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https://git.salome-platform.org/gitpub/modules/smesh.git
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correct a small bug detected when using different wire discretisation
of edges of the shape to be meshed by hexaedrons.
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commit
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@ -334,6 +334,29 @@ bool SMESH_Hexa_3D::Compute(SMESH_Mesh & aMesh,
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//SCRUTE(nbx);
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//SCRUTE(nbx);
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//SCRUTE(nby);
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//SCRUTE(nby);
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//SCRUTE(nbz);
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//SCRUTE(nbz);
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//
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// Adding NB To my point of vue that definition of nbx nby and nbz
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// seems to be true (but maybe I am wrong). Of course any comments
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// or other suggestions are welcome !!!!
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//
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nbx = _cube.quad_Z0->nbPts[0];
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double det = cz0.a1*cz0.b2 - cz0.a2*cz0.b1;
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if (cz0.a1 == 0.) nbx = _cube.quad_Z0->nbPts[1];
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nby = _cube.quad_X0->nbPts[0];
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det = cx0.a1*cx0.b2 - cx0.a2*cx0.b1;
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if (cx0.a1 == 0.) nby = _cube.quad_X0->nbPts[1];
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nbz = _cube.quad_Y0->nbPts[0];
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det = cy0.a1*cy0.b2 - cy0.a2*cy0.b1;
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if (cy0.a1 != 0.) nbz = _cube.quad_Y0->nbPts[1];
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SCRUTE(nbx);
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SCRUTE(nby);
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SCRUTE(nbz);
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int nbxyz = nbx * nby * nbz;
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int nbxyz = nbx * nby * nbz;
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Point3DStruct *np = new Point3DStruct[nbxyz];
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Point3DStruct *np = new Point3DStruct[nbxyz];
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