Merge branch 'master' into gni/evolution

This commit is contained in:
GERALD NICOLAS 2021-04-15 13:41:34 +02:00
commit cc07eb11e5

View File

@ -1643,7 +1643,8 @@ void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
theMode |= eVolumes;
}
myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
// rnv : Fix volume selection on Display Entity
//myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
{