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Move StdMeshers_Helper to SMESH_MesherHelper
(for linear<->quadratic mesh conversion)
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// File: StdMeshers_Helper.cxx
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// Created: 15.02.06 15:22:41
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// Author: Sergey KUUL
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// Copyright: Open CASCADE 2006
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#include "StdMeshers_Helper.hxx"
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#include "SMDS_FacePosition.hxx"
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#include "SMDS_EdgePosition.hxx"
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#include "SMESH_subMesh.hxx"
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#include "SMESH_MeshEditor.hxx"
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#include <BRepAdaptor_Surface.hxx>
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#include <BRepTools.hxx>
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#include <BRep_Tool.hxx>
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#include <Geom2d_Curve.hxx>
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#include <Geom_Curve.hxx>
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#include <Geom_Surface.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopTools_MapOfShape.hxx>
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#include <gp_Pnt2d.hxx>
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//=======================================================================
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//function : CheckShape
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//purpose :
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//=======================================================================
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bool StdMeshers_Helper::IsQuadraticSubMesh(const TopoDS_Shape& aSh)
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{
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SMESHDS_Mesh* meshDS = GetMesh()->GetMeshDS();
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myShapeID = meshDS->ShapeToIndex(aSh);
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// we can create quadratic elements only if all elements
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// created on subshapes of given shape are quadratic
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// also we have to fill myNLinkNodeMap
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myCreateQuadratic = true;
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mySeamShapeIds.clear();
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TopAbs_ShapeEnum subType( aSh.ShapeType()==TopAbs_FACE ? TopAbs_EDGE : TopAbs_FACE );
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SMDSAbs_ElementType elemType( subType==TopAbs_FACE ? SMDSAbs_Face : SMDSAbs_Edge );
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TopExp_Explorer exp( aSh, subType );
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for (; exp.More() && myCreateQuadratic; exp.Next()) {
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if ( SMESHDS_SubMesh * subMesh = meshDS->MeshElements( exp.Current() )) {
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if ( SMDS_ElemIteratorPtr it = subMesh->GetElements() ) {
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while(it->more()) {
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const SMDS_MeshElement* e = it->next();
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if ( e->GetType() != elemType || !e->IsQuadratic() ) {
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myCreateQuadratic = false;
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break;
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}
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else {
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// fill NLinkNodeMap
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switch ( e->NbNodes() ) {
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case 3:
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AddNLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(2)); break;
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case 6:
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AddNLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(3));
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AddNLinkNode(e->GetNode(1),e->GetNode(2),e->GetNode(4));
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AddNLinkNode(e->GetNode(2),e->GetNode(0),e->GetNode(5)); break;
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case 8:
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AddNLinkNode(e->GetNode(0),e->GetNode(1),e->GetNode(4));
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AddNLinkNode(e->GetNode(1),e->GetNode(2),e->GetNode(5));
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AddNLinkNode(e->GetNode(2),e->GetNode(3),e->GetNode(6));
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AddNLinkNode(e->GetNode(3),e->GetNode(0),e->GetNode(7));
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break;
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default:
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myCreateQuadratic = false;
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break;
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}
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}
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}
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}
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}
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}
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if(!myCreateQuadratic) {
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myNLinkNodeMap.clear();
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}
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else {
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// treatment of periodic faces
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if ( aSh.ShapeType() == TopAbs_FACE ) {
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const TopoDS_Face& face = TopoDS::Face( aSh );
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BRepAdaptor_Surface surface( face );
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if ( surface.IsUPeriodic() || surface.IsVPeriodic() ) {
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// look for a seam edge
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for ( exp.Init( face, TopAbs_EDGE ); exp.More(); exp.Next()) {
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const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() );
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if ( BRep_Tool::IsClosed( edge, face )) {
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// initialize myPar1, myPar2 and myParIndex
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if ( mySeamShapeIds.empty() ) {
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gp_Pnt2d uv1, uv2;
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BRep_Tool::UVPoints( edge, face, uv1, uv2 );
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if ( Abs( uv1.Coord(1) - uv2.Coord(1) ) < Abs( uv1.Coord(2) - uv2.Coord(2) ))
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{
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myParIndex = 1; // U periodic
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myPar1 = surface.FirstUParameter();
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myPar2 = surface.LastUParameter();
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}
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else {
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myParIndex = 2; // V periodic
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myPar1 = surface.FirstVParameter();
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myPar2 = surface.LastVParameter();
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}
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}
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// store shapes indices
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mySeamShapeIds.insert( meshDS->ShapeToIndex( exp.Current() ));
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for ( TopExp_Explorer v( exp.Current(), TopAbs_VERTEX ); v.More(); v.Next() )
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mySeamShapeIds.insert( meshDS->ShapeToIndex( v.Current() ));
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}
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}
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}
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}
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}
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return myCreateQuadratic;
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}
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//=======================================================================
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//function : IsMedium
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//purpose :
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//=======================================================================
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bool StdMeshers_Helper::IsMedium(const SMDS_MeshNode* node,
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const SMDSAbs_ElementType typeToCheck)
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{
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return SMESH_MeshEditor::IsMedium( node, typeToCheck );
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}
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//=======================================================================
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//function : AddNLinkNode
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//purpose :
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//=======================================================================
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/*!
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* Auxilary function for filling myNLinkNodeMap
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*/
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void StdMeshers_Helper::AddNLinkNode(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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const SMDS_MeshNode* n12)
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{
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NLink link( n1, n2 );
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if ( n1 > n2 ) link = NLink( n2, n1 );
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// add new record to map
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myNLinkNodeMap.insert( make_pair(link,n12));
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}
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//=======================================================================
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/*!
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* \brief Select UV on either of 2 pcurves of a seam edge, closest to the given UV
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* \param uv1 - UV on the seam
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* \param uv2 - UV within a face
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* \retval gp_Pnt2d - selected UV
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*/
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//=======================================================================
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gp_Pnt2d StdMeshers_Helper::GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& uv2 ) const
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{
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double p1 = uv1.Coord( myParIndex );
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double p2 = uv2.Coord( myParIndex );
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double p3 = ( Abs( p1 - myPar1 ) < Abs( p1 - myPar2 )) ? myPar2 : myPar1;
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if ( Abs( p2 - p1 ) > Abs( p2 - p3 ))
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p1 = p3;
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gp_Pnt2d result = uv1;
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result.SetCoord( myParIndex, p1 );
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return result;
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}
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//=======================================================================
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/*!
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* \brief Return node UV on face
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* \param F - the face
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* \param n - the node
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* \param n2 - a medium node will be placed between n and n2
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* \retval gp_XY - resulting UV
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*
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* Auxilary function called form GetMediumNode()
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*/
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//=======================================================================
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gp_XY StdMeshers_Helper::GetNodeUV(const TopoDS_Face& F,
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const SMDS_MeshNode* n,
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const SMDS_MeshNode* n2)
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{
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gp_Pnt2d uv;
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const SMDS_PositionPtr Pos = n->GetPosition();
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if(Pos->GetTypeOfPosition()==SMDS_TOP_FACE) {
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// node has position on face
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const SMDS_FacePosition* fpos =
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static_cast<const SMDS_FacePosition*>(n->GetPosition().get());
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uv = gp_Pnt2d(fpos->GetUParameter(),fpos->GetVParameter());
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}
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else if(Pos->GetTypeOfPosition()==SMDS_TOP_EDGE) {
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// node has position on edge => it is needed to find
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// corresponding edge from face, get pcurve for this
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// edge and recieve value from this pcurve
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const SMDS_EdgePosition* epos =
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static_cast<const SMDS_EdgePosition*>(n->GetPosition().get());
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SMESHDS_Mesh* meshDS = GetMesh()->GetMeshDS();
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int edgeID = Pos->GetShapeId();
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TopoDS_Edge E = TopoDS::Edge(meshDS->IndexToShape(edgeID));
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double f, l;
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TopLoc_Location loc;
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Handle(Geom2d_Curve) C2d = BRep_Tool::CurveOnSurface(E, F, f, l);
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uv = C2d->Value( epos->GetUParameter() );
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// for a node on a seam edge select one of UVs on 2 pcurves
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if ( n2 && mySeamShapeIds.find( edgeID ) != mySeamShapeIds.end() )
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uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
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}
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else if(Pos->GetTypeOfPosition()==SMDS_TOP_VERTEX) {
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SMESHDS_Mesh * meshDS = GetMesh()->GetMeshDS();
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int vertexID = n->GetPosition()->GetShapeId();
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const TopoDS_Vertex& V = TopoDS::Vertex(meshDS->IndexToShape(vertexID));
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uv = BRep_Tool::Parameters( V, F );
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if ( n2 && mySeamShapeIds.find( vertexID ) != mySeamShapeIds.end() )
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uv = GetUVOnSeam( uv, GetNodeUV( F, n2, 0 ));
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}
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return uv.XY();
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}
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//=======================================================================
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//function : GetMediumNode
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//purpose :
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//=======================================================================
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/*!
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* Special function for search or creation medium node
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*/
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const SMDS_MeshNode* StdMeshers_Helper::GetMediumNode(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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const bool force3d)
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{
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//cout<<"n1: "<<n1;
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//cout<<"n2: "<<n2;
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NLink link(( n1 < n2 ? n1 : n2 ), ( n1 < n2 ? n2 : n1 ));
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ItNLinkNode itLN = myNLinkNodeMap.find( link );
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if ( itLN != myNLinkNodeMap.end() ) {
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return (*itLN).second;
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}
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else {
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// create medium node
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SMDS_MeshNode* n12;
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SMESHDS_Mesh* meshDS = GetMesh()->GetMeshDS();
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if(!force3d) {
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// we try to create medium node using UV parameters of
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// nodes, else - medium between corresponding 3d points
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const SMDS_PositionPtr Pos1 = n1->GetPosition();
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const SMDS_PositionPtr Pos2 = n2->GetPosition();
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int faceID = -1;
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if( Pos1->GetTypeOfPosition()==SMDS_TOP_FACE ) {
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faceID = Pos1->GetShapeId();
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}
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else if( Pos2->GetTypeOfPosition()==SMDS_TOP_FACE ) {
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faceID = Pos2->GetShapeId();
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}
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if(faceID>-1) {
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TopoDS_Face F = TopoDS::Face(meshDS->IndexToShape(faceID));
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gp_XY p1 = GetNodeUV(F,n1,n2);
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gp_XY p2 = GetNodeUV(F,n2,n1);
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double u = (p1.X()+p2.X())/2.;
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double v = (p1.Y()+p2.Y())/2.;
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Handle(Geom_Surface) S = BRep_Tool::Surface(F);
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gp_Pnt P = S->Value(u, v);
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n12 = meshDS->AddNode(P.X(), P.Y(), P.Z());
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meshDS->SetNodeOnFace(n12, faceID, u, v);
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myNLinkNodeMap.insert(NLinkNodeMap::value_type(link,n12));
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return n12;
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}
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}
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// 3d variant
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double x = ( n1->X() + n2->X() )/2.;
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double y = ( n1->Y() + n2->Y() )/2.;
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double z = ( n1->Z() + n2->Z() )/2.;
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n12 = meshDS->AddNode(x,y,z);
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meshDS->SetNodeInVolume(n12, myShapeID);
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myNLinkNodeMap.insert(NLinkNodeMap::value_type(link,n12));
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return n12;
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}
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}
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//=======================================================================
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//function : AddFace
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//purpose :
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//=======================================================================
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/*!
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* Special function for creation quadratic triangle
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*/
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SMDS_MeshFace* StdMeshers_Helper::AddFace(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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const SMDS_MeshNode* n3)
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{
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SMESHDS_Mesh * meshDS = GetMesh()->GetMeshDS();
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if(!myCreateQuadratic) {
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return meshDS->AddFace(n1, n2, n3);
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}
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const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,false);
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const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,false);
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const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,false);
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return meshDS->AddFace(n1, n2, n3, n12, n23, n31);
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}
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//=======================================================================
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//function : AddFace
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//purpose :
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//=======================================================================
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/*!
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* Special function for creation quadratic quadrangle
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*/
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SMDS_MeshFace* StdMeshers_Helper::AddFace(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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const SMDS_MeshNode* n3,
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const SMDS_MeshNode* n4)
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{
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SMESHDS_Mesh * meshDS = GetMesh()->GetMeshDS();
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if(!myCreateQuadratic) {
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return meshDS->AddFace(n1, n2, n3, n4);
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}
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const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,false);
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const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,false);
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const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,false);
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const SMDS_MeshNode* n41 = GetMediumNode(n4,n1,false);
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return meshDS->AddFace(n1, n2, n3, n4, n12, n23, n34, n41);
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}
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//=======================================================================
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//function : AddVolume
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//purpose :
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//=======================================================================
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/*!
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* Special function for creation quadratic volume
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*/
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SMDS_MeshVolume* StdMeshers_Helper::AddVolume(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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const SMDS_MeshNode* n3,
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const SMDS_MeshNode* n4,
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const SMDS_MeshNode* n5,
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const SMDS_MeshNode* n6)
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{
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SMESHDS_Mesh * meshDS = GetMesh()->GetMeshDS();
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if(!myCreateQuadratic) {
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return meshDS->AddVolume(n1, n2, n3, n4, n5, n6);
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}
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const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,true);
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const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,true);
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const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,true);
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const SMDS_MeshNode* n45 = GetMediumNode(n4,n5,true);
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const SMDS_MeshNode* n56 = GetMediumNode(n5,n6,true);
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const SMDS_MeshNode* n64 = GetMediumNode(n6,n4,true);
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const SMDS_MeshNode* n14 = GetMediumNode(n1,n4,true);
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const SMDS_MeshNode* n25 = GetMediumNode(n2,n5,true);
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const SMDS_MeshNode* n36 = GetMediumNode(n3,n6,true);
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return meshDS->AddVolume(n1, n2, n3, n4, n5, n6,
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n12, n23, n31, n45, n56, n64, n14, n25, n36);
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}
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//=======================================================================
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//function : AddVolume
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//purpose :
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//=======================================================================
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/*!
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* Special function for creation quadratic volume
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*/
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SMDS_MeshVolume* StdMeshers_Helper::AddVolume(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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const SMDS_MeshNode* n3,
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const SMDS_MeshNode* n4)
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{
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SMESHDS_Mesh * meshDS = GetMesh()->GetMeshDS();
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if(!myCreateQuadratic) {
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return meshDS->AddVolume(n1, n2, n3, n4);
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}
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const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,true);
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const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,true);
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const SMDS_MeshNode* n31 = GetMediumNode(n3,n1,true);
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const SMDS_MeshNode* n14 = GetMediumNode(n1,n4,true);
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const SMDS_MeshNode* n24 = GetMediumNode(n2,n4,true);
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const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,true);
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return meshDS->AddVolume(n1, n2, n3, n4, n12, n23, n31, n14, n24, n34);
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}
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//=======================================================================
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//function : AddVolume
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//purpose :
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//=======================================================================
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/*!
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* Special function for creation quadratic volume
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*/
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SMDS_MeshVolume* StdMeshers_Helper::AddVolume(const SMDS_MeshNode* n1,
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const SMDS_MeshNode* n2,
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const SMDS_MeshNode* n3,
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const SMDS_MeshNode* n4,
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const SMDS_MeshNode* n5,
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const SMDS_MeshNode* n6,
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const SMDS_MeshNode* n7,
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const SMDS_MeshNode* n8)
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{
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SMESHDS_Mesh * meshDS = GetMesh()->GetMeshDS();
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if(!myCreateQuadratic) {
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return meshDS->AddVolume(n1, n2, n3, n4, n5, n6, n7, n8);
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}
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const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,true);
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const SMDS_MeshNode* n23 = GetMediumNode(n2,n3,true);
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const SMDS_MeshNode* n34 = GetMediumNode(n3,n4,true);
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const SMDS_MeshNode* n41 = GetMediumNode(n4,n1,true);
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const SMDS_MeshNode* n56 = GetMediumNode(n5,n6,true);
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const SMDS_MeshNode* n67 = GetMediumNode(n6,n7,true);
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const SMDS_MeshNode* n78 = GetMediumNode(n7,n8,true);
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const SMDS_MeshNode* n85 = GetMediumNode(n8,n5,true);
|
||||
|
||||
const SMDS_MeshNode* n15 = GetMediumNode(n1,n5,true);
|
||||
const SMDS_MeshNode* n26 = GetMediumNode(n2,n6,true);
|
||||
const SMDS_MeshNode* n37 = GetMediumNode(n3,n7,true);
|
||||
const SMDS_MeshNode* n48 = GetMediumNode(n4,n8,true);
|
||||
|
||||
return meshDS->AddVolume(n1, n2, n3, n4, n5, n6, n7, n8,
|
||||
n12, n23, n34, n41, n56, n67,
|
||||
n78, n85, n15, n26, n37, n48);
|
||||
}
|
||||
|
||||
|
@ -1,179 +0,0 @@
|
||||
// File: StdMeshers_Helper.hxx
|
||||
// Created: 15.02.06 14:48:09
|
||||
// Author: Sergey KUUL
|
||||
// Copyright: Open CASCADE 2006
|
||||
|
||||
|
||||
#ifndef StdMeshers_Helper_HeaderFile
|
||||
#define StdMeshers_Helper_HeaderFile
|
||||
|
||||
#include <SMESH_Mesh.hxx>
|
||||
#include <TopoDS_Shape.hxx>
|
||||
#include <SMDS_MeshNode.hxx>
|
||||
#include <TopoDS_Face.hxx>
|
||||
#include <gp_Pnt2d.hxx>
|
||||
|
||||
#include <map>
|
||||
|
||||
typedef pair<const SMDS_MeshNode*, const SMDS_MeshNode*> NLink;
|
||||
typedef map<NLink, const SMDS_MeshNode*> NLinkNodeMap;
|
||||
typedef map<NLink, const SMDS_MeshNode*>::iterator ItNLinkNode;
|
||||
|
||||
/*!
|
||||
* \brief It helps meshers to add elements
|
||||
*
|
||||
* It allow meshers not to care about creation of medium nodes
|
||||
* when filling a quadratic mesh. Helper does it itself.
|
||||
* It defines degree of elements to create when IsQuadraticSubMesh()
|
||||
* is called.
|
||||
*/
|
||||
|
||||
class StdMeshers_Helper
|
||||
{
|
||||
public:
|
||||
// ---------- PUBLIC METHODS ----------
|
||||
|
||||
/// Empty constructor
|
||||
StdMeshers_Helper(SMESH_Mesh& theMesh)
|
||||
{ myMesh=(void *)&theMesh; myCreateQuadratic = false; }
|
||||
|
||||
SMESH_Mesh* GetMesh() const
|
||||
{ return (SMESH_Mesh*)myMesh; }
|
||||
|
||||
/// Copy constructor
|
||||
//Standard_EXPORT StdMeshers_Helper (const StdMeshers_Helper& theOther);
|
||||
|
||||
/// Destructor
|
||||
//Standard_EXPORT virtual ~StdMeshers_Helper ();
|
||||
|
||||
/**
|
||||
* Check submesh for given shape
|
||||
* Check if all elements on this shape
|
||||
* are quadratic, if yes => set true to myCreateQuadratic
|
||||
* (default value is false). Also fill myNLinkNodeMap
|
||||
* Returns myCreateQuadratic
|
||||
*/
|
||||
bool IsQuadraticSubMesh(const TopoDS_Shape& theShape);
|
||||
|
||||
/*!
|
||||
* \brief Returns true if given node is medium
|
||||
* \param n - node to check
|
||||
* \param typeToCheck - type of elements containing the node to ask about node status
|
||||
* \retval bool - check result
|
||||
*/
|
||||
static bool IsMedium(const SMDS_MeshNode* node,
|
||||
const SMDSAbs_ElementType typeToCheck = SMDSAbs_All);
|
||||
|
||||
/**
|
||||
* Auxilary function for filling myNLinkNodeMap
|
||||
*/
|
||||
void AddNLinkNode(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const SMDS_MeshNode* n12);
|
||||
|
||||
/**
|
||||
* Auxilary function for filling myNLinkNodeMap
|
||||
*/
|
||||
void AddNLinkNodeMap(const NLinkNodeMap& aMap)
|
||||
{ myNLinkNodeMap.insert(aMap.begin(), aMap.end()); }
|
||||
|
||||
/**
|
||||
* Returns myNLinkNodeMap
|
||||
*/
|
||||
const NLinkNodeMap& GetNLinkNodeMap() { return myNLinkNodeMap; }
|
||||
|
||||
/*!
|
||||
* \brief Return node UV on face
|
||||
* \param F - the face
|
||||
* \param n - the node
|
||||
* \param n2 - a medium node will be placed between n and n2
|
||||
* \retval gp_XY - resulting UV
|
||||
*
|
||||
* Auxilary function called form GetMediumNode()
|
||||
*/
|
||||
gp_XY GetNodeUV(const TopoDS_Face& F,
|
||||
const SMDS_MeshNode* n,
|
||||
const SMDS_MeshNode* n2=0);
|
||||
|
||||
/**
|
||||
* Special function for search or creation medium node
|
||||
*/
|
||||
const SMDS_MeshNode* GetMediumNode(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const bool force3d);
|
||||
/**
|
||||
* Special function for creation quadratic triangle
|
||||
*/
|
||||
SMDS_MeshFace* AddFace(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const SMDS_MeshNode* n3);
|
||||
|
||||
/**
|
||||
* Special function for creation quadratic quadrangle
|
||||
*/
|
||||
SMDS_MeshFace* AddFace(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const SMDS_MeshNode* n3,
|
||||
const SMDS_MeshNode* n4);
|
||||
|
||||
/**
|
||||
* Special function for creation quadratic tetraahedron
|
||||
*/
|
||||
SMDS_MeshVolume* AddVolume(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const SMDS_MeshNode* n3,
|
||||
const SMDS_MeshNode* n4);
|
||||
|
||||
/**
|
||||
* Special function for creation quadratic pentahedron
|
||||
*/
|
||||
SMDS_MeshVolume* AddVolume(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const SMDS_MeshNode* n3,
|
||||
const SMDS_MeshNode* n4,
|
||||
const SMDS_MeshNode* n5,
|
||||
const SMDS_MeshNode* n6);
|
||||
|
||||
/**
|
||||
* Special function for creation quadratic hexahedron
|
||||
*/
|
||||
SMDS_MeshVolume* AddVolume(const SMDS_MeshNode* n1,
|
||||
const SMDS_MeshNode* n2,
|
||||
const SMDS_MeshNode* n3,
|
||||
const SMDS_MeshNode* n4,
|
||||
const SMDS_MeshNode* n5,
|
||||
const SMDS_MeshNode* n6,
|
||||
const SMDS_MeshNode* n7,
|
||||
const SMDS_MeshNode* n8);
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
/*!
|
||||
* \brief Select UV on either of 2 pcurves of a seam edge, closest to the given UV
|
||||
* \param uv1 - UV on the seam
|
||||
* \param uv2 - UV within a face
|
||||
* \retval gp_Pnt2d - selected UV
|
||||
*/
|
||||
gp_Pnt2d GetUVOnSeam( const gp_Pnt2d& uv1, const gp_Pnt2d& uv2 ) const;
|
||||
|
||||
private:
|
||||
|
||||
void* myMesh;
|
||||
|
||||
int myShapeID;
|
||||
|
||||
// Key for creation quadratic faces
|
||||
bool myCreateQuadratic;
|
||||
|
||||
// special map for using during creation quadratic faces
|
||||
NLinkNodeMap myNLinkNodeMap;
|
||||
|
||||
std::set< int > mySeamShapeIds;
|
||||
double myPar1, myPar2; // bounds of a closed periodic surface
|
||||
int myParIndex; // bounds' index (1-U, 2-V)
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user