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Fix for IPAL20440 (Qt4 porting: SIGSEGV at Add Quadratic Hexahedron).
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@ -155,7 +155,7 @@ namespace SMESH
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vtkUnstructuredGrid* myGrid;
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//vtkProperty* myBackProp, *myProp;
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vtkFloatingPointType myRGB[3], myBackRGB[3];
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//vtkFloatingPointType myRGB[3], myBackRGB[3];
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SALOME_Actor* myFaceOrientation;
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vtkPolyDataMapper* myFaceOrientationDataMapper;
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@ -182,14 +182,15 @@ namespace SMESH
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myPreviewActor->SetMapper(myMapper);
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vtkProperty* myProp = vtkProperty::New();
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GetColor( "SMESH", "fill_color", myRGB[0], myRGB[1], myRGB[2], QColor( 0, 170, 255 ) );
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myProp->SetColor( myRGB[0], myRGB[1], myRGB[2] );
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vtkFloatingPointType aRGB[3], aBackRGB[3];
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GetColor( "SMESH", "fill_color", aRGB[0], aRGB[1], aRGB[2], QColor( 0, 170, 255 ) );
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myProp->SetColor( aRGB[0], aRGB[1], aRGB[2] );
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myPreviewActor->SetProperty( myProp );
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myProp->Delete();
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vtkProperty* myBackProp = vtkProperty::New();
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GetColor( "SMESH", "backface_color", myBackRGB[0], myBackRGB[1], myBackRGB[2], QColor( 0, 0, 255 ) );
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myBackProp->SetColor( myBackRGB[0], myBackRGB[1], myBackRGB[2] );
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GetColor( "SMESH", "backface_color", aBackRGB[0], aBackRGB[1], aBackRGB[2], QColor( 0, 0, 255 ) );
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myBackProp->SetColor( aBackRGB[0], aBackRGB[1], aBackRGB[2] );
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myPreviewActor->SetBackfaceProperty( myBackProp );
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myBackProp->Delete();
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@ -208,8 +209,8 @@ namespace SMESH
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myFaceOrientation->SetMapper(myFaceOrientationDataMapper);
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vtkProperty* anOrientationProp = vtkProperty::New();
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GetColor( "SMESH", "orientation_color", myRGB[0], myRGB[1], myRGB[2], QColor( 255, 255, 255 ) );
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anOrientationProp->SetColor( myRGB[0], myRGB[1], myRGB[2] );
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GetColor( "SMESH", "orientation_color", aRGB[0], aRGB[1], aRGB[2], QColor( 255, 255, 255 ) );
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anOrientationProp->SetColor( aRGB[0], aRGB[1], aRGB[2] );
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myFaceOrientation->SetProperty( anOrientationProp );
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anOrientationProp->Delete();
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