23081: [CEA 1496] Control merge nodes behaviour: set fixed nodes

This commit is contained in:
eap 2015-07-10 19:39:03 +03:00
parent 38f832b912
commit de00066f64
16 changed files with 466 additions and 51 deletions

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@ -1,10 +1,14 @@
# Merging Nodes
import SMESH_mechanic
import SMESH_mechanic, SMESH
mesh = SMESH_mechanic.mesh
# merge nodes
Tolerance = 25.0
Tolerance = 4.0
# prevent nodes located on geom edges from removal during merge:
# create a group including all nodes on edges
allSegs = mesh.MakeGroup( "all segments", SMESH.EDGE, SMESH.FT_ElemGeomType,'=', SMESH.Geom_EDGE )
GroupsOfNodes = mesh.FindCoincidentNodes(Tolerance)
mesh.MergeNodes(GroupsOfNodes)
mesh.MergeNodes(GroupsOfNodes, NodesToKeep=allSegs)

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doc/salome/gui/SMESH/images/merging_nodes1.png Executable file → Normal file

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@ -26,7 +26,23 @@ merging.</li>
nodes. This check-box is enabled provided that the selected mesh
includes quadratic elements.</li>
<li><b>Exclude Groups</b> group box allows to ignore the nodes which
belong to the specified mesh groups.
belong to the specified mesh groups.</li>
<li><b>Nodes to keep</b> group box allows to specify nodes to keep in
the mesh. (By default a node being the first in a group of
coincident nodes is kept.) It is possible to either select nodes in
the Viewer or select groups of any element type whose nodes will be
kept.
<ol>
<li>\a Selection button activates selection of nodes to keep.</li>
<li><b>Node IDs</b> button activates selection of nodes in the
Viewer.</li>
<li><b>Groups and Sub-meshes</b> button activates selection of
groups and sub-meshes.</li>
<li>\b Add button adds selected nodes or groups to the list.</li>
<li> Nodes or groups selected in the list can be removed using \b
Remove button.</li>
</ol>
</li>
</ul>
<li><b>Automatic mode:</b>
@ -79,7 +95,7 @@ nodes of selected groups in the 3D viewer.</li>
\image html merging_nodes1.png "The initial object"
\image html merging_nodes2.png "The object has been merged with a very big tolerance"
\image html merging_nodes2.png "The object has been merged"
<br><b>See Also</b> a sample TUI Script of a
\ref tui_merging_nodes "Merge Nodes" operation.

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@ -10,7 +10,7 @@ So that
- bi-quadratic quadrangle will be split into 4 linear quadrangles;
- tri-quadratic hexahedron will be split into 8 linear hexahedra;
- quadratic segments adjacent to the split bi-quadratic element will
be split into 2 liner segment.
be split into 2 liner segments.
\image html split_biquad_to_linear_mesh.png "Mesh before and after splitting"

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@ -658,7 +658,8 @@ module SMESH
in boolean SeparateCornersAndMedium)
raises (SALOME::SALOME_Exception);
void MergeNodes (in array_of_long_array GroupsOfNodes)
void MergeNodes (in array_of_long_array GroupsOfNodes,
in SMESH::ListOfIDSources NodesToKeep)
raises (SALOME::SALOME_Exception);
/*!

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@ -7334,16 +7334,17 @@ void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes)
// Fill nodeNodeMap and elems
TListOfListOfNodes::iterator grIt = theGroupsOfNodes.begin();
for ( ; grIt != theGroupsOfNodes.end(); grIt++ ) {
for ( ; grIt != theGroupsOfNodes.end(); grIt++ )
{
list<const SMDS_MeshNode*>& nodes = *grIt;
list<const SMDS_MeshNode*>::iterator nIt = nodes.begin();
const SMDS_MeshNode* nToKeep = *nIt;
//MESSAGE("node to keep " << nToKeep->GetID());
for ( ++nIt; nIt != nodes.end(); nIt++ ) {
for ( ++nIt; nIt != nodes.end(); nIt++ )
{
const SMDS_MeshNode* nToRemove = *nIt;
nodeNodeMap.insert( TNodeNodeMap::value_type( nToRemove, nToKeep ));
if ( nToRemove != nToKeep ) {
//MESSAGE(" node to remove " << nToRemove->GetID());
nodeNodeMap.insert( make_pair( nToRemove, nToKeep ));
if ( nToRemove != nToKeep )
{
rmNodeIds.push_back( nToRemove->GetID() );
AddToSameGroups( nToKeep, nToRemove, aMesh );
// set _alwaysComputed to a sub-mesh of VERTEX to enable mesh computing
@ -7353,7 +7354,6 @@ void SMESH_MeshEditor::MergeNodes (TListOfListOfNodes & theGroupsOfNodes)
if ( SMESH_subMesh* sm = myMesh->GetSubMeshContaining( nToRemove->getshapeId() ))
sm->SetIsAlwaysComputed( true );
}
SMDS_ElemIteratorPtr invElemIt = nToRemove->GetInverseElementIterator();
while ( invElemIt->more() ) {
const SMDS_MeshElement* elem = invElemIt->next();

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@ -95,7 +95,7 @@
namespace
{
enum ActionType { MERGE_NODES, MERGE_ELEMENTS };
enum ActionType { MERGE_NODES, MERGE_ELEMENTS, TYPE_AUTO=0, TYPE_MANUAL };
}
namespace SMESH
{
@ -363,7 +363,7 @@ SMESHGUI_MergeDlg::SMESHGUI_MergeDlg (SMESHGUI* theModule, int theAction)
GroupMeshLayout->addWidget(LineEditMesh);
/***************************************************************/
// Controls for switch dialog behaviour
// Controls for switch dialog behaviour (myTypeId)
TypeBox = new QGroupBox( tr( "SMESH_MODE" ), this );
GroupType = new QButtonGroup( this );
@ -378,7 +378,7 @@ SMESHGUI_MergeDlg::SMESHGUI_MergeDlg (SMESHGUI* theModule, int theAction)
aTypeBoxLayout->addWidget( rb1 );
aTypeBoxLayout->addWidget( rb2 );
myTypeId = 0;
myTypeId = TYPE_AUTO;
/***************************************************************/
// Controls for coincident elements detecting
@ -410,6 +410,32 @@ SMESHGUI_MergeDlg::SMESHGUI_MergeDlg (SMESHGUI* theModule, int theAction)
GroupExcludeLayout->setMargin(MARGIN);
GroupExcludeLayout->addWidget(ListExclude);
QGroupBox* GroupKeep = new QGroupBox(tr("KEEP_NODES"), foo);
SelectKeepNodesButton = new QPushButton( GroupKeep );
SelectKeepNodesButton->setIcon( IconSelect );
QLabel* selectLabel = new QLabel(tr("SELECT"));
QRadioButton* idsButton = new QRadioButton(tr("NODE_IDS"), GroupKeep);
QRadioButton* groupButton = new QRadioButton(tr("GROUP_SUBMESH"), GroupKeep);
KeepFromButGroup = new QButtonGroup( this );
KeepFromButGroup->addButton( idsButton, 0 );
KeepFromButGroup->addButton( groupButton, 1 );
groupButton->setChecked( true );
KeepList = new QListWidget( GroupKeep );
KeepList->setSelectionMode(QAbstractItemView::ExtendedSelection);
KeepList->setFlow(QListView::TopToBottom);
AddKeepNodesButton = new QPushButton(tr("SMESH_BUT_ADD"), GroupKeep );
RemoveKeepNodesButton = new QPushButton(tr("SMESH_BUT_REMOVE"), GroupKeep );
QGridLayout* GroupKeepLayout = new QGridLayout(GroupKeep);
GroupKeepLayout->setSpacing( SPACING );
GroupKeepLayout->setMargin ( MARGIN );
GroupKeepLayout->addWidget( SelectKeepNodesButton, 0, 0 );
GroupKeepLayout->addWidget( selectLabel, 0, 1 );
GroupKeepLayout->addWidget( idsButton, 0, 2 );
GroupKeepLayout->addWidget( groupButton, 0, 3, 1, 2 );
GroupKeepLayout->addWidget( KeepList, 1, 0, 2, 4 );
GroupKeepLayout->addWidget( AddKeepNodesButton, 1, 4, 1, 1 );
GroupKeepLayout->addWidget( RemoveKeepNodesButton, 2, 4, 1, 1 );
QGridLayout* fooLayout = new QGridLayout( foo );
fooLayout->setSpacing(SPACING);
fooLayout->setMargin(0);
@ -417,13 +443,27 @@ SMESHGUI_MergeDlg::SMESHGUI_MergeDlg (SMESHGUI* theModule, int theAction)
fooLayout->addWidget(SpinBoxTolerance, 0, 1 );
fooLayout->addWidget(SeparateCornersAndMedium, 1, 0 );
fooLayout->addWidget(GroupExclude, 2, 0, 1, 2 );
fooLayout->addWidget(GroupKeep, 3, 0, 1, 2 );
aCoincidentLayout->addWidget(foo);
// Costruction of the logical filter
QList<SUIT_SelectionFilter*> aListOfFilters;
aListOfFilters << new SMESH_TypeFilter (SMESH::SUBMESH)
<< new SMESH_TypeFilter (SMESH::GROUP);
mySubMeshOrGroupFilter =
new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR, /*takeOwnership=*/true);
}
else {
TextLabelTolerance = 0;
SpinBoxTolerance = 0;
GroupExclude = 0;
ListExclude = 0;
KeepFromButGroup = 0;
SelectKeepNodesButton = 0;
AddKeepNodesButton = 0;
RemoveKeepNodesButton = 0;
KeepList = 0;
mySubMeshOrGroupFilter = 0;
}
GroupCoincidentWidget = new QWidget(GroupCoincident);
@ -562,6 +602,14 @@ void SMESHGUI_MergeDlg::Init()
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
if ( KeepList )
{
connect(SelectKeepNodesButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(KeepFromButGroup, SIGNAL (buttonClicked(int)), SLOT(onKeepNodeSourceChanged(int)));
connect(AddKeepNodesButton, SIGNAL (clicked()), this, SLOT(onAddKeepNode()));
connect(RemoveKeepNodesButton, SIGNAL (clicked()), this, SLOT(onRemoveKeepNode()));
connect(KeepList, SIGNAL (itemSelectionChanged()), this, SLOT(onSelectKeepNode()));
}
connect(SelectMeshButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
connect(DetectButton, SIGNAL (clicked()), this, SLOT(onDetect()));
connect(ListCoincident, SIGNAL (itemSelectionChanged()), this, SLOT(onSelectGroup()));
@ -638,7 +686,7 @@ bool SMESHGUI_MergeDlg::ClickOnApply()
return false;
try {
if (myTypeId == 0)
if (myTypeId == TYPE_AUTO)
onDetect();
SUIT_OverrideCursor aWaitCursor;
@ -672,12 +720,51 @@ bool SMESHGUI_MergeDlg::ClickOnApply()
aGroupsOfElements[anArrayNum++] = anIds.inout();
}
SMESH::ListOfIDSources_var nodesToKeep;
SMESH::IDSource_wrap tmpIdSource;
if ( myAction == MERGE_NODES )
aMeshEditor->MergeNodes (aGroupsOfElements.inout());
{
nodesToKeep = new SMESH::ListOfIDSources();
int i, nb = KeepList->count();
if ( isKeepNodesIDsSelection() )
{
SMESH::long_array_var anIdList = new SMESH::long_array();
anIdList->length(nb);
for (i = 0; i < nb; i++)
anIdList[i] = KeepList->item(i)->text().toInt();
if ( nb > 0 )
{
tmpIdSource = aMeshEditor->MakeIDSource( anIdList, SMESH::NODE );
nodesToKeep->length( 1 );
nodesToKeep[0] = SMESH::SMESH_IDSource::_duplicate( tmpIdSource.in() );
}
}
else
{
nodesToKeep->length( nb );
int nbObj = 0;
for (i = 0; i < nb; i++)
{
QString entry = KeepList->item( i )->data( Qt::UserRole ).toString();
Handle(SALOME_InteractiveObject) anIO =
new SALOME_InteractiveObject( entry.toStdString().c_str(), "SMESH" );
SMESH::SMESH_IDSource_var idSrc =
SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( anIO );
if ( !idSrc->_is_nil() )
nodesToKeep[ nbObj++ ] = SMESH::SMESH_IDSource::_duplicate( idSrc );
}
nodesToKeep->length( nbObj );
}
KeepList->clear();
}
if( myAction == MERGE_NODES )
aMeshEditor->MergeNodes (aGroupsOfElements.inout(), nodesToKeep);
else
aMeshEditor->MergeElements (aGroupsOfElements.inout());
if ( myTypeId == 0 ) {
if ( myTypeId == TYPE_AUTO ) {
if (myAction == MERGE_NODES )
SUIT_MessageBox::information(SMESHGUI::desktop(), tr("SMESH_INFORMATION"),
tr("SMESH_MERGED_NODES").arg(QString::number(ListCoincident->count()).toLatin1().data()));
@ -685,9 +772,10 @@ bool SMESHGUI_MergeDlg::ClickOnApply()
SUIT_MessageBox::information(SMESHGUI::desktop(), tr("SMESH_INFORMATION"),
tr("SMESH_MERGED_ELEMENTS").arg(QString::number(ListCoincident->count()).toLatin1().data()));
}
nodesToKeep->length(0); // release before tmpIdSource calls UnRegister()
} catch(...) {
}
catch(...) {
}
ListCoincident->clear();
@ -810,7 +898,7 @@ void SMESHGUI_MergeDlg::updateControls()
{
if (ListEdit->count() == 0)
SetFirstButton->setEnabled(false);
bool enable = !(myMesh->_is_nil()) && (ListCoincident->count() || (myTypeId == 0));
bool enable = !(myMesh->_is_nil()) && (ListCoincident->count() || (myTypeId == TYPE_AUTO));
buttonOk->setEnabled(enable);
buttonApply->setEnabled(enable);
DetectButton->setEnabled( !myMesh->_is_nil() );
@ -823,6 +911,13 @@ void SMESHGUI_MergeDlg::updateControls()
myMesh->NbVolumesOfOrder( SMESH::ORDER_QUADRATIC ) > 0 ));
SeparateCornersAndMedium->setEnabled( has2ndOrder );
if ( myEditCurrentArgument != KeepList )
{
AddKeepNodesButton->setEnabled( false );
RemoveKeepNodesButton->setEnabled( false );
KeepList->clearSelection();
}
}
}
@ -1149,14 +1244,32 @@ void SMESHGUI_MergeDlg::SetEditCurrentArgument()
mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
if (send == SelectMeshButton) {
if (send == SelectMeshButton)
{
myEditCurrentArgument = (QWidget*)LineEditMesh;
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
if (myTypeId == 1)
if (myTypeId == TYPE_MANUAL)
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
}
else if ( send == SelectKeepNodesButton && send )
{
myEditCurrentArgument = (QWidget*)KeepList;
KeepList->setWrapping( isKeepNodesIDsSelection() );
if ( isKeepNodesIDsSelection() )
{
SMESH::SetPointRepresentation( true );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( NodeSelection );
}
else
{
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( ActorSelection );
mySelectionMgr->installFilter( mySubMeshOrGroupFilter );
}
}
myEditCurrentArgument->setFocus();
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
@ -1165,11 +1278,12 @@ void SMESHGUI_MergeDlg::SetEditCurrentArgument()
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection as changed or other case
// purpose : Called when selection has changed or other case
//=================================================================================
void SMESHGUI_MergeDlg::SelectionIntoArgument()
{
if (myEditCurrentArgument == (QWidget*)LineEditMesh) {
if (myEditCurrentArgument == (QWidget*)LineEditMesh)
{
QString aString = "";
LineEditMesh->setText(aString);
@ -1196,6 +1310,9 @@ void SMESHGUI_MergeDlg::SelectionIntoArgument()
myEntry = IO->getEntry();
myMesh = SMESH::GetMeshByIO(IO);
if ( myEntry != aCurrentEntry && KeepList )
KeepList->clear();
if (myMesh->_is_nil())
return;
@ -1205,7 +1322,7 @@ void SMESHGUI_MergeDlg::SelectionIntoArgument()
if (!myActor)
myActor = SMESH::FindActorByObject(myMesh);
if ( myActor && myTypeId == 1 && mySelector->IsSelectionEnabled() ) {
if ( myActor && myTypeId == TYPE_MANUAL && mySelector->IsSelectionEnabled() ) {
mySubMeshOrGroup = SMESH::SMESH_IDSource::_nil();
mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
@ -1246,6 +1363,59 @@ void SMESHGUI_MergeDlg::SelectionIntoArgument()
updateControls();
}
else if (myEditCurrentArgument == (QWidget*)KeepList && KeepList)
{
AddKeepNodesButton->setEnabled( false );
RemoveKeepNodesButton->setEnabled( false );
if ( isKeepNodesIDsSelection() )
{
if (!myMesh->_is_nil() && !myActor)
myActor = SMESH::FindActorByObject(myMesh);
if ( mySelector && myActor )
{
KeepList->clearSelection();
QString anIDs = "";
int aNbNodes = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), anIDs);
if (aNbNodes > 0)
{
QStringList anNodes = anIDs.split( " ", QString::SkipEmptyParts);
QList<QListWidgetItem*> listItemsToSel;
QListWidgetItem* anItem;
int nbFound = 0;
for (QStringList::iterator it = anNodes.begin(); it != anNodes.end(); ++it)
{
QList<QListWidgetItem*> found = KeepList->findItems(*it, Qt::MatchExactly);
foreach(anItem, found)
if (!anItem->isSelected())
listItemsToSel.push_back(anItem);
nbFound += found.count();
}
bool blocked = KeepList->signalsBlocked();
KeepList->blockSignals(true);
foreach(anItem, listItemsToSel) anItem->setSelected(true);
KeepList->blockSignals(blocked);
//onSelectKeepNode();
AddKeepNodesButton->setEnabled( nbFound < aNbNodes );
RemoveKeepNodesButton->setEnabled( nbFound > 0 );
}
}
}
else if ( !myMesh->_is_nil() )
{
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
bool hasNewSelected = false;
SALOME_ListIteratorOfListIO anIt (aList);
for ( ; anIt.More() && !hasNewSelected; anIt.Next())
if ( anIt.Value()->hasEntry() )
hasNewSelected = isNewKeepNodesGroup( anIt.Value()->getEntry() );
AddKeepNodesButton->setEnabled( hasNewSelected );
//RemoveKeepNodesButton->setEnabled( KeepList->selectedItems().count() );
}
}
}
//=================================================================================
@ -1332,7 +1502,8 @@ void SMESHGUI_MergeDlg::onTypeChanged (int id)
myTypeId = id;
switch (id)
{
case 0: // automatic
case TYPE_AUTO: // automatic
myIdPreview->SetPointsLabeled(false);
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
@ -1345,7 +1516,8 @@ void SMESHGUI_MergeDlg::onTypeChanged (int id)
GroupEdit->hide();
break;
case 1: // manual
case TYPE_MANUAL: // manual
SMESH::UpdateView();
// Costruction of the logical filter
@ -1383,3 +1555,168 @@ void SMESHGUI_MergeDlg::onTypeChanged (int id)
SelectionIntoArgument();
}
//=======================================================================
//function : isKeepNodesIDsSelection
//purpose : Return true of Nodes to keep are selected by IDs
//=======================================================================
bool SMESHGUI_MergeDlg::isKeepNodesIDsSelection()
{
return KeepFromButGroup && KeepFromButGroup->checkedId() == 0;
}
//=======================================================================
//function : isNewKeepNodesGroup
//purpose : Return true if an object with given entry is NOT present in KeepList
//=======================================================================
bool SMESHGUI_MergeDlg::isNewKeepNodesGroup( const char* entry )
{
if ( !entry || isKeepNodesIDsSelection() )
return false;
for ( int i = 0; i < KeepList->count(); i++ )
if ( KeepList->item( i )->data( Qt::UserRole ).toString() == entry )
return false;
return true;
}
//=======================================================================
//function : onAddKeepNode
//purpose : SLOT called when [Add] of Nodes To Keep group is pressed
//=======================================================================
void SMESHGUI_MergeDlg::onAddKeepNode()
{
if ( myIsBusy )
return;
myIsBusy = true;
if ( isKeepNodesIDsSelection() )
{
//KeepList->clearSelection();
QString anIDs = "";
int aNbNodes = 0;
if ( myActor )
aNbNodes = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), anIDs);
if (aNbNodes > 0)
{
QStringList anNodes = anIDs.split( " ", QString::SkipEmptyParts);
QList<QListWidgetItem*> listItemsToSel;
QListWidgetItem* anItem;
for (QStringList::iterator it = anNodes.begin(); it != anNodes.end(); ++it)
{
QList<QListWidgetItem*> found = KeepList->findItems(*it, Qt::MatchExactly);
if (found.count() == 0) {
anItem = new QListWidgetItem(*it);
KeepList->addItem(anItem);
if (!anItem->isSelected())
listItemsToSel.push_back(anItem);
}
else {
foreach(anItem, found)
if (!anItem->isSelected())
listItemsToSel.push_back(anItem);
}
}
bool blocked = KeepList->signalsBlocked();
KeepList->blockSignals(true);
foreach(anItem, listItemsToSel) anItem->setSelected(true);
KeepList->blockSignals(blocked);
//onSelectKeepNode();
}
RemoveKeepNodesButton->setEnabled( aNbNodes > 0 );
}
else
{
SALOME_ListIO aList;
mySelectionMgr->selectedObjects(aList);
SALOME_ListIteratorOfListIO anIt (aList);
for ( ; anIt.More(); anIt.Next()) {
Handle(SALOME_InteractiveObject) anIO = anIt.Value();
if ( isNewKeepNodesGroup( anIO->getEntry() ))
{
QListWidgetItem* anItem = new QListWidgetItem( anIO->getName() );
anItem->setData( Qt::UserRole, QString( anIO->getEntry() ));
KeepList->addItem(anItem);
}
}
//RemoveKeepNodesButton->setEnabled( KeepList->selectedItems().count() );
}
AddKeepNodesButton->setEnabled( false );
myIsBusy = false;
}
//=======================================================================
//function : onRemoveKeepNode
//purpose : SLOT called when [Remove] of Nodes To Keep group is pressed
//=======================================================================
void SMESHGUI_MergeDlg::onRemoveKeepNode()
{
// if ( isKeepNodesIDsSelection() )
// {
// }
// else
{
QList<QListWidgetItem*> selItems = KeepList->selectedItems();
QListWidgetItem* item;
foreach(item, selItems) delete item;
}
if ( isKeepNodesIDsSelection() )
{
AddKeepNodesButton->setEnabled( false );
}
RemoveKeepNodesButton->setEnabled( false );
}
//=======================================================================
//function : onSelectKeepNode
//purpose : SLOT called when selection in KeepList changes
//=======================================================================
void SMESHGUI_MergeDlg::onSelectKeepNode()
{
if ( myIsBusy || !isEnabled() ) return;
myIsBusy = true;
if ( isKeepNodesIDsSelection() )
{
if ( myActor )
{
mySelectionMgr->clearSelected();
TColStd_MapOfInteger aIndexes;
QList<QListWidgetItem*> selItems = KeepList->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems) aIndexes.Add(anItem->text().toInt());
mySelector->AddOrRemoveIndex(myActor->getIO(), aIndexes, false);
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
AddKeepNodesButton->setEnabled( false );
RemoveKeepNodesButton->setEnabled( aIndexes.Extent() > 0 );
}
}
else
{
RemoveKeepNodesButton->setEnabled( KeepList->selectedItems().count() );
}
myIsBusy = false;
}
//=======================================================================
//function : onKeepNodeSourceChanged
//purpose : SLOT called when type of source of Nodes To Keep change from
// IDs to groups or vice versa
//=======================================================================
void SMESHGUI_MergeDlg::onKeepNodeSourceChanged(int isGroup)
{
KeepList->clear();
SelectKeepNodesButton->click();
}

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@ -81,6 +81,8 @@ private:
void enterEvent( QEvent* ); /* mouse enter the QWidget */
void keyPressEvent( QKeyEvent* );
void onEditGroup();
bool isKeepNodesIDsSelection();
bool isNewKeepNodesGroup( const char* entry );
void FindGravityCenter( TColStd_MapOfInteger&,
std::list<gp_XYZ>& );
@ -99,12 +101,13 @@ private:
SMESH::SMESH_IDSource_var mySubMeshOrGroup;
SMESH_Actor* myActor;
SUIT_SelectionFilter* myMeshOrSubMeshOrGroupFilter;
SUIT_SelectionFilter* mySubMeshOrGroupFilter;
SMESH::TIdPreview* myIdPreview;
int myAction;
bool myIsBusy;
int myTypeId;
int myTypeId; // manual(1) or automatic(0)
// Widgets
QGroupBox* GroupConstructors;
@ -142,6 +145,12 @@ private:
QGroupBox* GroupExclude;
QListWidget* ListExclude;
QButtonGroup* KeepFromButGroup;
QPushButton* SelectKeepNodesButton;
QPushButton* AddKeepNodesButton;
QPushButton* RemoveKeepNodesButton;
QListWidget* KeepList;
QGroupBox* TypeBox;
QButtonGroup* GroupType;
@ -159,6 +168,10 @@ protected slots:
void ClickOnHelp();
void updateControls();
void onDetect();
void onAddKeepNode();
void onRemoveKeepNode();
void onSelectKeepNode();
void onKeepNodeSourceChanged(int);
void onAddGroup();
void onRemoveGroup();
void onSelectGroup();

View File

@ -5143,6 +5143,22 @@ Please select a group and try again</translation>
<source>SEPARATE_CORNERS_AND_MEDIUM</source>
<translation>No merge of corner and medium nodes</translation>
</message>
<message>
<source>KEEP_NODES</source>
<translation>Nodes to keep</translation>
</message>
<message>
<source>GROUP_SUBMESH</source>
<translation>Groups and Sub-meshes</translation>
</message>
<message>
<source>SELECT</source>
<translation>Select: </translation>
</message>
<message>
<source></source>
<translation></translation>
</message>
</context>
<context>
<name>SMESHGUI_ExtrusionAlongPathDlg</name>

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@ -4113,7 +4113,8 @@ FindCoincidentNodesOnPartBut(SMESH::SMESH_IDSource_ptr theObject,
//purpose :
//=======================================================================
void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes)
void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes,
const SMESH::ListOfIDSources& NodesToKeep)
throw (SALOME::SALOME_Exception)
{
SMESH_TRY;
@ -4123,6 +4124,16 @@ void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfN
TPythonDump aTPythonDump;
aTPythonDump << this << ".MergeNodes([";
TIDSortedNodeSet setOfNodesToKeep;
for ( int i = 0; i < NodesToKeep.length(); ++i )
{
prepareIdSource( NodesToKeep[i] );
SMDS_ElemIteratorPtr nodeIt = myMesh_i->GetElements( NodesToKeep[i], SMESH::NODE );
while ( nodeIt->more() )
setOfNodesToKeep.insert( setOfNodesToKeep.end(), cast2Node( nodeIt->next() ));
}
::SMESH_MeshEditor::TListOfListOfNodes aListOfListOfNodes;
for (int i = 0; i < GroupsOfNodes.length(); i++)
{
@ -4132,19 +4143,24 @@ void SMESH_MeshEditor_i::MergeNodes (const SMESH::array_of_long_array& GroupsOfN
for ( int j = 0; j < aNodeGroup.length(); j++ )
{
CORBA::Long index = aNodeGroup[ j ];
const SMDS_MeshNode * node = aMesh->FindNode(index);
if ( node )
if ( const SMDS_MeshNode * node = aMesh->FindNode( index ))
{
if ( setOfNodesToKeep.count( node ))
aListOfNodes.push_front( node );
else
aListOfNodes.push_back( node );
}
}
if ( aListOfNodes.size() < 2 )
aListOfListOfNodes.pop_back();
if ( i > 0 ) aTPythonDump << ", ";
aTPythonDump << aNodeGroup;
}
getEditor().MergeNodes( aListOfListOfNodes );
aTPythonDump << "])";
aTPythonDump << "], " << NodesToKeep << ")";
declareMeshModified( /*isReComputeSafe=*/false );

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@ -488,7 +488,8 @@ public:
const SMESH::ListOfIDSources& ExceptSubMeshOrGroups,
CORBA::Boolean SeparateCornersAndMedium)
throw (SALOME::SALOME_Exception);
void MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes)
void MergeNodes (const SMESH::array_of_long_array& GroupsOfNodes,
const SMESH::ListOfIDSources& NodesToKeep )
throw (SALOME::SALOME_Exception);
void FindEqualElements(SMESH::SMESH_IDSource_ptr Object,
SMESH::array_of_long_array_out GroupsOfElementsID)

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@ -1609,6 +1609,8 @@ class Mesh:
# @return SMESH.Hypothesis_Status
# @ingroup l2_hypotheses
def AddHypothesis(self, hyp, geom=0):
if isinstance( hyp, geomBuilder.GEOM._objref_GEOM_Object ):
hyp, geom = geom, hyp
if isinstance( hyp, Mesh_Algorithm ):
hyp = hyp.GetAlgorithm()
pass
@ -4428,9 +4430,18 @@ class Mesh:
# @param GroupsOfNodes a list of groups of nodes IDs for merging
# (e.g. [[1,12,13],[25,4]], then nodes 12, 13 and 4 will be removed and replaced
# by nodes 1 and 25 correspondingly in all elements and groups
# @param NodesToKeep nodes to keep in the mesh: a list of groups, sub-meshes or node IDs.
# If @a NodesToKeep does not include a node to keep for some group to merge,
# then the first node in the group is kept.
# @ingroup l2_modif_trsf
def MergeNodes (self, GroupsOfNodes):
self.editor.MergeNodes(GroupsOfNodes)
def MergeNodes (self, GroupsOfNodes, NodesToKeep=[]):
unRegister = genObjUnRegister()
if NodesToKeep:
if isinstance( NodesToKeep, list ) and isinstance( NodesToKeep[0], int ):
NodesToKeep = self.GetIDSource( NodesToKeep, SMESH.NODE )
if not isinstance( NodesToKeep, list ):
NodesToKeep = [ NodesToKeep ]
self.editor.MergeNodes(GroupsOfNodes,NodesToKeep)
## Finds the elements built on the same nodes.
# @param MeshOrSubMeshOrGroup Mesh or SubMesh, or Group of elements for searching