BUG: Mesh Failed dialog shows negative shape ID if nb shapes > SHORT_MAX

+ minor changes:
1) fix 2 typos
2) improve SMESH_Delaunay::ToPython()
This commit is contained in:
eap 2021-08-05 19:03:34 +03:00
parent 6b5dcfe000
commit cd4aa39efa
3 changed files with 26 additions and 11 deletions

View File

@ -114,7 +114,7 @@ module SMESH
short code; // ComputeErrorName or, if negative, algo specific code
string comment; // textual problem description
string algoName;
short subShapeID; // id of sub-shape of a shape to mesh
long subShapeID; // id of sub-shape of a shape to mesh
boolean hasBadMesh; // there are elements preventing computation available for visualization
};
typedef sequence<ComputeError> compute_error_array;

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@ -273,7 +273,7 @@ const BRepMesh_Triangle* SMESH_Delaunay::GetTriangleNear( int iBndNode )
if ( iBndNode >= _triaDS->NbNodes() )
return 0;
int nodeIDs[3];
int nbNbNodes = _bndNodes.size();
int nbBndNodes = _bndNodes.size();
#if OCC_VERSION_LARGE <= 0x07030000
typedef BRepMesh::ListOfInteger TLinkList;
#else
@ -289,9 +289,9 @@ const BRepMesh_Triangle* SMESH_Delaunay::GetTriangleNear( int iBndNode )
if ( tria.Movability() != BRepMesh_Deleted )
{
_triaDS->ElementNodes( tria, nodeIDs );
if ( nodeIDs[0]-1 < nbNbNodes &&
nodeIDs[1]-1 < nbNbNodes &&
nodeIDs[2]-1 < nbNbNodes )
if ( nodeIDs[0]-1 < nbBndNodes &&
nodeIDs[1]-1 < nbBndNodes &&
nodeIDs[2]-1 < nbBndNodes )
return &tria;
}
}
@ -301,9 +301,9 @@ const BRepMesh_Triangle* SMESH_Delaunay::GetTriangleNear( int iBndNode )
if ( tria.Movability() != BRepMesh_Deleted )
{
_triaDS->ElementNodes( tria, nodeIDs );
if ( nodeIDs[0]-1 < nbNbNodes &&
nodeIDs[1]-1 < nbNbNodes &&
nodeIDs[2]-1 < nbNbNodes )
if ( nodeIDs[0]-1 < nbBndNodes &&
nodeIDs[1]-1 < nbBndNodes &&
nodeIDs[2]-1 < nbBndNodes )
return &tria;
}
}
@ -373,14 +373,29 @@ void SMESH_Delaunay::ToPython() const
}
int nodeIDs[3];
const char* dofName[] = { "Free",
"InVolume",
"OnSurface",
"OnCurve",
"Fixed",
"Frontier",
"Deleted" };
text << "# nb elements = " << _triaDS->NbElements() << endl;
std::vector< int > deletedElems;
for ( int i = 0; i < _triaDS->NbElements(); ++i )
{
const BRepMesh_Triangle& t = _triaDS->GetElement( i+1 );
if ( t.Movability() == BRepMesh_Deleted )
continue;
deletedElems.push_back( i+1 );
// continue;
_triaDS->ElementNodes( t, nodeIDs );
text << "mesh.AddFace([ " << nodeIDs[0] << ", " << nodeIDs[1] << ", " << nodeIDs[2] << " ])" << endl;
text << "mesh.AddFace([ " << nodeIDs[0] << ", " << nodeIDs[1] << ", " << nodeIDs[2] << " ]) # "
<< dofName[ t.Movability() ] << endl;
}
text << "mesh.MakeGroupByIds( 'deleted elements', SMESH.FACE, [";
for ( int id : deletedElems )
text << id << ",";
text << "])" << endl;
const char* fileName = "/tmp/Delaunay.py";
SMESH_File file( fileName, false );

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@ -66,7 +66,7 @@
//-------------------------------------------------------------------------------------
// A macro makes description of a caught exception and calls onExceptionFun(const char*).
// Several onExceptionFun() are defined here: throwSalomeEx(), doNothing() and returnError().
// To add your own catch close, define SMY_OWN_CATCH macro before including this file.
// To add your own catch clause, define SMY_OWN_CATCH macro before including this file.
#define SMESH_CATCH( onExceptionFun ) \
} \