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https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2025-04-25 03:12:05 +05:00
PAL13899 : Revolution tool ambigous for the user (No Preview)
This commit is contained in:
parent
7938a9e589
commit
defefb9357
@ -34,6 +34,7 @@
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_IdValidator.h"
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#include "SMESHGUI_MeshEditPreview.h"
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#include "SMESH_Actor.h"
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#include "SMESH_Actor.h"
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#include "SMESH_TypeFilter.hxx"
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#include "SMESH_TypeFilter.hxx"
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@ -43,20 +44,22 @@
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#include "SUIT_ResourceMgr.h"
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#include "SUIT_ResourceMgr.h"
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#include "SUIT_Session.h"
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#include "SUIT_Session.h"
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#include "SUIT_MessageBox.h"
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#include "SUIT_MessageBox.h"
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#include "SUIT_OverrideCursor.h"
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#include "LightApp_Application.h"
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#include "LightApp_Application.h"
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#include "SalomeApp_Application.h"
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#include "SVTK_ViewModel.h"
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#include "SVTK_ViewModel.h"
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#include "SVTK_ViewWindow.h"
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#include "SVTK_ViewWindow.h"
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#include "SVTK_Selector.h"
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#include "SVTK_Selector.h"
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#include "SVTK_Selection.h"
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#include "SVTK_Selection.h"
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#include "SALOME_ListIO.hxx"
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#include "SALOME_ListIO.hxx"
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#include "VTKViewer_CellLocationsArray.h"
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#include "utilities.h"
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#include "utilities.h"
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// OCCT Includes
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// OCCT Includes
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_MapOfInteger.hxx>
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#include <TColStd_IndexedMapOfInteger.hxx>
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// QT Includes
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// QT Includes
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#include <qapplication.h>
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#include <qapplication.h>
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@ -83,6 +86,7 @@ using namespace std;
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// class : SMESHGUI_RevolutionDlg()
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// class : SMESHGUI_RevolutionDlg()
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// purpose :
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// purpose :
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//=================================================================================
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//=================================================================================
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SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char* name,
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SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char* name,
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bool modal, WFlags fl)
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bool modal, WFlags fl)
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: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
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: QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
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@ -90,6 +94,8 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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mySMESHGUI( theModule ),
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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{
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{
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mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI ));
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SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
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SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
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QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
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QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
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QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
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QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
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@ -267,34 +273,60 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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GroupArgumentsLayout->addMultiCellWidget(GroupAxis, 2, 2, 0, 3);
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GroupArgumentsLayout->addMultiCellWidget(GroupAxis, 2, 2, 0, 3);
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// Controls for angle defining
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// Controls for angle defining
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TextLabelAngle = new QLabel(GroupArguments, "TextLabelAngle");
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GroupAngle = new QButtonGroup(GroupArguments, "GroupAngle");
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TextLabelAngle->setText(tr("SMESH_ANGLE" ));
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GroupAngle->setTitle(tr("SMESH_ANGLE"));
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GroupArgumentsLayout->addMultiCellWidget(TextLabelAngle, 3, 3, 0, 1);
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GroupAngle->setExclusive(TRUE);
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GroupAngle->setColumnLayout(0, Qt::Horizontal);
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GroupAngle->layout()->setSpacing(0);
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GroupAngle->layout()->setMargin(0);
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QGridLayout* GroupAngleLayout = new QGridLayout(GroupAngle->layout());
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GroupAngleLayout->setAlignment(Qt::AlignTop);
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GroupAngleLayout->setSpacing(6);
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GroupAngleLayout->setMargin(11);
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SpinBox_Angle = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Angle");
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RadioButton3 = new QRadioButton(GroupAngle, "RadioButton3");
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GroupArgumentsLayout->addWidget(SpinBox_Angle, 3, 2);
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RadioButton3->setText(tr("ANGLE_BY_STEP"));
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GroupAngleLayout->addMultiCellWidget(RadioButton3, 0, 0, 0, 1);
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// Controls for nb. steps defining
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RadioButton4 = new QRadioButton(GroupAngle, "RadioButton4");
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TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
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RadioButton4->setText(tr("TOTAL_ANGLE"));
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GroupAngleLayout->addWidget(RadioButton4, 0, 2);
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TextLabelAngle = new QLabel(GroupAngle, "TextLabelAngle");
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TextLabelAngle->setText(tr("SMESH_ANGLE"));
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GroupAngleLayout->addWidget(TextLabelAngle, 1, 0);
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SpinBox_Angle = new SMESHGUI_SpinBox(GroupAngle, "SpinBox_Angle");
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GroupAngleLayout->addMultiCellWidget(SpinBox_Angle, 1, 1, 1, 2);
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// Controls for number of steps defining
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TextLabelNbSteps = new QLabel(GroupAngle, "TextLabelNbSteps");
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TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
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TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
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GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 4, 4, 0, 1);
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TextLabelNbSteps->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Expanding);
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GroupAngleLayout->addWidget(TextLabelNbSteps, 2, 0);
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SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
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SpinBox_NbSteps = new QSpinBox(GroupAngle, "SpinBox_NbSteps");
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GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2);
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GroupAngleLayout->addMultiCellWidget(SpinBox_NbSteps, 2, 2, 1, 2);
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GroupArgumentsLayout->addMultiCellWidget(GroupAngle, 3, 3, 0, 3);
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// Controls for tolerance defining
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// Controls for tolerance defining
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TextLabelTolerance = new QLabel(GroupArguments, "TextLabelTolerance");
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TextLabelTolerance = new QLabel(GroupArguments, "TextLabelTolerance");
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TextLabelTolerance->setText(tr("SMESH_TOLERANCE"));
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TextLabelTolerance->setText(tr("SMESH_TOLERANCE"));
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GroupArgumentsLayout->addMultiCellWidget(TextLabelTolerance, 5, 5, 0, 1);
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GroupArgumentsLayout->addWidget(TextLabelTolerance, 4, 0);
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SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Tolerance");
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SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Tolerance");
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GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 5, 2);
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GroupArgumentsLayout->addMultiCellWidget(SpinBox_Tolerance, 4, 4, 1, 3);
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// CheckBox for groups generation
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// CheckBox for groups generation
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MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
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MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
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MakeGroupsCheck->setChecked(true);
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MakeGroupsCheck->setChecked(true);
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GroupArgumentsLayout->addMultiCellWidget(MakeGroupsCheck, 6, 6, 0, 3);
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GroupArgumentsLayout->addMultiCellWidget(MakeGroupsCheck, 6, 6, 0, 3);
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// Control for mesh preview
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CheckBoxPreview = new QCheckBox(GroupArguments, "CheckBoxPreview");
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CheckBoxPreview->setText(tr("PREVIEW" ));
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GroupArgumentsLayout->addMultiCellWidget(CheckBoxPreview, 5, 5, 0, 3);
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SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments, 1, 0);
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SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments, 1, 0);
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@ -306,6 +338,8 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
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RadioButton3->setChecked(TRUE);
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SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, 3);
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SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, 3);
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QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
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QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
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@ -347,6 +381,10 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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connect(SelectPointButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectPointButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectVectorButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SelectVectorButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
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connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
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@ -358,6 +396,12 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
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connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
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connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
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connect(GroupAngle, SIGNAL(clicked(int)), SLOT(toDisplaySimulation()));
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connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
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connect(SpinBox_Tolerance, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
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connect(CheckBoxPreview, SIGNAL(toggled(bool)), SLOT(onDisplaySimulation(bool)));
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this->show(); /* displays Dialog */
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this->show(); /* displays Dialog */
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ConstructorsClicked(0);
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ConstructorsClicked(0);
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@ -371,6 +415,7 @@ SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char*
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//=================================================================================
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//=================================================================================
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SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
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SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
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{
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{
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delete mySimulation;
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// no need to delete child widgets, Qt does it all for us
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// no need to delete child widgets, Qt does it all for us
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}
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}
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@ -404,6 +449,8 @@ void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
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CheckBoxMesh->setChecked(false);
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CheckBoxMesh->setChecked(false);
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onSelectMesh(false);
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onSelectMesh(false);
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CheckBoxPreview->setChecked(false);
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onDisplaySimulation(false);
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}
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}
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}
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}
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@ -413,7 +460,17 @@ void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
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//=================================================================================
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//=================================================================================
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void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
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void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
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{
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{
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disconnect(mySelectionMgr, 0, this, 0);
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//disconnect(mySelectionMgr, 0, this, 0);
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SALOME_ListIO io;
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mySelectionMgr->selectedObjects( io );
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SALOME_ListIO aList;
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mySelectionMgr->setSelectedObjects( aList );
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// LineEditElements->clear();
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myNbOkElements = 0;
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buttonApply->setEnabled(false);
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buttonOk->setEnabled(false);
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mySimulation->SetVisibility(false);
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Selection_Mode aSelMode = ActorSelection;
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Selection_Mode aSelMode = ActorSelection;
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@ -448,7 +505,8 @@ void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
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if (CheckBoxMesh->isChecked())
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if (CheckBoxMesh->isChecked())
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onSelectMesh(true);
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onSelectMesh(true);
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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//connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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mySelectionMgr->setSelectedObjects( io );
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}
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}
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//=================================================================================
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//=================================================================================
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@ -482,6 +540,9 @@ void SMESHGUI_RevolutionDlg::ClickOnApply()
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long aNbSteps = (long)SpinBox_NbSteps->value();
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long aNbSteps = (long)SpinBox_NbSteps->value();
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double aTolerance = SpinBox_Tolerance->GetValue();
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double aTolerance = SpinBox_Tolerance->GetValue();
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if (GroupAngle->selectedId() == 1)
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anAngle = anAngle/aNbSteps;
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try {
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try {
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
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QApplication::setOverrideCursor(Qt::waitCursor);
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QApplication::setOverrideCursor(Qt::waitCursor);
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@ -604,6 +665,7 @@ void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
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buttonOk->setEnabled(true);
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buttonOk->setEnabled(true);
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buttonApply->setEnabled(true);
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buttonApply->setEnabled(true);
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}
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}
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onDisplaySimulation(true);
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myBusy = false;
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myBusy = false;
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}
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}
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@ -774,6 +836,8 @@ void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
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buttonOk->setEnabled(true);
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buttonOk->setEnabled(true);
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buttonApply->setEnabled(true);
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buttonApply->setEnabled(true);
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}
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}
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onDisplaySimulation(true);
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}
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}
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//=================================================================================
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//=================================================================================
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@ -789,6 +853,7 @@ void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
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mySelectionMgr->clearFilters();
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mySelectionMgr->clearFilters();
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if (send == SelectElementsButton) {
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if (send == SelectElementsButton) {
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mySimulation->SetVisibility(false);
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myEditCurrentArgument = (QWidget*)LineEditElements;
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myEditCurrentArgument = (QWidget*)LineEditElements;
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SMESH::SetPointRepresentation(false);
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SMESH::SetPointRepresentation(false);
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if (CheckBoxMesh->isChecked()) {
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if (CheckBoxMesh->isChecked()) {
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@ -808,6 +873,7 @@ void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
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aViewWindow->SetSelectionMode(FaceSelection);
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aViewWindow->SetSelectionMode(FaceSelection);
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}
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}
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}
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}
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} else if (send == SelectPointButton) {
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} else if (send == SelectPointButton) {
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myEditCurrentArgument = (QWidget*)SpinBox_X;
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myEditCurrentArgument = (QWidget*)SpinBox_X;
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SMESH::SetPointRepresentation(true);
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SMESH::SetPointRepresentation(true);
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@ -902,6 +968,7 @@ void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
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if (myEditCurrentArgument != LineEditElements) {
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if (myEditCurrentArgument != LineEditElements) {
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LineEditElements->clear();
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LineEditElements->clear();
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mySimulation->SetVisibility(false);
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return;
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return;
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}
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}
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@ -928,6 +995,7 @@ void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
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LineEditElements->setReadOnly(false);
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LineEditElements->setReadOnly(false);
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onTextChange(LineEditElements->text());
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onTextChange(LineEditElements->text());
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mySimulation->SetVisibility(false);
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}
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}
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SelectionIntoArgument();
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SelectionIntoArgument();
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@ -968,6 +1036,7 @@ void SMESHGUI_RevolutionDlg::onVectorChanged()
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buttonOk->setEnabled(false);
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buttonOk->setEnabled(false);
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buttonApply->setEnabled(false);
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buttonApply->setEnabled(false);
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}
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}
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onDisplaySimulation(true);
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}
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}
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//=================================================================================
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//=================================================================================
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@ -986,3 +1055,70 @@ void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e )
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ClickOnHelp();
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ClickOnHelp();
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}
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}
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}
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}
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//=================================================================================
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// function : toDisplaySimulation()
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// purpose :
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//=================================================================================
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void SMESHGUI_RevolutionDlg::toDisplaySimulation()
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{
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onDisplaySimulation(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
//=================================================================================
|
||||||
|
// function : onDisplaySimulation()
|
||||||
|
// purpose :
|
||||||
|
//=================================================================================
|
||||||
|
void SMESHGUI_RevolutionDlg::onDisplaySimulation(bool toDisplayPreview)
|
||||||
|
{
|
||||||
|
if (CheckBoxPreview->isChecked() && toDisplayPreview)
|
||||||
|
{
|
||||||
|
//display preview
|
||||||
|
if (myNbOkElements && IsAxisOk()) {
|
||||||
|
QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
|
||||||
|
|
||||||
|
SMESH::long_array_var anElementsId = new SMESH::long_array;
|
||||||
|
|
||||||
|
anElementsId->length(aListElementsId.count());
|
||||||
|
for (int i = 0; i < aListElementsId.count(); i++)
|
||||||
|
anElementsId[i] = aListElementsId[i].toInt();
|
||||||
|
|
||||||
|
SMESH::AxisStruct anAxis;
|
||||||
|
|
||||||
|
anAxis.x = SpinBox_X->GetValue();
|
||||||
|
anAxis.y = SpinBox_Y->GetValue();
|
||||||
|
anAxis.z = SpinBox_Z->GetValue();
|
||||||
|
anAxis.vx = SpinBox_DX->GetValue();
|
||||||
|
anAxis.vy = SpinBox_DY->GetValue();
|
||||||
|
anAxis.vz = SpinBox_DZ->GetValue();
|
||||||
|
|
||||||
|
double anAngle = (SpinBox_Angle->GetValue())*PI/180;
|
||||||
|
long aNbSteps = (long)SpinBox_NbSteps->value();
|
||||||
|
double aTolerance = SpinBox_Tolerance->GetValue();
|
||||||
|
|
||||||
|
if (GroupAngle->selectedId() == 1)
|
||||||
|
anAngle = anAngle/aNbSteps;
|
||||||
|
|
||||||
|
try {
|
||||||
|
SUIT_OverrideCursor aWaitCursor;
|
||||||
|
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
|
||||||
|
aMeshEditor->RotationSweep(anElementsId.inout(),
|
||||||
|
anAxis,
|
||||||
|
anAngle,
|
||||||
|
aNbSteps,
|
||||||
|
aTolerance);
|
||||||
|
SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
|
||||||
|
mySimulation->SetData(aMeshPreviewStruct._retn());
|
||||||
|
} catch (...) {}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
mySimulation->SetVisibility(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//erase preview
|
||||||
|
mySimulation->SetVisibility(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@ -53,7 +53,8 @@ class SMESH_Actor;
|
|||||||
class SMESHGUI_SpinBox;
|
class SMESHGUI_SpinBox;
|
||||||
class SVTK_ViewWindow;
|
class SVTK_ViewWindow;
|
||||||
class SVTK_Selector;
|
class SVTK_Selector;
|
||||||
|
class SALOME_Actor;
|
||||||
|
class SMESHGUI_MeshEditPreview;
|
||||||
|
|
||||||
// IDL Headers
|
// IDL Headers
|
||||||
#include <SALOMEconfig.h>
|
#include <SALOMEconfig.h>
|
||||||
@ -95,6 +96,8 @@ private:
|
|||||||
SMESH::SMESH_Mesh_var myMesh;
|
SMESH::SMESH_Mesh_var myMesh;
|
||||||
SMESH_Actor* myActor;
|
SMESH_Actor* myActor;
|
||||||
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
|
SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
|
||||||
|
SMESHGUI_MeshEditPreview* mySimulation;
|
||||||
|
SALOME_Actor* myPreviewActor;
|
||||||
|
|
||||||
QButtonGroup* GroupConstructors;
|
QButtonGroup* GroupConstructors;
|
||||||
QRadioButton* RadioButton1;
|
QRadioButton* RadioButton1;
|
||||||
@ -111,6 +114,10 @@ private:
|
|||||||
QLineEdit* LineEditElements;
|
QLineEdit* LineEditElements;
|
||||||
QCheckBox* CheckBoxMesh;
|
QCheckBox* CheckBoxMesh;
|
||||||
QCheckBox* MakeGroupsCheck;
|
QCheckBox* MakeGroupsCheck;
|
||||||
|
QButtonGroup* GroupAngle;
|
||||||
|
QRadioButton* RadioButton3;
|
||||||
|
QRadioButton* RadioButton4;
|
||||||
|
QCheckBox* CheckBoxPreview;
|
||||||
|
|
||||||
QLabel* TextLabelPoint;
|
QLabel* TextLabelPoint;
|
||||||
QPushButton* SelectPointButton;
|
QPushButton* SelectPointButton;
|
||||||
@ -152,6 +159,8 @@ private slots:
|
|||||||
void onTextChange (const QString&);
|
void onTextChange (const QString&);
|
||||||
void onSelectMesh (bool toSelectMesh);
|
void onSelectMesh (bool toSelectMesh);
|
||||||
void onVectorChanged();
|
void onVectorChanged();
|
||||||
|
void toDisplaySimulation();
|
||||||
|
void onDisplaySimulation(bool toDisplayPreview);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
QGridLayout* SMESHGUI_RevolutionDlgLayout;
|
QGridLayout* SMESHGUI_RevolutionDlgLayout;
|
||||||
|
@ -1871,10 +1871,10 @@ msgid "SMESHGUI_RevolutionDlg::REVOLUTION_2D"
|
|||||||
msgstr "Revolution of 2D elements"
|
msgstr "Revolution of 2D elements"
|
||||||
|
|
||||||
msgid "SMESHGUI_RevolutionDlg::ANGLE_BY_STEP"
|
msgid "SMESHGUI_RevolutionDlg::ANGLE_BY_STEP"
|
||||||
msgstr "Use Angle by Step"
|
msgstr "Angle by Step"
|
||||||
|
|
||||||
msgid "SMESHGUI_RevolutionDlg::TOTAL_ANGLE"
|
msgid "SMESHGUI_RevolutionDlg::TOTAL_ANGLE"
|
||||||
msgstr "Use Total Angle"
|
msgstr "Total Angle"
|
||||||
|
|
||||||
msgid "SMESHGUI_RevolutionDlg::PREVIEW"
|
msgid "SMESHGUI_RevolutionDlg::PREVIEW"
|
||||||
msgstr "Preview"
|
msgstr "Preview"
|
||||||
|
Loading…
x
Reference in New Issue
Block a user