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0022108: EDF 2547 SMESH: Duplicate elements only
+ def DoubleElements(self, theElements, theGroupName=""):
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@ -4133,12 +4133,30 @@ class Mesh:
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def GetLastCreatedElems(self):
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return self.editor.GetLastCreatedElems()
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## Clear sequences of nodes and elements created by mesh edition oparations
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## Clears sequences of nodes and elements created by mesh edition oparations
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# @ingroup l1_auxiliary
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def ClearLastCreated(self):
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self.editor.ClearLastCreated()
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## Creates a hole in a mesh by doubling the nodes of some particular elements
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## Creates Duplicates given elements, i.e. creates new elements based on the
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# same nodes as the given ones.
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# @param theElements - container of elements to duplicate. It can be a Mesh,
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# sub-mesh, group, filter or a list of element IDs.
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# @param theGroupName - a name of group to contain the generated elements.
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# If a group with such a name already exists, the new elements
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# are added to the existng group, else a new group is created.
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# If \a theGroupName is empty, new elements are not added
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# in any group.
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# @return a group where the new elements are added. None if theGroupName == "".
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# @ingroup l2_modif_edit
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def DoubleElements(self, theElements, theGroupName=""):
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if isinstance( theElements, Mesh ):
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theElements = theElements.mesh
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elif isinstance( theElements, list ):
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theElements = self.GetIDSource( theElements, SMESH.ALL )
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return self.editor.DoubleElements(theElements, theGroupName)
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## Creates a hole in a mesh by doubling the nodes of some particular elements
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# @param theNodes identifiers of nodes to be doubled
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# @param theModifiedElems identifiers of elements to be updated by the new (doubled)
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# nodes. If list of element identifiers is empty then nodes are doubled but
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