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0021397: EDF SMESH: a quadrangle face mesh can't be projected to a cylinder
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@ -51,6 +51,7 @@
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#include <Bnd_B2d.hxx>
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#include <Bnd_B2d.hxx>
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#include <TopExp.hxx>
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#include <TopExp.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopExp_Explorer.hxx>
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#include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopTools_ListIteratorOfListOfShape.hxx>
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#include <TopoDS.hxx>
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#include <TopoDS.hxx>
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#include <gp_Ax2.hxx>
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#include <gp_Ax2.hxx>
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@ -248,7 +249,7 @@ namespace {
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/*!
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/*!
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* \brief find new nodes belonging to one free border of mesh on face
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* \brief find new nodes belonging to one free border of mesh on face
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* \param sm - submesh on edge or vertex containg nodes to choose from
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* \param sm - submesh on edge or vertex containg nodes to choose from
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* \param face - the face bound the submesh
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* \param face - the face bound by the submesh
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* \param u2nodes - map to fill with nodes
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* \param u2nodes - map to fill with nodes
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* \param seamNodes - set of found nodes
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* \param seamNodes - set of found nodes
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* \retval bool - is a success
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* \retval bool - is a success
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@ -290,43 +291,45 @@ namespace {
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if ( !smV1->IsMeshComputed() || !smV2->IsMeshComputed() )
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if ( !smV1->IsMeshComputed() || !smV2->IsMeshComputed() )
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RETURN_BAD_RESULT("Empty vertex submeshes");
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RETURN_BAD_RESULT("Empty vertex submeshes");
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// Look for a new node on V1
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nIt = smV1->GetSubMeshDS()->GetNodes();
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const SMDS_MeshNode* nV1 = 0;
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const SMDS_MeshNode* nV1 = 0;
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while ( nIt->more() && !nV1 ) {
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const SMDS_MeshNode* nE = 0;
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// Look for nV1 - a new node on V1
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nIt = smV1->GetSubMeshDS()->GetNodes();
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while ( nIt->more() && !nE ) {
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const SMDS_MeshNode* node = nIt->next();
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const SMDS_MeshNode* node = nIt->next();
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if ( !isOldNode( node ) ) nV1 = node;
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if ( isOldNode( node ) ) continue;
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nV1 = node;
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// Find nE - a new node connected to nV1 and belonging to edge submesh;
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SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
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SMDS_ElemIteratorPtr vElems = nV1->GetInverseElementIterator(SMDSAbs_Face);
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while ( vElems->more() && !nE ) {
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const SMDS_MeshElement* elem = vElems->next();
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int nbNodes = elem->NbNodes();
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if ( elem->IsQuadratic() )
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nbNodes /= 2;
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int iV1 = elem->GetNodeIndex( nV1 );
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// try next after nV1
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int iE = SMESH_MesherHelper::WrapIndex( iV1 + 1, nbNodes );
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if ( smDS->Contains( elem->GetNode( iE ) ))
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nE = elem->GetNode( iE );
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if ( !nE ) {
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// try node before nV1
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iE = SMESH_MesherHelper::WrapIndex( iV1 - 1, nbNodes );
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if ( smDS->Contains( elem->GetNode( iE )))
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nE = elem->GetNode( iE );
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}
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if ( nE && elem->IsQuadratic() ) { // find medium node between nV1 and nE
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if ( Abs( iV1 - iE ) == 1 )
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nE = elem->GetNode( Min ( iV1, iE ) + nbNodes );
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else
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nE = elem->GetNode( elem->NbNodes() - 1 );
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}
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}
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}
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}
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if ( !nV1 )
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if ( !nV1 )
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RETURN_BAD_RESULT("No new node found on V1");
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RETURN_BAD_RESULT("No new node found on V1");
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// Find a new node connected to nV1 and belonging to edge submesh;
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const SMDS_MeshNode* nE = 0;
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SMESHDS_SubMesh* smDS = sm->GetSubMeshDS();
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SMDS_ElemIteratorPtr vElems = nV1->GetInverseElementIterator(SMDSAbs_Face);
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while ( vElems->more() && !nE ) {
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const SMDS_MeshElement* elem = vElems->next();
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int nbNodes = elem->NbNodes();
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if ( elem->IsQuadratic() )
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nbNodes /= 2;
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int iV1 = elem->GetNodeIndex( nV1 );
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// try next after nV1
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int iE = SMESH_MesherHelper::WrapIndex( iV1 + 1, nbNodes );
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if ( smDS->Contains( elem->GetNode( iE ) ))
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nE = elem->GetNode( iE );
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if ( !nE ) {
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// try node before nV1
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iE = SMESH_MesherHelper::WrapIndex( iV1 - 1, nbNodes );
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if ( smDS->Contains( elem->GetNode( iE )))
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nE = elem->GetNode( iE );
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}
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if ( nE && elem->IsQuadratic() ) { // find medium node between nV1 and nE
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if ( Abs( iV1 - iE ) == 1 )
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nE = elem->GetNode( Min ( iV1, iE ) + nbNodes );
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else
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nE = elem->GetNode( elem->NbNodes() - 1 );
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}
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}
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if ( !nE )
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if ( !nE )
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RETURN_BAD_RESULT("new node on edge not found");
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RETURN_BAD_RESULT("new node on edge not found");
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@ -393,7 +396,9 @@ namespace {
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// make any local coord systems of src and tgt faces
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// make any local coord systems of src and tgt faces
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vector<gp_Pnt> srcPP, tgtPP; // 3 points on face boundaries to make axes of CS
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vector<gp_Pnt> srcPP, tgtPP; // 3 points on face boundaries to make axes of CS
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SMESH_subMesh * srcSM = srcMesh->GetSubMesh( srcFace );
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bool sameNbVert = ( TAssocTool::Count( tgtFace, TopAbs_VERTEX, /*ignoreSame=*/true ) ==
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TAssocTool::Count( srcFace, TopAbs_VERTEX, /*ignoreSame=*/true ));
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SMESH_subMesh * srcSM = srcMesh->GetSubMesh( srcFace );
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SMESH_subMeshIteratorPtr smIt = srcSM->getDependsOnIterator(/*includeSelf=*/false,false);
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SMESH_subMeshIteratorPtr smIt = srcSM->getDependsOnIterator(/*includeSelf=*/false,false);
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srcSM = smIt->next(); // sm of a vertex
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srcSM = smIt->next(); // sm of a vertex
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while ( smIt->more() && srcPP.size() < 3 )
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while ( smIt->more() && srcPP.size() < 3 )
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@ -430,7 +435,11 @@ namespace {
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if ( tgtShape.ShapeType() == TopAbs_VERTEX )
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if ( tgtShape.ShapeType() == TopAbs_VERTEX )
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{
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{
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tgtP = BRep_Tool::Pnt( TopoDS::Vertex( tgtShape ));
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tgtP = BRep_Tool::Pnt( TopoDS::Vertex( tgtShape ));
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pOK = true;
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if ( sameNbVert || tgtPP.empty() )
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pOK = true;
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else
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pOK = (( tgtP.Distance( tgtPP[0] ) > tol*tol ) &&
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( tgtPP.size() == 1 || tgtP.Distance( tgtPP[1] ) > tol*tol ));
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//cout << "V - nS " << p._node->GetID() << " - nT " << SMESH_Algo::VertexNode(TopoDS::Vertex( tgtShape),tgtMesh->GetMeshDS())->GetID() << endl;
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//cout << "V - nS " << p._node->GetID() << " - nT " << SMESH_Algo::VertexNode(TopoDS::Vertex( tgtShape),tgtMesh->GetMeshDS())->GetID() << endl;
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}
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}
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else if ( tgtPP.size() > 0 )
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else if ( tgtPP.size() > 0 )
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@ -963,6 +972,24 @@ bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape&
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//if ( !is1DComputed && sm->GetSubShape().ShapeType() == TopAbs_EDGE )
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//if ( !is1DComputed && sm->GetSubShape().ShapeType() == TopAbs_EDGE )
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//break;
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//break;
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if ( helper.IsDegenShape( sm->GetId() ) ) // to merge all nodes on degenerated
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{
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if ( sm->GetSubShape().ShapeType() == TopAbs_EDGE )
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{
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groupsOfNodes.push_back( list< const SMDS_MeshNode* >() );
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SMESH_subMeshIteratorPtr smDegenIt
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= sm->getDependsOnIterator(/*includeSelf=*/true,/*complexShapeFirst=*/false);
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while ( smDegenIt->more() )
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if (( smDS = smDegenIt->next()->GetSubMeshDS() ))
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{
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SMDS_NodeIteratorPtr nIt = smDS->GetNodes();
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while ( nIt->more() )
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groupsOfNodes.back().push_back( nIt->next() );
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}
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}
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continue; // do not treate sm of degen VERTEX
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}
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// Sort new and old nodes of a submesh separately
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// Sort new and old nodes of a submesh separately
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bool isSeam = helper.IsRealSeam( sm->GetId() );
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bool isSeam = helper.IsRealSeam( sm->GetId() );
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@ -1021,18 +1048,43 @@ bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape&
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u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
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u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
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newEnd = u2nodesMaps[ OLD_NODES ].end();
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newEnd = u2nodesMaps[ OLD_NODES ].end();
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for ( ; u_oldNode != newEnd; ++u_oldNode )
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for ( ; u_oldNode != newEnd; ++u_oldNode )
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_badInputElements.push_back( u_oldNode->second );
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SMESH_Algo::addBadInputElement( u_oldNode->second );
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return error( COMPERR_BAD_INPUT_MESH,
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return error( COMPERR_BAD_INPUT_MESH,
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SMESH_Comment( "Existing mesh mismatches the projected 2D mesh on " )
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SMESH_Comment( "Existing mesh mismatches the projected 2D mesh on " )
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<< ( sm->GetSubShape().ShapeType() == TopAbs_EDGE ? "edge" : "vertex" )
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<< ( sm->GetSubShape().ShapeType() == TopAbs_EDGE ? "edge" : "vertex" )
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<< " #" << sm->GetId() );
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<< " #" << sm->GetId() );
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}
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}
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if ( isSeam && !mergeSeamToNew ) {
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if ( isSeam && !mergeSeamToNew ) {
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//RETURN_BAD_RESULT
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const TopoDS_Shape& seam = sm->GetSubShape();
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MESSAGE("Different nb of old and seam nodes " <<
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if ( u2nodesMaps[ NEW_NODES ].size() > 0 &&
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u2nodesMaps[ OLD_NODES ].size() << " != " << u2nodesOnSeam.size());
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u2nodesOnSeam.size() > 0 &&
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seam.ShapeType() == TopAbs_EDGE )
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{
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int nbE1 = TAssocTool::Count( tgtFace, TopAbs_EDGE, /*ignoreSame=*/true );
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int nbE2 = TAssocTool::Count( srcFace, TopAbs_EDGE, /*ignoreSame=*/true );
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if ( nbE1 != nbE2 ) // 2 EDGEs are mapped to a seam EDGE
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{
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// find the 2 EDGEs of srcFace
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TopTools_DataMapIteratorOfDataMapOfShapeShape src2tgtIt( shape2ShapeMap._map2to1 );
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for ( ; src2tgtIt.More(); src2tgtIt.Next() )
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if ( seam.IsSame( src2tgtIt.Value() ))
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{
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const TopoDS_Shape& tgtEdge = src2tgtIt.Key();
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if ( SMESHDS_SubMesh* tgtSM = srcMesh->GetMeshDS()->MeshElements( tgtEdge ))
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{
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SMDS_NodeIteratorPtr nIt = tgtSM->GetNodes();
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while ( nIt->more() )
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SMESH_Algo::addBadInputElement( nIt->next() );
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}
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}
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return error( COMPERR_BAD_INPUT_MESH,
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"Different number of nodes on two edges projected to a seam edge" );
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}
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}
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}
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}
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// Make groups of nodes to merge
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// Make groups of nodes to merge
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u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
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u_oldNode = u2nodesMaps[ OLD_NODES ].begin();
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u_newNode = u2nodesMaps[ NEW_NODES ].begin();
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u_newNode = u2nodesMaps[ NEW_NODES ].begin();
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newEnd = u2nodesMaps[ NEW_NODES ].end();
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newEnd = u2nodesMaps[ NEW_NODES ].end();
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@ -1061,7 +1113,7 @@ bool StdMeshers_Projection_2D::Compute(SMESH_Mesh& theMesh, const TopoDS_Shape&
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int nbFaceBeforeMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
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int nbFaceBeforeMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
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editor.MergeNodes( groupsOfNodes );
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editor.MergeNodes( groupsOfNodes );
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int nbFaceAtferMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
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int nbFaceAtferMerge = tgtSubMesh->GetSubMeshDS()->NbElements();
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if ( nbFaceBeforeMerge != nbFaceAtferMerge )
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if ( nbFaceBeforeMerge != nbFaceAtferMerge && !helper.HasDegeneratedEdges() )
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return error(COMPERR_BAD_INPUT_MESH, "Probably invalid node parameters on geom faces");
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return error(COMPERR_BAD_INPUT_MESH, "Probably invalid node parameters on geom faces");
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// ----------------------------------------------------------------
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// ----------------------------------------------------------------
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