);
CORBA::Boolean TriToQuad(const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle);
CORBA::Boolean TriToQuadObject(SMESH::SMESH_IDSource_ptr theObject,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle);
CORBA::Boolean QuadToTri(const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion);
CORBA::Boolean SplitQuad(const SMESH::long_array & IDsOfElements,
CORBA::Boolean Diag13);
CORBA::Boolean SplitQuadObject(SMESH::SMESH_IDSource_ptr theObject,
CORBA::Boolean Diag13);
// Split/Join faces
CORBA::Boolean TriToQuad (const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle);
CORBA::Boolean TriToQuadObject (SMESH::SMESH_IDSource_ptr theObject,
SMESH::NumericalFunctor_ptr Criterion,
CORBA::Double MaxAngle);
CORBA::Boolean QuadToTri (const SMESH::long_array & IDsOfElements,
SMESH::NumericalFunctor_ptr Criterion);
CORBA::Boolean QuadToTriObject (SMESH::SMESH_IDSource_ptr theObject,
SMESH::NumericalFunctor_ptr Criterion);
CORBA::Boolean SplitQuad (const SMESH::long_array & IDsOfElements,
CORBA::Boolean Diag13);
CORBA::Boolean SplitQuadObject (SMESH::SMESH_IDSource_ptr theObject,
CORBA::Boolean Diag13);
CORBA::Long BestSplit (CORBA::Long IDOfQuad,
SMESH::NumericalFunctor_ptr Criterion);
CORBA::Boolean Smooth(const SMESH::long_array & IDsOfElements,
const SMESH::long_array & IDsOfFixedNodes,
@ -136,7 +141,7 @@ class SMESH_MeshEditor_i: public POA_SMESH::SMESH_MeshEditor
void ExtrusionSweepObject2D(SMESH::SMESH_IDSource_ptr theObject,
const SMESH::DirStruct & StepVector,
CORBA::Long NbOfSteps);
SMESH::SMESH_MeshEditor::Extrusion_Error
ExtrusionAlongPath(const SMESH::long_array & IDsOfElements,
SMESH::SMESH_Mesh_ptr PathMesh,
@ -146,7 +151,7 @@ class SMESH_MeshEditor_i: public POA_SMESH::SMESH_MeshEditor
const SMESH::double_array & Angles,
CORBA::Boolean HasRefPoint,
const SMESH::PointStruct & RefPoint);
SMESH::SMESH_MeshEditor::Extrusion_Error
ExtrusionAlongPathObject(SMESH::SMESH_IDSource_ptr theObject,
SMESH::SMESH_Mesh_ptr PathMesh,