mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-12 00:29:17 +05:00
Merge remote-tracking branch 'origin/master' into V9_dev
This commit is contained in:
commit
d502984073
@ -4287,6 +4287,7 @@ void ElementsOnShape::SetShape (const TopoDS_Shape& theShape,
|
||||
|
||||
if ( shapeChanges )
|
||||
{
|
||||
// find most complex shapes
|
||||
TopTools_IndexedMapOfShape shapesMap;
|
||||
TopAbs_ShapeEnum shapeTypes[4] = { TopAbs_SOLID, TopAbs_FACE, TopAbs_EDGE, TopAbs_VERTEX };
|
||||
TopExp_Explorer sub;
|
||||
@ -4329,10 +4330,18 @@ void ElementsOnShape::clearClassifiers()
|
||||
|
||||
bool ElementsOnShape::IsSatisfy( long elemId )
|
||||
{
|
||||
const SMDS_Mesh* mesh = myMeshModifTracer.GetMesh();
|
||||
const SMDS_MeshElement* elem =
|
||||
( myType == SMDSAbs_Node ? mesh->FindNode( elemId ) : mesh->FindElement( elemId ));
|
||||
if ( !elem || myClassifiers.empty() )
|
||||
if ( myClassifiers.empty() )
|
||||
return false;
|
||||
|
||||
const SMDS_Mesh* mesh = myMeshModifTracer.GetMesh();
|
||||
if ( myType == SMDSAbs_Node )
|
||||
return IsSatisfy( mesh->FindNode( elemId ));
|
||||
return IsSatisfy( mesh->FindElement( elemId ));
|
||||
}
|
||||
|
||||
bool ElementsOnShape::IsSatisfy (const SMDS_MeshElement* elem)
|
||||
{
|
||||
if ( !elem )
|
||||
return false;
|
||||
|
||||
bool isSatisfy = myAllNodesFlag, isNodeOut;
|
||||
@ -4396,6 +4405,60 @@ bool ElementsOnShape::IsSatisfy( long elemId )
|
||||
return isSatisfy;
|
||||
}
|
||||
|
||||
bool ElementsOnShape::IsSatisfy (const SMDS_MeshNode* node,
|
||||
TopoDS_Shape* okShape)
|
||||
{
|
||||
if ( !node )
|
||||
return false;
|
||||
|
||||
if ( !myOctree && myClassifiers.size() > 5 )
|
||||
{
|
||||
myWorkClassifiers.resize( myClassifiers.size() );
|
||||
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
||||
myWorkClassifiers[ i ] = & myClassifiers[ i ];
|
||||
myOctree = new OctreeClassifier( myWorkClassifiers );
|
||||
}
|
||||
|
||||
bool isNodeOut = true;
|
||||
|
||||
if ( okShape || !getNodeIsOut( node, isNodeOut ))
|
||||
{
|
||||
SMESH_NodeXYZ aPnt = node;
|
||||
if ( myOctree )
|
||||
{
|
||||
myWorkClassifiers.clear();
|
||||
myOctree->GetClassifiersAtPoint( aPnt, myWorkClassifiers );
|
||||
|
||||
for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
|
||||
myWorkClassifiers[i]->SetChecked( false );
|
||||
|
||||
for ( size_t i = 0; i < myWorkClassifiers.size(); ++i )
|
||||
if ( !myWorkClassifiers[i]->IsChecked() &&
|
||||
!myWorkClassifiers[i]->IsOut( aPnt ))
|
||||
{
|
||||
isNodeOut = false;
|
||||
if ( okShape )
|
||||
*okShape = myWorkClassifiers[i]->Shape();
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for ( size_t i = 0; i < myClassifiers.size(); ++i )
|
||||
if ( !myClassifiers[i].IsOut( aPnt ))
|
||||
{
|
||||
isNodeOut = false;
|
||||
if ( okShape )
|
||||
*okShape = myWorkClassifiers[i]->Shape();
|
||||
break;
|
||||
}
|
||||
}
|
||||
setNodeIsOut( node, isNodeOut );
|
||||
}
|
||||
|
||||
return !isNodeOut;
|
||||
}
|
||||
|
||||
void ElementsOnShape::Classifier::Init( const TopoDS_Shape& theShape,
|
||||
double theTol,
|
||||
const Bnd_B3d* theBox )
|
||||
|
@ -902,6 +902,8 @@ namespace SMESH{
|
||||
bool GetAllNodes() const { return myAllNodesFlag; }
|
||||
void SetShape (const TopoDS_Shape& theShape,
|
||||
const SMDSAbs_ElementType theType);
|
||||
bool IsSatisfy (const SMDS_MeshElement* elem);
|
||||
bool IsSatisfy (const SMDS_MeshNode* node, TopoDS_Shape* okShape=0);
|
||||
|
||||
private:
|
||||
|
||||
|
@ -50,6 +50,7 @@
|
||||
#include <SalomeApp_Application.h>
|
||||
#include <LightApp_SelectionMgr.h>
|
||||
#include <SVTK_RenderWindowInteractor.h>
|
||||
#include <VTKViewer_Algorithm.h>
|
||||
|
||||
// OCCT includes
|
||||
#include <TopAbs.hxx>
|
||||
@ -63,6 +64,10 @@
|
||||
#include CORBA_SERVER_HEADER(SMESH_Gen)
|
||||
#include CORBA_SERVER_HEADER(SMESH_Hypothesis)
|
||||
|
||||
// VTK includes
|
||||
#include <vtkActorCollection.h>
|
||||
#include <vtkRenderer.h>
|
||||
|
||||
static CORBA::ORB_var anORB;
|
||||
|
||||
namespace
|
||||
@ -870,17 +875,18 @@ public:
|
||||
{}
|
||||
virtual void Execute()
|
||||
{
|
||||
SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI();
|
||||
if( !aSMESHGUI )
|
||||
return;
|
||||
|
||||
LightApp_SelectionMgr* selMgr = SMESH::GetSelectionMgr( aSMESHGUI );
|
||||
LightApp_SelectionMgr* selMgr = 0;
|
||||
SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
|
||||
if( anApp )
|
||||
selMgr = dynamic_cast<LightApp_SelectionMgr*>( anApp->selectionMgr() );
|
||||
|
||||
if( !selMgr )
|
||||
return;
|
||||
|
||||
selMgr->clearFilters();
|
||||
|
||||
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( aSMESHGUI );
|
||||
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow();
|
||||
if(!aViewWindow)
|
||||
return;
|
||||
|
||||
@ -938,26 +944,106 @@ void SMESH_Swig::select( const char* id, int id1, bool append ) {
|
||||
class TGetSelectionModeEvent : public SALOME_Event
|
||||
{
|
||||
public:
|
||||
typedef int TResult;
|
||||
typedef SelectionMode TResult;
|
||||
TResult myResult;
|
||||
TGetSelectionModeEvent() : myResult( -1 ) {}
|
||||
TGetSelectionModeEvent() : myResult( Undefined ) {}
|
||||
virtual void Execute()
|
||||
{
|
||||
SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI();
|
||||
if( !aSMESHGUI )
|
||||
return;
|
||||
|
||||
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( aSMESHGUI );
|
||||
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( );
|
||||
if(!aViewWindow)
|
||||
return;
|
||||
|
||||
myResult = aViewWindow->SelectionMode();
|
||||
myResult = (SelectionMode) aViewWindow->SelectionMode();
|
||||
}
|
||||
};
|
||||
|
||||
/*!
|
||||
\brief Get selection mode of the active VTK View window.
|
||||
*/
|
||||
int SMESH_Swig::getSelectionMode() {
|
||||
SelectionMode SMESH_Swig::getSelectionMode() {
|
||||
return ProcessEvent( new TGetSelectionModeEvent() );
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
* Event to set selection mode
|
||||
*/
|
||||
class TSetSelectionModeEvent : public SALOME_Event
|
||||
{
|
||||
SelectionMode mySelectionMode;
|
||||
|
||||
public:
|
||||
|
||||
TSetSelectionModeEvent(const SelectionMode selectionMode) :
|
||||
mySelectionMode(selectionMode)
|
||||
{}
|
||||
|
||||
virtual void Execute()
|
||||
{
|
||||
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow();
|
||||
if(!aViewWindow)
|
||||
return;
|
||||
|
||||
Selection_Mode prevMode = aViewWindow->SelectionMode();
|
||||
bool changePointRepresentation = ( prevMode == NodeSelection && mySelectionMode != Node ) ||
|
||||
(prevMode != NodeSelection && mySelectionMode == Node);
|
||||
|
||||
if( changePointRepresentation ) {
|
||||
vtkRenderer *aRenderer = aViewWindow->getRenderer();
|
||||
VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
|
||||
vtkActorCollection *aCollection = aCopy.GetActors();
|
||||
aCollection->InitTraversal();
|
||||
while(vtkActor *anAct = aCollection->GetNextActor()){
|
||||
if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
|
||||
if(anActor->GetVisibility()){
|
||||
anActor->SetPointRepresentation(mySelectionMode == Node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
aViewWindow->SetSelectionMode(mySelectionMode);
|
||||
}
|
||||
};
|
||||
|
||||
void SMESH_Swig::setSelectionMode(SelectionMode selectionMode){
|
||||
ProcessVoidEvent( new TSetSelectionModeEvent( selectionMode ) );
|
||||
}
|
||||
|
||||
class TGetSelectedEvent : public SALOME_Event
|
||||
{
|
||||
public:
|
||||
typedef std::vector<int> TResult;
|
||||
TResult myResult;
|
||||
const char* myId;
|
||||
|
||||
TGetSelectedEvent( const char* id) :
|
||||
myResult( std::vector<int>() ),
|
||||
myId(id)
|
||||
{}
|
||||
|
||||
virtual void Execute()
|
||||
{
|
||||
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow();
|
||||
if( !aViewWindow )
|
||||
return;
|
||||
|
||||
SVTK_Selector* aSelector = aViewWindow->GetSelector();
|
||||
if( !aSelector )
|
||||
return;
|
||||
|
||||
SMESH_Actor* anActor = SMESH::FindActorByEntry( myId );
|
||||
|
||||
if ( !anActor || !anActor->hasIO() )
|
||||
return;
|
||||
|
||||
TColStd_IndexedMapOfInteger aMapIndex;
|
||||
aSelector->GetIndex(anActor->getIO(),aMapIndex);
|
||||
|
||||
for( int i = 1; i <= aMapIndex.Extent(); i++ )
|
||||
myResult.push_back( aMapIndex( i ) );
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<int> SMESH_Swig::getSelected( const char* Mesh_Entry ) {
|
||||
return ProcessEvent( new TGetSelectedEvent(Mesh_Entry) );
|
||||
}
|
||||
|
@ -45,8 +45,9 @@
|
||||
|
||||
#include <SVTK_Selection.h>
|
||||
|
||||
enum
|
||||
typedef enum
|
||||
{
|
||||
Undefined = -1,
|
||||
Node = NodeSelection,
|
||||
Cell = CellSelection,
|
||||
EdgeOfCell = EdgeOfCellSelection,
|
||||
@ -56,7 +57,7 @@ enum
|
||||
Actor = ActorSelection,
|
||||
Elem0D = Elem0DSelection,
|
||||
Ball = BallSelection
|
||||
};
|
||||
} SelectionMode;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
@ -128,8 +129,11 @@ public:
|
||||
actorAspect GetActorAspect(const char* Mesh_Entry, int viewId = 0 );
|
||||
void SetActorAspect( const actorAspect& actorPres, const char* Mesh_Entry, int viewId = 0 );
|
||||
|
||||
void setSelectionMode( SelectionMode selectionMode );
|
||||
std::vector<int> getSelected( const char* Mesh_Entry );
|
||||
|
||||
// --------------------- for the test purposes -----------------------
|
||||
int getSelectionMode();
|
||||
SelectionMode getSelectionMode();
|
||||
void select( const char *id, std::vector<int> ids, bool append = false );
|
||||
void select( const char *id, int id1, bool append = false );
|
||||
|
||||
|
@ -55,9 +55,10 @@ namespace std {
|
||||
|
||||
|
||||
/* Selection mode enumeration (corresponds to constants from the SALOME_Selection.h) */
|
||||
enum
|
||||
enum SelectionMode
|
||||
{
|
||||
Node,
|
||||
Undefined = -1,
|
||||
Node = 0,
|
||||
Cell,
|
||||
EdgeOfCell,
|
||||
Edge,
|
||||
@ -131,8 +132,11 @@ class SMESH_Swig
|
||||
actorAspect GetActorAspect(const char* Mesh_Entry, int viewId = 0 );
|
||||
void SetActorAspect( const actorAspect& actorPres, const char* Mesh_Entry, int viewId = 0 );
|
||||
|
||||
void setSelectionMode( SelectionMode selectionMode);
|
||||
std::vector<int> getSelected( const char* Mesh_Entry );
|
||||
|
||||
// --------------------- for the test purposes -----------------------
|
||||
int getSelectionMode();
|
||||
SelectionMode getSelectionMode();
|
||||
void select( const char *id, std::vector<int> ids, bool append = false );
|
||||
void select( const char *id, int id1, bool append = false );
|
||||
|
||||
|
@ -34,6 +34,7 @@
|
||||
#include "SMESHDS_Group.hxx"
|
||||
#include "SMESHDS_Mesh.hxx"
|
||||
#include "SMESH_Comment.hxx"
|
||||
#include "SMESH_ControlsDef.hxx"
|
||||
#include "SMESH_Gen.hxx"
|
||||
#include "SMESH_Group.hxx"
|
||||
#include "SMESH_Mesh.hxx"
|
||||
@ -187,8 +188,8 @@ bool StdMeshers_Import_1D2D::Compute(SMESH_Mesh & theMesh, const TopoDS_Shape &
|
||||
SMESHDS_Mesh* tgtMesh = theMesh.GetMeshDS();
|
||||
|
||||
const TopoDS_Face& geomFace = TopoDS::Face( theShape );
|
||||
const double faceTol = helper.MaxTolerance( geomFace );
|
||||
const int shapeID = tgtMesh->ShapeToIndex( geomFace );
|
||||
const double faceTol = helper.MaxTolerance( geomFace );
|
||||
const int shapeID = tgtMesh->ShapeToIndex( geomFace );
|
||||
const bool toCheckOri = (helper.NbAncestors( geomFace, theMesh, TopAbs_SOLID ) == 1 );
|
||||
|
||||
|
||||
@ -269,12 +270,25 @@ bool StdMeshers_Import_1D2D::Compute(SMESH_Mesh & theMesh, const TopoDS_Shape &
|
||||
map<TLink, int>::iterator link2Nb;
|
||||
double minGroupTol = Precision::Infinite();
|
||||
|
||||
SMESH::Controls::ElementsOnShape onEdgeClassifier;
|
||||
if ( helper.HasSeam() )
|
||||
{
|
||||
TopoDS_Compound edgesCompound;
|
||||
BRep_Builder builder;
|
||||
builder.MakeCompound( edgesCompound );
|
||||
for ( size_t iE = 0; iE < edges.size(); ++iE )
|
||||
builder.Add( edgesCompound, edges[ iE ]);
|
||||
onEdgeClassifier.SetShape( edgesCompound, SMDSAbs_Node );
|
||||
}
|
||||
|
||||
// =========================
|
||||
// Import faces from groups
|
||||
// =========================
|
||||
|
||||
StdMeshers_Import_1D::TNodeNodeMap* n2n;
|
||||
StdMeshers_Import_1D::TElemElemMap* e2e;
|
||||
StdMeshers_Import_1D::TNodeNodeMap::iterator n2nIt;
|
||||
pair< StdMeshers_Import_1D::TNodeNodeMap::iterator, bool > it_isnew;
|
||||
vector<TopAbs_State> nodeState;
|
||||
vector<const SMDS_MeshNode*> newNodes; // of a face
|
||||
set <const SMDS_MeshNode*> bndNodes; // nodes classified ON
|
||||
@ -297,8 +311,8 @@ bool StdMeshers_Import_1D2D::Compute(SMESH_Mesh & theMesh, const TopoDS_Shape &
|
||||
// S.VResolution( 0.1 * groupTol ));
|
||||
const double clsfTol = BRep_Tool::Tolerance( geomFace );
|
||||
|
||||
StdMeshers_Import_1D::TNodeNodeMap::iterator n2nIt;
|
||||
pair< StdMeshers_Import_1D::TNodeNodeMap::iterator, bool > it_isnew;
|
||||
if ( helper.HasSeam() )
|
||||
onEdgeClassifier.SetMesh( srcMesh->GetMeshDS() );
|
||||
|
||||
SMDS_ElemIteratorPtr srcElems = srcGroup->GetElements();
|
||||
while ( srcElems->more() ) // loop on group contents
|
||||
@ -356,11 +370,21 @@ bool StdMeshers_Import_1D2D::Compute(SMESH_Mesh & theMesh, const TopoDS_Shape &
|
||||
gp_XY uv( Precision::Infinite(), 0 );
|
||||
isOut = ( !helper.CheckNodeUV( geomFace, *node, uv, groupTol, /*force=*/true ) ||
|
||||
bndBox2d.IsOut( uv ));
|
||||
//int iCoo;
|
||||
if ( !isOut && !isIn ) // classify
|
||||
{
|
||||
classifier.Perform( geomFace, uv, clsfTol );
|
||||
nodeState[i] = classifier.State();
|
||||
isOut = ( nodeState[i] == TopAbs_OUT );
|
||||
if ( isOut && helper.IsOnSeam( uv ) && onEdgeClassifier.IsSatisfy( (*node)->GetID() ))
|
||||
{
|
||||
// uv.SetCoord( iCoo, helper.GetOtherParam( uv.Coord( iCoo )));
|
||||
// classifier.Perform( geomFace, uv, clsfTol );
|
||||
// nodeState[i] = classifier.State();
|
||||
// isOut = ( nodeState[i] == TopAbs_OUT );
|
||||
nodeState[i] = TopAbs_ON;
|
||||
isOut = false;
|
||||
}
|
||||
}
|
||||
if ( !isOut ) // create a new node
|
||||
{
|
||||
@ -374,13 +398,14 @@ bool StdMeshers_Import_1D2D::Compute(SMESH_Mesh & theMesh, const TopoDS_Shape &
|
||||
}
|
||||
if ( nodeState[i] == TopAbs_ON )
|
||||
bndNodes.insert( *node );
|
||||
else
|
||||
else if ( nodeState[i] != TopAbs_UNKNOWN )
|
||||
isNodeIn[ newNode->GetID() ] = isIn = true;
|
||||
}
|
||||
}
|
||||
if ( !(newNodes[i] = newNode ) || isOut )
|
||||
break;
|
||||
}
|
||||
|
||||
} // loop on face nodes
|
||||
|
||||
if ( !newNodes.back() )
|
||||
continue; // not all nodes of the face lie on theShape
|
||||
@ -491,23 +516,32 @@ bool StdMeshers_Import_1D2D::Compute(SMESH_Mesh & theMesh, const TopoDS_Shape &
|
||||
medium = newNodes[i+nbCorners];
|
||||
link2Nb = linkCount.insert( make_pair( TLink( n1, n2, medium ), 0)).first;
|
||||
++link2Nb->second;
|
||||
// if ( link2Nb->second == 1 )
|
||||
// {
|
||||
// // measure link length
|
||||
// double len2 = SMESH_TNodeXYZ( n1 ).SquareDistance( n2 );
|
||||
// if ( len2 < minGroupTol )
|
||||
// minGroupTol = len2;
|
||||
// }
|
||||
}
|
||||
}
|
||||
} // loop on group contents
|
||||
|
||||
// Remove OUT nodes from n2n map
|
||||
for ( n2nIt = n2n->begin(); n2nIt != n2n->end(); )
|
||||
if ( !n2nIt->second )
|
||||
n2n->erase( n2nIt++ );
|
||||
else
|
||||
++n2nIt;
|
||||
}
|
||||
|
||||
} // loop on src groups
|
||||
|
||||
// remove free nodes created on EDGEs
|
||||
{
|
||||
set<const SMDS_MeshNode*>::iterator node = bndNodes.begin();
|
||||
for ( ; node != bndNodes.end(); ++node )
|
||||
{
|
||||
n2nIt = n2n->find( *node );
|
||||
const SMDS_MeshNode* newNode = n2nIt->second;
|
||||
if ( newNode && newNode->NbInverseElements() == 0 )
|
||||
{
|
||||
tgtMesh->RemoveFreeNode( newNode, 0, false );
|
||||
n2n->erase( n2nIt );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ==========================================================
|
||||
// Put nodes on geom edges and create edges on them;
|
||||
|
Loading…
Reference in New Issue
Block a user