From cd7aa1f910214f5c1290d56a3e8f320e09d0e1b4 Mon Sep 17 00:00:00 2001 From: eap Date: Wed, 15 Sep 2010 11:52:34 +0000 Subject: [PATCH] Use TIDSortedNodeSet instead of set< const SMDS_MeshNode*> when looking for coincident nodes --- src/SMESH_I/SMESH_Gen_i.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/SMESH_I/SMESH_Gen_i.cxx b/src/SMESH_I/SMESH_Gen_i.cxx index bb650f05f..96d566b5b 100644 --- a/src/SMESH_I/SMESH_Gen_i.cxx +++ b/src/SMESH_I/SMESH_Gen_i.cxx @@ -2157,7 +2157,7 @@ SMESH_Gen_i::ConcatenateCommon(const SMESH::mesh_array& theMeshesArray, if (theMergeNodesAndElements) { // merge nodes - set aMeshNodes; // no input nodes + TIDSortedNodeSet aMeshNodes; // no input nodes SMESH_MeshEditor::TListOfListOfNodes aGroupsOfNodes; aNewEditor.FindCoincidentNodes( aMeshNodes, theMergeTolerance, aGroupsOfNodes ); aNewEditor.MergeNodes( aGroupsOfNodes );