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Porting to VTK 6.
Debug.
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@ -164,8 +164,8 @@ SMESH_SVTKActor
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::Initialize()
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{
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Superclass::Initialize();
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my0DActor->SetInput(my0DGrid);
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myBallActor->SetInput(myBallGrid);
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my0DActor->SetInputData(my0DGrid);
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myBallActor->SetInputData(myBallGrid);
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}
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