PAL11200, 11544. optimize a little

This commit is contained in:
eap 2006-02-09 15:52:02 +00:00
parent e6259b02da
commit da0398f448
4 changed files with 116 additions and 147 deletions

View File

@ -702,37 +702,20 @@ void SMESH_Gen::Close(int studyId)
int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
{
int shapeDim = -1; // Shape dimension: 0D, 1D, 2D, 3D
int type = aShapeType;//.ShapeType();
switch (type)
{
case TopAbs_COMPOUND:
case TopAbs_COMPSOLID:
case TopAbs_SOLID:
case TopAbs_SHELL:
{
shapeDim = 3;
break;
}
// case TopAbs_SHELL:
case TopAbs_FACE:
{
shapeDim = 2;
break;
}
case TopAbs_WIRE:
case TopAbs_EDGE:
{
shapeDim = 1;
break;
}
case TopAbs_VERTEX:
{
shapeDim = 0;
break;
}
}
return shapeDim;
static vector<int> dim;
if ( dim.empty() )
{
dim.resize( TopAbs_SHAPE, -1 );
dim[ TopAbs_COMPOUND ] = 3;
dim[ TopAbs_COMPSOLID ] = 3;
dim[ TopAbs_SOLID ] = 3;
dim[ TopAbs_SHELL ] = 3;
dim[ TopAbs_FACE ] = 2;
dim[ TopAbs_WIRE ] = 1;
dim[ TopAbs_EDGE ] = 1;
dim[ TopAbs_VERTEX ] = 0;
}
return dim[ aShapeType ];
}
//=============================================================================

View File

@ -149,7 +149,7 @@ void SMESH_Mesh::ShapeToMesh(const TopoDS_Shape & aShape)
// fill _mapAncestors
_mapAncestors.Clear();
int desType, ancType;
for ( desType = TopAbs_EDGE; desType > TopAbs_COMPOUND; desType-- )
for ( desType = TopAbs_VERTEX; desType > TopAbs_COMPOUND; desType-- )
for ( ancType = desType - 1; ancType >= TopAbs_COMPOUND; ancType-- )
TopExp::MapShapesAndAncestors ( aShape,
(TopAbs_ShapeEnum) desType,
@ -616,12 +616,12 @@ SMESH_Gen *SMESH_Mesh::GetGen()
//=============================================================================
SMESH_subMesh *SMESH_Mesh::GetSubMesh(const TopoDS_Shape & aSubShape)
throw(SALOME_Exception)
throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
SMESH_subMesh *aSubMesh;
int index = _myMeshDS->ShapeToIndex(aSubShape);
// for submeshes on GEOM Group
if ( !index && aSubShape.ShapeType() == TopAbs_COMPOUND ) {
TopoDS_Iterator it( aSubShape );
@ -629,15 +629,16 @@ throw(SALOME_Exception)
index = _myMeshDS->AddCompoundSubmesh( aSubShape, it.Value().ShapeType() );
}
if (_mapSubMesh.find(index) != _mapSubMesh.end())
{
aSubMesh = _mapSubMesh[index];
}
map <int, SMESH_subMesh *>::iterator i_sm = _mapSubMesh.find(index);
if ( i_sm != _mapSubMesh.end())
{
aSubMesh = i_sm->second;
}
else
{
aSubMesh = new SMESH_subMesh(index, this, _myMeshDS, aSubShape);
_mapSubMesh[index] = aSubMesh;
}
{
aSubMesh = new SMESH_subMesh(index, this, _myMeshDS, aSubShape);
_mapSubMesh[index] = aSubMesh;
}
return aSubMesh;
}
@ -649,20 +650,17 @@ throw(SALOME_Exception)
//=============================================================================
SMESH_subMesh *SMESH_Mesh::GetSubMeshContaining(const TopoDS_Shape & aSubShape)
throw(SALOME_Exception)
throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
bool isFound = false;
SMESH_subMesh *aSubMesh = NULL;
int index = _myMeshDS->ShapeToIndex(aSubShape);
if (_mapSubMesh.find(index) != _mapSubMesh.end())
{
aSubMesh = _mapSubMesh[index];
isFound = true;
}
if (!isFound)
aSubMesh = NULL;
map <int, SMESH_subMesh *>::iterator i_sm = _mapSubMesh.find(index);
if ( i_sm != _mapSubMesh.end())
aSubMesh = i_sm->second;
return aSubMesh;
}
@ -1152,7 +1150,7 @@ void SMESH_Mesh::CleanMeshOnPropagationChain (const TopoDS_Shape& theMainEdge)
SMESH_subMesh *subMesh = GetSubMesh(anEdge);
SMESHDS_SubMesh *subMeshDS = subMesh->GetSubMeshDS();
if (subMeshDS && subMeshDS->NbElements() > 0) {
subMesh->ComputeStateEngine(SMESH_subMesh::CLEANDEP);
subMesh->ComputeStateEngine(SMESH_subMesh::CLEAN);
}
}
}

View File

@ -3505,7 +3505,7 @@ void SMESH_Pattern::clearMesh(SMESH_Mesh* theMesh) const
{
if ( SMESH_subMesh * aSubMesh = theMesh->GetSubMesh/*Containing*/( myShape ))
{
aSubMesh->ComputeStateEngine( SMESH_subMesh::CLEANDEP );
aSubMesh->ComputeStateEngine( SMESH_subMesh::CLEAN );
}
else {
SMESHDS_Mesh* aMeshDS = theMesh->GetMeshDS();

View File

@ -53,6 +53,9 @@ using namespace std;
#include <TopTools_IndexedMapOfShape.hxx>
#endif
#include <Standard_Failure.hxx>
#include <Standard_ErrorHandler.hxx>
//=============================================================================
/*!
* default constructor:
@ -76,8 +79,8 @@ SMESH_subMesh::SMESH_subMesh(int Id, SMESH_Mesh * father, SMESHDS_Mesh * meshDS,
}
else
{
_algoState = NO_ALGO;
_computeState = NOT_READY;
_algoState = NO_ALGO;
_computeState = NOT_READY;
}
}
@ -89,8 +92,8 @@ SMESH_subMesh::SMESH_subMesh(int Id, SMESH_Mesh * father, SMESHDS_Mesh * meshDS,
SMESH_subMesh::~SMESH_subMesh()
{
MESSAGE("SMESH_subMesh::~SMESH_subMesh");
// ****
MESSAGE("SMESH_subMesh::~SMESH_subMesh");
// ****
}
//=============================================================================
@ -101,8 +104,8 @@ SMESH_subMesh::~SMESH_subMesh()
int SMESH_subMesh::GetId() const
{
//MESSAGE("SMESH_subMesh::GetId");
return _Id;
//MESSAGE("SMESH_subMesh::GetId");
return _Id;
}
//=============================================================================
@ -113,19 +116,16 @@ int SMESH_subMesh::GetId() const
SMESHDS_SubMesh * SMESH_subMesh::GetSubMeshDS()
{
//MESSAGE("SMESH_subMesh::GetSubMeshDS");
if (_subMeshDS==NULL)
{
//MESSAGE("subMesh pointer still null, trying to get it...");
_subMeshDS = _meshDS->MeshElements(_subShape); // may be null ...
if (_subMeshDS==NULL)
{
MESSAGE("problem... subMesh still empty");
//NRI ASSERT(0);
//NRI throw SALOME_Exception(LOCALIZED(subMesh still empty));
}
}
return _subMeshDS;
// submesh appears in DS only when a mesher set nodes and elements on it
if (_subMeshDS==NULL)
{
_subMeshDS = _meshDS->MeshElements(_subShape); // may be null ...
// if (_subMeshDS==NULL)
// {
// MESSAGE("problem... subMesh still empty");
// }
}
return _subMeshDS;
}
//=============================================================================
@ -150,7 +150,6 @@ SMESHDS_SubMesh* SMESH_subMesh::CreateSubMeshDS()
SMESH_subMesh *SMESH_subMesh::GetFirstToCompute()
{
//MESSAGE("SMESH_subMesh::GetFirstToCompute");
const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
SMESH_subMesh *firstToCompute = 0;
@ -158,13 +157,10 @@ SMESH_subMesh *SMESH_subMesh::GetFirstToCompute()
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
{
SMESH_subMesh *sm = (*itsub).second;
// SCRUTE(sm->GetId());
// SCRUTE(sm->GetComputeState());
bool readyToCompute = (sm->GetComputeState() == READY_TO_COMPUTE);
if (readyToCompute)
{
firstToCompute = sm;
//SCRUTE(sm->GetId());
break;
}
}
@ -423,20 +419,12 @@ void SMESH_subMesh::InsertDependence(const TopoDS_Shape aSubShape)
int ordType = 9 - type; // 2 = Vertex, 8 = CompSolid
int cle = aSubMesh->GetId();
cle += 10000000 * ordType; // sort map by ordType then index
if (_mapDepend.find(cle) == _mapDepend.end())
if ( _mapDepend.find( cle ) == _mapDepend.end())
{
_mapDepend[cle] = aSubMesh;
const map < int, SMESH_subMesh * >&subMap = aSubMesh->DependsOn();
map < int, SMESH_subMesh * >::const_iterator im;
for (im = subMap.begin(); im != subMap.end(); im++)
{
int clesub = (*im).first;
SMESH_subMesh *sm = (*im).second;
if (_mapDepend.find(clesub) == _mapDepend.end())
_mapDepend[clesub] = sm;
}
const map < int, SMESH_subMesh * > & subMap = aSubMesh->DependsOn();
_mapDepend.insert( subMap.begin(), subMap.end() );
}
}
//=============================================================================
@ -483,20 +471,18 @@ bool SMESH_subMesh::IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis,
return ( theHypothesis->GetShapeType() & (1<< theShapeType));
// hypothesis
int aShapeDim = 100;
switch ( theShapeType ) {
case TopAbs_EDGE: aShapeDim = 1; break;
case TopAbs_FACE: aShapeDim = 2; break;
case TopAbs_SHELL:aShapeDim = 3; break;
case TopAbs_SOLID:aShapeDim = 3; break;
// case TopAbs_VERTEX:
case TopAbs_EDGE:
case TopAbs_FACE:
case TopAbs_SHELL:
case TopAbs_SOLID:
return SMESH_Gen::GetShapeDim( theShapeType ) == theHypothesis->GetDim();
// case TopAbs_WIRE:
// case TopAbs_COMPSOLID:
// case TopAbs_COMPOUND:
default: return false;
default:;
}
return ( theHypothesis->GetDim() == aShapeDim );
return false;
}
//=============================================================================
@ -1000,9 +986,7 @@ bool SMESH_subMesh::IsConform(const SMESH_Algo* theAlgo)
void SMESH_subMesh::SetAlgoState(int state)
{
// if (state != _oldAlgoState)
// int retc = ComputeStateEngine(MODIF_ALGO_STATE);
_algoState = state;
_algoState = state;
}
//=============================================================================
@ -1018,7 +1002,7 @@ SMESH_Hypothesis::Hypothesis_Status
SMESH_Hypothesis::Hypothesis_Status ret = SMESH_Hypothesis::HYP_OK;
//EAP: a wire (dim==1) should notify edges (dim==1)
//EAP: int dim = SMESH_Gen::GetShapeDim(_subShape);
if (/*EAP:dim > 1*/ _subShape.ShapeType() < TopAbs_EDGE )
if (_subShape.ShapeType() < TopAbs_EDGE ) // wire,face etc
{
const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
@ -1043,7 +1027,7 @@ SMESH_Hypothesis::Hypothesis_Status
void SMESH_subMesh::CleanDependsOn()
{
MESSAGE("SMESH_subMesh::CleanDependsOn");
//MESSAGE("SMESH_subMesh::CleanDependsOn");
// **** parcourir les ancetres dans l'ordre de dépendance
ComputeStateEngine(CLEAN);
@ -1109,33 +1093,35 @@ void SMESH_subMesh::DumpAlgoState(bool isMain)
}
}
//=============================================================================
//================================================================================
/*!
*
* \brief Remove nodes and elements bound to submesh
* \param subMesh - submesh containing nodes and elements
*/
//=============================================================================
//================================================================================
static void removeSubMesh( SMESHDS_Mesh * meshDS, const TopoDS_Shape& subShape)
static void cleanSubMesh( SMESH_subMesh * subMesh )
{
SMESHDS_SubMesh * subMeshDS = meshDS->MeshElements(subShape);
if (subMeshDS!=NULL)
{
SMDS_ElemIteratorPtr ite=subMeshDS->GetElements();
while(ite->more())
if ( subMesh )
if (SMESHDS_SubMesh * subMeshDS = subMesh->GetSubMeshDS())
{
const SMDS_MeshElement * elt = ite->next();
//MESSAGE( " RM elt: "<<elt->GetID()<<" ( "<<elt->NbNodes()<<" )" );
meshDS->RemoveElement(elt);
}
SMESHDS_Mesh * meshDS = subMesh->GetFather()->GetMeshDS();
SMDS_ElemIteratorPtr ite=subMeshDS->GetElements();
while(ite->more())
{
const SMDS_MeshElement * elt = ite->next();
//MESSAGE( " RM elt: "<<elt->GetID()<<" ( "<<elt->NbNodes()<<" )" );
meshDS->RemoveElement(elt);
}
SMDS_NodeIteratorPtr itn=subMeshDS->GetNodes();
while(itn->more())
{
const SMDS_MeshNode * node = itn->next();
//MESSAGE( " RM node: "<<node->GetID());
meshDS->RemoveNode(node);
SMDS_NodeIteratorPtr itn=subMeshDS->GetNodes();
while(itn->more())
{
const SMDS_MeshNode * node = itn->next();
//MESSAGE( " RM node: "<<node->GetID());
meshDS->RemoveNode(node);
}
}
}
}
//=============================================================================
@ -1185,7 +1171,7 @@ bool SMESH_subMesh::ComputeStateEngine(int event)
break;
case CLEAN:
RemoveSubMeshElementsAndNodes();
break;
//break; submeshes dependent on me should be cleaned as well
case CLEANDEP:
CleanDependants();
break;
@ -1245,13 +1231,17 @@ bool SMESH_subMesh::ComputeStateEngine(int event)
}
// compute
CleanDependants();
//RemoveSubMeshElementsAndNodes();
//removeSubMesh( _meshDS, _subShape );
if (!algo->NeedDescretBoundary() && !algo->OnlyUnaryInput())
ret = ApplyToCollection( algo, GetCollection( gen, algo ) );
else
ret = algo->Compute((*_father), _subShape);
RemoveSubMeshElementsAndNodes();
try {
if (!algo->NeedDescretBoundary() && !algo->OnlyUnaryInput())
ret = ApplyToCollection( algo, GetCollection( gen, algo ) );
else
ret = algo->Compute((*_father), _subShape);
}
catch (Standard_Failure) {
MESSAGE( "Exception in algo->Compute() ");
ret = false;
}
if (!ret)
{
MESSAGE("problem in algo execution: failed to compute");
@ -1289,7 +1279,7 @@ bool SMESH_subMesh::ComputeStateEngine(int event)
if (ret)
_computeState = READY_TO_COMPUTE;
}
break;
//break; submeshes dependent on me should be cleaned as well
case CLEANDEP:
CleanDependants();
break;
@ -1319,13 +1309,8 @@ bool SMESH_subMesh::ComputeStateEngine(int event)
switch (event)
{
case MODIF_HYP:
CleanDependants(); // recursive recall with event CLEANDEP
algo = gen->GetAlgo((*_father), _subShape);
if (algo && !algo->NeedDescretBoundary())
CleanDependsOn(); // remove sub-mesh with event CLEANDEP
break;
case MODIF_ALGO_STATE:
CleanDependants(); // recursive recall with event CLEANDEP
ComputeStateEngine( CLEAN );
algo = gen->GetAlgo((*_father), _subShape);
if (algo && !algo->NeedDescretBoundary())
CleanDependsOn(); // remove sub-mesh with event CLEANDEP
@ -1342,7 +1327,7 @@ bool SMESH_subMesh::ComputeStateEngine(int event)
if (ret)
_computeState = READY_TO_COMPUTE;
}
break;
// break; submeshes dependent on me should be cleaned as well
case CLEANDEP:
CleanDependants(); // recursive recall with event CLEANDEP
break;
@ -1395,7 +1380,7 @@ bool SMESH_subMesh::ComputeStateEngine(int event)
_computeState = READY_TO_COMPUTE;
else
_computeState = NOT_READY;
break;
// break; submeshes dependent on me should be cleaned as well
case CLEANDEP:
CleanDependants();
break;
@ -1534,19 +1519,22 @@ void SMESH_subMesh::UpdateDependantsState(const compute_event theEvent)
void SMESH_subMesh::CleanDependants()
{
int dimToClean = SMESH_Gen::GetShapeDim( _subShape ) + 1;
TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
for (; it.More(); it.Next())
{
const TopoDS_Shape& ancestor = it.Value();
// PAL8021. do not go upper than SOLID, else ComputeStateEngine(CLEANDEP)
// will erase mesh on other shapes in a compound
if ( ancestor.ShapeType() >= TopAbs_SOLID ) {
SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor);
if (aSubMesh)
aSubMesh->ComputeStateEngine(CLEANDEP);
if ( SMESH_Gen::GetShapeDim( ancestor ) == dimToClean ) {
// PAL8021. do not go upper than SOLID, else ComputeStateEngine(CLEAN)
// will erase mesh on other shapes in a compound
if ( ancestor.ShapeType() >= TopAbs_SOLID ) {
SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor);
if (aSubMesh)
aSubMesh->ComputeStateEngine(CLEAN);
}
}
}
ComputeStateEngine(CLEAN);
}
//=============================================================================
@ -1559,7 +1547,7 @@ void SMESH_subMesh::RemoveSubMeshElementsAndNodes()
{
//SCRUTE(_subShape.ShapeType());
removeSubMesh( _meshDS, _subShape );
cleanSubMesh( this );
// algo may bind a submesh not to _subShape, eg 3D algo
// sets nodes on SHELL while _subShape may be SOLID
@ -1571,7 +1559,7 @@ void SMESH_subMesh::RemoveSubMeshElementsAndNodes()
{
TopExp_Explorer exp( _subShape, (TopAbs_ShapeEnum) type );
for ( ; exp.More(); exp.Next() )
removeSubMesh( _meshDS, exp.Current() );
cleanSubMesh( _father->GetSubMeshContaining( exp.Current() ));
}
else
break;