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#16843 EDF 19340 - wrong quadratic mesh
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@ -1268,3 +1268,33 @@ bool SMESH_2D_Algo::FixInternalNodes(const SMESH_ProxyMesh& mesh,
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}
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return true;
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}
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//=======================================================================
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//function : IsApplicableToShape
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//purpose : Return true if the algorithm can mesh a given shape
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//=======================================================================
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bool SMESH_1D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
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{
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return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_EDGE ).More() );
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}
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//=======================================================================
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//function : IsApplicableToShape
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//purpose : Return true if the algorithm can mesh a given shape
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//=======================================================================
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bool SMESH_2D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
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{
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return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_FACE ).More() );
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}
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//=======================================================================
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//function : IsApplicableToShape
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//purpose : Return true if the algorithm can mesh a given shape
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//=======================================================================
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bool SMESH_3D_Algo::IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const
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{
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return ( !shape.IsNull() && TopExp_Explorer( shape, TopAbs_SOLID ).More() );
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}
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@ -482,12 +482,28 @@ class SMESH_EXPORT SMESH_1D_Algo: public SMESH_Algo
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{
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public:
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SMESH_1D_Algo(int hypId, SMESH_Gen* gen);
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/*!
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* \brief Return true if the algorithm can mesh a given shape
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* \param [in] aShape - shape to check
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* \param [in] toCheckAll - if true, this check returns OK if all shapes are OK,
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* else, returns OK if at least one shape is OK
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* \retval bool - \c true by default
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*/
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virtual bool IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const;
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};
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class SMESH_EXPORT SMESH_2D_Algo: public SMESH_Algo
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{
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public:
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SMESH_2D_Algo(int hypId, SMESH_Gen* gen);
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/*!
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* \brief Return true if the algorithm can mesh a given shape
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* \param [in] aShape - shape to check
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* \param [in] toCheckAll - if true, this check returns OK if all shapes are OK,
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* else, returns OK if at least one shape is OK
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* \retval bool - \c true by default
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*/
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virtual bool IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const;
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/*!
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* \brief Method in which an algorithm generating a structured mesh
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* fixes positions of in-face nodes after there movement
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@ -501,6 +517,14 @@ class SMESH_EXPORT SMESH_3D_Algo: public SMESH_Algo
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{
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public:
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SMESH_3D_Algo(int hypId, SMESH_Gen* gen);
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/*!
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* \brief Return true if the algorithm can mesh a given shape
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* \param [in] aShape - shape to check
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* \param [in] toCheckAll - if true, this check returns OK if all shapes are OK,
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* else, returns OK if at least one shape is OK
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* \retval bool - \c true by default
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*/
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virtual bool IsApplicableToShape(const TopoDS_Shape & shape, bool toCheckAll) const;
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};
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#endif
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@ -1673,30 +1673,8 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1,
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// get positions of the given nodes on shapes
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if ( pos.second == TopAbs_FACE )
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{
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F = TopoDS::Face(meshDS->IndexToShape( faceID = pos.first ));
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F = TopoDS::Face( meshDS->IndexToShape( faceID = pos.first ));
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uv[0] = GetNodeUV(F,n1,n2, force3d ? 0 : &uvOK[0]);
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if (( !force3d ) &&
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( HasDegeneratedEdges() || GetSurface( F )->HasSingularities( 1e-7 )))
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{
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// IPAL52850 (degen VERTEX not at singularity)
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// project middle point to a surface
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SMESH_TNodeXYZ p1( n1 ), p2( n2 );
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gp_Pnt pMid = 0.5 * ( p1 + p2 );
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Handle(ShapeAnalysis_Surface) projector = GetSurface( F );
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gp_Pnt2d uvMid;
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if ( uvOK[0] )
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uvMid = projector->NextValueOfUV( uv[0], pMid, BRep_Tool::Tolerance( F ));
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else
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uvMid = projector->ValueOfUV( pMid, getFaceMaxTol( F ));
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if ( projector->Gap() * projector->Gap() < ( p1 - p2 ).SquareModulus() / 4 )
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{
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gp_Pnt pProj = projector->Value( uvMid );
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n12 = meshDS->AddNode( pProj.X(), pProj.Y(), pProj.Z() );
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meshDS->SetNodeOnFace( n12, faceID, uvMid.X(), uvMid.Y() );
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myTLinkNodeMap.insert( make_pair ( link, n12 ));
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return n12;
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}
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}
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uv[1] = GetNodeUV(F,n2,n1, force3d ? 0 : &uvOK[1]);
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}
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else if ( pos.second == TopAbs_EDGE )
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@ -1729,26 +1707,43 @@ const SMDS_MeshNode* SMESH_MesherHelper::GetMediumNode(const SMDS_MeshNode* n1,
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// nodes, else - medium between corresponding 3d points
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if( ! F.IsNull() )
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{
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//if ( uvOK[0] && uvOK[1] )
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{
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if ( IsDegenShape( n1->getshapeId() )) {
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if ( myParIndex & U_periodic ) uv[0].SetCoord( 1, uv[1].Coord( 1 ));
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else uv[0].SetCoord( 2, uv[1].Coord( 2 ));
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}
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else if ( IsDegenShape( n2->getshapeId() )) {
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if ( myParIndex & U_periodic ) uv[1].SetCoord( 1, uv[0].Coord( 1 ));
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else uv[1].SetCoord( 2, uv[0].Coord( 2 ));
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}
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TopLoc_Location loc;
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Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
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gp_XY UV = GetMiddleUV( S, uv[0], uv[1] );
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gp_Pnt P = S->Value( UV.X(), UV.Y() ).Transformed(loc);
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n12 = meshDS->AddNode(P.X(), P.Y(), P.Z());
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// if ( mySetElemOnShape ) node is not elem!
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meshDS->SetNodeOnFace(n12, faceID, UV.X(), UV.Y());
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myTLinkNodeMap.insert(make_pair(link,n12));
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return n12;
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if ( IsDegenShape( n1->getshapeId() )) {
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if ( myParIndex & U_periodic ) uv[0].SetCoord( 1, uv[1].Coord( 1 ));
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else uv[0].SetCoord( 2, uv[1].Coord( 2 ));
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}
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else if ( IsDegenShape( n2->getshapeId() )) {
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if ( myParIndex & U_periodic ) uv[1].SetCoord( 1, uv[0].Coord( 1 ));
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else uv[1].SetCoord( 2, uv[0].Coord( 2 ));
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}
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TopLoc_Location loc;
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Handle(Geom_Surface) S = BRep_Tool::Surface(F,loc);
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gp_XY UV = GetMiddleUV( S, uv[0], uv[1] );
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gp_Pnt P = S->Value( UV.X(), UV.Y() ).Transformed(loc);
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SMESH_TNodeXYZ p1( n1 ), p2( n2 );
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gp_Pnt pMid = 0.5 * ( p1 + p2 );
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double distMid = pMid.SquareDistance( P );
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double dist12 = ( p1 - p2 ).SquareModulus();
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Handle(ShapeAnalysis_Surface) surfInfo = GetSurface( F );
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if ( distMid > dist12 ||
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HasDegeneratedEdges() ||
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surfInfo->HasSingularities( 1e-7 ) )
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{
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// IPAL52850 (degen VERTEX not at singularity)
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// project middle point to a surface
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gp_Pnt2d uvMid;
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if ( uvOK[0] )
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uvMid = surfInfo->NextValueOfUV( uv[0], pMid, BRep_Tool::Tolerance( F ));
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else
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uvMid = surfInfo->ValueOfUV( pMid, getFaceMaxTol( F ));
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if ( surfInfo->Gap() * surfInfo->Gap() < distMid )
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P = surfInfo->Value( uvMid );
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}
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n12 = meshDS->AddNode(P.X(), P.Y(), P.Z());
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// if ( mySetElemOnShape ) node is not elem!
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meshDS->SetNodeOnFace(n12, faceID, UV.X(), UV.Y());
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myTLinkNodeMap.insert(make_pair(link,n12));
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return n12;
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}
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else if ( !E.IsNull() )
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{
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@ -4490,8 +4490,8 @@ class Mesh(metaclass = MeshMeta):
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Reorient faces contained in *the2DObject*.
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Parameters:
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the2DObject: is a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>` or list of IDs of 2D elements
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theDirection: is a desired direction of normal of *theFace*.
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the2DObject: a :class:`mesh, sub-mesh, group or filter <SMESH.SMESH_IDSource>` or list of IDs of 2D elements
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theDirection: a desired direction of normal of *theFace*.
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It can be either a GEOM vector or a list of coordinates [x,y,z].
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theFaceOrPoint: defines a face of *the2DObject* whose normal will be
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compared with theDirection. It can be either ID of face or a point
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@ -258,6 +258,7 @@ namespace
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meshDS->RemoveFreeNode( nodesToRemove[i], sm, /*fromGroups=*/false);
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}
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}
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return;
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}
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//================================================================================
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@ -319,7 +320,7 @@ void StdMeshers_QuadToTriaAdaptor::MergePiramids( const SMDS_MeshElement* Pr
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set<const SMDS_MeshNode*> & nodesToMove)
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{
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// cout << endl << "Merge " << PrmI->GetID() << " " << PrmJ->GetID() << " "
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// << PrmI->GetNode(4) << PrmJ->GetNode(4) << endl;
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// << PrmI->GetNode(4)->GetID() << " " << PrmJ->GetNode(4)->GetID() << endl;
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const SMDS_MeshNode* Nrem = PrmJ->GetNode(4); // node to remove
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//int nbJ = Nrem->NbInverseElements( SMDSAbs_Volume );
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SMESH_TNodeXYZ Pj( Nrem );
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@ -338,6 +339,9 @@ void StdMeshers_QuadToTriaAdaptor::MergePiramids( const SMDS_MeshElement* Pr
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typedef SMDS_StdIterator< const SMDS_MeshElement*, SMDS_ElemIteratorPtr > TStdElemIterator;
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TStdElemIterator itEnd;
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typedef std::map< const SMDS_MeshNode*, const SMDS_MeshNode* > TNNMap;
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TNNMap mediumReplaceMap;
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// find and remove coincided faces of merged pyramids
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vector< const SMDS_MeshElement* > inverseElems
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// copy inverse elements to avoid iteration on changing container
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@ -355,6 +359,11 @@ void StdMeshers_QuadToTriaAdaptor::MergePiramids( const SMDS_MeshElement* Pr
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}
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if ( FJEqual )
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{
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if ( FJEqual->NbNodes() == 6 ) // find medium nodes to replace
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{
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mediumReplaceMap.insert( std::make_pair( FJEqual->GetNode(3), FI->GetNode(5) ));
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mediumReplaceMap.insert( std::make_pair( FJEqual->GetNode(5), FI->GetNode(3) ));
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}
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removeTmpElement( FI );
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removeTmpElement( FJEqual );
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myRemovedTrias.insert( FI );
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@ -370,12 +379,27 @@ void StdMeshers_QuadToTriaAdaptor::MergePiramids( const SMDS_MeshElement* Pr
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const SMDS_MeshElement* elem = inverseElems[i];
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nodes.assign( elem->begin_nodes(), elem->end_nodes() );
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nodes[ elem->GetType() == SMDSAbs_Volume ? PYRAM_APEX : TRIA_APEX ] = CommonNode;
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if ( !mediumReplaceMap.empty() )
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for ( size_t iN = elem->NbCornerNodes(); iN < nodes.size(); ++iN )
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{
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TNNMap::iterator n2n = mediumReplaceMap.find( nodes[iN] );
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if ( n2n != mediumReplaceMap.end() )
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nodes[iN] = n2n->second;
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}
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GetMeshDS()->ChangeElementNodes( elem, &nodes[0], nodes.size());
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}
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ASSERT( Nrem->NbInverseElements() == 0 );
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GetMeshDS()->RemoveFreeNode( Nrem,
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GetMeshDS()->MeshElements( Nrem->getshapeId()),
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/*fromGroups=*/false);
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if ( !mediumReplaceMap.empty() )
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for ( TNNMap::iterator n2n = mediumReplaceMap.begin(); n2n != mediumReplaceMap.end(); ++n2n )
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{
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const SMDS_MeshNode* remNode = n2n->first;
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if ( !remNode->IsNull() && remNode->NbInverseElements() == 0 )
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GetMeshDS()->RemoveFreeNode( remNode, 0, /*fromGroups=*/false);
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}
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return;
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}
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//================================================================================
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@ -390,7 +414,7 @@ void StdMeshers_QuadToTriaAdaptor::MergeAdjacent(const SMDS_MeshElement* PrmI
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{
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TIDSortedElemSet adjacentPyrams;
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bool mergedPyrams = false;
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for ( int k=0; k<4; k++ ) // loop on 4 base nodes of PrmI
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for ( int k = 0; k < 4; k++ ) // loop on 4 base nodes of PrmI
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{
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const SMDS_MeshNode* n = PrmI->GetNode(k);
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SMDS_ElemIteratorPtr vIt = n->GetInverseElementIterator( SMDSAbs_Volume );
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@ -414,6 +438,7 @@ void StdMeshers_QuadToTriaAdaptor::MergeAdjacent(const SMDS_MeshElement* PrmI
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for (prm = adjacentPyrams.begin(); prm != adjacentPyrams.end(); ++prm)
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MergeAdjacent( *prm, nodesToMove, true );
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}
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return;
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}
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//================================================================================
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@ -474,7 +499,7 @@ static gp_Pnt FindBestPoint(const gp_Pnt& P1, const gp_Pnt& P2,
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// and a segment [PC,P]
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//=======================================================================
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static bool HasIntersection3(const gp_Pnt& P, const gp_Pnt& PC, gp_Pnt& Pint,
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static bool HasIntersection3(const gp_Pnt& P, const gp_Pnt& PC, gp_Pnt& Pint,
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const gp_Pnt& P1, const gp_Pnt& P2, const gp_Pnt& P3)
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{
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const double EPSILON = 1e-6;
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@ -522,7 +547,27 @@ static bool HasIntersection3(const gp_Pnt& P, const gp_Pnt& PC, gp_Pnt& Pint,
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Pint = orig + dir * t;
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return ( t > 0. && t < segLen );
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bool hasInt = ( t > 0. && t < segLen );
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if ( hasInt && det < EPSILON ) // t is inaccurate, additionally check
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{
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gp_XYZ triNorm = edge1 ^ edge2;
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gp_XYZ int0vec = Pint.XYZ() - vert0;
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gp_XYZ in = triNorm ^ edge1; // dir inside triangle from edge1
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double dot = int0vec * in;
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if ( dot < 0 && dot / triNorm.Modulus() < -EPSILON )
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return false;
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in = edge2 ^ triNorm;
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dot = int0vec * in;
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if ( dot < 0 && dot / triNorm.Modulus() < -EPSILON )
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return false;
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gp_XYZ int1vec = Pint.XYZ() - vert1;
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in = triNorm ^ ( vert2 - vert1 );
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dot = int1vec * in;
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if ( dot < 0 && dot / triNorm.Modulus() < -EPSILON )
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return false;
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}
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return hasInt;
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}
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//=======================================================================
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@ -817,7 +862,6 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh,
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SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
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SMESH_MesherHelper helper(aMesh);
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helper.IsQuadraticSubMesh(aShape);
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helper.SetElementsOnShape( true );
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if ( myElemSearcher ) delete myElemSearcher;
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vector< SMDS_ElemIteratorPtr > itVec;
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@ -877,10 +921,11 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh,
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// degenerate face
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// add triangles to result map
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SMDS_MeshFace* NewFace;
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helper.SetElementsOnShape( false );
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if(!isRev)
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NewFace = meshDS->AddFace( FNodes[0], FNodes[1], FNodes[2] );
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NewFace = helper.AddFace( FNodes[0], FNodes[1], FNodes[2] );
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else
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NewFace = meshDS->AddFace( FNodes[0], FNodes[2], FNodes[1] );
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NewFace = helper.AddFace( FNodes[0], FNodes[2], FNodes[1] );
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storeTmpElement( NewFace );
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trias.push_back ( NewFace );
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quads.push_back( face );
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@ -916,20 +961,25 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh,
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if ( !LimitHeight( PCbest, PC, PN, FNodes, aMesh, face, /*UseApexRay=*/true, aShape ))
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return false;
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}
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// create node for PCbest
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// create node at PCbest
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helper.SetElementsOnShape( true );
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SMDS_MeshNode* NewNode = helper.AddNode( PCbest.X(), PCbest.Y(), PCbest.Z() );
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// create a pyramid
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SMDS_MeshVolume* aPyram;
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if ( isRev )
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aPyram = helper.AddVolume( FNodes[0], FNodes[3], FNodes[2], FNodes[1], NewNode );
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else
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aPyram = helper.AddVolume( FNodes[0], FNodes[1], FNodes[2], FNodes[3], NewNode );
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myPyramids.push_back(aPyram);
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// add triangles to result map
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for(i=0; i<4; i++)
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helper.SetElementsOnShape( false );
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for ( i = 0; i < 4; i++ )
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{
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trias.push_back ( meshDS->AddFace( NewNode, FNodes[i], FNodes[i+1] ));
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trias.push_back ( helper.AddFace( NewNode, FNodes[i], FNodes[i+1] ));
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storeTmpElement( trias.back() );
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}
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// create a pyramid
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if ( isRev ) swap( FNodes[1], FNodes[3]);
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SMDS_MeshVolume* aPyram =
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helper.AddVolume( FNodes[0], FNodes[1], FNodes[2], FNodes[3], NewNode );
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myPyramids.push_back(aPyram);
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quads.push_back( face );
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hasNewTrias = true;
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@ -1018,7 +1068,6 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh)
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vector<const SMDS_MeshElement*> myPyramids;
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SMESH_MesherHelper helper(aMesh);
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helper.IsQuadraticSubMesh(aMesh.GetShapeToMesh());
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helper.SetElementsOnShape( true );
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SMESHDS_Mesh * meshDS = aMesh.GetMeshDS();
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SMESH_ProxyMesh::SubMesh* prxSubMesh = getProxySubMesh();
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@ -1116,10 +1165,11 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh)
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IsRev = true;
|
||||
}
|
||||
}
|
||||
helper.SetElementsOnShape( false );
|
||||
if(!IsRev)
|
||||
NewFace = meshDS->AddFace( FNodes[0], FNodes[1], FNodes[2] );
|
||||
NewFace = helper.AddFace( FNodes[0], FNodes[1], FNodes[2] );
|
||||
else
|
||||
NewFace = meshDS->AddFace( FNodes[0], FNodes[2], FNodes[1] );
|
||||
NewFace = helper.AddFace( FNodes[0], FNodes[2], FNodes[1] );
|
||||
storeTmpElement( NewFace );
|
||||
prxSubMesh->AddElement( NewFace );
|
||||
continue;
|
||||
@ -1238,18 +1288,9 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh)
|
||||
return false;
|
||||
|
||||
// create node for Papex
|
||||
helper.SetElementsOnShape( true );
|
||||
SMDS_MeshNode* NewNode = helper.AddNode( Papex.X(), Papex.Y(), Papex.Z() );
|
||||
|
||||
// add triangles to result map
|
||||
for ( i = 0; i < 4; i++) {
|
||||
SMDS_MeshFace* NewFace;
|
||||
if(isRev)
|
||||
NewFace = meshDS->AddFace( NewNode, FNodes[i], FNodes[i+1] );
|
||||
else
|
||||
NewFace = meshDS->AddFace( NewNode, FNodes[i+1], FNodes[i] );
|
||||
storeTmpElement( NewFace );
|
||||
prxSubMesh->AddElement( NewFace );
|
||||
}
|
||||
// create a pyramid
|
||||
SMDS_MeshVolume* aPyram;
|
||||
if(isRev)
|
||||
@ -1257,6 +1298,18 @@ bool StdMeshers_QuadToTriaAdaptor::Compute(SMESH_Mesh& aMesh)
|
||||
else
|
||||
aPyram = helper.AddVolume( FNodes[0], FNodes[3], FNodes[2], FNodes[1], NewNode );
|
||||
myPyramids.push_back(aPyram);
|
||||
|
||||
// add triangles to result map
|
||||
helper.SetElementsOnShape( false );
|
||||
for ( i = 0; i < 4; i++) {
|
||||
SMDS_MeshFace* NewFace;
|
||||
if(isRev)
|
||||
NewFace = helper.AddFace( NewNode, FNodes[i], FNodes[i+1] );
|
||||
else
|
||||
NewFace = helper.AddFace( NewNode, FNodes[i+1], FNodes[i] );
|
||||
storeTmpElement( NewFace );
|
||||
prxSubMesh->AddElement( NewFace );
|
||||
}
|
||||
}
|
||||
} // end loop on all faces
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user