0021208: Performance issue when loading SMESH with an hdf file containing a big mesh

This commit is contained in:
eap 2012-02-24 10:55:12 +00:00
parent 626f2aee7a
commit d2218320ff
3 changed files with 200 additions and 37 deletions

View File

@ -182,6 +182,10 @@ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent )
myWidgets[21] << a3DHexPriLab << a3DHexPriTotal;
myWidgets[22] << a3DPolLab << a3DPolTotal;
myLoadBtn = new QPushButton( tr( "BUT_LOAD_MESH" ), this );
myLoadBtn->setAutoDefault( true );
connect( myLoadBtn, SIGNAL( clicked() ), this, SLOT( loadMesh() ) );
setFontAttributes( aNameLab, Bold );
setFontAttributes( aObjLab, Bold );
setFontAttributes( aNodesLab, Bold );
@ -254,11 +258,12 @@ SMESHGUI_MeshInfo::SMESHGUI_MeshInfo( QWidget* parent )
l->addWidget( a3DHexPriTotal, 21, 1 );
l->addWidget( a3DPolLab, 22, 0 );
l->addWidget( a3DPolTotal, 22, 1 );
l->addWidget( myLoadBtn, 23, 1, 1, 3 );
l->setColumnStretch( 0, 0 );
l->setColumnStretch( 1, 5 );
l->setColumnStretch( 2, 5 );
l->setColumnStretch( 3, 5 );
l->setRowStretch( 22, 5 );
l->setRowStretch( 23, 5 );
clear();
}
@ -315,49 +320,156 @@ void SMESHGUI_MeshInfo::showInfo( SMESH::SMESH_IDSource_ptr obj )
myWidgets[iObject][iSingle]->setProperty( "text", objType );
}
SMESH::long_array_var info = obj->GetMeshInfo();
myWidgets[iNodes][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Node] ) );
myWidgets[i0D][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_0D] ) );
myWidgets[iNodes][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Node] ) );
myWidgets[i0D][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_0D] ) );
long nbEdges = info[SMDSEntity_Edge] + info[SMDSEntity_Quad_Edge];
myWidgets[i1D][iTotal]->setProperty( "text", QString::number( nbEdges ) );
myWidgets[i1D][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) );
myWidgets[i1D][iTotal] ->setProperty( "text", QString::number( nbEdges ) );
myWidgets[i1D][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Edge] ) );
myWidgets[i1D][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Edge] ) );
long nbTriangles = info[SMDSEntity_Triangle] + info[SMDSEntity_Quad_Triangle];
long nbQuadrangles = info[SMDSEntity_Quadrangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
long nb2DLinear = info[SMDSEntity_Triangle] + info[SMDSEntity_Quadrangle] + info[SMDSEntity_Polygon];
long nb2DQuadratic = info[SMDSEntity_Quad_Triangle] + info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle];
myWidgets[i2D][iTotal]->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) );
myWidgets[i2D][iLinear]->setProperty( "text", QString::number( nb2DLinear ) );
myWidgets[i2D][iQuadratic]->setProperty( "text", QString::number( nb2DQuadratic ) );
myWidgets[i2DTriangles][iTotal]->setProperty( "text", QString::number( nbTriangles ) );
myWidgets[i2DTriangles][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) );
myWidgets[i2DTriangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] ) );
myWidgets[i2DQuadrangles][iTotal]->setProperty( "text", QString::number( nbQuadrangles ) );
myWidgets[i2DQuadrangles][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) );
myWidgets[i2D][iTotal] ->setProperty( "text", QString::number( nb2DLinear + nb2DQuadratic ) );
myWidgets[i2D][iLinear] ->setProperty( "text", QString::number( nb2DLinear ) );
myWidgets[i2D][iQuadratic] ->setProperty( "text", QString::number( nb2DQuadratic ) );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", QString::number( nbTriangles ) );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Triangle] ) );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Triangle] ) );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", QString::number( nbQuadrangles ) );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Quadrangle] ) );
myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Quadrangle] + info[SMDSEntity_BiQuad_Quadrangle] ));
myWidgets[i2DPolygons][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polygon] ) );
long nbTetrahedrons = info[SMDSEntity_Tetra] + info[SMDSEntity_Quad_Tetra];
long nbHexahedrons = info[SMDSEntity_Hexa] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa];
long nbPyramids = info[SMDSEntity_Pyramid] + info[SMDSEntity_Quad_Pyramid];
long nbPrisms = info[SMDSEntity_Penta] + info[SMDSEntity_Quad_Penta];
long nb3DLinear = info[SMDSEntity_Tetra] + info[SMDSEntity_Hexa] + info[SMDSEntity_Pyramid] + info[SMDSEntity_Penta] + info[SMDSEntity_Polyhedra] + info[SMDSEntity_Hexagonal_Prism];
long nb3DQuadratic = info[SMDSEntity_Quad_Tetra] + info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] + info[SMDSEntity_Quad_Pyramid] + info[SMDSEntity_Quad_Penta];
myWidgets[i3D][iTotal]->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) );
myWidgets[i3D][iLinear]->setProperty( "text", QString::number( nb3DLinear ) );
myWidgets[i3D][iQuadratic]->setProperty( "text", QString::number( nb3DQuadratic ) );
myWidgets[i3DTetrahedrons][iTotal]->setProperty( "text", QString::number( nbTetrahedrons ) );
myWidgets[i3DTetrahedrons][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) );
myWidgets[i3D][iTotal] ->setProperty( "text", QString::number( nb3DLinear + nb3DQuadratic ) );
myWidgets[i3D][iLinear] ->setProperty( "text", QString::number( nb3DLinear ) );
myWidgets[i3D][iQuadratic] ->setProperty( "text", QString::number( nb3DQuadratic ) );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", QString::number( nbTetrahedrons ) );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Tetra] ) );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Tetra] ) );
myWidgets[i3DHexahedrons][iTotal]->setProperty( "text", QString::number( nbHexahedrons ) );
myWidgets[i3DHexahedrons][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) );
myWidgets[i3DHexahedrons][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] ) );
myWidgets[i3DPyramids][iTotal]->setProperty( "text", QString::number( nbPyramids ) );
myWidgets[i3DPyramids][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) );
myWidgets[i3DPyramids][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) );
myWidgets[i3DPrisms][iTotal]->setProperty( "text", QString::number( nbPrisms ) );
myWidgets[i3DPrisms][iLinear]->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) );
myWidgets[i3DPrisms][iQuadratic]->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) );
myWidgets[i3DHexaPrisms][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) );
myWidgets[i3DPolyhedrons][iTotal]->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", QString::number( nbHexahedrons ) );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Hexa] ) );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Hexa] + info[SMDSEntity_TriQuad_Hexa] ) );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", QString::number( nbPyramids ) );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Pyramid] ) );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Pyramid] ) );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", QString::number( nbPrisms ) );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", QString::number( info[SMDSEntity_Penta] ) );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", QString::number( info[SMDSEntity_Quad_Penta] ) );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Hexagonal_Prism] ) );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", QString::number( info[SMDSEntity_Polyhedra] ) );
// before full loading from study file, type of elements in a sub-mesh can't be defined
// in some cases
bool infoOK = obj->IsMeshInfoCorrect();
myLoadBtn->setVisible( !infoOK );
if ( !infoOK )
{
// two options:
// 1. Type of 2D or 3D elements is unknown but their nb is OK (for a sub-mesh)
// 2. No info at all (for a group on geom or filter)
bool hasAnyInfo = false;
for ( size_t i = 0; i < info->length() && !hasAnyInfo; ++i )
hasAnyInfo = info[i];
if ( hasAnyInfo ) // believe it is a sub-mesh
{
if ( nb2DLinear + nb2DQuadratic > 0 )
{
myWidgets[i2D][iLinear] ->setProperty( "text", "?" );
myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iQuadratic]->setProperty( "text", "?" );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
}
else if ( nb3DLinear + nb3DQuadratic > 0 )
{
myWidgets[i3D][iLinear] ->setProperty( "text", "?" );
myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
}
}
else
{
myWidgets[iNodes][iTotal] ->setProperty( "text", "?" );
myWidgets[i0D][iTotal] ->setProperty( "text", "?" );
myWidgets[i1D][iTotal] ->setProperty( "text", "?" );
myWidgets[i1D][iLinear] ->setProperty( "text", "?" );
myWidgets[i1D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2D][iTotal] ->setProperty( "text", "?" );
myWidgets[i2D][iLinear] ->setProperty( "text", "?" );
myWidgets[i2D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DTriangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iTotal] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iLinear] ->setProperty( "text", "?" );
myWidgets[i2DQuadrangles][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i2DPolygons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3D][iTotal] ->setProperty( "text", "?" );
myWidgets[i3D][iLinear] ->setProperty( "text", "?" );
myWidgets[i3D][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DTetrahedrons][iQuadratic]->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DHexahedrons][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPyramids][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iLinear] ->setProperty( "text", "?" );
myWidgets[i3DPrisms][iQuadratic] ->setProperty( "text", "?" );
myWidgets[i3DHexaPrisms][iTotal] ->setProperty( "text", "?" );
myWidgets[i3DPolyhedrons][iTotal] ->setProperty( "text", "?" );
}
}
}
}
/*!
\brief Load mesh from a study file
*/
void SMESHGUI_MeshInfo::loadMesh()
{
SUIT_OverrideCursor wc;
SALOME_ListIO selected;
SMESHGUI::selectionMgr()->selectedObjects( selected );
if ( selected.Extent() == 1 ) {
Handle(SALOME_InteractiveObject) IO = selected.First();
SMESH::SMESH_IDSource_var obj = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
if ( !CORBA::is_nil( obj ) ) {
SMESH::SMESH_Mesh_var mesh = obj->GetMesh();
if ( !mesh->_is_nil() )
{
mesh->Load();
showInfo( obj );
}
}
}
}
@ -1207,9 +1319,11 @@ GrpComputor::GrpComputor( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetItem* item,
void GrpComputor::compute()
{
if ( !CORBA::is_nil( myGroup ) && myItem ) {
QTreeWidgetItem* item = myItem;
myItem = 0;
int nbNodes = myGroup->GetNumberOfNodes();
myItem->treeWidget()->removeItemWidget( myItem, 1 );
myItem->setText( 1, QString::number( nbNodes ) );
item->treeWidget()->removeItemWidget( item, 1 );
item->setText( 1, QString::number( nbNodes ));
}
}
@ -1511,17 +1625,36 @@ void SMESHGUI_AddInfo::groupInfo( SMESH::SMESH_GroupBase_ptr grp, QTreeWidgetIte
QTreeWidgetItem* nodesItem = createItem( parent, Bold );
nodesItem->setText( 0, tr( "NB_NODES" ) );
int nbNodesLimit = SMESHGUI::resourceMgr()->integerValue( "SMESH", "info_groups_nodes_limit", 100000 );
bool hasNodes = grp->IsNodeInfoAvailable();
if ( hasNodes || nbNodesLimit <= 0 || grp->Size() <= nbNodesLimit ) {
SMESH::SMESH_Mesh_var mesh = grp->GetMesh();
bool meshLoaded = mesh->IsLoaded();
bool toShowNodes = ( grp->IsNodeInfoAvailable() || nbNodesLimit <= 0 || grp->Size() <= nbNodesLimit );
if ( toShowNodes && meshLoaded ) {
// already calculated and up-to-date
nodesItem->setText( 1, QString::number( grp->GetNumberOfNodes() ) );
}
else {
QPushButton* btn = new QPushButton( tr( "COMPUTE" ), this );
QPushButton* btn = new QPushButton( tr( meshLoaded ? "COMPUTE" : "LOAD"), this );
setItemWidget( nodesItem, 1, btn );
GrpComputor* comp = new GrpComputor( grp, nodesItem, this );
connect( btn, SIGNAL( clicked() ), comp, SLOT( compute() ) );
myComputors.append( comp );
if ( !meshLoaded )
connect( btn, SIGNAL( clicked() ), this, SLOT( changeLoadToCompute() ) );
}
}
}
/*!
* \brief Change button label of "nb underlying node" group from "Load" to "Compute"
*/
void SMESHGUI_AddInfo::changeLoadToCompute()
{
for ( int i = 0; i < myComputors.count(); ++i )
{
if ( QTreeWidgetItem* item = myComputors[i]->getItem() )
{
if ( QPushButton* btn = qobject_cast<QPushButton*>( itemWidget ( item, 1 )))
btn->setText( tr("COMPUTE"));
}
}
}
@ -1638,7 +1771,7 @@ void SMESHGUI_MeshInfoDlg::showInfo( const Handle(SALOME_InteractiveObject)& IO
if ( !CORBA::is_nil( obj ) ) {
myBaseInfo->showInfo( obj );
myAddInfo->showInfo( obj );
myActor = SMESH::FindActorByEntry( IO->getEntry() );
SVTK_Selector* selector = SMESH::GetViewWindow()->GetSelector();
QString ID;

View File

@ -111,8 +111,12 @@ private:
void setFontAttributes( QWidget*, int, bool = true );
void setFieldsVisible( int, int, bool );
private slots:
void loadMesh();
private:
iwlist myWidgets;
iwlist myWidgets;
QPushButton* myLoadBtn;
};
class SMESHGUI_EXPORT SMESHGUI_ElemInfo : public QWidget
@ -208,6 +212,7 @@ class GrpComputor: public QObject
public:
GrpComputor( SMESH::SMESH_GroupBase_ptr, QTreeWidgetItem*, QObject* );
QTreeWidgetItem* getItem() { return myItem; }
public slots:
void compute();
@ -229,6 +234,8 @@ public:
void showInfo( SMESH::SMESH_IDSource_ptr );
// void clear();
private slots:
void changeLoadToCompute();
private:
QTreeWidgetItem* createItem( QTreeWidgetItem* = 0, int = 0 );

View File

@ -3688,6 +3688,14 @@ Please, create VTK viewer and try again</translation>
<source>PREF_NB_SEGMENTS</source>
<translation>Default Number of Segments</translation>
</message>
<message>
<source>SMESH_PREF_MESH_LOADING</source>
<translation>Mesh loading</translation>
</message>
<message>
<source>PREF_FORGET_MESH_AT_HYP_MODIF</source>
<translation>No mesh loading from study file at hypothesis modification</translation>
</message>
<message>
<source>PREF_AUTO_UPDATE</source>
<translation>Automatic update</translation>
@ -6028,6 +6036,10 @@ as they are of improper type:
<source>OBJECT_GROUP_0DELEMS</source>
<translation>Group of 0D elements</translation>
</message>
<message>
<source>BUT_LOAD_MESH</source>
<translation>Load mesh from server</translation>
</message>
</context>
<context>
<name>SMESHGUI_MeshInfoDlg</name>
@ -6273,6 +6285,10 @@ as they are of improper type:
<source>COMPUTE</source>
<translation>Compute</translation>
</message>
<message>
<source>LOAD</source>
<translation>Load</translation>
</message>
<message>
<source>MESH_ON_GEOMETRY</source>
<translation>Based on geometry</translation>
@ -6430,6 +6446,13 @@ as they are of improper type:
<translation>elements</translation>
</message>
</context>
<context>
<name>SMESHGUI_MeshLoadingProgress</name>
<message>
<source>MESH_LOAD_PROGRESS_TITLE</source>
<translation>Mesh Loading</translation>
</message>
</context>
<context>
<name>StdMeshersGUI_SubShapeSelectorWdg</name>
<message>