mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
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0021343: EDF 1930 SMESH: Huge memory occupation when assigning an hypothesis to a big model
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parent
38b9ea6198
commit
e062bbd055
@ -80,6 +80,7 @@
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<parameter name="quadratic_mode" value="0"/>
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<parameter name="max_angle" value="2"/>
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<parameter name="documentation" value="smesh_help"/>
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<parameter name="preview_actor_chunk_size" value="100" />
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<!-- Input field precisions -->
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<parameter name="def_precision" value="3" />
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<parameter name="length_precision" value="-6" />
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@ -4396,6 +4396,13 @@ void SMESHGUI::createPreferences()
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setPreferenceProperty( precs[ii], "precision", 2 );
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}
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int previewGroup = addPreference( tr( "SMESH_PREF_GROUP_PREVIEW" ), genTab );
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setPreferenceProperty( previewGroup, "columns", 2 );
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int chunkSize = addPreference( tr( "PREF_PREVIEW_CHUNK_SIZE" ), previewGroup, LightApp_Preferences::IntSpin, "SMESH", "preview_actor_chunk_size" );
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setPreferenceProperty( chunkSize, "min", 0 );
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setPreferenceProperty( chunkSize, "max", 1000 );
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setPreferenceProperty( chunkSize, "step", 50 );
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// Mesh tab ------------------------------------------------------------------------
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int meshTab = addPreference( tr( "PREF_TAB_MESH" ) );
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int nodeGroup = addPreference( tr( "PREF_GROUP_NODES" ), meshTab );
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@ -3612,6 +3612,10 @@ Please, create VTK viewer and try again</translation>
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<source>SMESH_PREF_GROUP_PRECISION</source>
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<translation>Input fields precision</translation>
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</message>
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<message>
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<source>SMESH_PREF_GROUP_PREVIEW</source>
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<translation>Preview</translation>
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</message>
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<message>
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<source>PREF_GROUP_ELEMENTS</source>
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<translation>Elements</translation>
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@ -3736,6 +3740,10 @@ Please, create VTK viewer and try again</translation>
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<source>PREF_WIDTH</source>
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<translation>Width</translation>
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</message>
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<message>
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<source>PREF_PREVIEW_CHUNK_SIZE</source>
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<translation>Sub-shapes preview chunk size</translation>
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</message>
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</context>
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<context>
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<name>SMESHGUI_AddQuadraticElementDlg</name>
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@ -6058,4 +6066,11 @@ as they are of improper type:
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<translation>elements</translation>
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</message>
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</context>
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<context>
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<name>StdMeshersGUI_SubShapeSelectorWdg</name>
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<message>
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<source>X_FROM_Y_ITEMS_SHOWN</source>
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<translation>%1-%2 from %3 items shown</translation>
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</message>
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</context>
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</TS>
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@ -93,20 +93,28 @@ StdMeshersGUI_SubShapeSelectorWdg
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edgesLayout->setMargin( MARGIN );
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edgesLayout->setSpacing( SPACING );
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myListWidget = new QListWidget( this );
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myListWidget = new QListWidget( this );
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myAddButton = new QPushButton( tr( "SMESH_BUT_ADD" ), this );
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myRemoveButton = new QPushButton( tr( "SMESH_BUT_REMOVE" ), this );
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myInfoLabel = new QLabel( this );
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myPrevButton = new QPushButton( "<<", this );
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myNextButton = new QPushButton( ">>", this );
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myListWidget->setSelectionMode( QListWidget::ExtendedSelection );
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edgesLayout->addWidget(myListWidget, 0, 0, 3, 3);
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edgesLayout->addWidget(myAddButton, 0, 4);
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edgesLayout->addWidget(myRemoveButton, 1, 4);
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edgesLayout->addWidget(myAddButton, 0, 3);
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edgesLayout->addWidget(myRemoveButton, 1, 3);
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edgesLayout->addWidget(myInfoLabel, 3, 0, 1, 3);
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edgesLayout->addWidget(myPrevButton, 4, 0);
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edgesLayout->addWidget(myNextButton, 4, 2);
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//edgesLayout->setRowStretch(2, 5);
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edgesLayout->setColumnStretch(2, 5);
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edgesLayout->setRowStretch(2, 5);
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edgesLayout->setColumnStretch(1, 5);
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setLayout( edgesLayout );
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setMinimumWidth( 300 );
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myListWidget->setMinimumWidth(300);
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myInfoLabel->setMinimumWidth(300);
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myInfoLabel->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
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myInfoLabel->setAlignment(Qt::AlignCenter);
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mySubShType = aSubShType;
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@ -171,6 +179,8 @@ void StdMeshersGUI_SubShapeSelectorWdg::init()
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connect( myAddButton, SIGNAL(clicked()), SLOT(onAdd()));
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connect( myRemoveButton, SIGNAL(clicked()), SLOT(onRemove()));
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connect( myPrevButton, SIGNAL(clicked()), SLOT(onPrevious()));
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connect( myNextButton, SIGNAL(clicked()), SLOT(onNext()));
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connect( mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
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connect( myListWidget, SIGNAL(itemSelectionChanged()), this, SLOT(onListSelectionChanged()));
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@ -296,6 +306,7 @@ void StdMeshersGUI_SubShapeSelectorWdg::SelectionIntoArgument()
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myAddButton->setEnabled( ( myListWidget->count() < myMaxSize || myMaxSize == -1 ) && mySelectedIDs.size() > 0 && ( mySelectedIDs.size() <= myMaxSize || myMaxSize == -1 ) );
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//Connect Selected Ids in viewer and dialog's Ids list
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bool signalsBlocked = myListWidget->blockSignals( true );
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myListWidget->clearSelection();
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if ( mySelectedIDs.size() > 0 ) {
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for (int i = 0; i < mySelectedIDs.size(); i++) {
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@ -306,6 +317,7 @@ void StdMeshersGUI_SubShapeSelectorWdg::SelectionIntoArgument()
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item->setSelected(true);
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}
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}
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myListWidget->blockSignals( signalsBlocked );
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}
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//=================================================================================
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@ -360,6 +372,28 @@ void StdMeshersGUI_SubShapeSelectorWdg::onRemove()
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myAddButton->setEnabled( true );
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}
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void StdMeshersGUI_SubShapeSelectorWdg::onPrevious()
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{
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if ( myPreviewActor ) {
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myPreviewActor->previous();
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myListWidget->clearSelection();
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updateButtons();
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->Repaint();
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}
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}
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void StdMeshersGUI_SubShapeSelectorWdg::onNext()
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{
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if ( myPreviewActor ) {
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myPreviewActor->next();
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myListWidget->clearSelection();
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updateButtons();
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->Repaint();
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}
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}
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//=================================================================================
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// function : onListSelectionChanged()
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// purpose : Called when selection in element list is changed
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@ -404,6 +438,9 @@ void StdMeshersGUI_SubShapeSelectorWdg::updateState()
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bool state = false;
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if ( !myGeomShape.IsNull() )
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state = true;
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myInfoLabel->setVisible( false );
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myPrevButton->setVisible( false );
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myNextButton->setVisible( false );
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myListWidget->setEnabled( state );
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myAddButton->setEnabled( mySelectedIDs.size() > 0 );
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@ -419,6 +456,7 @@ void StdMeshersGUI_SubShapeSelectorWdg::updateState()
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myPreviewActor->AddToRender( myRenderer );
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aViewWindow->Repaint();
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}
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updateButtons();
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}
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}
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@ -552,3 +590,21 @@ QList<int> StdMeshersGUI_SubShapeSelectorWdg::GetCorrectedListOfIDs( bool fromSu
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return aList;
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}
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void StdMeshersGUI_SubShapeSelectorWdg::updateButtons()
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{
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if ( myPreviewActor ) {
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int total = myPreviewActor->count();
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int chunk = myPreviewActor->currentChunk();
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int chunkSize = myPreviewActor->chunkSize();
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int imin = chunk*chunkSize+1;
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int imax = std::min((chunk+1)*chunkSize, total);
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bool vis = imax > 0 && total > chunkSize;
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myInfoLabel->setVisible( vis );
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myPrevButton->setVisible( vis );
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myNextButton->setVisible( vis );
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myInfoLabel->setText( tr( "X_FROM_Y_ITEMS_SHOWN" ).arg(imin).arg(imax).arg(total) );
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myPrevButton->setEnabled( myPreviewActor->hasPrevious() );
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myNextButton->setEnabled( myPreviewActor->hasNext() );
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}
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}
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@ -39,6 +39,7 @@ class SMESHGUI;
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class LightApp_SelectionMgr;
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class SVTK_Selector;
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class QPushButton;
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class QLabel;
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class QLineEdit;
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class QCheckBox;
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class QListWidget;
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@ -85,10 +86,13 @@ public:
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private:
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void updateState();
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void setFilter();
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void updateButtons();
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private slots:
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void onAdd();
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void onRemove();
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void onPrevious();
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void onNext();
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void SelectionIntoArgument();
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void onListSelectionChanged();
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@ -109,6 +113,9 @@ private:
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QListWidget* myListWidget;
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QPushButton* myAddButton;
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QPushButton* myRemoveButton;
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QLabel* myInfoLabel;
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QPushButton* myPrevButton;
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QPushButton* myNextButton;
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QList<int> mySelectedIDs;
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QList<int> myListOfIDs;
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