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23487: EDF 15571 - Mesh with quadratic algo 1D
Update medium nodes after smoothing
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@ -64,17 +64,15 @@
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#include "utilities.h"
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#include "Utils_ExceptHandlers.hxx"
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#ifndef StdMeshers_Array2OfNode_HeaderFile
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#define StdMeshers_Array2OfNode_HeaderFile
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typedef const SMDS_MeshNode* SMDS_MeshNodePtr;
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typedef NCollection_Array2<SMDS_MeshNodePtr> StdMeshers_Array2OfNode;
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#endif
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#include <boost/container/flat_set.hpp>
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using namespace std;
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typedef NCollection_Array2<const SMDS_MeshNode*> StdMeshers_Array2OfNode;
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typedef gp_XY gp_UV;
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typedef SMESH_Comment TComm;
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using namespace std;
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//=============================================================================
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/*!
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*
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@ -1010,14 +1008,14 @@ bool StdMeshers_Quadrangle_2D::IsApplicable( const TopoDS_Shape & aShape, bool t
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continue;
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}
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int nbNoDegenEdges = 0;
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int nbNoDegenEdges = 0, totalNbEdges = 0;
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TopExp_Explorer eExp( aFace, TopAbs_EDGE );
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for ( ; eExp.More() && nbNoDegenEdges < 3; eExp.Next() ) {
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for ( ; eExp.More() && nbNoDegenEdges < 3; eExp.Next(), ++totalNbEdges ) {
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if ( !SMESH_Algo::isDegenerated( TopoDS::Edge( eExp.Current() )))
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++nbNoDegenEdges;
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}
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if ( toCheckAll && nbNoDegenEdges < 3 ) return false;
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if ( !toCheckAll && nbNoDegenEdges >= 3 ) return true;
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if ( toCheckAll && ( totalNbEdges < 4 && nbNoDegenEdges < 3 )) return false;
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if ( !toCheckAll && ( totalNbEdges >= 4 || nbNoDegenEdges >= 3 )) return true;
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}
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return ( toCheckAll && nbFoundFaces != 0 );
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}
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@ -1139,7 +1137,7 @@ FaceQuadStruct::Ptr StdMeshers_Quadrangle_2D::CheckNbEdges(SMESH_Mesh &
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}
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}
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}
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else
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else //if ( !myHelper || !myHelper->IsRealSeam( edge ))
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{
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sideEdges.push_back( edge );
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}
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@ -3895,6 +3893,10 @@ void StdMeshers_Quadrangle_2D::smooth (FaceQuadStruct::Ptr quad)
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{
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// "smooth" by computing node positions using 3D TFI and further projection
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list< FaceQuadStruct::Ptr >::iterator q = myQuadList.begin();
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for ( ; q != myQuadList.end() ; ++q )
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{
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quad = *q;
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int nbhoriz = quad->iSize;
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int nbvertic = quad->jSize;
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@ -3923,16 +3925,17 @@ void StdMeshers_Quadrangle_2D::smooth (FaceQuadStruct::Ptr quad)
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uvp.v = uv.Y();
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}
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}
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return;
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}
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}
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else
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{
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// Get nodes to smooth
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typedef map< const SMDS_MeshNode*, TSmoothNode, TIDCompare > TNo2SmooNoMap;
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TNo2SmooNoMap smooNoMap;
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// fixed nodes
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set< const SMDS_MeshNode* > fixedNodes;
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boost::container::flat_set< const SMDS_MeshNode* > fixedNodes;
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for ( size_t i = 0; i < myForcedPnts.size(); ++i )
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{
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fixedNodes.insert( myForcedPnts[i].node );
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@ -4061,6 +4064,7 @@ void StdMeshers_Quadrangle_2D::smooth (FaceQuadStruct::Ptr quad)
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// store the new UV
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node->SetPosition( SMDS_PositionPtr( new SMDS_FacePosition( sNode._uv.X(), sNode._uv.Y() )));
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}
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}
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// Move medium nodes in quadratic mesh
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if ( _quadraticMesh )
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@ -4085,6 +4089,7 @@ void StdMeshers_Quadrangle_2D::smooth (FaceQuadStruct::Ptr quad)
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meshDS->MoveNode( node, xyz.X(), xyz.Y(), xyz.Z() );
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}
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}
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return;
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}
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//================================================================================
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@ -4180,12 +4185,18 @@ bool StdMeshers_Quadrangle_2D::check()
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if ( myHelper->HasSeam() )
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for ( int i = 0; i < nbN && !nInFace; ++i )
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if ( !myHelper->IsSeamShape( nn[i]->getshapeId() ))
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{
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nInFace = nn[i];
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gp_XY uv = myHelper->GetNodeUV( geomFace, nInFace );
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if ( myHelper->IsOnSeam( uv ))
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nInFace = NULL;
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}
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toCheckUV = true;
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for ( int i = 0; i < nbN; ++i )
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uv[ i ] = myHelper->GetNodeUV( geomFace, nn[i], nInFace, &toCheckUV );
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bool isBad = false;
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switch ( nbN ) {
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case 4:
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{
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@ -4198,19 +4209,34 @@ bool StdMeshers_Quadrangle_2D::check()
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if ( sign1 * sign2 < 0 )
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continue; // this should not happen
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}
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if ( sign1 * okSign < 0 )
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badFaces.push_back ( f );
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isBad = ( sign1 * okSign < 0 );
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break;
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}
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case 3:
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{
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double sign = getArea( uv[0], uv[1], uv[2] );
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if ( sign * okSign < 0 )
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badFaces.push_back ( f );
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isBad = ( sign * okSign < 0 );
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break;
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}
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default:;
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}
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// if ( isBad && myHelper->HasRealSeam() )
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// {
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// // detect a case where a face intersects the seam
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// for ( int iPar = 1; iPar < 3; ++iPar )
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// if ( iPar & myHelper->GetPeriodicIndex() )
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// {
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// double min = uv[0].Coord( iPar ), max = uv[0].Coord( iPar );
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// for ( int i = 1; i < nbN; ++i )
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// {
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// min = Min( min, uv[i].Coord( iPar ));
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// max = Max( max, uv[i].Coord( iPar ));
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// }
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// }
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// }
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if ( isBad )
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badFaces.push_back ( f );
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}
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if ( !badFaces.empty() )
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@ -4264,7 +4290,7 @@ int StdMeshers_Quadrangle_2D::getCorners(const TopoDS_Face& theFace,
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if ( SMESH_Algo::isDegenerated( prevE ))
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{
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list<TopoDS_Edge>::reverse_iterator edge = ++theWire.rbegin();
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while ( SMESH_Algo::isDegenerated( *edge ))
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while ( SMESH_Algo::isDegenerated( *edge ) /*|| helper.IsRealSeam( *edge )*/)
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++edge;
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if ( edge == theWire.rend() )
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return false;
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@ -4273,7 +4299,7 @@ int StdMeshers_Quadrangle_2D::getCorners(const TopoDS_Face& theFace,
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list<TopoDS_Edge>::iterator edge = theWire.begin();
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for ( int iE = 0; edge != theWire.end(); ++edge, ++iE )
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{
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if ( SMESH_Algo::isDegenerated( *edge ))
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if ( SMESH_Algo::isDegenerated( *edge ) /*|| helper.IsRealSeam( *edge )*/)
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{
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++theNbDegenEdges;
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continue;
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