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This commit was generated by cvs2git to create tag 'TG-Start-D5-38-2003'.
Sprout from master 2005-08-29 08:05:24 UTC mzn <mzn@opencascade.com> 'Fix for problem: SIGSEGV appears if to select group after opening "Edit Group" dialog box.' Cherrypick from master 2005-10-18 14:52:45 UTC smh <smh@opencascade.com> 'Preparation of 3.1.0a2: version ID. compilation with new HEAD and new MED (with polyhedres)': src/OBJECT/SMESH_Actor.cxx src/SMESH_I/Makefile.in Cherrypick from master 2005-09-07 06:22:45 UTC mzn <mzn@opencascade.com> 'Fix for problem: Preferences-Mesh-General tab: Display modes ?Nodes? and ?Shrink? are permuted.': src/SMESHGUI/SMESHGUI.cxx Delete: ChangeLog INSTALL LICENCE Makefile.in adm_local/unix/config_files/check_Geom.m4 adm_local/unix/config_files/check_Med.m4 adm_local/unix/make_commence.in adm_local/unix/make_conclude.in adm_local/unix/make_omniorb.in bin/VERSION build_configure configure.in.base cvs-tags doc/Makefile.in doc/salome/AddNetgenInSalome2.pdf doc/salome/AddNetgenInSalome2.ps doc/salome/AddNetgenInSalome2.sxw doc/salome/Makefile.in doc/salome/PluginMeshers.txt doc/salome/SMESH_index.html doc/salome/gui/Makefile.in doc/salome/gui/SMESH/SMESH.log doc/salome/gui/SMESH/cshdat_robohelp.htm 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resources/mesh_edit.png resources/mesh_edit_group.png resources/mesh_extrusion.png resources/mesh_extrusionpath.png resources/mesh_free_edges.png resources/mesh_free_edges_2d.png resources/mesh_hexa.png resources/mesh_hexa_n.png resources/mesh_hypo_area.png resources/mesh_hypo_edit.png resources/mesh_hypo_length.png resources/mesh_hypo_segment.png resources/mesh_hypo_volume.png resources/mesh_info.png resources/mesh_init.png resources/mesh_intersectGroups.png resources/mesh_length.png resources/mesh_length_2d.png resources/mesh_line.png resources/mesh_line_n.png resources/mesh_make_group.png resources/mesh_merge_elements.png resources/mesh_merge_nodes.png resources/mesh_move_node.png resources/mesh_multi_edges.png resources/mesh_multi_edges_2d.png resources/mesh_orientation.png resources/mesh_pattern.png resources/mesh_points.png resources/mesh_polygon.png resources/mesh_polyhedron.png resources/mesh_pyramid.png resources/mesh_pyramid_n.png resources/mesh_quad.png resources/mesh_quad_n.png resources/mesh_rem_element.png resources/mesh_rem_node.png resources/mesh_remove.png resources/mesh_renumbering_elements.png resources/mesh_renumbering_nodes.png resources/mesh_revolution.png resources/mesh_rotation.png resources/mesh_set_algo.png resources/mesh_set_hypo.png resources/mesh_sew_bordertoside.png resources/mesh_sew_conform_freeborders.png resources/mesh_sew_freeborders.png resources/mesh_sew_sideelements.png resources/mesh_shading.png resources/mesh_shrink.png resources/mesh_skew.png resources/mesh_smoothing.png resources/mesh_symmetry_axis.png resources/mesh_symmetry_plane.png resources/mesh_symmetry_point.png resources/mesh_taper.png resources/mesh_tetra.png resources/mesh_tetra_n.png resources/mesh_translation_points.png resources/mesh_translation_vector.png resources/mesh_tree_algo.png resources/mesh_tree_algo_hexa.png resources/mesh_tree_algo_mefisto.png resources/mesh_tree_algo_netgen.png resources/mesh_tree_algo_quad.png resources/mesh_tree_algo_regular.png resources/mesh_tree_algo_tetra.png resources/mesh_tree_group.png resources/mesh_tree_hypo.png resources/mesh_tree_hypo_area.png resources/mesh_tree_hypo_length.png resources/mesh_tree_hypo_segment.png resources/mesh_tree_hypo_volume.png resources/mesh_tree_importedmesh.png resources/mesh_tree_mesh.png resources/mesh_tree_mesh_warn.png resources/mesh_triangle.png resources/mesh_triangle_n.png resources/mesh_union2tri.png resources/mesh_unionGroups.png resources/mesh_uniontri.png resources/mesh_update.png resources/mesh_vertex.png resources/mesh_vertex_n.png resources/mesh_wireframe.png resources/mesh_wrap.png resources/pattern_sample_2d.png resources/pattern_sample_3D.png resources/select1.png resources/standard_mesh_info.png src/Controls/Makefile.in src/Controls/SMESHControls.cxx src/Controls/SMESH_Controls.cxx src/Controls/SMESH_Controls.hxx src/Controls/SMESH_ControlsDef.hxx src/Driver/Driver_Document.cxx src/Driver/Driver_Document.h 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src/DriverUNV/DriverUNV_W_SMESHDS_Mesh.cxx src/DriverUNV/DriverUNV_W_SMESHDS_Mesh.h src/DriverUNV/Makefile.in src/DriverUNV/UNV2411_Structure.cxx src/DriverUNV/UNV2411_Structure.hxx src/DriverUNV/UNV2412_Structure.cxx src/DriverUNV/UNV2412_Structure.hxx src/DriverUNV/UNV_Test.cxx src/DriverUNV/UNV_Utilities.cxx src/DriverUNV/UNV_Utilities.hxx src/MEFISTO2/Makefile.in src/MEFISTO2/Rn.h src/MEFISTO2/aptrte.cxx src/MEFISTO2/aptrte.h src/MEFISTO2/areteideale.f src/MEFISTO2/trte.f src/Makefile.in src/NETGEN/Makefile.in src/NETGEN/ReadMeForNgUsers src/NETGEN/netgen43ForSalome.patch src/NETGENPlugin/Makefile.in src/NETGENPlugin/NETGENPlugin_NETGEN_3D.cxx src/NETGENPlugin/NETGENPlugin_NETGEN_3D.hxx src/NETGENPlugin/NETGENPlugin_NETGEN_3D_i.cxx src/NETGENPlugin/NETGENPlugin_NETGEN_3D_i.hxx src/NETGENPlugin/NETGENPlugin_i.cxx src/NETGENPlugin/NETGENPlugin_icons.po src/OBJECT/Makefile.in src/OBJECT/SMESH_Actor.h src/OBJECT/SMESH_ActorDef.h src/OBJECT/SMESH_ActorUtils.cxx src/OBJECT/SMESH_ActorUtils.h src/OBJECT/SMESH_DeviceActor.cxx src/OBJECT/SMESH_DeviceActor.h src/OBJECT/SMESH_ExtractGeometry.cxx src/OBJECT/SMESH_ExtractGeometry.h src/OBJECT/SMESH_Object.cxx src/OBJECT/SMESH_Object.h src/OBJECT/SMESH_ObjectDef.h src/SMDS/Makefile.in src/SMDS/SMDSAbs_ElementType.hxx src/SMDS/SMDS_EdgePosition.cxx src/SMDS/SMDS_EdgePosition.hxx src/SMDS/SMDS_ElemIterator.hxx src/SMDS/SMDS_FaceOfEdges.cxx src/SMDS/SMDS_FaceOfEdges.hxx src/SMDS/SMDS_FaceOfNodes.cxx src/SMDS/SMDS_FaceOfNodes.hxx src/SMDS/SMDS_FacePosition.cxx src/SMDS/SMDS_FacePosition.hxx src/SMDS/SMDS_Iterator.hxx src/SMDS/SMDS_IteratorOfElements.cxx src/SMDS/SMDS_IteratorOfElements.hxx src/SMDS/SMDS_Mesh.cxx src/SMDS/SMDS_Mesh.hxx src/SMDS/SMDS_MeshEdge.cxx src/SMDS/SMDS_MeshEdge.hxx src/SMDS/SMDS_MeshElement.cxx src/SMDS/SMDS_MeshElement.hxx src/SMDS/SMDS_MeshElementIDFactory.cxx src/SMDS/SMDS_MeshElementIDFactory.hxx src/SMDS/SMDS_MeshFace.cxx src/SMDS/SMDS_MeshFace.hxx src/SMDS/SMDS_MeshGroup.cxx 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src/SMESHGUI/SMESHGUI_ClippingDlg.cxx src/SMESHGUI/SMESHGUI_ClippingDlg.h src/SMESHGUI/SMESHGUI_CreateHypothesesDlg.cxx src/SMESHGUI/SMESHGUI_CreateHypothesesDlg.h src/SMESHGUI/SMESHGUI_CreatePatternDlg.cxx src/SMESHGUI/SMESHGUI_CreatePatternDlg.h src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.cxx src/SMESHGUI/SMESHGUI_CreatePolyhedralVolumeDlg.h src/SMESHGUI/SMESHGUI_DeleteGroupDlg.cxx src/SMESHGUI/SMESHGUI_DeleteGroupDlg.h src/SMESHGUI/SMESHGUI_Dialog.cxx src/SMESHGUI/SMESHGUI_Dialog.h src/SMESHGUI/SMESHGUI_EditHypothesesDlg.cxx src/SMESHGUI/SMESHGUI_EditHypothesesDlg.h src/SMESHGUI/SMESHGUI_EditMeshDlg.cxx src/SMESHGUI/SMESHGUI_EditMeshDlg.h src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.cxx src/SMESHGUI/SMESHGUI_ExtrusionAlongPathDlg.h src/SMESHGUI/SMESHGUI_ExtrusionDlg.cxx src/SMESHGUI/SMESHGUI_ExtrusionDlg.h src/SMESHGUI/SMESHGUI_Filter.cxx src/SMESHGUI/SMESHGUI_Filter.h src/SMESHGUI/SMESHGUI_FilterDlg.h src/SMESHGUI/SMESHGUI_FilterLibraryDlg.cxx src/SMESHGUI/SMESHGUI_FilterLibraryDlg.h src/SMESHGUI/SMESHGUI_FilterUtils.cxx src/SMESHGUI/SMESHGUI_FilterUtils.h src/SMESHGUI/SMESHGUI_GEOMGenUtils.cxx src/SMESHGUI/SMESHGUI_GEOMGenUtils.h src/SMESHGUI/SMESHGUI_GroupDlg.h src/SMESHGUI/SMESHGUI_GroupOpDlg.cxx src/SMESHGUI/SMESHGUI_GroupOpDlg.h src/SMESHGUI/SMESHGUI_GroupUtils.cxx src/SMESHGUI/SMESHGUI_GroupUtils.h src/SMESHGUI/SMESHGUI_Hypotheses.h src/SMESHGUI/SMESHGUI_HypothesesUtils.cxx src/SMESHGUI/SMESHGUI_HypothesesUtils.h src/SMESHGUI/SMESHGUI_IdValidator.h src/SMESHGUI/SMESHGUI_InitMeshDlg.cxx src/SMESHGUI/SMESHGUI_InitMeshDlg.h src/SMESHGUI/SMESHGUI_MergeNodesDlg.cxx src/SMESHGUI/SMESHGUI_MergeNodesDlg.h src/SMESHGUI/SMESHGUI_MeshDlg.cxx src/SMESHGUI/SMESHGUI_MeshDlg.h src/SMESHGUI/SMESHGUI_MeshInfosDlg.cxx src/SMESHGUI/SMESHGUI_MeshInfosDlg.h src/SMESHGUI/SMESHGUI_MeshOp.cxx src/SMESHGUI/SMESHGUI_MeshOp.h src/SMESHGUI/SMESHGUI_MeshPatternDlg.cxx src/SMESHGUI/SMESHGUI_MeshPatternDlg.h src/SMESHGUI/SMESHGUI_MeshUtils.cxx src/SMESHGUI/SMESHGUI_MeshUtils.h src/SMESHGUI/SMESHGUI_MoveNodesDlg.cxx src/SMESHGUI/SMESHGUI_MoveNodesDlg.h src/SMESHGUI/SMESHGUI_MultiEditDlg.h src/SMESHGUI/SMESHGUI_NodesDlg.cxx src/SMESHGUI/SMESHGUI_NodesDlg.h src/SMESHGUI/SMESHGUI_Operation.cxx src/SMESHGUI/SMESHGUI_Operation.h src/SMESHGUI/SMESHGUI_PatternUtils.cxx src/SMESHGUI/SMESHGUI_PatternUtils.h src/SMESHGUI/SMESHGUI_PatternWidget.cxx src/SMESHGUI/SMESHGUI_PatternWidget.h src/SMESHGUI/SMESHGUI_PrecisionDlg.cxx src/SMESHGUI/SMESHGUI_PrecisionDlg.h src/SMESHGUI/SMESHGUI_Preferences_ColorDlg.cxx src/SMESHGUI/SMESHGUI_Preferences_ColorDlg.h src/SMESHGUI/SMESHGUI_Preferences_ScalarBarDlg.cxx src/SMESHGUI/SMESHGUI_Preferences_ScalarBarDlg.h src/SMESHGUI/SMESHGUI_Preferences_SelectionDlg.cxx src/SMESHGUI/SMESHGUI_Preferences_SelectionDlg.h src/SMESHGUI/SMESHGUI_RemoveElementsDlg.h src/SMESHGUI/SMESHGUI_RemoveNodesDlg.h src/SMESHGUI/SMESHGUI_RenumberingDlg.cxx src/SMESHGUI/SMESHGUI_RenumberingDlg.h src/SMESHGUI/SMESHGUI_RevolutionDlg.cxx src/SMESHGUI/SMESHGUI_RevolutionDlg.h src/SMESHGUI/SMESHGUI_RotationDlg.cxx src/SMESHGUI/SMESHGUI_RotationDlg.h src/SMESHGUI/SMESHGUI_SMESHGenUtils.cxx src/SMESHGUI/SMESHGUI_SMESHGenUtils.h src/SMESHGUI/SMESHGUI_Selection.h src/SMESHGUI/SMESHGUI_SelectionOp.cxx src/SMESHGUI/SMESHGUI_SelectionOp.h src/SMESHGUI/SMESHGUI_SewingDlg.cxx src/SMESHGUI/SMESHGUI_SewingDlg.h src/SMESHGUI/SMESHGUI_SingleEditDlg.cxx src/SMESHGUI/SMESHGUI_SingleEditDlg.h src/SMESHGUI/SMESHGUI_SmoothingDlg.cxx src/SMESHGUI/SMESHGUI_SmoothingDlg.h src/SMESHGUI/SMESHGUI_SpinBox.cxx src/SMESHGUI/SMESHGUI_SpinBox.h src/SMESHGUI/SMESHGUI_StandardMeshInfosDlg.cxx src/SMESHGUI/SMESHGUI_StandardMeshInfosDlg.h src/SMESHGUI/SMESHGUI_Swig.cxx src/SMESHGUI/SMESHGUI_Swig.hxx src/SMESHGUI/SMESHGUI_Swig.i src/SMESHGUI/SMESHGUI_SymmetryDlg.cxx src/SMESHGUI/SMESHGUI_SymmetryDlg.h src/SMESHGUI/SMESHGUI_TranslationDlg.cxx src/SMESHGUI/SMESHGUI_TranslationDlg.h 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src/SMESH_I/SMESH_Hypothesis_i.cxx src/SMESH_I/SMESH_Hypothesis_i.hxx src/SMESH_I/SMESH_MEDFamily_i.cxx src/SMESH_I/SMESH_MEDFamily_i.hxx src/SMESH_I/SMESH_MEDMesh_i.cxx src/SMESH_I/SMESH_MEDMesh_i.hxx src/SMESH_I/SMESH_MEDSupport_i.cxx src/SMESH_I/SMESH_MEDSupport_i.hxx src/SMESH_I/SMESH_MeshEditor_i.cxx src/SMESH_I/SMESH_MeshEditor_i.hxx src/SMESH_I/SMESH_Mesh_i.cxx src/SMESH_I/SMESH_Mesh_i.hxx src/SMESH_I/SMESH_Pattern_i.cxx src/SMESH_I/SMESH_Pattern_i.hxx src/SMESH_I/SMESH_PythonDump.hxx src/SMESH_I/SMESH_subMesh_i.cxx src/SMESH_I/SMESH_subMesh_i.hxx src/SMESH_I/smeshpy.py src/SMESH_SWIG/Makefile.in src/SMESH_SWIG/PAL_MESH_041_mesh.py src/SMESH_SWIG/PAL_MESH_043_2D.py src/SMESH_SWIG/PAL_MESH_043_3D.py src/SMESH_SWIG/SMESH_BelongToGeom.py src/SMESH_SWIG/SMESH_GroupFromGeom.py src/SMESH_SWIG/SMESH_GroupFromGeom2.py src/SMESH_SWIG/SMESH_GroupLyingOnGeom.py src/SMESH_SWIG/SMESH_Nut.py src/SMESH_SWIG/SMESH_Partition1_tetra.py src/SMESH_SWIG/SMESH_Sphere.py src/SMESH_SWIG/SMESH_blocks.py src/SMESH_SWIG/SMESH_box.py src/SMESH_SWIG/SMESH_box2_tetra.py src/SMESH_SWIG/SMESH_box3_tetra.py src/SMESH_SWIG/SMESH_box_tetra.py src/SMESH_SWIG/SMESH_controls.py src/SMESH_SWIG/SMESH_demo_hexa2_upd.py src/SMESH_SWIG/SMESH_fixation.py src/SMESH_SWIG/SMESH_fixation_hexa.py src/SMESH_SWIG/SMESH_fixation_tetra.py src/SMESH_SWIG/SMESH_flight_skin.py src/SMESH_SWIG/SMESH_freebord.py src/SMESH_SWIG/SMESH_hexaedre.py src/SMESH_SWIG/SMESH_mechanic.py src/SMESH_SWIG/SMESH_mechanic_editor.py src/SMESH_SWIG/SMESH_mechanic_tetra.py src/SMESH_SWIG/SMESH_reg.py src/SMESH_SWIG/SMESH_shared_modules.py src/SMESH_SWIG/SMESH_test.py src/SMESH_SWIG/SMESH_test0.py src/SMESH_SWIG/SMESH_test1.py src/SMESH_SWIG/SMESH_test2.py src/SMESH_SWIG/SMESH_test3.py src/SMESH_SWIG/SMESH_test4.py src/SMESH_SWIG/SMESH_test5.py src/SMESH_SWIG/batchmode_mefisto.py src/SMESH_SWIG/batchmode_smesh.py src/SMESH_SWIG/ex00_all.py src/SMESH_SWIG/ex01_cube2build.py src/SMESH_SWIG/ex02_cube2primitive.py src/SMESH_SWIG/ex03_cube2partition.py src/SMESH_SWIG/ex04_cube5tetraHexa.py src/SMESH_SWIG/ex05_hole1build.py src/SMESH_SWIG/ex06_hole1boolean.py src/SMESH_SWIG/ex07_hole1partition.py src/SMESH_SWIG/ex08_hole2build.py src/SMESH_SWIG/ex09_grid4build.py src/SMESH_SWIG/ex10_grid4geometry.py src/SMESH_SWIG/ex11_grid3partition.py src/SMESH_SWIG/ex12_grid17partition.py src/SMESH_SWIG/ex13_hole1partial.py src/SMESH_SWIG/ex14_cyl1holed.py src/SMESH_SWIG/ex15_cyl2geometry.py src/SMESH_SWIG/ex16_cyl2complementary.py src/SMESH_SWIG/ex17_dome1.py src/SMESH_SWIG/ex18_dome2.py src/SMESH_SWIG/ex19_sphereINcube.py src/SMESH_SWIG/libSMESH_Swig.i src/SMESH_SWIG/smesh.py src/StdMeshers/Makefile.in src/StdMeshers/StdMeshers_Arithmetic1D.cxx src/StdMeshers/StdMeshers_Arithmetic1D.hxx src/StdMeshers/StdMeshers_Deflection1D.cxx src/StdMeshers/StdMeshers_Deflection1D.hxx src/StdMeshers/StdMeshers_Hexa_3D.cxx src/StdMeshers/StdMeshers_Hexa_3D.hxx src/StdMeshers/StdMeshers_LengthFromEdges.cxx src/StdMeshers/StdMeshers_LengthFromEdges.hxx src/StdMeshers/StdMeshers_LocalLength.cxx src/StdMeshers/StdMeshers_LocalLength.hxx src/StdMeshers/StdMeshers_MEFISTO_2D.cxx src/StdMeshers/StdMeshers_MEFISTO_2D.hxx src/StdMeshers/StdMeshers_MaxElementArea.cxx src/StdMeshers/StdMeshers_MaxElementArea.hxx src/StdMeshers/StdMeshers_MaxElementVolume.cxx src/StdMeshers/StdMeshers_MaxElementVolume.hxx src/StdMeshers/StdMeshers_NotConformAllowed.cxx src/StdMeshers/StdMeshers_NotConformAllowed.hxx src/StdMeshers/StdMeshers_NumberOfSegments.cxx src/StdMeshers/StdMeshers_NumberOfSegments.hxx src/StdMeshers/StdMeshers_Penta_3D.cxx src/StdMeshers/StdMeshers_Penta_3D.hxx src/StdMeshers/StdMeshers_Propagation.cxx src/StdMeshers/StdMeshers_Propagation.hxx src/StdMeshers/StdMeshers_Quadrangle_2D.cxx src/StdMeshers/StdMeshers_Quadrangle_2D.hxx src/StdMeshers/StdMeshers_Regular_1D.cxx src/StdMeshers/StdMeshers_Regular_1D.hxx src/StdMeshers/StdMeshers_StartEndLength.cxx src/StdMeshers/StdMeshers_StartEndLength.hxx src/StdMeshersGUI/Makefile.in src/StdMeshersGUI/StdMeshersGUI.cxx src/StdMeshersGUI/StdMeshersGUI_CreateHypothesisDlg.cxx src/StdMeshersGUI/StdMeshersGUI_CreateHypothesisDlg.h src/StdMeshersGUI/StdMeshersGUI_CreateStdHypothesisDlg.cxx src/StdMeshersGUI/StdMeshersGUI_CreateStdHypothesisDlg.h src/StdMeshersGUI/StdMeshersGUI_Parameters.cxx src/StdMeshersGUI/StdMeshersGUI_Parameters.h src/StdMeshersGUI/StdMeshers_icons.po src/StdMeshersGUI/StdMeshers_images.po src/StdMeshersGUI/StdMeshers_msg_en.po src/StdMeshers_I/Makefile.in src/StdMeshers_I/StdMeshers_Arithmetic1D_i.cxx src/StdMeshers_I/StdMeshers_Arithmetic1D_i.hxx src/StdMeshers_I/StdMeshers_Deflection1D_i.cxx src/StdMeshers_I/StdMeshers_Deflection1D_i.hxx src/StdMeshers_I/StdMeshers_Hexa_3D_i.cxx src/StdMeshers_I/StdMeshers_Hexa_3D_i.hxx src/StdMeshers_I/StdMeshers_LengthFromEdges_i.cxx src/StdMeshers_I/StdMeshers_LengthFromEdges_i.hxx src/StdMeshers_I/StdMeshers_LocalLength_i.cxx src/StdMeshers_I/StdMeshers_LocalLength_i.hxx src/StdMeshers_I/StdMeshers_MEFISTO_2D_i.cxx src/StdMeshers_I/StdMeshers_MEFISTO_2D_i.hxx src/StdMeshers_I/StdMeshers_MaxElementArea_i.cxx src/StdMeshers_I/StdMeshers_MaxElementArea_i.hxx src/StdMeshers_I/StdMeshers_MaxElementVolume_i.cxx src/StdMeshers_I/StdMeshers_MaxElementVolume_i.hxx src/StdMeshers_I/StdMeshers_NotConformAllowed_i.cxx src/StdMeshers_I/StdMeshers_NotConformAllowed_i.hxx src/StdMeshers_I/StdMeshers_NumberOfSegments_i.cxx src/StdMeshers_I/StdMeshers_NumberOfSegments_i.hxx src/StdMeshers_I/StdMeshers_Propagation_i.cxx src/StdMeshers_I/StdMeshers_Propagation_i.hxx src/StdMeshers_I/StdMeshers_Quadrangle_2D_i.cxx src/StdMeshers_I/StdMeshers_Quadrangle_2D_i.hxx src/StdMeshers_I/StdMeshers_Regular_1D_i.cxx src/StdMeshers_I/StdMeshers_Regular_1D_i.hxx src/StdMeshers_I/StdMeshers_StartEndLength_i.cxx src/StdMeshers_I/StdMeshers_StartEndLength_i.hxx src/StdMeshers_I/StdMeshers_i.cxx
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6
INSTALL
6
INSTALL
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This is the version 3.0.0 of SMESH
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Compatible with :
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- KERNEL 3.0.0
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- SALOMEGUI 3.0.0
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- GEOM 3.0.0
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- MED 3.0.0
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504
LICENCE
504
LICENCE
@ -1,504 +0,0 @@
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GNU LESSER GENERAL PUBLIC LICENSE
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You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (1) uses at run time a
|
||||
copy of the library already present on the user's computer system,
|
||||
rather than copying library functions into the executable, and (2)
|
||||
will operate properly with a modified version of the library, if
|
||||
the user installs one, as long as the modified version is
|
||||
interface-compatible with the version that the work was made with.
|
||||
|
||||
c) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
d) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
e) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the materials to be distributed need not include anything that is
|
||||
normally distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties with
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Lesser General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Libraries
|
||||
|
||||
If you develop a new library, and you want it to be of the greatest
|
||||
possible use to the public, we recommend making it free software that
|
||||
everyone can redistribute and change. You can do so by permitting
|
||||
redistribution under these terms (or, alternatively, under the terms of the
|
||||
ordinary General Public License).
|
||||
|
||||
To apply these terms, attach the following notices to the library. It is
|
||||
safest to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least the
|
||||
"copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the library's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the library, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the
|
||||
library `Frob' (a library for tweaking knobs) written by James Random Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1990
|
||||
Ty Coon, President of Vice
|
||||
|
||||
That's all there is to it!
|
||||
|
||||
|
209
Makefile.in
209
Makefile.in
@ -1,209 +0,0 @@
|
||||
# -* Makefile *-
|
||||
#
|
||||
# Author : Patrick GOLDBRONN (CEA)
|
||||
# Date : 28/06/2001
|
||||
# $Header$
|
||||
#
|
||||
|
||||
# source path
|
||||
top_srcdir=@top_srcdir@
|
||||
top_builddir=.
|
||||
srcdir=@srcdir@
|
||||
VPATH=.:@srcdir@:@top_srcdir@/bin:@top_srcdir@/resources:./bin:@top_srcdir@/idl
|
||||
|
||||
|
||||
@COMMENCE@
|
||||
|
||||
SUBDIRS = idl src doc
|
||||
|
||||
RESOURCES_FILES = \
|
||||
delete.png \
|
||||
mesh_add_sub.png \
|
||||
mesh_algo_hexa.png \
|
||||
mesh_algo_mefisto.png \
|
||||
mesh_algo_quad.png \
|
||||
mesh_algo_regular.png \
|
||||
mesh_algo_tetra.png \
|
||||
mesh_angle.png \
|
||||
mesh_area.png \
|
||||
mesh_aspect.png \
|
||||
mesh_aspect_3d.png \
|
||||
mesh_compute.png \
|
||||
mesh_connectivity.png \
|
||||
mesh_diagonal.png \
|
||||
mesh_edit.png \
|
||||
mesh_hexa_n.png \
|
||||
mesh_hexa.png \
|
||||
mesh_hypo_area.png \
|
||||
mesh_hypo_length.png \
|
||||
mesh_hypo_segment.png \
|
||||
mesh_hypo_volume.png \
|
||||
mesh_hypo_edit.png \
|
||||
mesh_info.png \
|
||||
advanced_mesh_info.png \
|
||||
standard_mesh_info.png \
|
||||
mesh_init.png \
|
||||
mesh_length.png \
|
||||
mesh_length_2d.png \
|
||||
mesh_free_edges.png \
|
||||
mesh_free_edges_2d.png \
|
||||
mesh_multi_edges.png \
|
||||
mesh_multi_edges_2d.png \
|
||||
mesh_line_n.png \
|
||||
mesh_line.png \
|
||||
mesh_move_node.png \
|
||||
mesh_orientation.png \
|
||||
mesh.png \
|
||||
mesh_polygon.png \
|
||||
mesh_polyhedron.png \
|
||||
mesh_pyramid_n.png \
|
||||
mesh_pyramid.png \
|
||||
mesh_quad_n.png \
|
||||
mesh_quad.png \
|
||||
mesh_rem_element.png \
|
||||
mesh_rem_node.png \
|
||||
mesh_set_algo.png \
|
||||
mesh_set_hypo.png \
|
||||
mesh_shading.png \
|
||||
mesh_shrink.png \
|
||||
mesh_skew.png \
|
||||
mesh_taper.png \
|
||||
mesh_tetra_n.png \
|
||||
mesh_tetra.png \
|
||||
mesh_tree_algo_hexa.png \
|
||||
mesh_tree_algo_mefisto.png \
|
||||
mesh_tree_algo.png \
|
||||
mesh_tree_algo_quad.png \
|
||||
mesh_tree_algo_regular.png \
|
||||
mesh_tree_algo_tetra.png \
|
||||
mesh_tree_hypo_area.png \
|
||||
mesh_tree_hypo_length.png \
|
||||
mesh_tree_hypo.png \
|
||||
mesh_tree_hypo_segment.png \
|
||||
mesh_tree_hypo_volume.png \
|
||||
mesh_tree_mesh.png \
|
||||
mesh_tree_importedmesh.png \
|
||||
mesh_tree_mesh_warn.png \
|
||||
mesh_triangle_n.png \
|
||||
mesh_triangle.png \
|
||||
mesh_update.png \
|
||||
mesh_vertex_n.png \
|
||||
mesh_vertex.png \
|
||||
mesh_wireframe.png \
|
||||
mesh_points.png \
|
||||
mesh_wrap.png \
|
||||
mesh_tree_group.png \
|
||||
mesh_edit_group.png \
|
||||
mesh_make_group.png \
|
||||
mesh_union2tri.png \
|
||||
mesh_uniontri.png \
|
||||
mesh_cutquad.png \
|
||||
mesh_smoothing.png \
|
||||
mesh_renumbering_nodes.png \
|
||||
mesh_renumbering_elements.png \
|
||||
mesh_extrusion.png \
|
||||
mesh_extrusionpath.png \
|
||||
mesh_revolution.png \
|
||||
ModuleMesh.png \
|
||||
mesh_unionGroups.png \
|
||||
mesh_intersectGroups.png \
|
||||
mesh_cutGroups.png \
|
||||
mesh_deleteGroups.png \
|
||||
mesh_translation_vector.png \
|
||||
mesh_translation_points.png \
|
||||
mesh_rotation.png \
|
||||
mesh_symmetry_point.png \
|
||||
mesh_symmetry_axis.png \
|
||||
mesh_symmetry_plane.png \
|
||||
mesh_sew_freeborders.png \
|
||||
mesh_sew_conform_freeborders.png \
|
||||
mesh_sew_bordertoside.png \
|
||||
mesh_sew_sideelements.png \
|
||||
mesh_merge_nodes.png \
|
||||
mesh_merge_elements.png \
|
||||
select1.png \
|
||||
SMESH_en.xml \
|
||||
SMESH.config \
|
||||
StdMeshers.xml \
|
||||
SMESHCatalog.xml \
|
||||
flight_solid.brep \
|
||||
mesh_pattern.png \
|
||||
pattern_sample_2d.png \
|
||||
pattern_sample_3D.png \
|
||||
mesh_add.png \
|
||||
mesh_remove.png
|
||||
|
||||
BIN_SCRIPT= \
|
||||
VERSION
|
||||
|
||||
# copy header files in common directory
|
||||
ifeq ($(HAVE_SSTREAM),yes)
|
||||
include_list=include/salome/SALOMEconfig.h
|
||||
else
|
||||
include_list=include/salome/SALOMEconfig.h include/salome/sstream
|
||||
endif
|
||||
|
||||
inc: idl $(include_list)
|
||||
|
||||
include/salome/SALOMEconfig.h: salome_adm/unix/SALOMEconfig.ref
|
||||
-$(RM) $@
|
||||
$(LN_S) ../../$< $@
|
||||
|
||||
# test if SALOMEconfig.h has changed (contents)
|
||||
salome_adm/unix/SALOMEconfig.ref: salome_adm/unix/SALOMEconfig.h
|
||||
@if ! [ -a $@ ]; then \
|
||||
cp -p -f $< $@; \
|
||||
fi; \
|
||||
if ! cmp $< $@; then \
|
||||
cp -p -f $< $@; \
|
||||
fi; \
|
||||
|
||||
include/salome/sstream: salome_adm/unix/sstream
|
||||
-$(RM) $@
|
||||
$(LN_S) ../../$< $@
|
||||
|
||||
depend: depend_idl
|
||||
|
||||
depend_idl:
|
||||
(cd idl ; $(MAKE) $@) || exit 1
|
||||
|
||||
# doc is already build : if you want to had documents, go manually to doc and run 'make doc'
|
||||
#doc:
|
||||
# (cd doc && $(MAKE) $@) || exit 1
|
||||
|
||||
install-end:
|
||||
# finish libtool install
|
||||
# @$(LT) --mode=finish $(libdir)
|
||||
|
||||
install-include: $(include_list)
|
||||
$(INSTALL) -d $(includedir)
|
||||
@for f in X $(include_list); do \
|
||||
if test $$f != X; then \
|
||||
($(INSTALL_DATA) -p $$f $(includedir)/. || exit 1); \
|
||||
fi; \
|
||||
done
|
||||
|
||||
# install script in $(bindir) :
|
||||
install-bin: $(BIN_SCRIPT)
|
||||
$(INSTALL) -d $(bindir)
|
||||
if test $(BIN_SCRIPT)X != X; then \
|
||||
$(INSTALL_PROGRAM) $^ $(bindir); \
|
||||
fi
|
||||
|
||||
uninstall: uninstall-idl
|
||||
|
||||
uninstall-idl:
|
||||
$(RM) $(idldir)/*.idl
|
||||
|
||||
distclean: distclean-other
|
||||
|
||||
distclean-other:
|
||||
-$(RM) salome_adm/unix/*~ salome_adm/unix/*% salome_adm/unix/*.bak salome_adm/unix/*.new salome_adm/unix/*.old
|
||||
-$(RM) salome_adm/unix/make_*
|
||||
-$(RM) salome_adm/unix/depend salome_adm/unix/SALOMEconfig.h
|
||||
-$(RM) config.cache config.log config.status
|
||||
|
||||
@MODULE@
|
||||
|
||||
install: install-bin install-include install-end
|
||||
|
@ -1,45 +0,0 @@
|
||||
# Check availability of Geom binary distribution
|
||||
#
|
||||
# Author : Nicolas REJNERI (OPEN CASCADE, 2003)
|
||||
#
|
||||
|
||||
AC_DEFUN([CHECK_GEOM],[
|
||||
|
||||
AC_CHECKING(for Geom)
|
||||
|
||||
Geom_ok=no
|
||||
|
||||
AC_ARG_WITH(geom,
|
||||
[ --with-geom=DIR root directory path of GEOM installation ],
|
||||
GEOM_DIR="$withval",GEOM_DIR="")
|
||||
|
||||
if test "x$GEOM_DIR" == "x" ; then
|
||||
|
||||
# no --with-geom-dir option used
|
||||
|
||||
if test "x$GEOM_ROOT_DIR" != "x" ; then
|
||||
|
||||
# GEOM_ROOT_DIR environment variable defined
|
||||
GEOM_DIR=$GEOM_ROOT_DIR
|
||||
|
||||
fi
|
||||
#
|
||||
fi
|
||||
|
||||
if test -f ${GEOM_DIR}/lib/salome/libGEOMClient.so ; then
|
||||
Geom_ok=yes
|
||||
AC_MSG_RESULT(Using Geom module distribution in ${GEOM_DIR})
|
||||
|
||||
if test "x$GEOM_ROOT_DIR" == "x" ; then
|
||||
GEOM_ROOT_DIR=${GEOM_DIR}
|
||||
fi
|
||||
AC_SUBST(GEOM_ROOT_DIR)
|
||||
|
||||
else
|
||||
AC_MSG_WARN("Cannot find compiled Geom module distribution")
|
||||
fi
|
||||
|
||||
AC_MSG_RESULT(for Geom: $Geom_ok)
|
||||
|
||||
])dnl
|
||||
|
@ -1,45 +0,0 @@
|
||||
# Check availability of Med binary distribution
|
||||
#
|
||||
# Author : Nicolas REJNERI (OPEN CASCADE, 2003)
|
||||
#
|
||||
|
||||
AC_DEFUN([CHECK_MED],[
|
||||
|
||||
AC_CHECKING(for Med)
|
||||
|
||||
Med_ok=no
|
||||
|
||||
AC_ARG_WITH(med,
|
||||
[ --with-med=DIR root directory path of MED installation ],
|
||||
MED_DIR="$withval",MED_DIR="")
|
||||
|
||||
if test "x$MED_DIR" == "x" ; then
|
||||
|
||||
# no --with-med-dir option used
|
||||
|
||||
if test "x$MED_ROOT_DIR" != "x" ; then
|
||||
|
||||
# MED_ROOT_DIR environment variable defined
|
||||
MED_DIR=$MED_ROOT_DIR
|
||||
|
||||
fi
|
||||
#
|
||||
fi
|
||||
|
||||
if test -f ${MED_DIR}/idl/salome/MED.idl ; then
|
||||
Med_ok=yes
|
||||
AC_MSG_RESULT(Using Med module distribution in ${MED_DIR})
|
||||
|
||||
if test "x$MED_ROOT_DIR" == "x" ; then
|
||||
MED_ROOT_DIR=${MED_DIR}
|
||||
fi
|
||||
AC_SUBST(MED_ROOT_DIR)
|
||||
|
||||
else
|
||||
AC_MSG_WARN("Cannot find Med module sources")
|
||||
fi
|
||||
|
||||
AC_MSG_RESULT(for Med: $Med_ok)
|
||||
|
||||
])dnl
|
||||
|
@ -1,252 +0,0 @@
|
||||
# common directories to put headerfiles
|
||||
inc_builddir=$(top_builddir)/include/salome
|
||||
|
||||
@SET_MAKE@
|
||||
SHELL=/bin/sh
|
||||
|
||||
# header missing
|
||||
|
||||
HAVE_SSTREAM=@HAVE_SSTREAM@
|
||||
|
||||
|
||||
LIBS=@LIBS@
|
||||
LIBSFORBIN=@LIBS@
|
||||
LDFLAGS=@LDFLAGS@ -L$(top_builddir)/lib/salome -Xlinker -rpath-link -Xlinker $(top_builddir)/lib/salome
|
||||
LDFLAGSFORBIN=@LDFLAGS@ -L$(top_builddir)/lib/salome -Xlinker -rpath-link -Xlinker $(top_builddir)/lib/salome
|
||||
# add libstdc++ to link c++ library with libtool !
|
||||
LDFLAGS+= -lstdc++
|
||||
LDFLAGSFORBIN+= -lstdc++
|
||||
|
||||
CP=@CP@
|
||||
|
||||
# CPP
|
||||
|
||||
CPP=@CPP@
|
||||
CXXCPP=@CXXCPP@
|
||||
CPPFLAGS=@CPPFLAGS@ -I$(inc_builddir) -I$(srcdir) -I.
|
||||
|
||||
# C
|
||||
|
||||
CC = @CC@
|
||||
CFLAGS = @CFLAGS@
|
||||
C_DEPEND_FLAG = @C_DEPEND_FLAG@
|
||||
|
||||
# C++
|
||||
|
||||
CXX = @CXX@
|
||||
CXXFLAGS = @CXXFLAGS@
|
||||
CXX_DEPEND_FLAG = @CXX_DEPEND_FLAG@
|
||||
|
||||
# BOOST Library
|
||||
|
||||
BOOST_CPPFLAGS = @BOOST_CPPFLAGS@
|
||||
|
||||
# JAVA
|
||||
|
||||
JAVA_INCLUDES = @JAVA_INCLUDES@
|
||||
JAVA_LIBS = @JAVA_LIBS@
|
||||
JAVA_LDPATH = @JAVA_LDPATH@
|
||||
|
||||
# PYTHON
|
||||
|
||||
PYTHON = @PYTHON@
|
||||
PYTHONHOME = @PYTHONHOME@
|
||||
PYTHON_INCLUDES = @PYTHON_INCLUDES@
|
||||
PYTHON_LIBS = @PYTHON_LIBS@
|
||||
PYTHON_VERSION = @PYTHON_VERSION@
|
||||
PYTHON_SITE = @PYTHON_SITE@
|
||||
PYTHON_SITE_INSTALL = @PYTHON_SITE_INSTALL@
|
||||
|
||||
# QT
|
||||
|
||||
QT_ROOT = @QT_ROOT@
|
||||
QT_INCLUDES = @QT_INCLUDES@
|
||||
QT_MT_INCLUDES = @QT_INCLUDES@ -DQT_THREAD_SUPPORT
|
||||
QT_LIBS = @QT_LIBS@
|
||||
QT_MT_LIBS = @QT_MT_LIBS@
|
||||
|
||||
MOC = @MOC@
|
||||
UIC = @UIC@
|
||||
MSG2QM = @MSG2QM@
|
||||
|
||||
#QWT
|
||||
|
||||
QWT_INCLUDES=@QWT_INCLUDES@
|
||||
QWT_LIBS=@QWT_LIBS@
|
||||
|
||||
# SIP
|
||||
SIP = @SIP@
|
||||
SIP_INCLUDES = @SIP_INCLUDES@
|
||||
SIP_LIBS = @SIP_LIBS@
|
||||
|
||||
# PYQT
|
||||
PYQT_SIPS = @PYQT_SIPS@
|
||||
PYQT_LIBS = @PYQT_LIBS@
|
||||
|
||||
# openGL
|
||||
OGL_INCLUDES=@OGL_INCLUDES@
|
||||
OGL_LIBS=@OGL_LIBS@
|
||||
|
||||
# VTK
|
||||
VTK_INCLUDES=@VTK_INCLUDES@
|
||||
VTK_LIBS=@VTK_LIBS@
|
||||
|
||||
# HDF5
|
||||
|
||||
HDF5_INCLUDES=@HDF5_INCLUDES@
|
||||
HDF5_LIBS=@HDF5_LIBS@
|
||||
HDF5_MT_LIBS=@HDF5_MT_LIBS@
|
||||
|
||||
# OpenCasCade
|
||||
|
||||
OCC_INCLUDES=@CAS_CPPFLAGS@
|
||||
OCC_CXXFLAGS=@CAS_CXXFLAGS@
|
||||
|
||||
OCC_KERNEL_LIBS=@CAS_KERNEL@
|
||||
OCC_OCAF_LIBS=@CAS_OCAF@
|
||||
OCC_VIEWER_LIBS=@CAS_VIEWER@
|
||||
OCC_MODELER_LIBS=@CAS_MODELER@
|
||||
OCC_DATAEXCHANGE_LIBS=@CAS_DATAEXCHANGE@
|
||||
OCC_LIBS=@CAS_LDFLAGS@
|
||||
|
||||
# MPICH
|
||||
|
||||
MPICH_INCLUDES=@MPICH_INCLUDES@
|
||||
MPICH_LIBS=@MPICH_LIBS@
|
||||
|
||||
# Swig C++ Python
|
||||
|
||||
SWIG = @SWIG@
|
||||
SWIG_FLAGS = @SWIG_FLAGS@ -I$(inc_builddir) -I$(srcdir) -I.
|
||||
|
||||
# OMNIORB
|
||||
|
||||
OMNIORB_ROOT = @OMNIORB_ROOT@
|
||||
OMNIORB_INCLUDES = @OMNIORB_INCLUDES@
|
||||
OMNIORB_LIBS = @OMNIORB_LIBS@
|
||||
OMNIORB_CXXFLAGS = @OMNIORB_CXXFLAGS@
|
||||
|
||||
OMNIORB_IDL = @OMNIORB_IDL@
|
||||
OMNIORB_IDLCXXFLAGS = @OMNIORB_IDLCXXFLAGS@
|
||||
OMNIORB_IDLPYFLAGS = @OMNIORB_IDLPYFLAGS@ -I$(top_srcdir)/idl -I$(top_builddir)/idl/salome \
|
||||
-I$(KERNEL_ROOT_DIR)/idl/salome -I$(GEOM_ROOT_DIR)/idl/salome -I$(MED_ROOT_DIR)/idl/salome
|
||||
|
||||
OMNIORB_IDL_CLN_H = @OMNIORB_IDL_CLN_H@
|
||||
OMNIORB_IDL_CLN_CXX = @OMNIORB_IDL_CLN_CXX@
|
||||
OMNIORB_IDL_CLN_OBJ = @OMNIORB_IDL_CLN_OBJ@
|
||||
|
||||
OMNIORB_IDL_SRV_H = @OMNIORB_IDL_SRV_H@
|
||||
OMNIORB_IDL_SRV_CXX = @OMNIORB_IDL_SRV_CXX@
|
||||
OMNIORB_IDL_SRV_OBJ = @OMNIORB_IDL_SRV_OBJ@
|
||||
|
||||
# Default ORB
|
||||
|
||||
CORBA_ROOT = @CORBA_ROOT@
|
||||
CORBA_INCLUDES = @CORBA_INCLUDES@
|
||||
CORBA_LIBS = @CORBA_LIBS@
|
||||
CORBA_CXXFLAGS = @CORBA_CXXFLAGS@
|
||||
|
||||
IDLCXXFLAGS = -bcxx @IDLCXXFLAGS@ -I$(top_srcdir)/idl -I$(top_builddir)/idl/salome \
|
||||
-I$(KERNEL_ROOT_DIR)/idl/salome -I$(GEOM_ROOT_DIR)/idl/salome -I$(MED_ROOT_DIR)/idl/salome
|
||||
IDLPYFLAGS = @IDLPYFLAGS@
|
||||
|
||||
IDL = @IDL@
|
||||
|
||||
IDL_CLN_H = @IDL_CLN_H@
|
||||
IDL_CLN_CXX = @IDL_CLN_CXX@
|
||||
IDL_CLN_OBJ = @IDL_CLN_OBJ@
|
||||
|
||||
IDL_SRV_H = @IDL_SRV_H@
|
||||
IDL_SRV_CXX = @IDL_SRV_CXX@
|
||||
IDL_SRV_OBJ = @IDL_SRV_OBJ@
|
||||
|
||||
CPPFLAGS+= $(CORBA_INCLUDES)
|
||||
CXXFLAGS+= $(CORBA_CXXFLAGS)
|
||||
|
||||
# add corba libs when link salome application !
|
||||
#LDFLAGS+= $(CORBA_LIBS)
|
||||
LIBS+=$(CORBA_LIBS)
|
||||
|
||||
## Shared libraries
|
||||
LT_STATIC_EXEC=@LT_STATIC_EXEC@
|
||||
DYNAMIC_DIRS=@DYNAMIC_DIRS@
|
||||
LT_LIB=libtool
|
||||
LT=$(top_builddir)/libtool
|
||||
LT_COMPILE=$(LT) --mode=compile $(CC)
|
||||
LT_LINK_LIB=$(LT_LIB) --mode=link $(CC) -rpath $(libdir)
|
||||
LT_LINK_EXE=$(LT) --mode=link $(CC) $(LT_STATIC_EXEC) -dlopen self -rpath $(bindir) $(DYNAMIC_DIRS)
|
||||
LT_RUN=$(LT) --mode=execute
|
||||
LT_INSTALL_PROG=$(LT) --mode=install $(INSTALL_PROGRAM)
|
||||
LT_INSTALL_LIB=$(LT) --mode=install $(INSTALL_DATA)
|
||||
LT_UNINSTALL=$(LT) --mode=uninstall $(RM)
|
||||
|
||||
INSTALL=@INSTALL@
|
||||
INSTALL_PROGRAM=@INSTALL_PROGRAM@
|
||||
INSTALL_DATA=@INSTALL_DATA@
|
||||
|
||||
# create a symbolic link (or a copie ?)
|
||||
LN_S=@LN_S@
|
||||
|
||||
## Installation points
|
||||
prefix=@prefix@
|
||||
exec_prefix=@exec_prefix@
|
||||
bindir=@bindir@/salome
|
||||
libdir=@libdir@/salome
|
||||
# warning : if user give this path in configure we could have salome/salome :-(
|
||||
includedir=@includedir@/salome
|
||||
datadir=@datadir@/salome
|
||||
idldir=$(prefix)/idl/salome
|
||||
sharedpydir=@libdir@/python$(PYTHON_VERSION)/site-packages/salome/shared_modules
|
||||
|
||||
docdir=${prefix}/doc/salome
|
||||
|
||||
#
|
||||
# begin of package rules
|
||||
#
|
||||
|
||||
.PHONY: all lib bin inc resources docs tests install uninstall dep depend depend_idl cleandep mostlyclean clean distclean
|
||||
|
||||
.SUFFIXES: .cxx .cc .c .f .o .lo .idl .py .i .ui .po .qm
|
||||
|
||||
all:
|
||||
$(MAKE) inc
|
||||
$(MAKE) depend_idl
|
||||
$(MAKE) depend
|
||||
$(MAKE) lib
|
||||
$(MAKE) bin
|
||||
$(MAKE) resources
|
||||
|
||||
#
|
||||
# add target to build administrative files
|
||||
#
|
||||
|
||||
Makefile: $(top_builddir)/config.status $(srcdir)/Makefile.in
|
||||
cd $(top_builddir) ; ./config.status
|
||||
|
||||
$(top_builddir)/config.status: $(top_srcdir)/configure
|
||||
cd $(top_builddir) ; ./config.status --recheck
|
||||
|
||||
# VPATH contain $(srcdir), so make configure is good in top_srcdir and we must add target configure otherwise :-)
|
||||
ifneq ($(top_srcdir),$(srcdir))
|
||||
configure: $(top_srcdir)/configure
|
||||
endif
|
||||
|
||||
$(top_srcdir)/configure: $(top_srcdir)/configure.in $(top_srcdir)/aclocal.m4
|
||||
cd $(top_srcdir) ; autoconf
|
||||
|
||||
$(top_srcdir)/configure.in: $(top_srcdir)/configure.in.base
|
||||
cd $(top_srcdir) && ./build_configure
|
||||
|
||||
|
||||
ACLOCAL_SRC = \
|
||||
ac_cxx_bool.m4 check_corba.m4 check_vtk.m4 \
|
||||
ac_cxx_depend_flag.m4 check_hdf5.m4 enable_pthreads.m4 \
|
||||
ac_cxx_mutable.m4 check_mico.m4 libtool.m4 \
|
||||
ac_cxx_namespaces.m4 check_omniorb.m4 pyembed.m4 \
|
||||
ac_cxx_partial_specialization.m4 check_opengl.m4 python.m4 \
|
||||
ac_cxx_typename.m4 check_pthreads.m4 check_cas.m4 \
|
||||
ac_cc_warnings.m4 check_qt.m4 check_boost.m4 \
|
||||
check_swig.m4
|
||||
|
||||
$(top_srcdir)/aclocal.m4: $(ACLOCAL_SRC:%=@KERNEL_ROOT_DIR@/salome_adm/unix/config_files/%)
|
||||
cd $(top_srcdir) ; aclocal --acdir=adm_local/unix/config_files -I @KERNEL_ROOT_DIR@/salome_adm/unix/config_files
|
@ -1,342 +0,0 @@
|
||||
#=======================================================================
|
||||
# This section of this makefile comes from the file
|
||||
# 'adm/unix/make_conclude' which was generated with config.status
|
||||
# from file adm/unix/make_conclude.in
|
||||
#=======================================================================
|
||||
# -* Makefile *-
|
||||
#
|
||||
# Authors : Patrick GOLDBRONN (CEA) - Marc Tajchman (CEA)
|
||||
# Date : 6/07/2001
|
||||
# $Header$
|
||||
#
|
||||
|
||||
# ORB Specifics rules
|
||||
@CORBA@
|
||||
|
||||
# transform idl reference in appropriate obj file
|
||||
LIB_CLIENT_SRC = $(LIB_CLIENT_IDL:%.idl=%$(IDL_CLN_CXX))
|
||||
LIB_SERVER_SRC = $(LIB_SERVER_IDL:%.idl=%$(IDL_SRV_CXX))
|
||||
LIB_MOC_SRC = $(LIB_MOC:%.h=%_moc.cxx)
|
||||
LIB_SRC+=$(LIB_MOC_SRC)
|
||||
LIB_SWIG_SRC = $(SWIG_DEF:%.i=%_wrap.cxx)
|
||||
LIB_DEP= $(LIB_SRC) $(LIB_CLIENT_SRC) $(LIB_SERVER_SRC) $(LIB_SWIG_SRC)
|
||||
|
||||
LIB_CLIENT_OBJ = $(LIB_CLIENT_IDL:%.idl=%$(IDL_CLN_OBJ))
|
||||
LIB_SERVER_OBJ = $(LIB_SERVER_IDL:%.idl=%$(IDL_SRV_OBJ))
|
||||
|
||||
|
||||
# transform c file in appropriate libtool obj file (.c, .cc and .cxx)
|
||||
LIB_OBJ_C = $(patsubst %.c, %.lo, $(filter %.c, $(LIB_SRC)))
|
||||
LIB_OBJ_CC = $(patsubst %.cc, %.lo, $(filter %.cc, $(LIB_SRC)))
|
||||
LIB_OBJ_CXX = $(patsubst %.cxx, %.lo, $(filter %.cxx, $(LIB_SRC)))
|
||||
LIB_SWIG_OBJ = $(LIB_SWIG_SRC:%.cxx=%.lo)
|
||||
LIB_OBJ_F = $(patsubst %.f, %.lo, $(filter %.f, $(LIB_SRC)))
|
||||
|
||||
# all libtool obj file in library
|
||||
LIB_OBJ = $(LIB_OBJ_CXX) $(LIB_OBJ_CC) $(LIB_OBJ_C) $(LIB_CLIENT_OBJ:%.o=%.lo) $(LIB_SERVER_OBJ:%.o=%.lo) $(LIB_SWIG_OBJ) $(LIB_OBJ_F)
|
||||
|
||||
# LIB_BUILD = $(LIB:%.la=$(top_builddir)/lib/salome/%.la)
|
||||
LIB_BUILD = $(patsubst %.la, $(top_builddir)/lib/salome/%.la, $(filter %.la, $(LIB)))
|
||||
LIB_BUILD_A = $(patsubst %.a, $(top_builddir)/lib/salome/%.a, $(filter %.a, $(LIB)))
|
||||
|
||||
ifneq ($(findstring cmodule.la,$(filter %.la, $(LIB))),)
|
||||
LIB_SWIG = $(patsubst %cmodule.la,%.so, $(filter %.la, $(LIB)))
|
||||
else
|
||||
LIB_SWIG =
|
||||
endif
|
||||
|
||||
lib: $(LIB_BUILD) $(LIB_CLIENT_PY)
|
||||
# we don't build static library !
|
||||
|
||||
$(LIB_BUILD): $(top_builddir)/lib/salome/%.la: %.la
|
||||
-$(RM) $@
|
||||
-$(RM) $(patsubst %.la, %.so, $@)
|
||||
-$(RM) $(patsubst %.la, %.a, $@)
|
||||
ln -sf $(CURDIR)/$< $@ || true
|
||||
ln -sf $(patsubst %.la, %.so, $(CURDIR)/.libs/$<) \
|
||||
$(patsubst %.la, %.so, $@) || true
|
||||
ln -sf $(patsubst %.la, %.so, $(CURDIR)/.libs/$<).0 \
|
||||
$(patsubst %.la, %.so, $@).0 || true
|
||||
|
||||
if ! test -z $(LIB_SWIG) ; then \
|
||||
ln -sf $(patsubst %.la,%.so, $(CURDIR)/.libs/$<) $(top_builddir)/lib/salome/_$(LIB_SWIG) || true;\
|
||||
fi;
|
||||
|
||||
$(LIB_BUILD_A): $(top_builddir)/lib/salome/%.a: %.a
|
||||
-$(RM) $@
|
||||
ln -sf $(CURDIR)/$< $@ || true
|
||||
|
||||
$(LIB): $(LIB_OBJ)
|
||||
@$(LT) --mode=link $(CXX) -rpath $(libdir) -o $@ $(CXXFLAGS) $(LIB_OBJ) $(LDFLAGS) $(LIBS)
|
||||
|
||||
# transform idl reference in appropriate obj file
|
||||
BIN_CLIENT_SRC = $(BIN_CLIENT_IDL:%.idl=%$(IDL_CLN_CXX))
|
||||
BIN_SERVER_SRC = $(BIN_SERVER_IDL:%.idl=%$(IDL_SRV_CXX))
|
||||
BIN_MOC_SRC = $(BIN_MOC:%.h=%_moc.cxx)
|
||||
BIN_SRC+=$(BIN_MOC_SRC)
|
||||
BIN_DEP=$(BIN:%=%.cxx) $(BIN_SRC) $(BIN_CLIENT_SRC) $(BIN_SERVER_SRC)
|
||||
|
||||
BIN_CLIENT_OBJ = $(BIN_CLIENT_IDL:%.idl=%$(IDL_CLN_OBJ))
|
||||
BIN_SERVER_OBJ = $(BIN_SERVER_IDL:%.idl=%$(IDL_SRV_OBJ))
|
||||
# transform c file in appropriate libtool obj file (.c)
|
||||
BIN_OBJ_C = $(patsubst %.c, %.o, $(filter %.c, $(BIN_SRC)))
|
||||
# transform c++ file in appropriate libtool obj file (.cc and .cxx)
|
||||
BIN_OBJ_CC = $(patsubst %.cc, %.o, $(filter %.cc, $(BIN_SRC)))
|
||||
BIN_OBJ_CXX = $(patsubst %.cxx, %.o, $(filter %.cxx, $(BIN_SRC)))
|
||||
# all obj file in bin target
|
||||
BIN_OBJ = $(BIN_OBJ_CC) $(BIN_OBJ_CXX) $(BIN_OBJ_C) $(BIN_CLIENT_OBJ) $(BIN_SERVER_OBJ)
|
||||
|
||||
bin: $(BIN:%=$(top_builddir)/bin/salome/%) $(BIN) $(LIB) pyscripts sharedpyscripts
|
||||
|
||||
BIN_LIB=$(LIB:lib%.la=-l%)
|
||||
|
||||
$(BIN:%=$(top_builddir)/bin/salome/%) $(TEST_PROGS:%=$(top_builddir)/bin/salome/%): $(top_builddir)/bin/salome/%: %
|
||||
-$(RM) $@
|
||||
ln -sf $(CURDIR)/$< $@
|
||||
|
||||
$(BIN) $(TEST_PROGS): %: %.lo $(BIN_OBJ)
|
||||
$(CXX) $(CXXFLAGS) -o $@ $^ $(BIN_LIB) $(LDFLAGSFORBIN) $(LIBSFORBIN)
|
||||
|
||||
# copy python scripts in $(top_builddir)/bin/salome
|
||||
#
|
||||
DEST_PYSCRIPTS = $(EXPORT_PYSCRIPTS:%=$(top_builddir)/bin/salome/%)
|
||||
pyscripts: $(DEST_PYSCRIPTS)
|
||||
$(DEST_PYSCRIPTS): $(top_builddir)/bin/salome/%: %
|
||||
cp -f $< $@
|
||||
|
||||
# copy pyqt files in $(PYTHON_SHARED_SITE)
|
||||
#
|
||||
PYTHON_SHARED_SITE=$(top_builddir)/lib/python$(PYTHON_VERSION)/site-packages/salome/shared_modules
|
||||
|
||||
$(PYTHON_SHARED_SITE):
|
||||
$(INSTALL) -d $@
|
||||
|
||||
DEST_SHAREDPYSCRIPTS = $(EXPORT_SHAREDPYSCRIPTS:%=$(PYTHON_SHARED_SITE)/%)
|
||||
sharedpyscripts: $(PYTHON_SHARED_SITE) $(DEST_SHAREDPYSCRIPTS)
|
||||
$(DEST_SHAREDPYSCRIPTS): $(PYTHON_SHARED_SITE)/%: %
|
||||
cp -f $< $@
|
||||
|
||||
check: test
|
||||
|
||||
tests: test
|
||||
|
||||
test: $(LIB) $(TEST_PROGS:%=$(top_builddir)/bin/salome/%)
|
||||
|
||||
|
||||
# copy header file in $(inc_builddir)
|
||||
#
|
||||
DEST_HEADERS = $(EXPORT_HEADERS:%=$(inc_builddir)/%)
|
||||
inc: $(DEST_HEADERS)
|
||||
$(DEST_HEADERS): $(inc_builddir)/%: %
|
||||
cp -f $< $@
|
||||
|
||||
# build resources file (icons and messages) : .qm file from .po file
|
||||
resources: $(PO_FILES:%.po=$(top_builddir)/share/salome/resources/%.qm)
|
||||
|
||||
# Make installation directories if they don't exist.
|
||||
$(libdir) $(includedir) $(bindir) $(datadir) $(idldir) $(sharedpydir):
|
||||
$(INSTALL) -d $@ && chmod 755 $@
|
||||
|
||||
# Install the library, the public header files, and programs.
|
||||
install: $(LIB) $(BIN) $(TEST_PROGS) $(libdir) $(includedir) $(bindir) $(datadir) $(idldir) install-python install-sharedpyqt install-qm
|
||||
@for f in X $(LIB); do \
|
||||
if test $$f != X; then \
|
||||
($(LT_INSTALL_LIB) $$f $(libdir)/. || exit 1); \
|
||||
fi; \
|
||||
done
|
||||
@if ! test -z $(LIB_SWIG) ; then \
|
||||
(cd $(libdir); ln -sf $(patsubst %.so, %cmodule.so, $(LIB_SWIG)) _$(LIB_SWIG) || true); \
|
||||
fi;
|
||||
@for f in X $(BIN); do \
|
||||
if test $$f != X; then \
|
||||
($(LT_INSTALL_PROG) $$f $(bindir)/. || exit 1); \
|
||||
fi; \
|
||||
done
|
||||
# Install tests programmes in bindir
|
||||
@for f in X $(TEST_PROGS); do \
|
||||
if test $$f != X; then \
|
||||
($(LT_INSTALL_PROG) $$f $(bindir)/. || exit 1); \
|
||||
fi; \
|
||||
done
|
||||
# Install exported includes in includedir
|
||||
@for f in X $(EXPORT_HEADERS:%=$(srcdir)/%); do \
|
||||
if test $$f != X; then \
|
||||
(cp -p -f $$f $(includedir) || exit 1); \
|
||||
fi; \
|
||||
done
|
||||
|
||||
# Install python script in $(bindir)
|
||||
install-python: $(bindir) $(EXPORT_PYSCRIPTS:%=install-%)
|
||||
|
||||
$(EXPORT_PYSCRIPTS:%=install-%): install-%: %
|
||||
$(INSTALL_PROGRAM) $< $(bindir)/.
|
||||
|
||||
#install-python: $(bindir) $(EXPORT_PYSCRIPTS)
|
||||
# @for f in X $(EXPORT_PYSCRIPTS); do \
|
||||
# if test $$f != X; then \
|
||||
# ($(INSTALL_PROGRAM) $$f $(bindir)/. || exit 1); \
|
||||
# fi; \
|
||||
# done
|
||||
|
||||
# Install pyqt script in $(install-sharedpyqt)
|
||||
install-sharedpyqt: $(sharedpydir) $(EXPORT_SHAREDPYSCRIPTS:%=install-%)
|
||||
|
||||
$(EXPORT_SHAREDPYSCRIPTS:%=install-%): install-%: %
|
||||
$(INSTALL_PROGRAM) $< $(sharedpydir)/.
|
||||
|
||||
|
||||
# generic rule to install .qm files :
|
||||
install-qm: resources
|
||||
$(INSTALL) -d $(datadir)/resources
|
||||
@for f in X $(PO_FILES:%.po=$(top_builddir)/share/salome/resources/%.qm); do \
|
||||
if test $$f != X; then \
|
||||
($(INSTALL_DATA) $$f $(datadir)/resources/. || exit 1); \
|
||||
fi; \
|
||||
done
|
||||
|
||||
# Removes those things that `make install' (would have) installed.
|
||||
uninstall:
|
||||
@if test "X$(LIB)" != X; then \
|
||||
for f in $(LIB); do \
|
||||
$(LT_UNINSTALL) $(libdir)/$$f; \
|
||||
done; \
|
||||
fi
|
||||
@if test "X$(BIN)" != X; then \
|
||||
for f in $(BIN); do \
|
||||
$(LT_UNINSTALL) $(bindir)/$$f; \
|
||||
done; \
|
||||
fi
|
||||
@for f in X $(TEST_PROGS); do \
|
||||
if test $$f != X; then \
|
||||
$(LT_UNINSTALL) $(bindir)/$$f; \
|
||||
fi; \
|
||||
done
|
||||
# Uninstall exported includes in includedir
|
||||
@for f in X $(EXPORT_HEADERS); do \
|
||||
if test $$f != X; then \
|
||||
$(LT_UNINSTALL) $(includedir)/$$f; \
|
||||
fi; \
|
||||
done
|
||||
# Uninstall python script in $(bindir)
|
||||
@for f in X $(EXPORT_PYSCRIPTS); do \
|
||||
if test $$f != X; then \
|
||||
$(LT_UNINSTALL) $(bindir)/$$f ; \
|
||||
fi; \
|
||||
done
|
||||
|
||||
# Uninstall pyqt script in $(sharedpydir)
|
||||
@for f in X $(EXPORT_SHAREDPYSCRIPTS); do \
|
||||
if test $$f != X; then \
|
||||
$(LT_UNINSTALL) $(sharedpydir)/$$f ; \
|
||||
fi; \
|
||||
done
|
||||
|
||||
# Uninstall qm files
|
||||
@for f in X $(PO_FILES:%.po=%.qm); do \
|
||||
if test $$f != X; then \
|
||||
$(LT_UNINSTALL) $(datadir)/resources/$$f ; \
|
||||
fi; \
|
||||
done
|
||||
|
||||
# remove all dependencies files
|
||||
#
|
||||
cleandep:
|
||||
-$(RM) .dep*
|
||||
|
||||
# Removes temporary files without removing the final target files. That is,
|
||||
# remove things like object files but not libraries or executables.
|
||||
#
|
||||
mostlyclean: cleandep
|
||||
-$(RM) $(LIB_OBJ) $(LIB_OBJ:.lo=.o)
|
||||
-$(RM) $(BIN_OBJ) $(BIN:%=%.o)
|
||||
-$(RM) $(TEST_OBJ) $(TEST_OBJ:.lo=.o)
|
||||
-$(RM) $(PROG_OBJ) $(PROG_OBJ:.lo=.o) $(MOSTLYCLEAN)
|
||||
|
||||
# Like `mostlyclean' except it also removes the final targets: things like
|
||||
# libraries and executables. This target doesn't remove any file that
|
||||
# is part of the SALOME distribution.
|
||||
#
|
||||
clean: mostlyclean
|
||||
-$(RM) $(LIB) $(TEST_PROGS) $(BIN) $(CLEAN)
|
||||
-$(RM) TAGS *~ *# core *.core
|
||||
-$(RM) -r .libs
|
||||
-$(RM) $(top_builddir)/lib/salome/$(LIB)
|
||||
-$(RM) $(patsubst %,$(top_builddir)/bin/salome/%, $(BIN))
|
||||
-$(RM) $(patsubst %.la, %.so, $(top_builddir)/lib/salome/$(LIB))
|
||||
-$(RM) $(patsubst %.la, %.a, $(top_builddir)/lib/salome/$(LIB))
|
||||
# remove idl generated files (sources)
|
||||
-$(RM) $(LIB_CLIENT_SRC) $(LIB_SERVER_SRC) $(BIN_CLIENT_SRC) $(BIN_SERVER_SRC)
|
||||
# remove idl generated files (headers)
|
||||
-$(RM) $(LIB_CLIENT_IDL:%.idl=%$(IDL_CLN_H)) $(LIB_SERVER_IDL:%.idl=%$(IDL_SRV_H))
|
||||
-$(RM) $(BIN_CLIENT_IDL:%.idl=%$(IDL_CLN_H)) $(BIN_SERVER_IDL:%.idl=%$(IDL_SRV_H))
|
||||
-$(RM) $(LIB_MOC_SRC) $(BIN_MOC_SRC)
|
||||
-$(RM) $(LIB_SWIG_SRC)
|
||||
|
||||
# Like `clean' except it also removes files that were created by running
|
||||
# configure. If you've unpacked the source and built without creating
|
||||
# any other files, then `make distclean' will leave only the files that were
|
||||
# in the distribution.
|
||||
#
|
||||
distclean: clean
|
||||
#remove qm file !
|
||||
-$(RM) $(PO_FILES:%.po=%.qm) $(PO_FILES:%.po=$(top_builddir)/share/salome/resources/%.qm)
|
||||
#remove include files
|
||||
-$(RM) $(DEST_HEADERS)
|
||||
-$(RM) $(DISTCLEAN) *.bak *.old *.new .dep*
|
||||
@if test -f $(srcdir)/Makefile.in; then \
|
||||
(@SETX@; $(RM) Makefile); \
|
||||
fi
|
||||
|
||||
|
||||
#implicits rules
|
||||
.cc.o:
|
||||
$(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $<
|
||||
|
||||
.cc.lo:
|
||||
$(LT) --mode=compile $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $<
|
||||
|
||||
.cxx.o:
|
||||
$(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $<
|
||||
|
||||
.cxx.lo:
|
||||
$(LT) --mode=compile $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $<
|
||||
|
||||
.c.o:
|
||||
$(CC) $(CFLAGS) $(CPPFLAGS) -c $<
|
||||
|
||||
.c.lo:
|
||||
$(LT_COMPILE) $(CFLAGS) $(CPPFLAGS) -c $<
|
||||
|
||||
.f.o:
|
||||
$(FC) $(FFLAGS) -c $< -o $@
|
||||
|
||||
.f.lo:
|
||||
$(LT) --mode=compile $(FC) $(FFLAGS) -c $<
|
||||
|
||||
.ui.h:
|
||||
$(UIC) -o $@ $<
|
||||
|
||||
.ui.cxx:
|
||||
$(UIC) -o $@ -i $*.h $<
|
||||
|
||||
#pattern rules
|
||||
%_moc.cxx : %.h
|
||||
$(MOC) $< -o $@
|
||||
|
||||
%_wrap.cxx : %.i
|
||||
$(SWIG) $(SWIG_FLAGS) -o $@ $<
|
||||
|
||||
$(top_builddir)/share/salome/resources/%.qm: %.po
|
||||
$(MSG2QM) $< $@ ; \
|
||||
|
||||
#------------------------------------------------------------------------------
|
||||
# The following section of this makefile contains dependencies between the
|
||||
# source files and the header files. If GNU make and GCC are being used then
|
||||
# the dependencies are in the form of rules that cause the information to
|
||||
# be kept updated automatically. Otherwise the dependencies are listed
|
||||
# explicitly and come from the `.distdep' files in the various directories.
|
||||
# These files are part of the distribution and are generated automatically on
|
||||
# GNU/GCC systems.
|
||||
#------------------------------------------------------------------------------
|
||||
|
||||
@DEPEND@
|
@ -1,59 +0,0 @@
|
||||
#=======================================================================
|
||||
# Begin specific part to omniorb
|
||||
# (include from file adm/unix/make_omniorb generated by
|
||||
# adm/unix/make_omniorb.in)
|
||||
#=======================================================================
|
||||
# -* Makefile *-
|
||||
#
|
||||
# Author : Patrick GOLDBRONN (CEA)
|
||||
# Date : 29/06/2001
|
||||
# $Header$
|
||||
#
|
||||
|
||||
# Client and server object are the same with omniorb
|
||||
# There are one header file and one source file generate
|
||||
|
||||
#IDLOBJ=$(IDLSRC:%.idl=%$(IDL_CLN_OBJ))
|
||||
|
||||
# dependancies between idl and it's generated files
|
||||
%$(OMNIORB_IDL_CLN_CXX) %$(OMNIORB_IDL_CLN_H): ${KERNEL_ROOT_DIR}/idl/salome/%.idl
|
||||
$(OMNIORB_IDL) $(IDLCXXFLAGS) $(OMNIORB_IDLCXXFLAGS) $<
|
||||
|
||||
%$(OMNIORB_IDL_CLN_CXX) %$(OMNIORB_IDL_CLN_H): ${GEOM_ROOT_DIR}/idl/salome/%.idl
|
||||
$(OMNIORB_IDL) $(IDLCXXFLAGS) $(OMNIORB_IDLCXXFLAGS) $<
|
||||
|
||||
%$(OMNIORB_IDL_CLN_CXX) %$(OMNIORB_IDL_CLN_H): ${MED_ROOT_DIR}/idl/salome/%.idl
|
||||
$(OMNIORB_IDL) $(IDLCXXFLAGS) $(OMNIORB_IDLCXXFLAGS) $<
|
||||
|
||||
%$(OMNIORB_IDL_CLN_CXX) %$(OMNIORB_IDL_CLN_H): ${top_srcdir}/idl/%.idl
|
||||
$(OMNIORB_IDL) $(IDLCXXFLAGS) $(OMNIORB_IDLCXXFLAGS) $<
|
||||
|
||||
# dependncies between idl files
|
||||
depend_idl: .depidl
|
||||
|
||||
# we use cpp to generate dependencies between idl files.
|
||||
# we change cpp output to keep only idl file and transform it to get a suitable rule
|
||||
.depidl: $(IDL_FILES)
|
||||
@touch $@
|
||||
@for dep in $? dummy; do \
|
||||
if [ $$dep != "dummy" ]; then \
|
||||
echo Building dependencies for $$dep; \
|
||||
basedep=`basename $$dep .idl`; \
|
||||
header="$$basedep"$(IDL_CLN_H); \
|
||||
sed '\%^'"$$header"':%,\%[^\\]$$%d' <$@ >$@- && mv $@- $@; \
|
||||
$(CPP) $(C_DEPEND_FLAG) -I$(srcdir) $$dep 2>/dev/null | \
|
||||
sed `echo "s%$$basedep\\.idl%$$header:%g"` | \
|
||||
sed 's% $(srcdir)/% %g' | \
|
||||
sed 's% $(top_srcdir)/% %g' | \
|
||||
sed 's% $(top_builddir)/% %g' | \
|
||||
sed 's%^.*:\.o: *%%' | sed 's%^ *\\ *%%'| sed 's%^ *\(.*\):%\1:%' | \
|
||||
sed 's/\.idl/$(IDL_CLN_H)/' >>$@; \
|
||||
echo '' >>$@; \
|
||||
fi; \
|
||||
done ;
|
||||
|
||||
-include .depidl
|
||||
|
||||
#=======================================================================
|
||||
# End specific part to omniorb
|
||||
#=======================================================================
|
@ -1,2 +0,0 @@
|
||||
THIS IS SALOME - SMESH VERSION: 3.0.1
|
||||
|
216
build_configure
216
build_configure
@ -1,216 +0,0 @@
|
||||
#!/bin/bash
|
||||
|
||||
#
|
||||
# Tool for updating list of .in file for the SALOME project
|
||||
# and regenerating configure script
|
||||
#
|
||||
# Author : Marc Tajchman - CEA
|
||||
# Date : 10/10/2002
|
||||
# $Header$
|
||||
#
|
||||
|
||||
ORIG_DIR=`pwd`
|
||||
CONF_DIR=`echo $0 | sed -e "s,[^/]*$,,;s,/$,,;s,^$,.,"`
|
||||
|
||||
########################################################################
|
||||
# Test if the KERNEL_ROOT_DIR is set correctly
|
||||
|
||||
if test ! -d "${KERNEL_ROOT_DIR}"; then
|
||||
echo "failed : KERNEL_ROOT_DIR variable is not correct !"
|
||||
exit
|
||||
fi
|
||||
|
||||
# Test if the KERNEL_SRC is set correctly
|
||||
|
||||
#if test ! -d "${KERNEL_SRC}"; then
|
||||
# echo "failed : KERNEL_SRC variable is not correct !"
|
||||
# exit
|
||||
#fi
|
||||
########################################################################
|
||||
# find_in - utility function
|
||||
#
|
||||
# usage :
|
||||
# find_in directory filename
|
||||
#
|
||||
# Finds files following the *.in pattern, recursively in the
|
||||
# directory (first argument).
|
||||
# Results are appended into the file (second argument)
|
||||
#
|
||||
# Difference from the standard unix find is that files are tested
|
||||
# before directories
|
||||
#
|
||||
|
||||
find_in()
|
||||
{
|
||||
local i
|
||||
local f=$2
|
||||
|
||||
# if the first argument is not a directory, returns
|
||||
|
||||
if [ ! -d "$1" ] ; then
|
||||
return
|
||||
fi
|
||||
|
||||
# dont look in the CVS directories
|
||||
|
||||
case $1 in
|
||||
*/CVS) return ;;
|
||||
*/adm_local/*) return ;;
|
||||
*) ;;
|
||||
esac
|
||||
|
||||
# for each regular file contained in the directory
|
||||
# test if it's a .in file
|
||||
|
||||
for i in "$1"/*
|
||||
do
|
||||
if [ -f "$i" ] ; then
|
||||
case $i in
|
||||
*.in) echo " "$i" \\" >> $f;;
|
||||
*) ;;
|
||||
esac
|
||||
fi
|
||||
done
|
||||
|
||||
# for each subdirectory of the first argument, proceeds recursively
|
||||
|
||||
for i in "$1"/*
|
||||
do
|
||||
if [ -d "$i" ] ; then
|
||||
find_in "$i" "$f"
|
||||
fi
|
||||
done
|
||||
}
|
||||
|
||||
|
||||
#######################################################################
|
||||
# Generate list of .in files (Makefile.in, config.h.in, etc)
|
||||
# appending it in file configure.in
|
||||
|
||||
cd ${CONF_DIR}
|
||||
ABS_CONF_DIR=`pwd`
|
||||
|
||||
#
|
||||
# Common part of the configure.in file
|
||||
#
|
||||
chmod u+w configure.in.base
|
||||
if ! \cp -f configure.in.base configure.in_tmp1
|
||||
then
|
||||
echo
|
||||
echo "error : can't create files in" ${CONF_DIR}
|
||||
echo "aborting ..."
|
||||
chmod u-w configure.in.base
|
||||
exit
|
||||
fi
|
||||
chmod u-w configure.in.base
|
||||
|
||||
if [ -e "${CONF_DIR}/salome_adm" ] ; then
|
||||
\rm -f ${CONF_DIR}/salome_adm
|
||||
fi
|
||||
|
||||
# make a link allowing AC_OUTPUT to find the salome_adm/.../*.in files
|
||||
echo "" >> configure.in_tmp1
|
||||
echo 'ln -fs ${KERNEL_ROOT_DIR}/salome_adm ${ROOT_SRCDIR}/salome_adm' >> configure.in_tmp1
|
||||
|
||||
echo "" >> configure.in_tmp1
|
||||
echo "AC_OUTPUT([ \\" >> configure.in_tmp1
|
||||
|
||||
#
|
||||
# List of .in files in the adm/unix directory
|
||||
# These files MUST be on top of AC_OUTPUT list so we
|
||||
# put them "manually"
|
||||
#
|
||||
|
||||
echo " ./salome_adm/unix/SALOMEconfig.h \\" >> configure.in_tmp1
|
||||
echo " ./salome_adm/unix/F77config.h \\" >> configure.in_tmp1
|
||||
echo " ./salome_adm/unix/sstream \\" >> configure.in_tmp1
|
||||
echo " ./salome_adm/unix/depend \\" >> configure.in_tmp1
|
||||
echo " ./adm_local/unix/make_omniorb \\" >> configure.in_tmp1
|
||||
echo " ./salome_adm/unix/envScript \\" >> configure.in_tmp1
|
||||
echo " ./adm_local/unix/make_commence \\" >> configure.in_tmp1
|
||||
echo " ./adm_local/unix/make_conclude \\" >> configure.in_tmp1
|
||||
echo " ./salome_adm/unix/make_module \\" >> configure.in_tmp1
|
||||
|
||||
\rm -f configure.in_tmp2 configure.in_tmp3
|
||||
touch configure.in_tmp2
|
||||
find_in . configure.in_tmp2
|
||||
sed -e '/^...salome_adm/d' configure.in_tmp2 > configure.in_tmp3
|
||||
sed -e '/^...adm_local.unix.make_omniorb/d' configure.in_tmp3 configure.in_tmp2
|
||||
sed -e '/^...adm_local.unix.make_commence/d' configure.in_tmp2 > configure.in_tmp3
|
||||
sed -e '/configure.in/d' configure.in_tmp3 > configure.in_tmp2
|
||||
sed -e 's/.in / /' configure.in_tmp2 >> configure.in_tmp1
|
||||
#sed '/^.salome_adm/d' configure.in_tmp2 > configure.in_tmp3
|
||||
#sed '/configure.in/d' configure.in_tmp3 > configure.in_tmp2
|
||||
#sed 's/.in / /' configure.in_tmp2 >> configure.in_tmp1
|
||||
|
||||
echo "])" >> configure.in_tmp1
|
||||
|
||||
# delete the link created for AC_OUTPUT
|
||||
echo "" >> configure.in_tmp1
|
||||
#echo 'rm -f ${ROOT_SRCDIR}/salome_adm' >> configure.in_tmp1
|
||||
\mv configure.in_tmp1 configure.in_new
|
||||
\rm -f configure.in_tmp2 configure.in_tmp3
|
||||
|
||||
|
||||
########################################################################
|
||||
# Create new (or replace old) configure.in file
|
||||
# Print a message if the file is write protected
|
||||
#
|
||||
|
||||
echo
|
||||
if test ! -f configure.in
|
||||
then
|
||||
echo -n "Creating new file 'configure.in' ... "
|
||||
if \mv configure.in_new configure.in >& /dev/null
|
||||
then
|
||||
echo "done"
|
||||
else
|
||||
echo "error, check your file permissions"
|
||||
fi
|
||||
else
|
||||
echo -n "Updating 'configure.in' file ... "
|
||||
if ! \cp configure.in configure.in_old >& /dev/null
|
||||
then
|
||||
echo
|
||||
echo
|
||||
echo "Can't backup previous configure.in"
|
||||
echo -n "Continue (you will not be able to revert) - (Y/N) ? "
|
||||
read R
|
||||
case "x$R" in
|
||||
xn*) exit;;
|
||||
xN*) exit;;
|
||||
esac
|
||||
echo
|
||||
echo -n " "
|
||||
fi
|
||||
if \cp configure.in_new configure.in >& /dev/null
|
||||
then
|
||||
echo "done"
|
||||
else
|
||||
echo
|
||||
echo "error, can't update previous configure.in"
|
||||
fi
|
||||
fi
|
||||
|
||||
########################################################################
|
||||
# Use autoconf to rebuild the configure script
|
||||
#
|
||||
|
||||
if test -f configure
|
||||
then
|
||||
echo -n "Updating 'configure' script ... "
|
||||
else
|
||||
echo -n "Creating 'configure' script ... "
|
||||
fi
|
||||
|
||||
aclocal --acdir=adm_local/unix/config_files -I ${KERNEL_ROOT_DIR}/salome_adm/unix/config_files
|
||||
if autoconf
|
||||
then
|
||||
echo "done"
|
||||
else
|
||||
echo "failed (check file permissions and/or user quotas ...)"
|
||||
fi
|
||||
|
||||
cd ${ORIG_DIR}
|
||||
|
||||
echo
|
@ -1,391 +0,0 @@
|
||||
#
|
||||
# PLEASE DO NOT MODIFY configure.in FILE
|
||||
#
|
||||
# ALL CHANGES WILL BE DISCARDED BY THE NEXT
|
||||
# build_configure COMMAND
|
||||
#
|
||||
# CHANGES MUST BE MADE IN configure.in.base FILE
|
||||
#
|
||||
#
|
||||
# Author : Marc Tajchman (CEA)
|
||||
# Date : 28/06/2001
|
||||
# Modified by : Patrick GOLDBRONN (CEA)
|
||||
# Modified by : Marc Tajchman (CEA)
|
||||
#
|
||||
# Created from configure.in.base
|
||||
#
|
||||
|
||||
AC_INIT(src)
|
||||
AC_CONFIG_AUX_DIR(${KERNEL_ROOT_DIR}/salome_adm/unix/config_files)
|
||||
AC_CANONICAL_HOST
|
||||
|
||||
PACKAGE=salome
|
||||
AC_SUBST(PACKAGE)
|
||||
|
||||
VERSION=0.0.1
|
||||
AC_SUBST(VERSION)
|
||||
|
||||
dnl
|
||||
dnl Initialize source and build root directories
|
||||
dnl
|
||||
|
||||
ROOT_BUILDDIR=`pwd`
|
||||
ROOT_SRCDIR=`echo $0 | sed -e "s,[[^/]]*$,,;s,/$,,;s,^$,.,"`
|
||||
cd $ROOT_SRCDIR
|
||||
ROOT_SRCDIR=`pwd`
|
||||
cd $ROOT_BUILDDIR
|
||||
|
||||
AC_SUBST(ROOT_SRCDIR)
|
||||
AC_SUBST(ROOT_BUILDDIR)
|
||||
|
||||
echo
|
||||
echo Source root directory : $ROOT_SRCDIR
|
||||
echo Build root directory : $ROOT_BUILDDIR
|
||||
echo
|
||||
echo
|
||||
|
||||
if test -z "$AR"; then
|
||||
AC_CHECK_PROGS(AR,ar xar,:,$PATH)
|
||||
fi
|
||||
AC_SUBST(AR)
|
||||
|
||||
dnl Export the AR macro so that it will be placed in the libtool file
|
||||
dnl correctly.
|
||||
export AR
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing make
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
AC_PROG_MAKE_SET
|
||||
AC_PROG_INSTALL
|
||||
dnl
|
||||
dnl libtool macro check for CC, LD, NM, LN_S, RANLIB, STRIP + pour les librairies dynamiques !
|
||||
|
||||
AC_ENABLE_DEBUG(yes)
|
||||
AC_DISABLE_PRODUCTION
|
||||
|
||||
echo ---------------------------------------------
|
||||
echo testing libtool
|
||||
echo ---------------------------------------------
|
||||
|
||||
dnl first, we set static to no!
|
||||
dnl if we want it, use --enable-static
|
||||
AC_ENABLE_STATIC(no)
|
||||
|
||||
AC_LIBTOOL_DLOPEN
|
||||
AC_PROG_LIBTOOL
|
||||
|
||||
dnl Fix up the INSTALL macro if it s a relative path. We want the
|
||||
dnl full-path to the binary instead.
|
||||
case "$INSTALL" in
|
||||
*install-sh*)
|
||||
INSTALL='\${KERNEL_ROOT_DIR}'/salome_adm/unix/config_files/install-sh
|
||||
;;
|
||||
esac
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing C/C++
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
cc_ok=no
|
||||
dnl inutil car libtool
|
||||
dnl AC_PROG_CC
|
||||
AC_PROG_CXX
|
||||
AC_DEPEND_FLAG
|
||||
# AC_CC_WARNINGS([ansi])
|
||||
cc_ok=yes
|
||||
|
||||
dnl Library libdl :
|
||||
AC_CHECK_LIB(dl,dlopen)
|
||||
|
||||
dnl add library libm :
|
||||
AC_CHECK_LIB(m,ceil)
|
||||
|
||||
dnl
|
||||
dnl Well we use sstream which is not in gcc pre-2.95.3
|
||||
dnl We must test if it exists. If not, add it in include !
|
||||
dnl
|
||||
|
||||
AC_CXX_HAVE_SSTREAM
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo BOOST Library
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_BOOST
|
||||
|
||||
dnl
|
||||
dnl ---------------------------------------------
|
||||
dnl testing MPICH
|
||||
dnl ---------------------------------------------
|
||||
dnl
|
||||
|
||||
CHECK_MPICH
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing LEX \& YACC
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
lex_yacc_ok=no
|
||||
AC_PROG_YACC
|
||||
AC_PROG_LEX
|
||||
lex_yacc_ok=yes
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing python
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_PYTHON
|
||||
|
||||
dnl echo
|
||||
dnl echo ---------------------------------------------
|
||||
dnl echo testing java
|
||||
dnl echo ---------------------------------------------
|
||||
dnl echo
|
||||
|
||||
dnl CHECK_JAVA
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing swig
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_SWIG
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing threads
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
ENABLE_PTHREADS
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing omniORB
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_OMNIORB
|
||||
|
||||
dnl echo
|
||||
dnl echo ---------------------------------------------
|
||||
dnl echo testing mico
|
||||
dnl echo ---------------------------------------------
|
||||
dnl echo
|
||||
|
||||
dnl CHECK_MICO
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo default ORB : omniORB
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
DEFAULT_ORB=omniORB
|
||||
CHECK_CORBA
|
||||
|
||||
AC_SUBST_FILE(CORBA)
|
||||
corba=make_$ORB
|
||||
CORBA=adm_local/unix/$corba
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing openGL
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_OPENGL
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing QT
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_QT
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing MSG2QM
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_MSG2QM
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing VTK
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_VTK
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo testing HDF5
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_HDF5
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo Testing OpenCascade
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_CAS
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo Testing html generators
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_HTML_GENERATORS
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo Testing Kernel
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_KERNEL
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo Testing Geom
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_GEOM
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo Testing Med
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
CHECK_MED
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo Summary
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
echo Configure
|
||||
variables="cc_ok boost_ok lex_yacc_ok python_ok swig_ok threads_ok OpenGL_ok qt_ok vtk_ok hdf5_ok omniORB_ok occ_ok doxygen_ok graphviz_ok Kernel_ok Geom_ok Med_ok"
|
||||
|
||||
for var in $variables
|
||||
do
|
||||
printf " %10s : " `echo \$var | sed -e "s,_ok,,"`
|
||||
eval echo \$$var
|
||||
done
|
||||
|
||||
echo
|
||||
echo "Default ORB : $DEFAULT_ORB"
|
||||
echo
|
||||
|
||||
dnl generals files which could be included in every makefile
|
||||
|
||||
AC_SUBST_FILE(COMMENCE) COMMENCE=adm_local/unix/make_commence
|
||||
AC_SUBST_FILE(CONCLUDE) CONCLUDE=adm_local/unix/make_conclude
|
||||
AC_SUBST_FILE(MODULE) MODULE=salome_adm/unix/make_module
|
||||
|
||||
dnl les dependences
|
||||
AC_SUBST_FILE(DEPEND) DEPEND=salome_adm/unix/depend
|
||||
|
||||
dnl We don t need to say when we re entering directories if we re using
|
||||
dnl GNU make becuase make does it for us.
|
||||
if test "X$GMAKE" = "Xyes"; then
|
||||
AC_SUBST(SETX) SETX=":"
|
||||
else
|
||||
AC_SUBST(SETX) SETX="set -x"
|
||||
fi
|
||||
|
||||
# make other build directories
|
||||
for rep in salome_adm adm_local doc bin/salome include/salome lib/salome share/salome/resources idl
|
||||
do
|
||||
# if test ! -d $rep ; then
|
||||
# eval mkdir $rep
|
||||
# fi
|
||||
$INSTALL -d $rep
|
||||
done
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo copying resource files, shell scripts, and
|
||||
echo xml files
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
|
||||
dnl copy resources directories
|
||||
|
||||
#for i in `find $ROOT_SRCDIR -name 'resources' -print`
|
||||
#do
|
||||
# local_res=`echo $i | sed -e "s,$ROOT_SRCDIR,.,"`
|
||||
# local_res_dir=`echo $local_res | sed -e "s,[[^/]]*$,,;s,/$,,;s,^$,.,"`
|
||||
# mkdir -p $local_res_dir
|
||||
# cd $local_res_dir
|
||||
# ln -fs $i
|
||||
# echo $local_res
|
||||
# cd $ROOT_BUILDDIR
|
||||
#done
|
||||
|
||||
dnl copy shells and utilities contained in the bin directory
|
||||
dnl excluding .in files (treated in AC-OUTPUT below) and CVS
|
||||
dnl directory
|
||||
|
||||
mkdir -p bin/salome
|
||||
cd bin/salome
|
||||
for i in $ROOT_SRCDIR/bin/*
|
||||
do
|
||||
local_bin=`echo $i | sed -e "s,$ROOT_SRCDIR,.,"`
|
||||
case "$local_bin" in
|
||||
*.in | *~) ;;
|
||||
./bin/CVS | ./bin/salome) ;;
|
||||
*) /usr/bin/install $i .; echo $local_bin ;;
|
||||
esac
|
||||
done
|
||||
cd $ROOT_BUILDDIR
|
||||
|
||||
AC_SUBST_FILE(ENVSCRIPT) ENVSCRIPT=salome_adm/unix/envScript
|
||||
|
||||
dnl copy xml files to the build tree (lib directory)
|
||||
dnl pourquoi ????
|
||||
|
||||
#cd lib
|
||||
#for i in `find $ROOT_SRCDIR -name "*.xml" -print`
|
||||
#do
|
||||
# ln -fs $i
|
||||
# echo `echo $i | sed -e "s,$ROOT_SRCDIR,.,"`
|
||||
#done
|
||||
#cd $ROOT_BUILDDIR
|
||||
|
||||
|
||||
echo
|
||||
echo ---------------------------------------------
|
||||
echo generating Makefiles and configure files
|
||||
echo ---------------------------------------------
|
||||
echo
|
||||
|
||||
AC_OUTPUT_COMMANDS([ \
|
||||
chmod +x ./bin/* \
|
||||
])
|
||||
|
||||
## do not delete this line
|
35
cvs-tags
35
cvs-tags
@ -1,35 +0,0 @@
|
||||
Start-v1_1a: ?
|
||||
?
|
||||
|
||||
V1_2_1: ?
|
||||
?
|
||||
|
||||
V1_2_2: 2003-09-26 17:00
|
||||
New data structure in SMDS.
|
||||
|
||||
nadir_1_2_2: 2003-10-06 12:50
|
||||
Branch after V1_2_2. Developpement branch for user nadir
|
||||
|
||||
merge_1_2_c__1_2_2: 2003-10-17 14:35
|
||||
Branch after V1_2_2. Branch to merge Salome 1.2c. Initiated by Paul Rascle.
|
||||
|
||||
MergeV1_2c-1: 2003-10-19 13:49
|
||||
End of merge_1_2_c__1_2_2 branch. This branch is ready to be merge with the head.
|
||||
|
||||
V1_3_0b1: 2003-11-12
|
||||
First pre-release of 1.3.0. Include the merge of 1.2c branch.
|
||||
|
||||
nadir_update_MED_v1_3_0: 2003-11-17 10:22
|
||||
New branch for user nadir. Synchronization of API with MED 1.3.
|
||||
|
||||
V1_3_0b2: 2003-11-18
|
||||
Second pre-release of 1.3.0. Synchronization of API with MED 1.3.
|
||||
|
||||
V1_3_0: 2003-11-25 08:52
|
||||
Release 1.3.0.
|
||||
|
||||
V1_3_1: 2004-01-05 14:28
|
||||
Release 1.3.1. Added Netgen.
|
||||
|
||||
merge_1_2_d: 2003-01-20 11:25
|
||||
Branch to merge Release 1.2d of Salome Pro.
|
@ -1,40 +0,0 @@
|
||||
|
||||
# -* Makefile *-
|
||||
#
|
||||
# Author : Patrick GOLDBRONN (CEA)
|
||||
# Date : 30/11/2001
|
||||
# $Header$
|
||||
#
|
||||
# source path
|
||||
top_srcdir=@top_srcdir@
|
||||
top_builddir=..
|
||||
srcdir=@srcdir@
|
||||
VPATH=.:@srcdir@
|
||||
|
||||
SUBDIRS= salome
|
||||
|
||||
@COMMENCE@
|
||||
|
||||
docs:
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done
|
||||
clean:
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done
|
||||
|
||||
distclean: clean
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done
|
||||
|
||||
install:
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done
|
||||
|
||||
uninstall:
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done
|
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@ -1,44 +0,0 @@
|
||||
|
||||
# -* Makefile *-
|
||||
#
|
||||
# Author : Patrick GOLDBRONN (CEA)
|
||||
# Date : 30/11/2001
|
||||
# $Header$
|
||||
#
|
||||
# source path
|
||||
top_srcdir=@top_srcdir@
|
||||
top_builddir=../..
|
||||
srcdir=@srcdir@
|
||||
VPATH=.:@srcdir@
|
||||
|
||||
SUBDIRS= tui gui
|
||||
|
||||
@COMMENCE@
|
||||
|
||||
docs:
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done; \
|
||||
cp -f $(srcdir)/SMESH_index.html SMESH_index.html
|
||||
|
||||
clean:
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done
|
||||
|
||||
distclean: clean
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done
|
||||
|
||||
install:
|
||||
$(MAKE) docs
|
||||
(cd tui && $(MAKE) install);
|
||||
(cd gui && $(MAKE) install);
|
||||
cp -f SMESH_index.html $(docdir)
|
||||
|
||||
uninstall:
|
||||
@@SETX@; for d in $(SUBDIRS); do \
|
||||
(cd $$d && $(MAKE) $@) || exit 1; \
|
||||
done; \
|
||||
rm -fr $(docdir)/SMESH_index.html
|
@ -1,188 +0,0 @@
|
||||
#######################################################################################
|
||||
# File : PluginMeshers.txt
|
||||
# Author : Julia DOROVSKIKH
|
||||
# Module : SMESH
|
||||
# $Header$
|
||||
#######################################################################################
|
||||
#
|
||||
# How to add your own mesher (as a set of hypotheses and algorithms) to the application
|
||||
#
|
||||
#######################################################################################
|
||||
|
||||
1. Create mesher plugin package, e.g. MyMesher.
|
||||
|
||||
2. Create XML file to describe all algorithms and hypotheses, provided by plugin package
|
||||
(see SMESH_SRC/resources/SMESH_Meshers.xml for example).
|
||||
|
||||
<meshers-group name="MyName"
|
||||
resources="MyResourceKey"
|
||||
server-lib="libMyServerLib.so"
|
||||
gui-lib="libMyClientLib.so">
|
||||
<hypotheses>
|
||||
<hypothesis type="MyHypType1"
|
||||
label-id="My beautiful hypothesis name"
|
||||
icon-id="my_hypo_1_icon.png"/>
|
||||
</hypotheses>
|
||||
<algorithms>
|
||||
<algorithm type="MyAlgType1"
|
||||
label-id="My beautiful algorithm name"
|
||||
icon-id="my_algo_1_icon.png"/>
|
||||
</algorithms>
|
||||
</meshers-group>
|
||||
|
||||
Attributes of <meshers-group> tag:
|
||||
|
||||
- value of <name> attribute is used to collect hypotheses/algoritms in groups;
|
||||
you can also use this attribute for short description of your mesher plugin
|
||||
|
||||
- value of <resources> attribute (MyResourceKey) is used to access resources
|
||||
(messages and icons) from GUI (see paragraphs 4.2 and 5);
|
||||
currently it should coincide with the name of plugin package; this limitation
|
||||
will be eliminated in the further development.
|
||||
|
||||
- value of <server-lib> attribute describes the name of your mesher's
|
||||
server plugin library (See paragraph 3)
|
||||
|
||||
- value of <gui-lib> attribute describes the name of your mesher's
|
||||
client plugin library (See paragraph 4)
|
||||
|
||||
Attributes of <hypothesis/algorithm> tag:
|
||||
|
||||
- value of <type> attribute is an unique name of the hypothesis/algorithm
|
||||
|
||||
* It is a value of _name field of your hypothesis class
|
||||
(see paragraph 3, implementation of constructor of
|
||||
StdMeshers_LocalLength class: _name = "LocalLength")
|
||||
|
||||
* It is a key to each certain hypothesis class
|
||||
(see paragraph 3, implementation of "GetHypothesisCreator()" method in StdMeshers_i.cxx)
|
||||
|
||||
* It is a key to each certain hypothesis GUI
|
||||
(see paragraph 4, implementation of "StdMeshersGUI_HypothesisCreator::CreateHypothesis()"
|
||||
and "StdMeshersGUI_HypothesisCreator::EditHypothesis()" methods in StdMeshersGUI.cxx)
|
||||
|
||||
* It is a key to each certain hypothesis icon in Object Browser
|
||||
(see paragraph 4.2.1)
|
||||
|
||||
- value of <label-id> attribute is displayed in the GUI in the list
|
||||
of available hypotheses/algorithms ("Create Hypothesis/Algorithm" dialog)
|
||||
|
||||
- value of <icon-id> attribute is a name of icon file, which is displayed in GUI
|
||||
in the list of available hypotheses/algorithms ("Create Hypothesis/Algorithm" dialog)
|
||||
|
||||
Note: All attributes values are accessible in your GUI via HypothesisData class
|
||||
(see paragraph 4.1)
|
||||
|
||||
Note: The environment variable SMESH_MeshersList contains the list of plugins names,
|
||||
separated by colon (":") symbol, e.g.:
|
||||
|
||||
setenv SMESH_MeshersList StdMeshers:NETGENPlugin
|
||||
|
||||
Please, pay attention that StdMeshers should also be included into this environment variable,
|
||||
if you want to use standard hypotheses/algorithms, provided with SMESH module.
|
||||
|
||||
The SALOME automatically locates XML files, searching them in the following directories:
|
||||
|
||||
${<PLUGINNAME>_ROOT_DIR}/share/salome/resources
|
||||
${SALOME_<PluginName>Resources}
|
||||
${HOME}/.salome/resources
|
||||
${KERNEL_ROOT_DIR}/share/salome/resources
|
||||
|
||||
where <PluginName> is a name of each mesher plugin package
|
||||
|
||||
3. Build server plugin library <libMyServerLib.so>.
|
||||
|
||||
3.1. Define interface to your hypotheses and algorithms.
|
||||
|
||||
Example: SMESH_SRC/idl/SMESH_BasicHypothesis.idl
|
||||
NETGENPLUGIN_SRC/src/NETGENPlugin_Algorithm.idl
|
||||
|
||||
3.2. Implement functionality of your hypotheses and algorithms.
|
||||
Inherit corresponding classes from SMESH.
|
||||
|
||||
Example: SMESH_SRC/src/StdMeshers/StdMeshers_*
|
||||
NETGENPLUGIN_SRC/src/NETGENPlugin_NETGEN_3D
|
||||
|
||||
3.3. Implement interface to your hypotheses and algorithms.
|
||||
Inherit corresponding classes from SMESH_I.
|
||||
|
||||
Example: SMESH_SRC/src/StdMeshers_I/SMESH_*_i
|
||||
NETGENPLUGIN_SRC/src/NETGENPlugin_NETGEN_3D_i
|
||||
|
||||
3.4. Implement being exported method.
|
||||
|
||||
GenericHypothesisCreator_i* GetHypothesisCreator (const char* aHypType)
|
||||
|
||||
<aHypType> is a value of <type> attribute in the XML-description file
|
||||
|
||||
Example: SMESH_SRC/src/StdMeshers_I/StdMeshers_i.cxx
|
||||
NETGENPLUGIN_SRC/src/NETGENPlugin_i.cxx
|
||||
|
||||
4. Build client (GUI) plugin library <libMyClientLib.so>.
|
||||
This step is required only if your hypotheses/algorithms need specific GUI for their construction.
|
||||
|
||||
4.1. Implement the required GUI (e.g. construction dialog boxes).
|
||||
|
||||
Example: SMESH_SRC/src/StdMeshersGUI/StdMeshersGUI_*Dlg
|
||||
|
||||
Note: all data from XML-description files is accessible in your GUI via HypothesisData class
|
||||
(mySMESHGUI->GetHypothesisData (aHypType),
|
||||
see SMESHGUI_Hypotheses.h for HypothesisData definition)
|
||||
|
||||
4.2. Provide icons and messages for your GUI.
|
||||
|
||||
4.2.1. Implement resource files
|
||||
MyResourceKey_icons.po and MyResourceKey_msg_en.po
|
||||
|
||||
Example: SMESH_SRC/src/StdMeshersGUI/StdMeshers_*.po
|
||||
NETGENPLUGIN_SRC/src/NETGENPlugin_icons.po
|
||||
|
||||
Note: ICON_SMESH_TREE_HYPO_MyHypType1 is ID of icon for Object Browser
|
||||
for hypothesis with type="MyHypType1".
|
||||
|
||||
ICON_SMESH_TREE_ALGO_MyAlgType1 is ID of icon for Object Browser
|
||||
for algorithm with type="MyAlgType1".
|
||||
|
||||
See paragraph 2 for definition of MyResourceKey, MyHypType1, MyAlgType1.
|
||||
|
||||
4.2.2. Define environment variable SALOME_<MyResourceKey>Resources to point to the
|
||||
directory where resources are situated.
|
||||
|
||||
Example: setenv SALOME_StdMeshersResources ${SMESH_ROOT_DIR}/share/salome/resources
|
||||
|
||||
4.3. Implement your Hypothesis Creator and being exported method
|
||||
|
||||
SMESHGUI_GenericHypothesisCreator* GetHypothesisCreator
|
||||
(QString aHypType, QString aServerLibName, SMESHGUI* aSMESHGUI)
|
||||
|
||||
<aHypType> is to pass a value of <type> attribute in XML-description file;
|
||||
<aServerLibName> is to pass a value of <server-lib> attribute in XML-description file.
|
||||
|
||||
Example: SMESH_SRC/src/StdMeshersGUI/StdMeshersGUI.cxx
|
||||
|
||||
5. If your hypotheses/algorithms do not need specific GUI,
|
||||
but you want to provide icons for object browser, see 4.2 paragrath
|
||||
|
||||
6. Setup your SALOME environment.
|
||||
|
||||
6.1. Add your plugin to the LD_LIBRARY_PATH, PYTHONPATH (and maybe PATH) environment variables, e.g.:
|
||||
|
||||
setenv PATH <path-to-my-plugin>/bin/salome:${PATH}
|
||||
setenv LD_LIBRARY_PATH <path-to-my-plugin>/lib/salome:${LD_LIBRARY_PATH}
|
||||
setenv PYTHONPATH <path-to-my-plugin>/lib/python2.2/site-packages/salome:${PYTHONPATH}
|
||||
|
||||
6.2. Set mesher plugin resources environment variable (see 4.2.2 paragraph)
|
||||
|
||||
Note: If you use runSalome.py script from KERNEL package to launch SALOME, you may not to set
|
||||
environment variables, because this script sets them itself. All what you should do is
|
||||
to add <plugin> section to your ${HOME}/.salome/salome.launch file for SMESH module section:
|
||||
|
||||
...
|
||||
<modules-list>
|
||||
...
|
||||
<module name="SMESH">
|
||||
<plugin name="MyMesher"/>
|
||||
</module>
|
||||
...
|
||||
</modules-list>
|
||||
...
|
@ -1,95 +0,0 @@
|
||||
<!DOCTYPE doctype PUBLIC "-//w3c//dtd html 4.0 transitional//en">
|
||||
<html>
|
||||
<head>
|
||||
|
||||
<meta http-equiv="Content-Type"
|
||||
content="text/html; charset=iso-8859-1">
|
||||
|
||||
<meta name="GENERATOR"
|
||||
content="Mozilla/4.73 [en] (WinNT; I) [Netscape]">
|
||||
<title>Mesh Module Documentation</title>
|
||||
</head>
|
||||
<body bgcolor="#cccccc" text="#000000" link="#0000ee" alink="#0000ee"
|
||||
vlink="#551a8b">
|
||||
|
||||
<div align="center">
|
||||
<center>
|
||||
<center>
|
||||
</center>
|
||||
|
||||
<table width="96%" align="center">
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a href="http://www.opencascade.com"><img
|
||||
src="tui/SMESH/sources/logocorp.gif" border="0" height="46" width="122">
|
||||
</a></td>
|
||||
<td>
|
||||
|
||||
<div align="right"><a href="http://www.opencascade.org/SALOME/"><img
|
||||
src="tui/SMESH/sources/application.gif" border="0" height="46" width="108">
|
||||
</a></div>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
<div align="center">
|
||||
<center>
|
||||
<hr width="100%" size="2">
|
||||
<h1>Mesh MODULE Documentation</h1>
|
||||
</center>
|
||||
</div>
|
||||
|
||||
<table width="96%">
|
||||
<tbody>
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
</center>
|
||||
|
||||
<div align="center">
|
||||
<p> <img src="tui/SMESH/sources/Application-About.png"
|
||||
alt="Application-About.png" width="30%" height="20%">
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<center>
|
||||
<table width="96%">
|
||||
<tbody>
|
||||
|
||||
</tbody>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
</center>
|
||||
|
||||
<address> </address>
|
||||
|
||||
<center><big><a href="gui/SMESH/smesh.html">GUI Documentation</a></big></center>
|
||||
|
||||
<address> </address>
|
||||
|
||||
<center></center>
|
||||
|
||||
<center><br>
|
||||
</center>
|
||||
|
||||
<address> </address>
|
||||
|
||||
<center><big><a href="tui/SMESH/index.html">TUI Documentation</a></big></center>
|
||||
|
||||
<address> </address>
|
||||
|
||||
<center></center>
|
||||
|
||||
<center><br>
|
||||
<br>
|
||||
</center>
|
||||
</div>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
</body>
|
||||
</html>
|
@ -1,33 +0,0 @@
|
||||
# Copyright (C) 2003 CEA/DEN, EDF R&D
|
||||
#
|
||||
#
|
||||
#
|
||||
# File : Makefile.in
|
||||
# Author : Vasily Rusyaev (Open Cascade NN)
|
||||
# Module : doc
|
||||
# $Header:
|
||||
|
||||
top_srcdir=@top_srcdir@
|
||||
top_builddir=../../..
|
||||
srcdir=@srcdir@
|
||||
VPATH=.:@srcdir@
|
||||
|
||||
@COMMENCE@
|
||||
|
||||
docs:
|
||||
cp -fr $(srcdir)/SMESH ./
|
||||
-find $(PWD) -name CVS -exec rm -rf {} \;
|
||||
|
||||
clean:
|
||||
rm -fr `ls | grep -v "Makefile"`
|
||||
|
||||
distclean: clean
|
||||
rm -fr SMESH
|
||||
|
||||
install:
|
||||
mkdir -p $(docdir)/gui
|
||||
cp -rf SMESH $(docdir)/gui
|
||||
-find $(PWD) -name CVS -exec rm -rf {} \;
|
||||
|
||||
uninstall:
|
||||
rm -rf $(docdir)/gui/SMESH
|
@ -1,401 +0,0 @@
|
||||
|SourceProjectName:SMESH.hpr
|
||||
|DestinationProjectName:smesh.htm
|
||||
whhost.js
|
||||
whmsg.js
|
||||
whmozemu.js
|
||||
whproxy.js
|
||||
whstub.js
|
||||
whutils.js
|
||||
whver.js
|
||||
whform.js
|
||||
whphost.js
|
||||
whstart.js
|
||||
whtopic.js
|
||||
whframes.js
|
||||
whlang.js
|
||||
whskin_info.htm
|
||||
whskin_blank.htm
|
||||
whnjs.htm
|
||||
whthost.js
|
||||
whtdhtml.htm
|
||||
whihost.js
|
||||
whibody.htm
|
||||
whiform.htm
|
||||
whfhost.js
|
||||
whfbody.htm
|
||||
whfform.htm
|
||||
whghost.js
|
||||
whgbody.htm
|
||||
whgdhtml.htm
|
||||
whgdef.htm
|
||||
whproj.js
|
||||
whproj.xml
|
||||
whproj.htm
|
||||
whdata\whtoc.js
|
||||
whdata\whtoc.xml
|
||||
whdata\whtoc.htm
|
||||
whdata\whtdata.js
|
||||
whdata\whidx.js
|
||||
whdata\whidx.xml
|
||||
whdata\whidx.htm
|
||||
whdata\whidata.js
|
||||
whdata\whfts.js
|
||||
whdata\whfts.xml
|
||||
whdata\whfts.htm
|
||||
whdata\whglo.js
|
||||
whdata\whglo.xml
|
||||
whdata\whglo.htm
|
||||
whdata\whgdata.js
|
||||
whdata\whftdata.js
|
||||
whdata\whfwdata.js
|
||||
whres.xml
|
||||
webhelp.jar
|
||||
webhelp.cab
|
||||
whgdata\whnvp30.htm
|
||||
whgdata\whnvp31.htm
|
||||
whgdata\whnvp32.htm
|
||||
whgdata\whnvp33.htm
|
||||
whgdata\whnvt30.htm
|
||||
whgdata\whnvt31.htm
|
||||
whgdata\whnvt32.htm
|
||||
whgdata\whnvt33.htm
|
||||
whgdata\whnvf30.htm
|
||||
whgdata\whnvf31.htm
|
||||
whgdata\whnvf32.htm
|
||||
whgdata\whnvf33.htm
|
||||
whgdata\whnvl31.htm
|
||||
whgdata\whnvl32.htm
|
||||
whgdata\whnvl33.htm
|
||||
whgdata\whexpbar.gif
|
||||
cshdat_webhelp.htm
|
||||
cshdat_robohelp.htm
|
||||
wht_tab0.gif
|
||||
wht_tab1.gif
|
||||
wht_tab2.gif
|
||||
wht_tab3.gif
|
||||
wht_tab4.gif
|
||||
wht_tab5.gif
|
||||
wht_tab6.gif
|
||||
wht_tab7.gif
|
||||
wht_tab8.gif
|
||||
wht_glo_h.gif
|
||||
wht_glo_n.gif
|
||||
wht_fts_h.gif
|
||||
wht_fts_n.gif
|
||||
wht_idx_h.gif
|
||||
wht_idx_n.gif
|
||||
wht_toc_h.gif
|
||||
wht_toc_n.gif
|
||||
wht_ws.gif
|
||||
wht_ws_g.gif
|
||||
wht_logo1.gif
|
||||
wht_logo2.gif
|
||||
wht_abgw.jpg
|
||||
wht_abgi.jpg
|
||||
wht_abge.jpg
|
||||
wht_abtw.jpg
|
||||
wht_abte.jpg
|
||||
wht_abti.jpg
|
||||
wht_spac.gif
|
||||
wht_next.gif
|
||||
wht_next_g.gif
|
||||
wht_prev.gif
|
||||
wht_prev_g.gif
|
||||
wht_sync.gif
|
||||
wht_hide.gif
|
||||
wht_go.gif
|
||||
whstart.ico
|
||||
whestart.ico
|
||||
whrstart.ico
|
||||
whidhtml.htm
|
||||
whfdhtml.htm
|
||||
whskin_banner.htm
|
||||
whtbar.js
|
||||
default.skn
|
||||
whskin_pdhtml.htm
|
||||
whskin_papplet.htm
|
||||
whskin_plist.htm
|
||||
whskin_tbars.htm
|
||||
whskin_mbars.htm
|
||||
wht_toc4.gif
|
||||
wht_toc1.gif
|
||||
wht_toc2.gif
|
||||
wht_toc3.gif
|
||||
whskin_frmset010.htm
|
||||
whst_topics.xml
|
||||
whskin_frmset01.htm
|
||||
smesh_hha.hhk
|
||||
smesh.hhc
|
||||
smesh.hhk
|
||||
extrusion.htm
|
||||
files\1d_meshing_algorithm.htm
|
||||
files\2d_(quadrangle)_meshing_algorithm.htm
|
||||
files\2d_meshing_algorithm.htm
|
||||
files\3d_meshing_algorithm.htm
|
||||
files\about_hypotheses.htm
|
||||
files\about_meshes.htm
|
||||
files\about_meshing_algorithms.htm
|
||||
files\about_modification_of_meshes.htm
|
||||
files\about_quality_controls.htm
|
||||
files\adding_nodes_and_elements.htm
|
||||
files\area_of_elements.htm
|
||||
files\arithmetic_1d.htm
|
||||
files\aspect_ratio.htm
|
||||
files\changing_orientation_of_elements.htm
|
||||
files\computing_meshes.htm
|
||||
files\connectivity.htm
|
||||
files\constructing_groups_of_specific_elements.htm
|
||||
files\constructing_meshes.htm
|
||||
files\constructing_submeshes.htm
|
||||
files\creating_groups.htm
|
||||
files\cutting_quadrangles.htm
|
||||
files\deflection_1d.htm
|
||||
files\diagonal_iversion_of_elements.htm
|
||||
files\displacing_nodes.htm
|
||||
files\displaying_elements_numbers.htm
|
||||
files\displaying_nodes_numbers.htm
|
||||
files\editing_groups.htm
|
||||
files\editing_hypotheses.htm
|
||||
files\importing_and_exporting_meshes.htm
|
||||
files\introduction_to_smesh.htm
|
||||
files\length_from_edges.htm
|
||||
files\length_of_edges.htm
|
||||
files\local_length_hypothesis.htm
|
||||
files\max._element_area_hypothesis.htm
|
||||
files\max._element_volume_hypothsis.htm
|
||||
files\merging_nodes.htm
|
||||
files\minimum_angle.htm
|
||||
files\non_conform_mesh_allowed_hypothesis.htm
|
||||
files\number_of_segments_hypothesis.htm
|
||||
files\propagation_of_1d_hypothesis_on_opposite_edges.htm
|
||||
files\reassigning_hypotheses_and_algorithms.htm
|
||||
files\removing_nodes_and_elements.htm
|
||||
files\renumbering_nodes_and_elements.htm
|
||||
files\rotation.htm
|
||||
files\running_smesh_module.htm
|
||||
files\scalar_bar_properties.htm
|
||||
files\sewing_meshes.htm
|
||||
files\shading.htm
|
||||
files\shrink.htm
|
||||
files\skew.htm
|
||||
files\smoothing.htm
|
||||
files\start_and_end_length_hypothesis.htm
|
||||
files\symmetry.htm
|
||||
files\taper.htm
|
||||
files\tetrahedron_(ghs3d)_meshing_algorithm.htm
|
||||
files\tetrahedron_(netgen)_meshing_algorithm.htm
|
||||
files\translation.htm
|
||||
files\uniting_a_set_of_triangles.htm
|
||||
files\uniting_two_triangles.htm
|
||||
files\using_operations_on_groups.htm
|
||||
files\using_smesh_module.htm
|
||||
files\view_update.htm
|
||||
files\viewing_mesh_info.htm
|
||||
files\visualization_modes.htm
|
||||
files\visualization_properties.htm
|
||||
files\warp.htm
|
||||
files\wireframe.htm
|
||||
pattern_mapping.htm
|
||||
revolution.htm
|
||||
ehlpdhtm.js
|
||||
texture_horiz_ltbluebubbles.jpg
|
||||
smesh.glo
|
||||
default.css
|
||||
image96.gif
|
||||
image77.jpg
|
||||
image66.jpg
|
||||
image55.jpg
|
||||
image85.gif
|
||||
image74.gif
|
||||
image44.jpg
|
||||
image63.gif
|
||||
image22.jpg
|
||||
image11.jpg
|
||||
image41.gif
|
||||
image97.gif
|
||||
image78.jpg
|
||||
image67.jpg
|
||||
image75.gif
|
||||
image45.jpg
|
||||
image34.jpg
|
||||
image64.gif
|
||||
image23.jpg
|
||||
image12.jpg
|
||||
image31.gif
|
||||
image98.gif
|
||||
image87.gif
|
||||
image68.jpg
|
||||
image57.jpg
|
||||
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|
||||
image46.jpg
|
||||
image35.jpg
|
||||
image65.gif
|
||||
image43.gif
|
||||
image32.gif
|
||||
image24.jpg
|
||||
image88.gif
|
||||
image69.jpg
|
||||
image58.jpg
|
||||
image77.gif
|
||||
image47.jpg
|
||||
image36.jpg
|
||||
image66.gif
|
||||
image44.gif
|
||||
image33.gif
|
||||
image22.gif
|
||||
image25.jpg
|
||||
image89.gif
|
||||
image59.jpg
|
||||
image78.gif
|
||||
image48.jpg
|
||||
image67.gif
|
||||
image34.gif
|
||||
image26.jpg
|
||||
image79.gif
|
||||
image49.jpg
|
||||
image38.jpg
|
||||
image68.gif
|
||||
image57.gif
|
||||
image16.jpg
|
||||
image46.gif
|
||||
image35.gif
|
||||
image27.jpg
|
||||
image24.gif
|
||||
image39.jpg
|
||||
image69.gif
|
||||
image3.jpg
|
||||
pics\exemple.gif
|
||||
image36.gif
|
||||
image28.jpg
|
||||
image25.gif
|
||||
image18.jpg
|
||||
image4.jpg
|
||||
image37.gif
|
||||
image29.jpg
|
||||
image26.gif
|
||||
note1.gif
|
||||
image2.gif
|
||||
image38.gif
|
||||
image27.gif
|
||||
image80.jpg
|
||||
image6.jpg
|
||||
image39.gif
|
||||
image28.gif
|
||||
image81.jpg
|
||||
image70.jpg
|
||||
image4.gif
|
||||
image7.jpg
|
||||
image29.gif
|
||||
pics\new.jpg
|
||||
image90.gif
|
||||
image71.jpg
|
||||
image60.jpg
|
||||
image8.jpg
|
||||
image91.gif
|
||||
image72.jpg
|
||||
image61.jpg
|
||||
image50.jpg
|
||||
image80.gif
|
||||
image6.gif
|
||||
image9.jpg
|
||||
image92.gif
|
||||
image73.jpg
|
||||
image62.jpg
|
||||
image51.jpg
|
||||
image81.gif
|
||||
image40.jpg
|
||||
image70.gif
|
||||
image7.gif
|
||||
i_blue.jpg
|
||||
image93.gif
|
||||
image74.jpg
|
||||
image63.jpg
|
||||
image52.jpg
|
||||
image82.gif
|
||||
image41.jpg
|
||||
image71.gif
|
||||
image30.jpg
|
||||
image8.gif
|
||||
image94.gif
|
||||
image75.jpg
|
||||
image64.jpg
|
||||
image53.jpg
|
||||
image83.gif
|
||||
image42.jpg
|
||||
image72.gif
|
||||
image61.gif
|
||||
image31.jpg
|
||||
image9.gif
|
||||
image20.jpg
|
||||
image95.gif
|
||||
image76.jpg
|
||||
image65.jpg
|
||||
image54.jpg
|
||||
image84.gif
|
||||
image43.jpg
|
||||
image73.gif
|
||||
image32.jpg
|
||||
image21.jpg
|
||||
image10.jpg
|
||||
image40.gif
|
||||
smesh.ppf
|
||||
default_ns.css
|
||||
whdata\whtdata0.xml
|
||||
whdata\whtdata0.htm
|
||||
whdata\whftdata0.xml
|
||||
whdata\whftdata0.htm
|
||||
whdata\whfwdata0.xml
|
||||
whdata\whfwdata0.htm
|
||||
whdata\whgdata0.xml
|
||||
whdata\whgdata0.htm
|
||||
whgdata\whlstt0.htm
|
||||
whgdata\whlstt1.htm
|
||||
whgdata\whlstt2.htm
|
||||
whgdata\whlstt3.htm
|
||||
whgdata\whlstt4.htm
|
||||
whgdata\whlstt5.htm
|
||||
whgdata\whlstt6.htm
|
||||
whgdata\whlstt7.htm
|
||||
whgdata\whlstt8.htm
|
||||
whgdata\whlstt9.htm
|
||||
whgdata\whlstt10.htm
|
||||
whgdata\whlstt11.htm
|
||||
whgdata\whlstt12.htm
|
||||
whgdata\whlstt13.htm
|
||||
whgdata\whlsti0.htm
|
||||
whgdata\whlstfl0.htm
|
||||
whgdata\whlstfl1.htm
|
||||
whgdata\whlstfl2.htm
|
||||
whgdata\whlstfl3.htm
|
||||
whgdata\whlstfl4.htm
|
||||
whgdata\whlstfl5.htm
|
||||
whgdata\whlstfl6.htm
|
||||
whgdata\whlstfl7.htm
|
||||
whgdata\whlstfl8.htm
|
||||
whgdata\whlstfl9.htm
|
||||
whgdata\whlstfl10.htm
|
||||
whgdata\whlstfl11.htm
|
||||
whgdata\whlstfl12.htm
|
||||
whgdata\whlstfl13.htm
|
||||
whgdata\whlstfl14.htm
|
||||
whgdata\whlstfl15.htm
|
||||
whgdata\whlstfl16.htm
|
||||
whgdata\whlstfl17.htm
|
||||
whgdata\whlstfl18.htm
|
||||
whgdata\whlstfl19.htm
|
||||
whgdata\whlstfl20.htm
|
||||
whgdata\whlstfl21.htm
|
||||
whgdata\whlstfl22.htm
|
||||
whgdata\whlstfl23.htm
|
||||
whgdata\whlstf0.htm
|
||||
whgdata\whlstf1.htm
|
||||
whgdata\whlstf2.htm
|
||||
whgdata\whlstf3.htm
|
||||
whgdata\whlstf4.htm
|
||||
whgdata\whlstf5.htm
|
||||
whgdata\whlstf6.htm
|
||||
whgdata\whlstf7.htm
|
||||
whgdata\whlstg0.htm
|
||||
smesh.htm
|
||||
smesh_csh.htm
|
||||
smesh_rhc.htm
|
@ -1,252 +0,0 @@
|
||||
<html>
|
||||
<head>
|
||||
<title>SMESH reference manual</title>
|
||||
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
|
||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
||||
<meta name "description" content="WebHelp 2002">
|
||||
</head>
|
||||
<body>
|
||||
<script language="JavaScript">
|
||||
<!--
|
||||
|
||||
var gArrayCsh = new Array();
|
||||
|
||||
var gstrWindowOption = "";
|
||||
var gstrURL = "";
|
||||
var gbWithNavPane = false;
|
||||
|
||||
function CshEntityItem(strAliasId, nTopicNum, strUrl)
|
||||
{
|
||||
this.strAliasId = strAliasId;
|
||||
this.nTopicNum = nTopicNum;
|
||||
this.strUrl = strUrl;
|
||||
}
|
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|
||||
|
||||
//Try to get to topic number from hash string
|
||||
function GetTopicNumberAuto(strMayBeNumber)
|
||||
{
|
||||
var nNum = -1;
|
||||
if (strMayBeNumber.length >= 1)
|
||||
{
|
||||
var strTmp = strMayBeNumber;
|
||||
var iEnd = strTmp.length;
|
||||
for (var i=0; i<iEnd; i++)
|
||||
{
|
||||
var ch = strTmp.charAt(i);
|
||||
if (!((ch == "0") || (ch == "1") ||
|
||||
(ch == "2") || (ch == "3") ||
|
||||
(ch == "4") || (ch == "5") ||
|
||||
(ch == "6") || (ch == "7") ||
|
||||
(ch == "8") || (ch == "9")))
|
||||
return GetTopicNumberById(strTmp);
|
||||
}
|
||||
nNum = parseInt(strTmp);
|
||||
}
|
||||
return nNum;
|
||||
}
|
||||
|
||||
function GetTopicNumber(strHashString)
|
||||
{
|
||||
var nTopicEndPos = strHashString.indexOf(',')
|
||||
if (nTopicEndPos == -1) { // no window option.
|
||||
return GetTopicNumberOnly(strHashString);
|
||||
}
|
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else {
|
||||
var strWindowOption = strHashString.substring(nTopicEndPos + 1, strHashString.length);
|
||||
var strWithNavPane = 'withnavpane=true';
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if (strWindowOption.toLowerCase().indexOf(strWithNavPane) == 0)
|
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{
|
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if (strWindowOption.length > strWithNavPane.length)
|
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gstrWindowOption = strWindowOption.substring(strWithNavPane.length + 1);
|
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else
|
||||
gstrWindowOption = "";
|
||||
gbWithNavPane = true;
|
||||
}
|
||||
else
|
||||
gstrWindowOption = strWindowOption;
|
||||
return GetTopicNumberOnly(strHashString.substring(0, nTopicEndPos));
|
||||
}
|
||||
}
|
||||
|
||||
function GetTopicNumberOnly(strTopicString)
|
||||
{
|
||||
var nEqualPos = strTopicString.indexOf('=');
|
||||
if (nEqualPos == -1) {
|
||||
return GetTopicNumberAuto(strTopicString);
|
||||
}
|
||||
else {
|
||||
var strValue=strTopicString.substring(nEqualPos + 1, strTopicString.length);
|
||||
if (strTopicString.toLowerCase().indexOf("topicnumber") == 0) {
|
||||
return parseInt(strValue);
|
||||
} else if (strTopicString.toLowerCase().indexOf("context") == 0) {
|
||||
return GetTopicNumberById(strValue);
|
||||
} else if (strTopicString.toLowerCase().indexOf("remoteurl") == 0) {
|
||||
gstrURL = strValue;
|
||||
return -1;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//Find HomePage of the WebHelp system
|
||||
// we try to get the topic from remote project if it exists.
|
||||
function RedirectToHomePage()
|
||||
{
|
||||
if (parent && parent != this && parent.goNext)
|
||||
{
|
||||
var sHome = parent.goNext();
|
||||
if (sHome != "")
|
||||
RedirectTo(sHome);
|
||||
}
|
||||
}
|
||||
|
||||
function getHomePage()
|
||||
{
|
||||
if (parent && parent != this && parent.getRelHomePage)
|
||||
{
|
||||
return parent.getRelHomePage(document.location.href);
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
function addRemoteProject(strPath)
|
||||
{
|
||||
if (parent && parent != this && parent.addProject)
|
||||
{
|
||||
parent.addProject(strPath);
|
||||
}
|
||||
}
|
||||
|
||||
//Redirect page to...
|
||||
function RedirectTo(strUrl)
|
||||
{
|
||||
if (gstrWindowOption.length != 0) {
|
||||
var wnd = window.open(strUrl, "HelpStub", gstrWindowOption);
|
||||
// close current window and rename the stub window to current window.
|
||||
if (wnd)
|
||||
wnd.focus();
|
||||
if (parent)
|
||||
parent.close();
|
||||
}
|
||||
else {
|
||||
parent.document.location.href = strUrl;
|
||||
window.focus();
|
||||
}
|
||||
}
|
||||
|
||||
//Prompt the user that we can not find...
|
||||
function FailToFind(strMsg)
|
||||
{
|
||||
RedirectToHomePage();
|
||||
}
|
||||
|
||||
//Find topic by topic number (defined in h file)
|
||||
function FindTopicByTopicNum(nTopicNum)
|
||||
{
|
||||
var i = 0;
|
||||
var iEnd = gArrayCsh.length;
|
||||
for (i=0; i<iEnd; i++)
|
||||
{
|
||||
if (gArrayCsh[i].nTopicNum == nTopicNum)
|
||||
{
|
||||
var strURL = gArrayCsh[i].strUrl;
|
||||
if (gbWithNavPane)
|
||||
{
|
||||
var strHomePage = getHomePage();
|
||||
if (strHomePage.length != 0)
|
||||
strURL = strHomePage + strURL;
|
||||
}
|
||||
RedirectTo(strURL);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
FailToFind("Fail to find topic assocaite with topic number: " + nTopicNum);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Find topic by topic id (alias id defined in ali file)
|
||||
function GetTopicNumberById(strTopicId)
|
||||
{
|
||||
var i = 0;
|
||||
var iEnd = gArrayCsh.length;
|
||||
for (i=0; i<iEnd; i++)
|
||||
{
|
||||
if (gArrayCsh[i].strAliasId.toLowerCase() == strTopicId.toLowerCase())
|
||||
{
|
||||
return gArrayCsh[i].nTopicNum;
|
||||
}
|
||||
}
|
||||
gstrURL = "";
|
||||
return -1;
|
||||
}
|
||||
|
||||
//Set Context-sensitive help entity...
|
||||
function SetCsh(n, strAliasId, nTopicNum, strUrl)
|
||||
{
|
||||
gArrayCsh[n] = new CshEntityItem(strAliasId,nTopicNum,strUrl);
|
||||
}
|
||||
|
||||
|
||||
function getHash()
|
||||
{
|
||||
if (parent && parent != this)
|
||||
return parent.location.hash;
|
||||
else
|
||||
return "";
|
||||
}
|
||||
//-->
|
||||
</script>
|
||||
<script language="javascript">
|
||||
<!--
|
||||
|
||||
|
||||
//-->
|
||||
</script>
|
||||
<script language="javascript">
|
||||
<!--
|
||||
//Find CSH according to hash string after this page
|
||||
if (getHash().length > 0)
|
||||
{
|
||||
// VH 05/16/00 now support
|
||||
// TopicID=
|
||||
// TopicNumber=
|
||||
// RemoteURL=
|
||||
// and WindowsOptions
|
||||
// with the format #a=xxx,b=xxx,c=xxx...
|
||||
var strHashString = getHash().toString();
|
||||
// change ? to : for remote URL. because java applet have some problem to pass a URL with two : inside the URL so we changed it.
|
||||
// so here need to change it back.
|
||||
strHashString = strHashString.substring(1,strHashString.length);
|
||||
strHashString = strHashString.replace("%072%057%057", "://");
|
||||
var nTopicNum = GetTopicNumber(strHashString);
|
||||
|
||||
if (nTopicNum != -1)
|
||||
{
|
||||
FindTopicByTopicNum(nTopicNum);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gstrURL.length > 0)
|
||||
RedirectTo(gstrURL);
|
||||
else
|
||||
RedirectToHomePage();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
RedirectToHomePage();
|
||||
}
|
||||
//-->
|
||||
</script>
|
||||
<noscript>
|
||||
<p> Your browser does not support JavaScript. WebHelp Context-Sensitive Help requires JavaScript support to run.</p>
|
||||
</noscript>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -1,251 +0,0 @@
|
||||
<html>
|
||||
<head>
|
||||
<title>SMESH reference manual</title>
|
||||
<meta http-equiv="content-type" content="text/html; charset=iso-8859-1">
|
||||
<meta name="generator" content="RoboHelp by eHelp Corporation www.ehelp.com">
|
||||
<meta name "description" content="WebHelp 2002">
|
||||
</head>
|
||||
<body>
|
||||
<script language="JavaScript">
|
||||
<!--
|
||||
|
||||
var gArrayCsh = new Array();
|
||||
|
||||
var gstrWindowOption = "";
|
||||
var gstrURL = "";
|
||||
var gbWithNavPane = false;
|
||||
|
||||
function CshEntityItem(strAliasId, nTopicNum, strUrl)
|
||||
{
|
||||
this.strAliasId = strAliasId;
|
||||
this.nTopicNum = nTopicNum;
|
||||
this.strUrl = strUrl;
|
||||
}
|
||||
|
||||
|
||||
//Try to get to topic number from hash string
|
||||
function GetTopicNumberAuto(strMayBeNumber)
|
||||
{
|
||||
var nNum = -1;
|
||||
if (strMayBeNumber.length >= 1)
|
||||
{
|
||||
var strTmp = strMayBeNumber;
|
||||
var iEnd = strTmp.length;
|
||||
for (var i=0; i<iEnd; i++)
|
||||
{
|
||||
var ch = strTmp.charAt(i);
|
||||
if (!((ch == "0") || (ch == "1") ||
|
||||
(ch == "2") || (ch == "3") ||
|
||||
(ch == "4") || (ch == "5") ||
|
||||
(ch == "6") || (ch == "7") ||
|
||||
(ch == "8") || (ch == "9")))
|
||||
return GetTopicNumberById(strTmp);
|
||||
}
|
||||
nNum = parseInt(strTmp);
|
||||
}
|
||||
return nNum;
|
||||
}
|
||||
|
||||
function GetTopicNumber(strHashString)
|
||||
{
|
||||
var nTopicEndPos = strHashString.indexOf(',')
|
||||
if (nTopicEndPos == -1) { // no window option.
|
||||
return GetTopicNumberOnly(strHashString);
|
||||
}
|
||||
else {
|
||||
var strWindowOption = strHashString.substring(nTopicEndPos + 1, strHashString.length);
|
||||
var strWithNavPane = 'withnavpane=true';
|
||||
if (strWindowOption.toLowerCase().indexOf(strWithNavPane) == 0)
|
||||
{
|
||||
if (strWindowOption.length > strWithNavPane.length)
|
||||
gstrWindowOption = strWindowOption.substring(strWithNavPane.length + 1);
|
||||
else
|
||||
gstrWindowOption = "";
|
||||
gbWithNavPane = true;
|
||||
}
|
||||
else
|
||||
gstrWindowOption = strWindowOption;
|
||||
return GetTopicNumberOnly(strHashString.substring(0, nTopicEndPos));
|
||||
}
|
||||
}
|
||||
|
||||
function GetTopicNumberOnly(strTopicString)
|
||||
{
|
||||
var nEqualPos = strTopicString.indexOf('=');
|
||||
if (nEqualPos == -1) {
|
||||
return GetTopicNumberAuto(strTopicString);
|
||||
}
|
||||
else {
|
||||
var strValue=strTopicString.substring(nEqualPos + 1, strTopicString.length);
|
||||
if (strTopicString.toLowerCase().indexOf("topicnumber") == 0) {
|
||||
return parseInt(strValue);
|
||||
} else if (strTopicString.toLowerCase().indexOf("topicid") == 0) {
|
||||
return GetTopicNumberById(strValue);
|
||||
} else if (strTopicString.toLowerCase().indexOf("remoteurl") == 0) {
|
||||
gstrURL = strValue;
|
||||
return -1;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
//Find HomePage of the WebHelp system
|
||||
// we try to get the topic from remote project if it exists.
|
||||
function RedirectToHomePage()
|
||||
{
|
||||
if (parent && parent != this && parent.goNext)
|
||||
{
|
||||
var sHome = parent.goNext();
|
||||
if (sHome != "")
|
||||
RedirectTo(sHome);
|
||||
}
|
||||
}
|
||||
|
||||
function getHomePage()
|
||||
{
|
||||
if (parent && parent != this && parent.getRelHomePage)
|
||||
{
|
||||
return parent.getRelHomePage(document.location.href);
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
function addRemoteProject(strPath)
|
||||
{
|
||||
if (parent && parent != this && parent.addProject)
|
||||
{
|
||||
parent.addProject(strPath);
|
||||
}
|
||||
}
|
||||
|
||||
//Redirect page to...
|
||||
function RedirectTo(strUrl)
|
||||
{
|
||||
if (gstrWindowOption.length != 0) {
|
||||
var wnd = window.open(strUrl, "HelpStub", gstrWindowOption);
|
||||
// close current window and rename the stub window to current window.
|
||||
wnd.focus();
|
||||
if (parent)
|
||||
parent.close();
|
||||
}
|
||||
else {
|
||||
parent.document.location.href = strUrl;
|
||||
window.focus();
|
||||
}
|
||||
}
|
||||
|
||||
//Prompt the user that we can not find...
|
||||
function FailToFind(strMsg)
|
||||
{
|
||||
RedirectToHomePage();
|
||||
}
|
||||
|
||||
//Find topic by topic number (defined in h file)
|
||||
function FindTopicByTopicNum(nTopicNum)
|
||||
{
|
||||
var i = 0;
|
||||
var iEnd = gArrayCsh.length;
|
||||
for (i=0; i<iEnd; i++)
|
||||
{
|
||||
if (gArrayCsh[i].nTopicNum == nTopicNum)
|
||||
{
|
||||
var strURL = gArrayCsh[i].strUrl;
|
||||
if (gbWithNavPane)
|
||||
{
|
||||
var strHomePage = getHomePage();
|
||||
if (strHomePage.length != 0)
|
||||
strURL = strHomePage + strURL;
|
||||
}
|
||||
RedirectTo(strURL);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
FailToFind("Fail to find topic assocaite with topic number: " + nTopicNum);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Find topic by topic id (alias id defined in ali file)
|
||||
function GetTopicNumberById(strTopicId)
|
||||
{
|
||||
var i = 0;
|
||||
var iEnd = gArrayCsh.length;
|
||||
for (i=0; i<iEnd; i++)
|
||||
{
|
||||
if (gArrayCsh[i].strAliasId == strTopicId)
|
||||
{
|
||||
return gArrayCsh[i].nTopicNum;
|
||||
}
|
||||
}
|
||||
gstrURL = "";
|
||||
return -1;
|
||||
}
|
||||
|
||||
//Set Context-sensitive help entity...
|
||||
function SetCsh(n, strAliasId, nTopicNum, strUrl)
|
||||
{
|
||||
gArrayCsh[n] = new CshEntityItem(strAliasId,nTopicNum,strUrl);
|
||||
}
|
||||
|
||||
|
||||
function getHash()
|
||||
{
|
||||
if (parent && parent != this)
|
||||
return parent.location.hash;
|
||||
else
|
||||
return "";
|
||||
}
|
||||
//-->
|
||||
</script>
|
||||
<script language="javascript">
|
||||
<!--
|
||||
|
||||
|
||||
//-->
|
||||
</script>
|
||||
<script language="javascript">
|
||||
<!--
|
||||
//Find CSH according to hash string after this page
|
||||
if (getHash().length > 0)
|
||||
{
|
||||
// VH 05/16/00 now support
|
||||
// TopicID=
|
||||
// TopicNumber=
|
||||
// RemoteURL=
|
||||
// and WindowsOptions
|
||||
// with the format #a=xxx,b=xxx,c=xxx...
|
||||
var strHashString = getHash().toString();
|
||||
// change ? to : for remote URL. because java applet have some problem to pass a URL with two : inside the URL so we changed it.
|
||||
// so here need to change it back.
|
||||
strHashString = strHashString.substring(1,strHashString.length);
|
||||
strHashString = strHashString.replace("%072%057%057", "://");
|
||||
var nTopicNum = GetTopicNumber(strHashString);
|
||||
|
||||
if (nTopicNum != -1)
|
||||
{
|
||||
FindTopicByTopicNum(nTopicNum);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (gstrURL.length > 0)
|
||||
RedirectTo(gstrURL);
|
||||
else
|
||||
RedirectToHomePage();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
RedirectToHomePage();
|
||||
}
|
||||
//-->
|
||||
</script>
|
||||
<noscript>
|
||||
<p> Your browser does not support JavaScript. WebHelp Context-Sensitive Help requires JavaScript support to run.</p>
|
||||
</noscript>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -1,209 +0,0 @@
|
||||
/*=(===============================================================)*/
|
||||
|
||||
/*=(===============================================================)*/
|
||||
/*=(Created with RoboEditor.)=======================================*/
|
||||
/*=(===============================================================)*/
|
||||
|
||||
BODY {
|
||||
background-color: #ffffff;
|
||||
font-family: "Times New Roman", serif;
|
||||
}
|
||||
|
||||
H1 {
|
||||
font-weight: bold;
|
||||
font-size: 24.0pt;
|
||||
}
|
||||
|
||||
/*=(Generated Code)=================================================*/
|
||||
/*=(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)===================*/
|
||||
/*begin!kadov{{=====================================================*/
|
||||
LI.kadov-H1 {
|
||||
font-weight: bold;
|
||||
font-size: 24.0pt;
|
||||
}
|
||||
/*}}end!kadov=======================================================*/
|
||||
|
||||
|
||||
|
||||
H2 {
|
||||
font-weight: bold;
|
||||
font-size: 18.0pt;
|
||||
}
|
||||
|
||||
/*=(Generated Code)=================================================*/
|
||||
/*=(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)===================*/
|
||||
/*begin!kadov{{=====================================================*/
|
||||
LI.kadov-H2 {
|
||||
font-weight: bold;
|
||||
font-size: 18.0pt;
|
||||
}
|
||||
/*}}end!kadov=======================================================*/
|
||||
|
||||
|
||||
|
||||
H3 {
|
||||
font-weight: bold;
|
||||
font-size: 14.0pt;
|
||||
}
|
||||
|
||||
/*=(Generated Code)=================================================*/
|
||||
/*=(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)===================*/
|
||||
/*begin!kadov{{=====================================================*/
|
||||
LI.kadov-H3 {
|
||||
font-weight: bold;
|
||||
font-size: 14.0pt;
|
||||
}
|
||||
/*}}end!kadov=======================================================*/
|
||||
|
||||
|
||||
|
||||
H4 {
|
||||
font-weight: bold;
|
||||
font-size: 12.0pt;
|
||||
}
|
||||
|
||||
/*=(Generated Code)=================================================*/
|
||||
/*=(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)===================*/
|
||||
/*begin!kadov{{=====================================================*/
|
||||
LI.kadov-H4 {
|
||||
font-weight: bold;
|
||||
font-size: 12.0pt;
|
||||
}
|
||||
/*}}end!kadov=======================================================*/
|
||||
|
||||
|
||||
|
||||
H5 {
|
||||
font-weight: bold;
|
||||
font-size: 10.0pt;
|
||||
}
|
||||
|
||||
/*=(Generated Code)=================================================*/
|
||||
/*=(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)===================*/
|
||||
/*begin!kadov{{=====================================================*/
|
||||
LI.kadov-H5 {
|
||||
font-weight: bold;
|
||||
font-size: 10.0pt;
|
||||
}
|
||||
/*}}end!kadov=======================================================*/
|
||||
|
||||
|
||||
|
||||
H6 {
|
||||
font-weight: bold;
|
||||
font-size: 8.0pt;
|
||||
}
|
||||
|
||||
/*=(Generated Code)=================================================*/
|
||||
/*=(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)===================*/
|
||||
/*begin!kadov{{=====================================================*/
|
||||
LI.kadov-H6 {
|
||||
font-weight: bold;
|
||||
font-size: 8.0pt;
|
||||
}
|
||||
/*}}end!kadov=======================================================*/
|
||||
|
||||
|
||||
|
||||
P {
|
||||
font-size: 12.0pt;
|
||||
margin-top: 0pt;
|
||||
margin-bottom: 0pt;
|
||||
}
|
||||
|
||||
/*=(Generated Code)=================================================*/
|
||||
/*=(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)===================*/
|
||||
/*begin!kadov{{=====================================================*/
|
||||
LI.kadov-P {
|
||||
font-size: 12.0pt;
|
||||
}
|
||||
/*}}end!kadov=======================================================*/
|
||||
|
||||
|
||||
|
||||
A.expandspot {
|
||||
color: #008000;
|
||||
cursor: hand;
|
||||
font-style: italic;
|
||||
x-text-underline: off;
|
||||
x-text-overline: off;
|
||||
x-text-line-through: off;
|
||||
/*begin!kadov{{*/ text-decoration: none none none; /*}}end!kadov*/
|
||||
}
|
||||
|
||||
SPAN.expandtext {
|
||||
font-style: italic;
|
||||
font-weight: normal;
|
||||
color: #ff0000;
|
||||
}
|
||||
|
||||
A.dropspot {
|
||||
cursor: hand;
|
||||
color: #008000;
|
||||
font-style: italic;
|
||||
x-text-underline: off;
|
||||
x-text-overline: off;
|
||||
x-text-line-through: off;
|
||||
/*begin!kadov{{*/ text-decoration: none none none; /*}}end!kadov*/
|
||||
}
|
||||
|
||||
A.glossterm {
|
||||
color: #800000;
|
||||
cursor: hand;
|
||||
font-style: italic;
|
||||
x-text-underline: off;
|
||||
x-text-overline: off;
|
||||
x-text-line-through: off;
|
||||
/*begin!kadov{{*/ text-decoration: none none none; /*}}end!kadov*/
|
||||
}
|
||||
|
||||
SPAN.glosstext {
|
||||
font-style: italic;
|
||||
font-weight: normal;
|
||||
color: #0000ff;
|
||||
}
|
||||
|
||||
OL,
|
||||
UL {
|
||||
margin-top: 0px;
|
||||
margin-bottom: 0px;
|
||||
}
|
||||
|
||||
A:active {
|
||||
}
|
||||
|
||||
A:hover {
|
||||
x-text-underline: Off;
|
||||
/*begin!kadov{{*/ text-decoration: none; /*}}end!kadov*/
|
||||
}
|
||||
|
||||
A:link {
|
||||
x-text-underline: Off;
|
||||
/*begin!kadov{{*/ text-decoration: none; /*}}end!kadov*/
|
||||
}
|
||||
|
||||
A:visited {
|
||||
x-text-underline: Off;
|
||||
/*begin!kadov{{*/ text-decoration: none; /*}}end!kadov*/
|
||||
}
|
||||
|
||||
P.TODO {
|
||||
font-weight: normal;
|
||||
font-style: italic;
|
||||
font-family: "Arial Black", sans-serif;
|
||||
}
|
||||
|
||||
/*=(Generated Code)=================================================*/
|
||||
/*=(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)===================*/
|
||||
/*begin!kadov{{=====================================================*/
|
||||
LI.kadov-P-CTODO {
|
||||
font-weight: normal;
|
||||
font-style: italic;
|
||||
font-family: "Arial Black", sans-serif;
|
||||
}
|
||||
/*}}end!kadov=======================================================*/
|
||||
|
||||
|
||||
|
||||
|
||||
/*=(===============================================================)*/
|
@ -1,262 +0,0 @@
|
||||
<?xml version="1.0"?>
|
||||
<sqwebskin version="1.0">
|
||||
<summary>
|
||||
<skinname>Default</skinname>
|
||||
<defaulttab>Contents</defaulttab>
|
||||
<font>font-family:Arial font-size:8pt font-weight:normal font-style:normal text-decoration:none font-sizeadjust:none font-stretch:normal font-variant:normal</font>
|
||||
<color></color>
|
||||
</summary>
|
||||
<panesummary>
|
||||
<![CDATA[
|
||||
<frameset rows="32,*" >
|
||||
<frame name="Custom Toolbar Pane" noresize="yes" scrolling="no" id="3" />
|
||||
<frameset cols="220,*" frameborder="1" borderspace="0" >
|
||||
<frameset rows="24,*" >
|
||||
<frame name="MiniBar Pane" marginwidth="-1" scrolling="no" id="6" />
|
||||
<frame name="Navigation Pane" id="2" />
|
||||
</frameset>
|
||||
<frame name="Topic Pane" frameborder="1" borderspace="1" bordercolor="Gray" marginwidth="-1" marginheight="-1" id="4" />
|
||||
</frameset>
|
||||
</frameset>
|
||||
]]>
|
||||
</panesummary>
|
||||
<frameset rows="32,*">
|
||||
<frame name="Custom Toolbar Pane" noresize="yes" scrolling="no" id="3"/>
|
||||
<frameset cols="220,*" frameborder="1" borderspace="0">
|
||||
<frameset rows="24,*">
|
||||
<frame name="MiniBar Pane" marginwidth="-1" scrolling="no" id="6"/>
|
||||
<frame name="Navigation Pane" id="2"/>
|
||||
</frameset>
|
||||
<frame name="Topic Pane" frameborder="1" borderspace="1" bordercolor="Gray" marginwidth="-1" marginheight="-1" id="4"/>
|
||||
</frameset>
|
||||
</frameset>
|
||||
<pane name="Custom Toolbar Pane">
|
||||
<image></image>
|
||||
<color>background:#99ccff</color>
|
||||
<font>font-family:Tahoma font-size:8pt font-weight:Normal font-style:Normal text-decoration:none font-sizeadjust:none font-stretch:normal font-variant:normal font-color:Black</font>
|
||||
<btnselected>
|
||||
<color>background:#639ace</color>
|
||||
<font>font-family:Tahoma font-size:8pt font-weight:Normal font-style:Normal text-decoration:none font-sizeadjust:none font-stretch:normal font-variant:normal font-color:White</font>
|
||||
</btnselected>
|
||||
<alignment>left</alignment>
|
||||
<toolbaritem mode="BtnWithIcon Mode" type="built-in-content" id="1">
|
||||
<name>Contents</name>
|
||||
<text>::??DefaultWebSkinText??::</text>
|
||||
<color></color>
|
||||
<image></image>
|
||||
<icontype>default</icontype>
|
||||
<selected>
|
||||
<color></color>
|
||||
<image></image>
|
||||
<icontype>default</icontype>
|
||||
</selected>
|
||||
<style>100</style>
|
||||
</toolbaritem>
|
||||
<toolbaritem mode="BtnWithIcon Mode" type="built-in-index" id="2">
|
||||
<name>Index</name>
|
||||
<text>::??DefaultWebSkinText??::</text>
|
||||
<color></color>
|
||||
<image></image>
|
||||
<icontype>default</icontype>
|
||||
<selected>
|
||||
<color></color>
|
||||
<image></image>
|
||||
<icontype>default</icontype>
|
||||
</selected>
|
||||
<style>100</style>
|
||||
</toolbaritem>
|
||||
<toolbaritem mode="BtnWithIcon Mode" type="built-in-search" id="3">
|
||||
<name>Search</name>
|
||||
<text>::??DefaultWebSkinText??::</text>
|
||||
<color></color>
|
||||
<image></image>
|
||||
<icontype>default</icontype>
|
||||
<selected>
|
||||
<color></color>
|
||||
<image></image>
|
||||
<icontype>default</icontype>
|
||||
</selected>
|
||||
<style>100</style>
|
||||
</toolbaritem>
|
||||
<toolbaritem mode="BtnWithIcon Mode" type="built-in-glossary" id="4">
|
||||
<name>Glossary</name>
|
||||
<text>::??DefaultWebSkinText??::</text>
|
||||
<color></color>
|
||||
<image></image>
|
||||
<icontype>default</icontype>
|
||||
<selected>
|
||||
<color></color>
|
||||
<image></image>
|
||||
<icontype>default</icontype>
|
||||
</selected>
|
||||
<style>100</style>
|
||||
</toolbaritem>
|
||||
<toolbaritem mode="BtnWithIcon Mode" type="built-in-websearch" id="5">
|
||||
<name>WebSearch</name>
|
||||
<text>::??DefaultWebSkinText??::</text>
|
||||
<color></color>
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<h1>Extrusion</h1>
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<p>Extrusion is a type of surface meshing by generation from discretized
|
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lines. It is used to build mesh elements of plus one dimension than the
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swept ones. Each swept 1D element produces one or more quadrangles (or
|
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triangles if one node of a rotated element lays on the revolution axis).</p>
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<p> </p>
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<p class=TODO>To use extrusion:</p>
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<p class=TODO> </p>
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<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
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</B></span>menu choose the <span style="font-weight: bold;"><B>Extrusion </B></span>item
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or click <img src="image91.gif" width="27px" height="24px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
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shall appear:</p>
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<p class="whs1"> </p>
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<p class="whs1"><img src="image90.gif" width="523px" height="307px" border="0" class="img_whs3"></p>
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<p class="whs1"> </p>
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<p class="whs1">2. In this dialog box you should select </p>
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<ul type="disc" class="whs4">
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<li class=kadov-p><p class="whs1">the type of elements
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which will be extruded (1D or 2D),</p></li>
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<li class=kadov-p><p class="whs1">specify the IDs of
|
||||
the elements which will be extruded by selecting them in the 3D viewer
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or select the whole mesh or submesh,</p></li>
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||||
<li class=kadov-p><p class="whs1">specify the vector
|
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along which the elements will be extruded,</p></li>
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<li class=kadov-p><p class="whs1">number of steps</p></li>
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<td width="50%" class="whs8">
|
||||
<p><img src="image77.jpg" width="350px" height="201px" border="0" class="img_whs9"></td>
|
||||
<td width="50%" class="whs10">
|
||||
<p><img src="image76.jpg" width="350px" height="201px" border="0" class="img_whs9"></td></tr>
|
||||
</table>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
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<script type="text/javascript" language="javascript1.2">
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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<h1>Wire discretization</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This algorithm is used for meshing of 1D entities of
|
||||
geometrical objects - <span style="font-weight: bold;"><B>edges</B></span><span>.
|
||||
</span></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Wire discretization meshing algorithm:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2"><a href="about_meshing_algorithms.htm#ApplyAlgo">In
|
||||
the <span style="font-weight: bold;"><B>Create Algorithms </B></span>dialog box</a>
|
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select this algorithm and click <span style="font-weight: bold;"><B>Create</B></span>.</p>
|
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<script type="text/javascript" language="javascript1.2">
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|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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<title>2D (Quadrangle) meshing algorithm</title>
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</script>
|
||||
<h1>Quadrangle meshing algorithm</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This algorithm is used for meshing of 2D entities of
|
||||
geometrical objects - <span style="font-weight: bold;"><B>faces</B></span><span>.
|
||||
</span></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Quadrangle meshing algorithm:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2"><a href="about_meshing_algorithms.htm#ApplyAlgo">In
|
||||
the <span style="font-weight: bold;"><B>Create Algorithms </B></span>dialog box</a>
|
||||
select this algorithm and click <span style="font-weight: bold;"><B>Create</B></span>.</p>
|
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|
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<script type="text/javascript" language="javascript1.2">
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|
@ -1,125 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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<html>
|
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<!--(Document created with RoboEditor. )============================-->
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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</script>
|
||||
<h1>Triangle (Mefisto) meshing algorithm</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This algorithm is used for meshing of 2D entities of
|
||||
geometrical objects - <span style="font-weight: bold;"><B>faces</B></span><span>.
|
||||
</span></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Triangle meshing algorithm:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2"><a href="about_meshing_algorithms.htm#ApplyAlgo">In
|
||||
the <span style="font-weight: bold;"><B>Create Algorithms </B></span>dialog box</a>
|
||||
select this algorithm and click <span style="font-weight: bold;"><B>Create</B></span>.</p>
|
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|
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<script type="text/javascript" language="javascript1.2">
|
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|
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</html>
|
@ -1,125 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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<html>
|
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|
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<!--(==============================================================)-->
|
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<!--(Document created with RoboEditor. )============================-->
|
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<!--(==============================================================)-->
|
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|
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<head>
|
||||
|
||||
<title>3D meshing algorithm</title>
|
||||
|
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|
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|
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|
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|
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|
||||
<h1>Hexahedron meshing algorithm</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This algorithm is used for meshing of 3D entities of
|
||||
geometrical objects - <span style="font-weight: bold;"><B>volume objects</B></span><span>.
|
||||
</span></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Hexahedron meshing algorithm:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2"><a href="about_meshing_algorithms.htm#ApplyAlgo">In
|
||||
the <span style="font-weight: bold;"><B>Create Algorithms </B></span>dialog box</a>
|
||||
select this algorithm and click <span style="font-weight: bold;"><B>Create</B></span>.</p>
|
||||
|
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<h1>About hypotheses</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Hypotheses</B></span> represent
|
||||
boundary conditions which will be taken into account at calculations of
|
||||
meshes or submeshes basing on geometrical objects. These hypotheses allow
|
||||
you to manage the level of detail of the resulting meshes or submeshes:
|
||||
when applying different hypotheses with different parameters you can preset
|
||||
the quantity of meshing elements which will compose your mesh. So, it
|
||||
will be possible to generate a rough or a more refined mesh or submesh.
|
||||
In <span style="font-weight: bold;"><B>SMESH </B></span>there are the following
|
||||
basic hypotheses:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li style="list-style: circle;"
|
||||
type=circle
|
||||
class=kadov-p><p class="whs3">For
|
||||
meshing of <span style="font-weight: bold;"><B>edges</B></span>:</p></li>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="arithmetic_1d.htm">Arithmetic 1D</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="local_length_hypothesis.htm">Average Length</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="deflection_1d.htm">Deflection 1D</a> </p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="number_of_segments_hypothesis.htm">Number of segments</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="propagation_of_1d_hypothesis_on_opposite_edges.htm">Propagation
|
||||
of 1D Hypothesis on opposite edges</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="start_and_end_length_hypothesis.htm">Start and end length</a></p></li>
|
||||
</ul>
|
||||
|
||||
<li style="list-style: circle;"
|
||||
type=circle
|
||||
class=kadov-p><p class="whs3">For
|
||||
meshing of <span style="font-weight: bold;"><B>faces</B></span>: </p></li>
|
||||
</ul>
|
||||
|
||||
<ol type="disc" class="whs4">
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="length_from_edges.htm">Length from edges</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="max._element_area_hypothesis.htm">Max Element Area</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="non_conform_mesh_allowed_hypothesis.htm">Non conform mesh allowed</a></p></li>
|
||||
</ul>
|
||||
</ol>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li style="list-style: circle;"
|
||||
type=circle
|
||||
class=kadov-p><p class="whs3">For
|
||||
meshing of <span style="font-weight: bold;"><B>volumes</B></span>: </p></li>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p><a href="max._element_volume_hypothsis.htm">Max
|
||||
Element Volume</a> </p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>The choice of a hypothesis depends on:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p>the geometrical object (shape) which will be meshed</p></li>
|
||||
|
||||
<li class=kadov-p><p>the algorithm, which will be selected for meshing
|
||||
of this geometrical object (shape)</p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs5"><a name=CreateHyp></a>To
|
||||
create a hypothesis </p>
|
||||
|
||||
<p><span style="font-size: 12pt;"><font size=3 style="font-size:12pt;">In the main menu select</font></span><span style="font-style: italic;
|
||||
font-size: 12pt;
|
||||
font-family: 'Arial Black', sans-serif;"> <font size=3 style="font-size:12pt;"><I></I></font></span><span style="font-weight: bold;"><B>Hypotheses
|
||||
> </B></span><img src="../image7.gif" width="22px" height="22px" border="0" class="img_whs6"> <span style="font-weight: bold;"><B>Create hypotheses</B></span></p>
|
||||
|
||||
<p>The following menu will appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs7"><img src="../image21.jpg" width="448px" height="367px" border="0" class="img_whs8"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>Select one of the menu items and click <span style="font-weight: bold;"><B>Create</B></span>.
|
||||
A data input dialog box corresponding to the chosen type of the hypotheses
|
||||
will appear. The created hypotheses shall appear in the Object Browser
|
||||
under the <span style="font-weight: bold;"><B>Hypotheses </B></span>folder:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs7"><img src="../image42.jpg" width="271px" height="124px" border="0" class="img_whs9"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
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@ -1,274 +0,0 @@
|
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|
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|
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<h1>About meshes</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>MESH</B></span> represents
|
||||
a discretization of a geometrical CAD model into a set of entities with
|
||||
a simple topology. In SMESH there are two options of creation of meshes,
|
||||
you can:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p>generate meshes on the basis of geometrical shapes
|
||||
produced in the GEOM module, </p></li>
|
||||
|
||||
<li class=kadov-p><p>create your own meshes using the SMESH functions
|
||||
destined for modification of generated meshes. More about this functionality
|
||||
of SMESH see in the chapter "Modifying meshes". </p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>The topology of a mesh is described by the relationships between its
|
||||
entities including:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Node</B></span>
|
||||
– 0D element of a mesh presented by a point with coordinates (x, y, z).</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Edge</B></span>
|
||||
– 1D element of a mesh defined by two nodes.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Face</B></span>
|
||||
– 2D element of a mesh defined by three or four edges (closed contour).</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Volume</B></span>
|
||||
– 3D element of a mesh defined by several faces.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs4">These entities are considered as topological
|
||||
entities and they don't imply any geometric representation. Only <span
|
||||
style="font-weight: bold;"><B>Nodes</B></span> reference geometric
|
||||
representations of points with definite coordinates. <span style="text-indent: 8px;">The
|
||||
node entity will contain additional
|
||||
information about its position in the space and its relations with the
|
||||
meshed CAD model. Its position could be described in the following way:</span></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>2D
|
||||
position</B></span>. It is a free position defined by only two coordinates
|
||||
x,y.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>3D
|
||||
position</B></span>. It is a free position defined by three coordinates x,y
|
||||
and z.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Surface
|
||||
position</B></span>. It characterizes the position of a node on a geometric
|
||||
surface and is defined by the u,v position in the parametric space of
|
||||
the corresponding surface.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Line
|
||||
position</B></span>. It characterizes the position of a node on a geometric
|
||||
curve and is defined by the u parameter and the corresponding curve.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Vertex
|
||||
position</B></span>. It characterizes the position of a node on a geometric
|
||||
point of the meshed CAD model and is defined by the x,y,z coordinates
|
||||
of the corresponding vertex.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<h4 class="whs5">Connections</h4>
|
||||
|
||||
<p class="whs6">Each mesh entity bounds 0 or more mesh entities
|
||||
of higher dimension. In the same way each mesh entity is bounded by 0
|
||||
or more mesh entities of lower dimension:</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs6">A node bounds edges,
|
||||
faces and volumes</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6">An edge bounds faces,
|
||||
and volumes</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6">A face bounds volumes</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6">A volume is bounded
|
||||
by faces, edges and nodes</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6">A face is bounded by
|
||||
edges, and nodes</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6">An edge is bounded by
|
||||
nodes</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs6">You can notice that there are two types of
|
||||
connections: <span style="font-weight: bold;"><B>inverse</B></span> and <span
|
||||
style="font-weight: bold;"><B>direct</B></span> connections.</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<h4 class="whs5">Inverse connections</h4>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs6">This relationship has a particularity that
|
||||
the order of bounded entities has not a direct meaning. Also the number
|
||||
of bounded entities is not fixed.</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs6"><img src="../pics/exemple.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> The edges surrounding a node.
|
||||
The 3rd edge has no more sense that the 5th one.</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs8">Direct connections</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs6">This relationship has a particularity that
|
||||
the order of bounding entities is meaningful. The number of bounding entities
|
||||
is fixed and depends on the type of the entity (hexahedron, tetrahedron,…).</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs6"><img src="../pics/exemple.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> An edge is composed of two
|
||||
nodes. A face is composed of 3 or 4 edges depending if we are dealing
|
||||
with triangles or quadrangles.</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs6">The connections are not only restricted to
|
||||
entities of one dimension higher or lower. For example some algorithms
|
||||
may be interested to retrieve all the faces surrounding a node.</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
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|
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<h1>About meshing algorithms</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The SMESH module contains a set of meshing algorithms,
|
||||
which are used for meshing of all kinds of entities (1D, 2D, 3D) composing
|
||||
geometrical objects. They are as follows:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p>For meshing of 1D entities (<span style="font-weight: bold;"><B>edges</B></span>):</p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li style="list-style: circle;"
|
||||
type=circle
|
||||
class=kadov-p><p><a href="1d_meshing_algorithm.htm">Wire discretization
|
||||
meshing algorithm</a></p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p>For meshing of 2D entities (<span style="font-weight: bold;"><B>faces</B></span>):</p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<ul type="circle" class="whs3">
|
||||
|
||||
<li class=kadov-p><p><a href="2d_meshing_algorithm.htm">Triangle
|
||||
meshing algorithm</a></p></li>
|
||||
|
||||
<li class=kadov-p><p><a href="2d_(quadrangle)_meshing_algorithm.htm">Quadrangle
|
||||
meshing algorithm</a></p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p>For meshing of 3D entities (<span style="font-weight: bold;"><B>volume
|
||||
objects</B></span>):</p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<ul type="circle" class="whs3">
|
||||
|
||||
<li class=kadov-p><p><a href="3d_meshing_algorithm.htm">Hexahedron
|
||||
meshing algorithm</a></p></li>
|
||||
|
||||
<li class=kadov-p><p><a href="tetrahedron_(netgen)_meshing_algorithm.htm">Tetrahedron
|
||||
meshing algorithm</a></p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4"><a name=ApplyAlgo></a>To
|
||||
apply a meshing algorithm </p>
|
||||
|
||||
<p><span style="font-size: 12pt;"><font size=3 style="font-size:12pt;">In the main menu select</font></span><span style="font-style: italic;
|
||||
font-size: 12pt;
|
||||
font-family: 'Arial Black', sans-serif;"> <font size=3 style="font-size:12pt;"><I></I></font></span><span style="font-weight: bold;"><B>Hypotheses
|
||||
> </B></span><img src="../image8.gif" width="23px" height="22px" border="0" class="img_whs5"> <span style="font-weight: bold;"><B>Create Algorithms</B></span></p>
|
||||
|
||||
<p>The following menu will appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs6"><img src="../image20.jpg" width="464px" height="324px" border="0" class="img_whs7"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>Select one of the menu items and click <span style="font-weight: bold;"><B>Create</B></span>.
|
||||
The created algorithms shall appear in the Object Browser under the <span
|
||||
style="font-weight: bold;"><B>Algorithms </B></span>folder:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs6"><img src="../image43.jpg" width="270px" height="99px" border="0" class="img_whs8"></p>
|
||||
|
||||
<p class="whs6"> </p>
|
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|
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|
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</style>
|
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<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
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<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
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|
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|
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<body>
|
||||
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||||
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||||
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{
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addTocInfo("SMESH module\nQuality controls\nAbout quality controls");
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||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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</script>
|
||||
<h1>About quality controls</h1>
|
||||
|
||||
<p class="whs1"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> <span style="font-weight: bold;"><B>Mesh
|
||||
quality control</B></span> in SMESH is destined for visual control of the
|
||||
generated mesh.</p>
|
||||
|
||||
<p class="whs1">Application of a definite quality control
|
||||
consists of usage of the corresponding algorithm, which calculates a value
|
||||
of a definite geometric characteristic (Area, Length of edges, etc) for
|
||||
all meshing elements, composing your mesh. Then all meshing elements are
|
||||
colored according the calculated values. The reference between the coloring
|
||||
of the meshing elements and these calculated values is shown with the
|
||||
help of a scalar bar, which is displayed near the presentation of your
|
||||
mesh. </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">In SMESH you have at your disposal the
|
||||
following mesh quality controls:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<ul type="disc" class="whs3">
|
||||
|
||||
<li class=kadov-p><p class="whs1"><a href="length_of_edges.htm">Length
|
||||
of edges</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1"><a href="area_of_elements.htm">Area
|
||||
of elements</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1"><a href="taper.htm">Taper</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1"><a href="aspect_ratio.htm">Aspect
|
||||
Ratio</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1"><a href="minimum_angle.htm">Minimum
|
||||
angle</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1"><a href="warp.htm">Warping</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1"><a href="skew.htm">Skew
|
||||
angle</a></p></li>
|
||||
</ul>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
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|
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if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,276 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Adding nodes and elements</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
||||
<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
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|
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|
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<meta name=filetype content=kadov>
|
||||
<meta name=filetype-version content=1>
|
||||
<meta name=page-count content=1>
|
||||
<meta name=layout-height content=3638>
|
||||
<meta name=layout-width content=740>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
||||
|
||||
<link rel='stylesheet' href='../default_ns.css'>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||
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|
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if (navigator.appName !="Netscape")
|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
ul.whs1 {list-style: disc;}
|
||||
p.whs2 {font-weight: bold;}
|
||||
p.whs3 {margin-left: 40px;}
|
||||
img_whs4 {border-style: none; border: none; width: 157px; height: 132px;}
|
||||
img_whs5 {border-style: none; border: none; width: 250px; height: 127px;}
|
||||
img_whs6 {border-style: none; border: none; width: 350px; height: 181px;}
|
||||
img_whs7 {border-style: none; border: none; width: 250px; height: 170px;}
|
||||
img_whs8 {border-style: none; border: none; width: 350px; height: 183px;}
|
||||
img_whs9 {border-style: none; border: none; width: 250px; height: 194px;}
|
||||
img_whs10 {border-style: none; border: none; width: 350px; height: 182px;}
|
||||
h4.whs11 {margin-left: 40px;}
|
||||
img_whs12 {border-style: none; border: none; width: 250px; height: 195px;}
|
||||
img_whs13 {border-style: none; border: none; width: 250px; height: 171px;}
|
||||
img_whs14 {border-style: none; border: none; width: 350px; height: 184px;}
|
||||
img_whs15 {border-style: none; border: none; width: 250px; height: 172px;}
|
||||
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|
||||
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|
||||
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|
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|
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|
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|
||||
onresize = reDo;
|
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}
|
||||
onerror = null;
|
||||
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|
||||
</script>
|
||||
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|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
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|
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|
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|
||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
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|
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|
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|
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|
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<!--(Body)==========================================================-->
|
||||
|
||||
|
||||
<body>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
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|
||||
if (window.gbWhTopic)
|
||||
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|
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if (window.addTocInfo)
|
||||
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|
||||
addTocInfo("SMESH module\nModifying meshes\nAdding nodes and elements");
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
||||
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(1);
|
||||
|
||||
if (window.setRelStartPage)
|
||||
{
|
||||
setRelStartPage("../smesh.htm");
|
||||
|
||||
autoSync(0);
|
||||
sendSyncInfo();
|
||||
sendAveInfoOut();
|
||||
}
|
||||
}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Adding nodes and elements</h1>
|
||||
|
||||
<p>In SMESH you can add to your mesh different elements such as:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs1">
|
||||
|
||||
<li class=kadov-p><p class="whs2">Nodes</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs2">Edges</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs2">Triangles</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs2">Quadrangles</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs2">Tetrahedrons</p></li>
|
||||
|
||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Hexahedrons</B></span></p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To add a node or an element to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs3">1. Select your mesh in the Object Browser
|
||||
or in the 3D viewer.</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">2. From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Add </B></span>item,
|
||||
the following associated submenu will appear:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image73.gif" width="157px" height="132px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">From this submenu select the type of element
|
||||
which you would like to add to your mesh. The corresponding dialog box
|
||||
shall appear.</p>
|
||||
|
||||
<h4>Adding nodes</h4>
|
||||
|
||||
<p class="whs3"><img src="../image60.jpg" width="250px" height="127px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">In this dialog box set coordinates for your
|
||||
node in the <span style="font-weight: bold;"><B>Coordinates </B></span>set of
|
||||
fields and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your node will be created:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image66.jpg" width="350px" height="181px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<h4>Adding edges</h4>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs3"><img src="../image65.jpg" width="250px" height="170px" border="0" class="img_whs7"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">In this dialog box specify the nodes which
|
||||
will form your edge by selecting them in the 3D viewer with pressed Shift
|
||||
button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your edge will be created:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image67.jpg" width="350px" height="183px" border="0" class="img_whs8"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<h4>Adding triangles</h4>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image64.jpg" width="250px" height="194px" border="0" class="img_whs9"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">In this dialog box specify the nodes which
|
||||
will form your triangle by selecting them in the 3D viewer with pressed
|
||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your triangle will
|
||||
be created:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image68.jpg" width="350px" height="182px" border="0" class="img_whs10"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<h4>Adding quadrangles</h4>
|
||||
|
||||
<h4 class="whs11"><img src="../image63.jpg" width="250px" height="195px" border="0" class="img_whs12"></h4>
|
||||
|
||||
<p class="whs3">In this dialog box specify the nodes which
|
||||
will form your quadrangle by selecting them in the 3D viewer with pressed
|
||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your quadrangle will
|
||||
be created:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image69.jpg" width="350px" height="183px" border="0" class="img_whs8"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<h4>Adding tetrahedrons</h4>
|
||||
|
||||
<p class="whs3"><img src="../image62.jpg" width="250px" height="171px" border="0" class="img_whs13"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">In this dialog box specify the nodes which
|
||||
will form your tetrahedron by selecting them in the 3D viewer with pressed
|
||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your tetrahedron will
|
||||
be created:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image70.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
|
||||
|
||||
<h4>Adding hexahedrons</h4>
|
||||
|
||||
<p class="whs3"><img src="../image61.jpg" width="250px" height="172px" border="0" class="img_whs15"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">In this dialog box specify the nodes which
|
||||
will form your hexahedron by selecting them in the 3D viewer with pressed
|
||||
Shift button and click the <span style="font-weight: bold;"><B>Apply </B></span>or
|
||||
<span style="font-weight: bold;"><B>OK </B></span>button. Your hexahedron will
|
||||
be created:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image71.jpg" width="350px" height="184px" border="0" class="img_whs14"></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,143 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Area of elements</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
||||
<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
||||
<meta name=generator-major-version content=0.1>
|
||||
<meta name=generator-minor-version content=1>
|
||||
<meta name=filetype content=kadov>
|
||||
<meta name=filetype-version content=1>
|
||||
<meta name=page-count content=1>
|
||||
<meta name=layout-height content=688>
|
||||
<meta name=layout-width content=700>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
||||
|
||||
<link rel='stylesheet' href='../default_ns.css'>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||
<!--
|
||||
if (navigator.appName !="Netscape")
|
||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
p.whs2 {margin-left: 40px;}
|
||||
img_whs3 {border-style: none; border: none; width: 22px; height: 23px;}
|
||||
img_whs4 {border-style: none; border: none; width: 469px; height: 326px;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
||||
<!--
|
||||
function reDo() {
|
||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||
location.reload();
|
||||
}
|
||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||
origWidth = innerWidth;
|
||||
origHeight = innerHeight;
|
||||
onresize = reDo;
|
||||
}
|
||||
onerror = null;
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
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-->
|
||||
</style>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
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|
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|
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else
|
||||
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|
||||
//-->
|
||||
</script>
|
||||
<h1>Area of elements</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Area of elements </B></span>mesh
|
||||
quality control is based on the algorithm of area calculation of meshing
|
||||
elements . It can be applied to meshes consisting of 2D meshing elements
|
||||
with 3 and 4 nodes (triangles and quadrangles). </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Area quality control to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Quality
|
||||
Controls > Area </B></span>or click <img src="../image35.gif" width="22px" height="23px" border="0" class="img_whs3"> button. Your mesh will
|
||||
be displayed in the viewer with its elements colored according to the
|
||||
applied mesh quality control criterion:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"><img src="../image4.jpg" width="469px" height="326px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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|
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if (window.writeIntopicBar)
|
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|
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|
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</html>
|
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|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
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|
||||
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|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
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|
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|
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<head>
|
||||
|
||||
<title>Arithmetic 1D</title>
|
||||
|
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|
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<link rel='stylesheet' href='../default_ns.css'>
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|
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|
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|
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|
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<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
p.whs2 {margin-left: 40px;}
|
||||
img_whs3 {border-style: none; border: none; width: 319px; height: 222px;}
|
||||
p.whs4 {margin-left: 0px;}
|
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ul.whs5 {list-style: disc;}
|
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|
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|
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|
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|
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|
||||
strNSS +="</style>";
|
||||
document.write(strNSS);
|
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|
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|
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|
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addTocInfo("SMESH module\nCreating meshes\nDefining hypotheses\nArithmetic 1D hypothesis");
|
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|
||||
</script>
|
||||
<h1>Arithmetic 1D hypothesis</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Arithmetic 1D</B></span>
|
||||
- hypothesis for the Regular 1D algorithm. It allows to split edges into
|
||||
segments with a length that changes in arithmetic progression (Lk = Lk-1
|
||||
+ d) beginning from a given starting length and up to a given end length.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>Similar to Start and End Length.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To define the Arithmetic 1D hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">Select this hypothesis in <a href="about_hypotheses.htm#CreateHyp">the
|
||||
<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>. The following dialog
|
||||
box will appear:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"><img src="../image16.jpg" width="319px" height="222px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4">In this dialog box you can set:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<ul type="disc" class="whs5">
|
||||
|
||||
<li class=kadov-p><p class="whs4"><span style="font-weight: bold;"><B>Name
|
||||
</B></span>of your Arithmetic 1D hypothesis;</p></li>
|
||||
|
||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Start</B></span>
|
||||
and <span style="font-weight: bold;"><B>End length</B></span> values</p></li>
|
||||
</ul>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
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writeIntopicBar(0);
|
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//-->
|
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</script>
|
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</body>
|
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|
||||
</html>
|
@ -1,185 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Aspect Ratio</title>
|
||||
|
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|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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|
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|
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<!--(Links)=========================================================-->
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|
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<link rel='stylesheet' href='../default_ns.css'>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
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//-->
|
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</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
ul.whs2 {list-style: disc;}
|
||||
p.whs3 {margin-left: 80px;}
|
||||
img_whs4 {border-style: none; border: none; width: 238px; height: 205px;}
|
||||
p.whs5 {margin-left: 0px;}
|
||||
img_whs6 {border-style: none; border: none; width: 226px; height: 70px;}
|
||||
p.whs7 {margin-left: 40px;}
|
||||
img_whs8 {border-style: none; border: none; width: 25px; height: 24px;}
|
||||
img_whs9 {border-style: none; border: none; width: 467px; height: 327px;}
|
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|
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|
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<script type="text/javascript" language="JavaScript">
|
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|
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|
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|
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strNSS +="</style>";
|
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document.write(strNSS);
|
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|
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|
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|
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|
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|
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|
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}
|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
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|
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origHeight = innerHeight;
|
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onresize = reDo;
|
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}
|
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onerror = null;
|
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//-->
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|
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|
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|
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div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
//-->
|
||||
</script>
|
||||
<h1>Aspect Ratio</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> The <span style="font-weight: bold;"><B>Aspect Ratio</B></span>
|
||||
quality criterion for mesh elements is defined as follows:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p>For a <span style="font-weight: bold;"><B>triangle</B></span>
|
||||
2D element consisting of 3 nodes a the <span style="font-weight: bold;"><B>Aspect
|
||||
Ratio</B></span> is calculated as the ratio of the length, h2, of the edge
|
||||
of this triangle, to the height, h1. The ratio of h2 to h1 is then multiplied
|
||||
by 3<span
|
||||
style="vertical-align: Super; font-size: 10pt;"><font size=2 style="font-size:10pt;">(1/2)</font></span> /2, so that
|
||||
a “perfect” element in the shape of an equilateral triangle will be equal
|
||||
to 1. This procedure is repeated for the remaining two edges of the triangle,
|
||||
and the largest value is retained as the <span style="font-weight: bold;"><B>Aspect
|
||||
Ratio</B></span> for the element.</p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs3"><img src="../image26.jpg" width="238px" height="205px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs5">For a <span style="font-weight: bold;"><B>quadrangle</B></span>
|
||||
2D element consisting of 4 nodes the
|
||||
<span style="font-weight: bold;"><B>Aspect Ratio </B></span>is the ratio of the
|
||||
element's longest side to its shortest side.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs3"><img src="../image22.gif" width="226px" height="70px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class=TODO>To apply the Aspect Ratio quality criterion to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs7">1. Display your mesh in the viewer.</p>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<p class="whs7">2. Choose <span style="font-weight: bold;"><B>Quality
|
||||
Controls > Aspect Ratio </B></span>or click <img src="../image37.gif" width="25px" height="24px" border="0" class="img_whs8"> button in the
|
||||
toolbar. Your mesh will be displayed in the viewer with its elements colored
|
||||
according to the applied mesh quality control criterion:</p>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<p class="whs7"><img src="../image7.jpg" width="467px" height="327px" border="0" class="img_whs9"></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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<!--
|
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if (window.writeIntopicBar)
|
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writeIntopicBar(0);
|
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|
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</script>
|
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</body>
|
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|
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</html>
|
@ -1,172 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
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<html>
|
||||
|
||||
<!--(==============================================================)-->
|
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<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
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|
||||
<head>
|
||||
|
||||
<title>Changing orientation of elements</title>
|
||||
|
||||
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|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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|
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|
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|
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<link rel='stylesheet' href='../default_ns.css'>
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|
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|
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|
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|
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|
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|
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|
||||
<h1>Changing orientation of elements</h1>
|
||||
|
||||
<p>Orientation of an element is changed by reverting the order of nodes
|
||||
of the selected elements.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To change orientation of elements:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">1. Display a mesh or a submesh in the 3D
|
||||
viewer.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. In the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu select the <span style="font-weight: bold;"><B>Orientation </B></span>item
|
||||
or click <img src="../image79.gif" width="21px" height="21px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
||||
will appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs1"><img src="../image78.gif" width="292px" height="358px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs4">
|
||||
|
||||
<li class=kadov-p><p class="whs5"><span
|
||||
style="font-weight: bold;"><B>The main list </B></span><span>shall contain the
|
||||
elements which will be reoriented.</span> You can click on an element
|
||||
in the 3D viewer and it will be highlighted. After that click the <span
|
||||
style="font-weight: bold;"><B>Add </B></span>button and the ID of this element
|
||||
will be added to the list. To remove a selected element or elements from
|
||||
the list click the <span style="font-weight: bold;"><B>Remove </B></span>button.
|
||||
The <span style="font-weight: bold;"><B>Sort </B></span>button allows to sort
|
||||
the list of elements IDs. The <span style="font-weight: bold;"><B>Set filter
|
||||
</B></span>button allows to apply a definite filter to selection of elements
|
||||
of your group.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs5"><span
|
||||
style="font-weight: bold;"><B>Apply to all </B></span><span>radio button allows
|
||||
to modify the orientation of all elements of the currently displayed mesh
|
||||
or submesh.</span></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs5"><span
|
||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
||||
choose a submesh or an existing group whose elements will be automatically
|
||||
added to the list.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
||||
the operation.</p>
|
||||
|
||||
<p> </p>
|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
||||
|
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|
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|
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|
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|
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|
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|
||||
</script>
|
||||
<h1>Computing meshes</h1>
|
||||
|
||||
<p>The final step in generation of your mesh is its computation.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To compute a mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. Select your mesh in the <span style="font-weight: bold;"><B>Object
|
||||
Browser</B></span>.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>menu select<span style="font-weight: bold;"><B> Compute </B></span>or
|
||||
click <img src="../image28.gif" width="25px" height="24px" border="0" class="img_whs2"> button of the toolbar. </p>
|
||||
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||||
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|
||||
|
||||
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|
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<head>
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<title>Constructing groups of specific elements</title>
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</script>
|
||||
<h1>Constructing groups of specific elements</h1>
|
||||
|
||||
<p>In SMESH you can easily construct groups of specific elements (nodes,
|
||||
edges or faces) which will be taken from a definite submesh.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To construct a group of specific elements:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">Right-click on a submesh in the Object Browser
|
||||
and choose the <span style="font-weight: bold;"><B>Construct Group </B></span>item
|
||||
or select your submesh in the Object Browser and in the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>menu chose the <span style="font-weight: bold;"><B>Construct Group
|
||||
</B></span>item. SMESH will construct several groups consisting of elements
|
||||
of the definite type: nodes, edges or faces</p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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|
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@ -1,185 +0,0 @@
|
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|
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<title>Constructing meshes</title>
|
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|
||||
<h1>Constructing meshes</h1>
|
||||
|
||||
<p class="whs1">Construction of a mesh consists of:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs1">Selecting a geometrical
|
||||
object for meshing</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1">Applying one or several
|
||||
previously <a href="about_hypotheses.htm">hypotheses</a> and <a href="about_meshing_algorithms.htm">meshing
|
||||
algorithms</a> which will be used at computation of this mesh.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class=TODO>To construct a mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs3">In the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>menu select<span style="font-weight: bold;"><B> Global Hyp. </B></span>or
|
||||
click <img src="../image32.gif" width="22px" height="24px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
||||
appear:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs5"><img src="../image31.gif" width="304px" height="305px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<p class="whs3">In the Object Browser the structure of the
|
||||
new mesh will be displayed as follows:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image44.jpg" width="268px" height="161px" border="0" class="img_whs7"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">It contains:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs3">a reference to the
|
||||
geometrical object on the basis of which the mesh has been constructed;</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
||||
hypotheses </B></span>folder containing the references to the hypotheses applied
|
||||
to the construction of the mesh;</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
||||
algorithms </B></span>folder containing the references to the algorithms applied
|
||||
to the construction of the mesh.</p></li>
|
||||
</ul>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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|
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if (window.writeIntopicBar)
|
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writeIntopicBar(0);
|
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//-->
|
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</script>
|
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</body>
|
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|
||||
</html>
|
@ -1,196 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Constructing submeshes</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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<style type="text/css">
|
||||
<!--
|
||||
p.whs1 {margin-left: 0px;}
|
||||
ul.whs2 {list-style: disc;}
|
||||
p.whs3 {margin-left: 40px;}
|
||||
img_whs4 {border-style: none; border: none; width: 27px; height: 25px;}
|
||||
p.whs5 {margin-left: 80px;}
|
||||
img_whs6 {border-style: none; border: none; width: 304px; height: 339px;}
|
||||
img_whs7 {border-style: none; border: none; width: 299px; height: 221px;}
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
//-->
|
||||
</script>
|
||||
<h1>Constructing submeshes</h1>
|
||||
|
||||
<p class="whs1">Construction of a submesh consists of:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs1">Selecting a mesh which
|
||||
will encapsulate your submesh</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1">Selecting a geometrical
|
||||
object for meshing</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1">Applying one or several
|
||||
previously <a href="about_hypotheses.htm">hypotheses</a> and <a href="about_meshing_algorithms.htm">meshing
|
||||
algorithms</a> which will be used at computation of this submesh.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class=TODO>To construct a submesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs3">From the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>menu select<span style="font-weight: bold;"><B> Local Hyp. </B></span>or
|
||||
click <img src="../image33.gif" width="27px" height="25px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
||||
appear:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs5"><img src="../image29.gif" width="304px" height="339px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<p class="whs3">In the Object Browser the structure of the
|
||||
new submesh will be displayed as follows:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image45.jpg" width="299px" height="221px" border="0" class="img_whs7"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">It contains:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs3">a reference to the
|
||||
geometrical object on the basis of which the submesh has been constructed;</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
||||
hypotheses </B></span>folder containing the references to the hypotheses applied
|
||||
to the construction of the submesh;</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><span style="font-weight: bold;"><B>Applied
|
||||
algorithms </B></span>folder containing the references to the algorithms applied
|
||||
to the construction of the submesh.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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|
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if (window.writeIntopicBar)
|
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|
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|
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|
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</body>
|
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|
||||
</html>
|
@ -1,230 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
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<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
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<head>
|
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|
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<title>Creating groups</title>
|
||||
|
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<!--(Meta)==========================================================-->
|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
</script>
|
||||
<h1>Creating groups</h1>
|
||||
|
||||
<p class="whs1"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs2"> <span style="font-weight: normal;">In
|
||||
SMESH you can create groups of elements of different types and having
|
||||
definite properties.</span></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class=TODO>To create a group of elements:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs3">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span><span>menu select </span><span style="font-weight: bold;"><B>Create
|
||||
Group</B></span><span>. The following dialog box will appear:</span></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs5"> <img src="../image47.jpg" width="200px" height="374px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<p class="whs7">This dialog box contains
|
||||
the following fields which should be filled:</p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<ul type="disc" class="whs8">
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span
|
||||
style="font-weight: bold;"><B>Mesh: </B></span>the name of the mesh whose elements
|
||||
will form your group. You can enter the name manually or select your mesh
|
||||
in the Objet Browser or in the 3D viewer.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span
|
||||
style="font-weight: bold;"><B>Elements Type </B></span>set of radio buttons allows
|
||||
to select the type of elements which will form your group:</p></li>
|
||||
|
||||
<ul type="disc" class="whs8">
|
||||
|
||||
<li class=kadov-p><p class="whs9">Nodes</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs9">Edges
|
||||
</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs9">Faces</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs9">Volumes</p></li>
|
||||
</ul>
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span
|
||||
style="font-weight: bold;"><B>Name </B></span><span>field allows to enter the
|
||||
name of your new group.</span></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span
|
||||
style="font-weight: bold;"><B>Group type </B></span>set of radio buttons allows
|
||||
to select the type of your group: </p></li>
|
||||
|
||||
<ul type="disc" class="whs8">
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span
|
||||
style="font-weight: bold;"><B>Standalone group </B></span> consisting
|
||||
of mesh elements.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span
|
||||
style="font-weight: bold;"><B>Group on geometry </B></span><span>consisting of
|
||||
geometrical elements.</span> If you choose this type of group your dialog
|
||||
box will change and it will look like as follows:</p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<p class="whs10"><img src="../image48.jpg" width="200px" height="374px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs10"> </p>
|
||||
|
||||
<p class="whs10">In this dialog box you should enter the name
|
||||
of the geometrical object (you can enter the name manually or select your
|
||||
geometrical object in the Objet Browser or in the 3D viewer) from which
|
||||
the elements will be taken. And after confirmation of the operation SMESH
|
||||
will create a new group consisting of geometrical elements of the previously
|
||||
defined type.</p>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<ul type="disc" class="whs8">
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span
|
||||
style="font-weight: bold;"><B>Content </B></span>field<span style="font-weight: bold;">
|
||||
<B></B></span>allows to manually define the mesh elements which will form your
|
||||
group. You can click on an element in the 3D viewer and it will be highlighted.
|
||||
After that click the <span style="font-weight: bold;"><B>Add </B></span>button
|
||||
and the ID of this element will be added to the list. To remove a selected
|
||||
element or elements from the list click the <span style="font-weight: bold;"><B>Remove
|
||||
</B></span>button. The <span style="font-weight: bold;"><B>Sort </B></span>button
|
||||
allows to sort the list of elements IDs. The <span style="font-weight: bold;"><B>Set
|
||||
filter </B></span><span>button allows to apply a definite filter to selection
|
||||
of the elements of your group.</span></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span
|
||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
||||
choose a submesh or an existing group whose elements of the previously
|
||||
defined type will be added to the list of elements which will form your
|
||||
group.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<p class="whs7">2. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span><span>button to confirm creation of your group or </span><span
|
||||
style="font-weight: bold;"><B>Cancel </B></span><span>to quit this dialog box.</span></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
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|
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|
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|
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|
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|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,215 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
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|
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|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Cutting quadrangles</title>
|
||||
|
||||
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|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
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|
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|
||||
<meta name=generator-minor-version content=1>
|
||||
<meta name=filetype content=kadov>
|
||||
<meta name=filetype-version content=1>
|
||||
<meta name=page-count content=1>
|
||||
<meta name=layout-height content=1356>
|
||||
<meta name=layout-width content=771>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
||||
|
||||
<link rel='stylesheet' href='../default_ns.css'>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||
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|
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if (navigator.appName !="Netscape")
|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
p.whs2 {margin-left: 40px;}
|
||||
img_whs3 {border-style: none; border: none; width: 25px; height: 22px;}
|
||||
img_whs4 {border-style: none; border: none; width: 292px; height: 412px;}
|
||||
ul.whs5 {list-style: disc;}
|
||||
p.whs6 {margin-left: 40px; font-weight: normal;}
|
||||
p.whs7 {margin-left: 0px;}
|
||||
table.whs8 {x-cell-content-align: top; width: 100%; border-spacing: 0; border-spacing: 0px;}
|
||||
col.whs9 {width: 50%;}
|
||||
tr.whs10 {x-cell-content-align: top;}
|
||||
td.whs11 {width: 50%; padding-right: 10px; padding-left: 10px; border-right-style: none; border-left-style: none; border-top-style: none; border-bottom-style: none;}
|
||||
img_whs12 {border-style: none; border: none; width: 353px; height: 300px;}
|
||||
td.whs13 {width: 50%; padding-right: 10px; padding-left: 10px; border-top-style: none; border-bottom-style: none; border-right-style: none;}
|
||||
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|
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|
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|
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|
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|
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|
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strNSS += "p.whs7 {margin-left:1; }";
|
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strNSS +="</style>";
|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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<style type="text/css">
|
||||
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|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
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|
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</style>
|
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<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
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|
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|
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|
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|
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|
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<body>
|
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|
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|
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|
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|
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|
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|
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|
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addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
</script>
|
||||
<h1>Cutting quadrangles</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This operation allows to cut one or several quadrangle
|
||||
elements by addition of a supplementary edge which will connect two opposite
|
||||
corners. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To cut quadrangles:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
||||
viewer.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu select the <span style="font-weight: bold;"><B>Cutting of quadrangles
|
||||
</B></span>item or click <img src="../image82.gif" width="25px" height="22px" border="0" class="img_whs3"> button in the toolbar. The following
|
||||
dialog box will appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs2"><img src="../image50.jpg" width="292px" height="412px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs5">
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>The main list </B></span>shall contain the quadrangles
|
||||
which will be cutted. You can click on an quadrangle in the 3D viewer
|
||||
and it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
||||
</B></span>button and the ID of this quadrangle will be added to the list.
|
||||
To remove a selected element or elements from the list click the <span
|
||||
style="font-weight: bold;"><B>Remove </B></span>button. The <span style="font-weight: bold;"><B>Sort
|
||||
</B></span>button allows to sort the list of IDs. The <span style="font-weight: bold;"><B>Set
|
||||
filter </B></span>button allows to apply a definite filter to selection of
|
||||
quadrangles.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Apply to all </B></span>radio button allows to
|
||||
modify the orientation of all quadrangles of the currently displayed mesh
|
||||
or submesh.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Use diagonal 2-4 </B></span>radio button allows
|
||||
to specify the opposite corners which will be connected by the cutting
|
||||
edge.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Preview </B></span></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
||||
choose a submesh or an existing group whose quadrangle elements will be
|
||||
automatically added to the list.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
||||
the operation.</p>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<!--(Table)=========================================================-->
|
||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs8">
|
||||
<col class="whs9">
|
||||
<col class="whs9">
|
||||
|
||||
<tr valign="top" class="whs10">
|
||||
<td width="50%" class="whs11">
|
||||
<p><img src="../image52.jpg" width="353px" height="300px" border="0" class="img_whs12"></td>
|
||||
<td width="50%" class="whs13">
|
||||
<p><img src="../image51.jpg" width="353px" height="300px" border="0" class="img_whs12"></td></tr>
|
||||
</table>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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|
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|
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|
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|
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</html>
|
@ -1,171 +0,0 @@
|
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|
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|
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|
||||
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|
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|
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<head>
|
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|
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|
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|
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|
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|
||||
<h1>Average Length hypothesis</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Average Length </B></span>hypothesis
|
||||
can be applied for meshing of edges composing your geometrical object.
|
||||
Definition of this hypothesis consists of setting the <span style="font-weight: bold;"><B>length</B></span>
|
||||
of segments, which will split these edges. The points on the edges generated
|
||||
by these segments will represent nodes of your mesh. Later these nodes
|
||||
will be used for meshing of the faces abutting to these edges.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs2"><img src="../image41.gif" width="367px" height="224px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class=TODO>To define the Average Length hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs4">Select this hypothesis in <a href="about_hypotheses.htm#CreateHyp">the
|
||||
<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>. The following dialog
|
||||
box will appear:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs5"><img src="../image43.gif" width="304px" height="233px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<p class="whs7">In this dialog box you can set:</p>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<ul type="disc" class="whs8">
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Name
|
||||
</B></span>of your Average Length hypothesis</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Length
|
||||
</B></span>of segments which will split the edges of your geometrical object</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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|
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if (window.writeIntopicBar)
|
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|
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|
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|
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</html>
|
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|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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<title>Diagonal iversion of elements</title>
|
||||
|
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|
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|
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</script>
|
||||
<h1>Diagonal inversion of elements</h1>
|
||||
|
||||
<p> In SMESH
|
||||
you can inverse the diagonal (edge) of a pseudo-quadrangle formed by two
|
||||
neighboring triangles with one common edge.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To inverse the diagonal:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Diagonal inversion
|
||||
</B></span>item or click <img src="../image70.gif" width="24px" height="22px" border="0" class="img_whs2"> button in the toolbar. The following
|
||||
dialog box shall appear:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image69.gif" width="298px" height="150px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Enter the ID of the required edge in the
|
||||
<span style="font-weight: bold;"><B>Edge </B></span> field
|
||||
or select this edge in the 3D viewer. </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||
|
||||
<p class=TODO
|
||||
style="margin-left: 40px;"> </p>
|
||||
|
||||
<p> </p>
|
||||
|
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|
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<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
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<col class="whs5">
|
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<col class="whs5">
|
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|
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<tr valign="top" class="whs6">
|
||||
<td width="50%" class="whs7">
|
||||
<p><img src="../image38.jpg" width="300px" height="224px" border="0" class="img_whs8"></td>
|
||||
<td width="50%" class="whs9">
|
||||
<p><img src="../image36.jpg" width="300px" height="224px" border="0" class="img_whs8"></td></tr>
|
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|
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@ -1,188 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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<html>
|
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|
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|
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<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Displacing nodes</title>
|
||||
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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//-->
|
||||
</script>
|
||||
<h1>Moving nodes</h1>
|
||||
|
||||
<p>In SMESH you can change the location of any node of your mesh. In this
|
||||
case all adjacent elements (edges) will be also transformed right after
|
||||
the displaced node.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To displace a node:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Move node </B></span>item
|
||||
or click <img src="../image67.gif" width="24px" height="22px" border="0" class="img_whs2"> button in the toolbar. The following dialog box
|
||||
shall appear:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image68.gif" width="373px" height="262px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Enter the ID of the required node in the
|
||||
<span style="font-weight: bold;"><B>Node ID </B></span> field
|
||||
or select this node in the 3D viewer. The coordinates of your node will
|
||||
be automatically displayed in the <span style="font-weight: bold;"><B>Coordinates
|
||||
</B></span>set of fields.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Set new coordinates for your node in the
|
||||
<span style="font-weight: bold;"><B>Coordinates </B></span>set of fields.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">4. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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<td width="50%" class="whs7">
|
||||
<p><img src="../image35.jpg" width="350px" height="224px" border="0" class="img_whs8"></td>
|
||||
<td width="50%" class="whs9">
|
||||
<p><img src="../image34.jpg" width="350px" height="225px" border="0" class="img_whs10"></td></tr>
|
||||
</table>
|
||||
|
||||
<p class="whs11"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
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|
||||
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|
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|
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|
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|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
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|
||||
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|
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|
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|
||||
</html>
|
@ -1,152 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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<html>
|
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|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
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|
||||
<head>
|
||||
|
||||
<title>Displaying elements numbers</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
p.whs1 {margin-left: 40px;}
|
||||
p.whs2 {margin-left: 0px;}
|
||||
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|
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|
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|
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|
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strNSS +="</style>";
|
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|
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|
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|
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|
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|
||||
origHeight = innerHeight;
|
||||
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|
||||
}
|
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onerror = null;
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</script>
|
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|
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if (window.gbWhTopic)
|
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{
|
||||
if (window.addTocInfo)
|
||||
{
|
||||
addTocInfo("SMESH module\nMesh info\nDisplaying elements numbers");
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
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|
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if (window.writeIntopicBar)
|
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writeIntopicBar(1);
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|
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|
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}
|
||||
else
|
||||
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|
||||
//-->
|
||||
</script>
|
||||
<h1>Displaying elements numbers</h1>
|
||||
|
||||
<p>In SMESH you can display the ID numbers of all meshing elements composing
|
||||
your mesh in the viewer.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To display ID numbers of elements:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. Display your mesh in the viewer</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Right-click on the mesh in the 3D viewer
|
||||
and from the associated pop-up menu choose <span style="font-weight: bold;"><B>Numbering
|
||||
> Display Elements #</B></span>.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs2">It will look like as follows:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image29.jpg" width="436px" height="367px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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<!--
|
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if (window.writeIntopicBar)
|
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writeIntopicBar(0);
|
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//-->
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</script>
|
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</body>
|
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</html>
|
@ -1,152 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
||||
<html>
|
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|
||||
<!--(==============================================================)-->
|
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<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
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|
||||
<head>
|
||||
|
||||
<title>Displaying nodes numbers</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
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<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
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<link rel='stylesheet' href='../default_ns.css'>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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if (navigator.appName !="Netscape")
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
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//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
p.whs1 {margin-left: 40px;}
|
||||
p.whs2 {margin-left: 0px;}
|
||||
img_whs3 {border-style: none; border: none; width: 436px; height: 365px;}
|
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-->
|
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</style>
|
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<script type="text/javascript" language="JavaScript">
|
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<!--
|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
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{
|
||||
var strNSS = "<style type='text/css'>";
|
||||
strNSS += "p.whs2 {margin-left:1; }";
|
||||
strNSS +="</style>";
|
||||
document.write(strNSS);
|
||||
}
|
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//-->
|
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</script>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
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<!--
|
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function reDo() {
|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
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location.reload();
|
||||
}
|
||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||
origWidth = innerWidth;
|
||||
origHeight = innerHeight;
|
||||
onresize = reDo;
|
||||
}
|
||||
onerror = null;
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
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-->
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</style>
|
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<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
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<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
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|
||||
|
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<body>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.gbWhTopic)
|
||||
{
|
||||
if (window.addTocInfo)
|
||||
{
|
||||
addTocInfo("SMESH module\nMesh info\nDisplaying nodes numbers");
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
||||
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(1);
|
||||
|
||||
if (window.setRelStartPage)
|
||||
{
|
||||
setRelStartPage("../smesh.htm");
|
||||
|
||||
autoSync(0);
|
||||
sendSyncInfo();
|
||||
sendAveInfoOut();
|
||||
}
|
||||
}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Displaying nodes numbers</h1>
|
||||
|
||||
<p>In SMESH you can display the ID numbers of all nodes of your mesh in
|
||||
the viewer.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To display ID numbers of nodes:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. Display your mesh in the viewer</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Right-click on the mesh in the 3D viewer
|
||||
and from the associated pop-up menu choose <span style="font-weight: bold;"><B>Numbering
|
||||
> Display Nodes #</B></span>.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs2">It will look like as follows:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image28.jpg" width="436px" height="365px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,139 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Editing groups</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
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<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
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<meta name=generator-major-version content=0.1>
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|
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<meta name=filetype-version content=1>
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<meta name=page-count content=1>
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<meta name=layout-height content=757>
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<meta name=layout-width content=740>
|
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|
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|
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<!--(Links)=========================================================-->
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|
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<link rel='stylesheet' href='../default_ns.css'>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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<!--
|
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if (navigator.appName !="Netscape")
|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
p.whs1 {margin-left: 40px;}
|
||||
img_whs2 {border-style: none; border: none; width: 21px; height: 22px;}
|
||||
img_whs3 {border-style: none; border: none; width: 250px; height: 468px;}
|
||||
p.whs4 {font-weight: normal;}
|
||||
-->
|
||||
</style>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
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<!--
|
||||
function reDo() {
|
||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||
location.reload();
|
||||
}
|
||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||
origWidth = innerWidth;
|
||||
origHeight = innerHeight;
|
||||
onresize = reDo;
|
||||
}
|
||||
onerror = null;
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
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-->
|
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</style>
|
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<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
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<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
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<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
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<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
|
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</head>
|
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|
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<!--(Body)==========================================================-->
|
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|
||||
|
||||
<body>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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<!--
|
||||
if (window.gbWhTopic)
|
||||
{
|
||||
if (window.addTocInfo)
|
||||
{
|
||||
addTocInfo("SMESH module\nGrouping elements\nEditing groups");
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
||||
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(1);
|
||||
|
||||
if (window.setRelStartPage)
|
||||
{
|
||||
setRelStartPage("../smesh.htm");
|
||||
|
||||
autoSync(0);
|
||||
sendSyncInfo();
|
||||
sendAveInfoOut();
|
||||
}
|
||||
}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Editing groups</h1>
|
||||
|
||||
<p class=TODO
|
||||
style="margin-left: 0px;">To edit an existing group of elements:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. Select your group in the Object Browser
|
||||
and in the <span style="font-weight: bold;"><B>Mesh </B></span>menu click the
|
||||
<span style="font-weight: bold;"><B>Edit Group </B></span>item or <img src="../image74.gif" width="21px" height="22px" border="0" class="img_whs2"> icon in the toolbar. The following dialog box will appear:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image49.jpg" width="250px" height="468px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs1">In this dialog box you can modify the name<span
|
||||
style="font-weight: bold;"> <B></B></span>of your group and add or remove the
|
||||
elements forming it. For more information <a href="creating_groups.htm">see
|
||||
here</a>.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span><span>or </span><span style="font-weight: bold;"><B> Apply
|
||||
</B></span><span>button to confirm modification of the group.</span></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,153 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Editing hypotheses</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
||||
<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
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<meta name=generator-major-version content=0.1>
|
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<meta name=generator-minor-version content=1>
|
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<meta name=filetype content=kadov>
|
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<meta name=filetype-version content=1>
|
||||
<meta name=page-count content=1>
|
||||
<meta name=layout-height content=587>
|
||||
<meta name=layout-width content=740>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
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|
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<link rel='stylesheet' href='../default_ns.css'>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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<!--
|
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if (navigator.appName !="Netscape")
|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
p.whs1 {margin-left: 40px;}
|
||||
img_whs2 {border-style: none; border: none; width: 347px; height: 145px;}
|
||||
-->
|
||||
</style>
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|
||||
<h1>Editing hypotheses and algorithms</h1>
|
||||
|
||||
<p>In SMESH you can <span style="font-weight: bold;"><B>rename</B></span> created
|
||||
and already applied hypotheses and algorithms and <span style="font-weight: bold;"><B>edit</B></span>
|
||||
the input data of the created and already applied hypotheses.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To rename a hypothesis or algorithm:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. Select the required hypothesis or algorithm
|
||||
in the Object Browser and right-click on it. From the associated popup
|
||||
menu select the <span style="font-weight: bold;"><B>Rename </B></span>item, the
|
||||
following dialog box will appear:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image46.jpg" width="347px" height="145px" border="0" class="img_whs2"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. In this dialog box enter a new name for
|
||||
your hypothesis or algorithm and click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span>button.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class=TODO>To edit the input data of a hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. Select the required hypothesis in
|
||||
the Object Browser and right-click on it. From the associated popup menu
|
||||
select the <span style="font-weight: bold;"><B>Edit </B></span>item and in the
|
||||
appeared dialog box (it will differ depending on the type of the edited
|
||||
hypothesis) enter a new input value for your hypothesis.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span>button to confirm your changes.</p>
|
||||
|
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|
||||
<h1>Importing and exporting meshes</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In SMESH there is a functionality allowing importation/exportation
|
||||
of meshes from <span style="font-weight: bold;"><B>MED</B></span>, <span style="font-weight: bold;"><B>UNV</B></span>
|
||||
format files. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To import a mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">1. From the <span style="font-weight: bold;"><B>File</B></span>
|
||||
menu choose the <span style="font-weight: bold;"><B>Import</B></span> item, from
|
||||
its sub-menu select the corresponding format (MED, UNV)
|
||||
of the file containing your mesh.</p>
|
||||
|
||||
<p class="whs2">2. In the standard <span style="font-weight: bold;"><B>Search
|
||||
File </B></span>dialog box find the file for importation. </p>
|
||||
|
||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span>button. </p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class=TODO>To export a mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">1. From the <span style="font-weight: bold;"><B>File</B></span>
|
||||
menu choose the <span style="font-weight: bold;"><B>Export</B></span> item, from
|
||||
its sub-menu select the format (MED, UNV) of the file which will contain
|
||||
your exported mesh..</p>
|
||||
|
||||
<p class="whs2">2. In the standard <span style="font-weight: bold;"><B>Search
|
||||
File </B></span><span>select a location for the exported file and enter its
|
||||
name.</span> </p>
|
||||
|
||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span>button. </p>
|
||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
<h1>Introduction to SMESH</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"><span style="font-weight: bold;"><B>SMESH</B></span> module of
|
||||
SALOME is destined for: </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p>import and export of meshes in MED format,</p></li>
|
||||
|
||||
<li class=kadov-p><p>meshing geometrical models previously created
|
||||
or imported by the GEOM component. SMESH module allows to apply 1D, 2D,
|
||||
3D meshing algorithms and a set of hypotheses:</p></li>
|
||||
|
||||
<ul type="circle" class="whs3">
|
||||
|
||||
<li class=kadov-p><p>Local length</p></li>
|
||||
|
||||
<li class=kadov-p><p>Number of segments</p></li>
|
||||
|
||||
<li class=kadov-p><p>Max Element Area</p></li>
|
||||
|
||||
<li class=kadov-p><p>Max Element Volume</p></li>
|
||||
</ul>
|
||||
|
||||
<li class=kadov-p><p>modification of locally generated meshes by</p></li>
|
||||
|
||||
<ul type="circle" class="whs3">
|
||||
|
||||
<li class=kadov-p><p>Addition/deletion of nodes and elements</p></li>
|
||||
|
||||
<li class=kadov-p><p>Moving nodes and elements</p></li>
|
||||
</ul>
|
||||
|
||||
<li class=kadov-p><p>grouping mesh elements and performing operations
|
||||
on these groups </p></li>
|
||||
|
||||
<li class=kadov-p><p>quality control of meshes basing on a set of definite
|
||||
criteria -</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs5">for edges:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<ul type="circle" class="whs3">
|
||||
|
||||
<li class=kadov-p><p>Length of edges </p></li>
|
||||
|
||||
<li class=kadov-p><p>Borders at multi-connections</p></li>
|
||||
|
||||
<li class=kadov-p><p>Free borders</p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs5">for faces:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<ul type="circle" class="whs3">
|
||||
|
||||
<li class=kadov-p><p>Area of elements</p></li>
|
||||
|
||||
<li class=kadov-p><p>Minimum angle</p></li>
|
||||
|
||||
<li class=kadov-p><p>Taper</p></li>
|
||||
|
||||
<li class=kadov-p><p>Aspect Ratio</p></li>
|
||||
|
||||
<li class=kadov-p><p>Warping</p></li>
|
||||
|
||||
<li class=kadov-p><p>Skew angle</p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
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|
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|
@ -1,135 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
<h1>Length from edges (2D hypothesis for Triangulator) hypothesis</h1>
|
||||
|
||||
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> Length from edges</B></span>
|
||||
hypothesis builds 1D mesh segments having a length calculated as an average
|
||||
edge length for a given wire. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>This hypothesis has no parameters.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Length from edges hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">Select this hypotheses in <a href="about_hypotheses.htm#CreateHyp">the
|
||||
<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"> </p>
|
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|
||||
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|
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|
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|
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|
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</script>
|
||||
<h1>Length of edges</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">This quality control criterion consists of calculation
|
||||
of length of the edges combining the meshing elements (triangles and quadrangles)
|
||||
of your mesh. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Length of edges quality criterion to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Quality
|
||||
Controls > Length </B></span>or click <img src="../image34.gif" width="27px" height="24px" border="0" class="img_whs3"> button in the toolbar.
|
||||
Your mesh will be displayed in the viewer with its elements colored according
|
||||
to the applied mesh quality control criterion:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"><img src="../image3.jpg" width="468px" height="327px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
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<p class="whs2"> </p>
|
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|
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|
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|
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|
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<head>
|
||||
|
||||
<title>Local Length hypothesis</title>
|
||||
|
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|
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|
||||
</script>
|
||||
<h1>Average Length hypothesis</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Average Length </B></span>hypothesis
|
||||
can be applied for meshing of edges composing your geometrical object.
|
||||
Definition of this hypothesis consists of setting the <span style="font-weight: bold;"><B>length</B></span>
|
||||
of segments, which will split these edges. The points on the edges generated
|
||||
by these segments will represent nodes of your mesh. Later these nodes
|
||||
will be used for meshing of the faces abutting to these edges.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs2"><img src="../image41.gif" width="367px" height="224px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class=TODO>To define the Average Length hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs4">Select this hypotheses in <a href="about_hypotheses.htm#CreateHyp">the
|
||||
<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>. The following dialog
|
||||
box will appear:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs5"><img src="../image43.gif" width="304px" height="233px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<p class="whs7">In this dialog box you can set:</p>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<ul type="disc" class="whs8">
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Name
|
||||
</B></span>of your Average Length hypothesis</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs7"><span style="font-weight: bold;"><B>Length
|
||||
</B></span>of segments which will split the edges of your geometrical object</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
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|
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|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
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<html>
|
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|
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|
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|
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|
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<title>Length from edges</title>
|
||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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origHeight = innerHeight;
|
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|
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|
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onerror = null;
|
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|
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|
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|
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|
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div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
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<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
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|
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|
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|
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|
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|
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|
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|
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|
||||
|
||||
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|
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|
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if (window.gbWhTopic)
|
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|
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|
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|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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|
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|
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|
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|
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|
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|
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|
||||
//-->
|
||||
</script>
|
||||
<h1>Length from edges (2D hypothesis for Triangulator) hypothesis</h1>
|
||||
|
||||
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> Length from edges</B></span>
|
||||
hypothesis builds 1D mesh segments having a length calculated as an average
|
||||
edge length for a given wire. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>This hypothesis has no parameters.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Length from edges hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">Select this hypothesis in <a href="about_hypotheses.htm#CreateHyp">the
|
||||
<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
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|
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if (window.writeIntopicBar)
|
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writeIntopicBar(0);
|
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|
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</script>
|
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</body>
|
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|
||||
</html>
|
@ -1,129 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
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<html>
|
||||
|
||||
<!--(==============================================================)-->
|
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<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Non conform mesh allowed hypothesis</title>
|
||||
|
||||
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|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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|
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|
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|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
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|
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|
||||
</script>
|
||||
<h1>Non conform mesh allowed hypothesis</h1>
|
||||
|
||||
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> Non Conform mesh allowed</B></span>
|
||||
hypothesis allows to generate non-conform meshes (that is, meshes having
|
||||
some edges ending on an edge or face of adjacent elements). </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>This hypothesis has no parameters.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply this hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">Select this hypothesis s in <a href="about_hypotheses.htm#CreateHyp">the
|
||||
<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>. </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
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|
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if (window.writeIntopicBar)
|
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|
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|
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</html>
|
@ -1,136 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
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<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Merging nodes</title>
|
||||
|
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|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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//-->
|
||||
</script>
|
||||
<h1>Merging nodes</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This functionality allows user to detect groups of coincident
|
||||
nodes with desirable tolerance, edit these groups and merge.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To merge nodes of your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">1. From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
||||
from its
|
||||
sub-menu select the <span style="font-weight: bold;"><B>Merge nodes </B></span>item.
|
||||
The following dialog box shall appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs2"><img src="../image53.jpg" width="258px" height="450px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">This dialog box allows to create groups of
|
||||
coincident nodes and to merge them. </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
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if (window.writeIntopicBar)
|
||||
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|
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|
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</html>
|
@ -1,139 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Minimum angle</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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|
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|
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|
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|
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|
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|
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|
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<!--
|
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img_whs1 {border-style: none; border: none; float: none; width: 30px; height: 30px;}
|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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}
|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
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origWidth = innerWidth;
|
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origHeight = innerHeight;
|
||||
onresize = reDo;
|
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}
|
||||
onerror = null;
|
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|
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|
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|
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|
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div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
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|
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|
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|
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|
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|
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<script type="text/javascript" language="javascript1.2">
|
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|
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if (window.gbWhTopic)
|
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|
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if (window.addTocInfo)
|
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|
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|
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addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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|
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|
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|
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writeBtnStyle();
|
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|
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if (window.writeIntopicBar)
|
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writeIntopicBar(1);
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|
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if (window.setRelStartPage)
|
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{
|
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setRelStartPage("../smesh.htm");
|
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|
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autoSync(0);
|
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sendSyncInfo();
|
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|
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else
|
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|
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//-->
|
||||
</script>
|
||||
<h1>Minimum angle</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Minimum angle</B></span>
|
||||
mesh quality criterion consists of calculation of the minimum value of
|
||||
angle between two adjacent sides of a 2D meshing element (triangle or
|
||||
quadrangle). </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Minimum angle quality criterion to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Quality
|
||||
Controls > Minimum angle </B></span>or click <img src="../image38.gif" width="24px" height="24px" border="0" class="img_whs3"> button. Your
|
||||
mesh will be displayed in the viewer with its elements colored according
|
||||
to the applied mesh quality control criterion:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"><img src="../image8.jpg" width="467px" height="328px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
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<h1>Non conform mesh allowed hypothesis</h1>
|
||||
|
||||
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> Non Conform mesh allowed</B></span>
|
||||
hypothesis allows to generate non-conform meshes (that is, meshes having
|
||||
some edges ending on an edge or face of adjacent elements). </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>This hypothesis has no parameters.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply this hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
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<p class="whs2">Select this hypothesis s in <a href="about_hypotheses.htm#CreateHyp">the
|
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<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
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click <span style="font-weight: bold;"><B>Create</B></span>. </p>
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<h1>Number of segments hypothesis</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Number of segments </B></span>hypothesis
|
||||
can be applied for meshing of edges composing your geometrical object.
|
||||
Definition of this hypothesis consists of setting the <span style="font-weight: bold;"><B>number</B></span>
|
||||
of segments, which will split these edges. In other words your edges will
|
||||
be split into a definite number of segments with approximately the same
|
||||
length. The points on the edges generated by these segments will represent
|
||||
nodes of your mesh. Later these nodes will be used for meshing of the
|
||||
faces abutting to these edges.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs2"><img src="../image46.gif" width="431px" height="233px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class=TODO>To define the Number of segments hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">From the <span style="font-weight: bold;"><B>Hypotheses
|
||||
</B></span>menu select <span style="font-weight: bold;"><B>Nb. Segments </B></span>and
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>. The following dialog
|
||||
box will appear:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs4"><img src="../image44.gif" width="304px" height="233px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs6">In this dialog box you can set:</p>
|
||||
|
||||
<p class="whs6"> </p>
|
||||
|
||||
<ul type="disc" class="whs7">
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span style="font-weight: bold;"><B>Name
|
||||
</B></span>of your Local Length hypothesis</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span style="font-weight: bold;"><B>Segments</B></span>:<span
|
||||
style="font-weight: bold;"> <B></B></span>the number<span style="font-weight: bold;">
|
||||
<B></B></span>of segments which will split the edges of your geometrical object</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs6"> </p>
|
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<title>Propagation of 1D Hypothesis on opposite edges</title>
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<h1>Propagation of 1D Hypothesis on opposite edges</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Propagation of 1D Hypothesis
|
||||
on opposite edges </B></span>allows to propagate a set hypothesis onto an
|
||||
opposite edge. If a local hypothesis and propagation are set on one of
|
||||
edges of a quadrangular face, the opposite edge will have the same hypothesis,
|
||||
unless another hypothesis has been locally set on such opposite edge.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply this hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">Select this hypothesis s in <a href="about_hypotheses.htm#CreateHyp">the
|
||||
<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>. </p>
|
||||
|
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<script type="text/javascript" language="javascript1.2">
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p.whs1 {margin-left: 40px;}
|
||||
img_whs2 {border-style: none; border: none; width: 300px; height: 449px;}
|
||||
ul.whs3 {list-style: disc;}
|
||||
p.whs4 {margin-left: 40px; font-weight: bold;}
|
||||
p.whs5 {margin-left: 0px;}
|
||||
img_whs6 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
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|
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|
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|
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|
||||
strNSS +="</style>";
|
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|
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|
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|
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|
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|
||||
<h1>Reassigning hypotheses and algorithms</h1>
|
||||
|
||||
<p>After you have created a mesh or submesh with definite applied hypotheses
|
||||
and algorithms you can edit your mesh by <span style="font-weight: bold;"><B>assigning</B></span>
|
||||
new hypotheses and algorithms or <span style="font-weight: bold;"><B>unassigning
|
||||
</B></span>the applied hypotheses and algorithms.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To assign or unassign algorithms and hypotheses:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span><span>menu select the </span><span style="font-weight: bold;"><B>Edit
|
||||
Hypothesis</B></span><span>, the following dialog box will appear:</span><span
|
||||
style="font-weight: bold;"> <B></B></span></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs1"><img src="../image41.jpg" width="300px" height="449px" border="0" class="img_whs2"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">This dialog box contains the following fields:
|
||||
</p>
|
||||
|
||||
<ul type="disc" class="whs3">
|
||||
|
||||
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Mesh
|
||||
or SubMesh </B></span>field: here you should enter the name of the mesh or
|
||||
submesh for which you would like to assign or unassign hypotheses and
|
||||
algorithms. It can be also done by choosing the required mesh or submesh
|
||||
in the Object Browser or in the 3D viewer;</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs4">Hypotheses
|
||||
<span style="font-weight: normal;">set of fields containing two columns:
|
||||
</span></p></li>
|
||||
|
||||
<ul type="disc" class="whs3">
|
||||
|
||||
<li class=kadov-p><p class="whs4">Available:
|
||||
<span style="font-weight: normal;">the hypotheses which have been created
|
||||
in the current study;</span></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs4"><span
|
||||
style="margin-left: 40px; font-weight: bold;"><B>Used: </B></span><span style="margin-left: 40px; font-weight: normal;">the
|
||||
hypotheses which have been applied to previously selected mesh or submesh.</span><span
|
||||
style="margin-left: 40px; font-weight: bold;"> <B></B></span></p></li>
|
||||
</ul>
|
||||
|
||||
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Algorithms
|
||||
</B></span>set of fields containing two columns:</p></li>
|
||||
|
||||
<ul type="disc" class="whs3">
|
||||
|
||||
<li class=kadov-p><p class="whs4">Available:
|
||||
<span style="font-weight: normal;">the algorithms which have been created
|
||||
in the current study.</span></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs4">Used:
|
||||
<span style="font-weight: normal;">the algorithms which have been applied
|
||||
to previously selected mesh or submesh.</span> </p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Double-click on the definite algorithm
|
||||
or hypothesis to move it from the <span style="font-weight: bold;"><B>Available
|
||||
</B></span>column into the <span style="font-weight: bold;"><B>Used </B></span>column
|
||||
and vice versa. Thus
|
||||
you will be able to apply new hypotheses and algorithms to your mesh or
|
||||
unassign<span style="font-weight: bold;"> <B></B></span>the applied hypotheses
|
||||
and algorithms.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Confirm your changes by clicking the <span
|
||||
style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs5">After modification of applied algorithms you
|
||||
should recompute your mesh once again.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs5"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs6"> You can also unassign an
|
||||
applied algorithm or hypothesis by right-clicking on it in the Object
|
||||
Browser and choosing from the associated popup menu the <span style="font-weight: bold;"><B>Unassign
|
||||
Algorithm </B></span>or <span style="font-weight: bold;"><B>Unassign Hypothesis
|
||||
</B></span><span>item.</span></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
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//-->
|
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</script>
|
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</body>
|
||||
|
||||
</html>
|
@ -1,244 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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<html>
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|
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|
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|
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|
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|
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<head>
|
||||
|
||||
<title>Removing nodes and elements</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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<meta name=filetype-version content=1>
|
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<meta name=page-count content=1>
|
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<meta name=layout-height content=1633>
|
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<meta name=layout-width content=765>
|
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|
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|
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|
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<link rel='stylesheet' href='../default_ns.css'>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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|
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|
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</script>
|
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<style type="text/css">
|
||||
<!--
|
||||
p.whs1 {margin-left: 40px;}
|
||||
img_whs2 {border-style: none; border: none; width: 27px; height: 25px;}
|
||||
img_whs3 {border-style: none; border: none; width: 315px; height: 217px;}
|
||||
p.whs4 {margin-left: 0px;}
|
||||
img_whs5 {border-style: none; border: none; width: 36px; height: 38px; float: none;}
|
||||
table.whs6 {x-cell-content-align: top; width: 100%; border-spacing: 0; border-spacing: 0px;}
|
||||
col.whs7 {width: 50%;}
|
||||
tr.whs8 {x-cell-content-align: top;}
|
||||
td.whs9 {width: 50%; padding-right: 10px; padding-left: 10px; border-right-style: none; border-left-style: none; border-top-style: none; border-bottom-style: none;}
|
||||
img_whs10 {border-style: none; border: none; width: 350px; height: 183px;}
|
||||
td.whs11 {width: 50%; padding-right: 10px; padding-left: 10px; border-top-style: none; border-bottom-style: none; border-right-style: none;}
|
||||
img_whs12 {border-style: none; border: none; width: 318px; height: 218px;}
|
||||
img_whs13 {border-style: none; border: none; width: 350px; height: 184px;}
|
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|
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</style>
|
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<script type="text/javascript" language="JavaScript">
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var strNSS = "<style type='text/css'>";
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strNSS += "p.whs4 {margin-left:1; }";
|
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strNSS +="</style>";
|
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document.write(strNSS);
|
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}
|
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|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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origWidth = innerWidth;
|
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origHeight = innerHeight;
|
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|
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|
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|
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|
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|
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div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
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|
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|
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|
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|
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addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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//-->
|
||||
</script>
|
||||
<h1>Removing nodes and elements</h1>
|
||||
|
||||
<p>In SMESH you can remove nodes and all types of cells of your mesh. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To remove a node:</p>
|
||||
|
||||
<p class=TODO
|
||||
style="margin-left: 40px;"> </p>
|
||||
|
||||
<p class="whs1">1. Select your mesh in the Object Browser
|
||||
or in the 3D viewer.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu choose <span style="font-weight: bold;"><B>Remove </B></span>and
|
||||
from the associated submenu select the <span style="font-weight: bold;"><B>Remove
|
||||
nodes</B></span>, or just click <img src="../image88.gif" width="27px" height="25px" border="0" class="img_whs2"> icon in the toolbar. The
|
||||
following dialog box will appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs1"><img src="../image87.gif" width="315px" height="217px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">In this dialog box you can specify one or
|
||||
several nodes (with pressed Shift button) by choosing them in the 3D viewer.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Click <span style="font-weight: bold;"><B>OK
|
||||
</B></span>or <span style="font-weight: bold;"><B>Apply </B></span> to
|
||||
confirm deletion of the specified nodes.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs4"><img src="../note1.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs5">Be careful while removing
|
||||
nodes because if you remove a definite node of your mesh all adjacent
|
||||
elements will be also deleted.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<!--(Table)=========================================================-->
|
||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs6">
|
||||
<col class="whs7">
|
||||
<col class="whs7">
|
||||
|
||||
<tr valign="top" class="whs8">
|
||||
<td width="50%" class="whs9">
|
||||
<p><img src="../image73.jpg" width="350px" height="183px" border="0" class="img_whs10"></td>
|
||||
<td width="50%" class="whs11">
|
||||
<p><img src="../image72.jpg" width="350px" height="183px" border="0" class="img_whs10"></td></tr>
|
||||
</table>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To remove an element:</p>
|
||||
|
||||
<p class=TODO
|
||||
style="margin-left: 40px;"> </p>
|
||||
|
||||
<p class="whs1">1. Select your mesh in the Object Browser
|
||||
or in the 3D viewer.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu choose <span style="font-weight: bold;"><B>Remove </B></span>and
|
||||
from the associated submenu select the <span style="font-weight: bold;"><B>Remove
|
||||
elements</B></span>, or just click <img src="../image88.gif" width="27px" height="25px" border="0" class="img_whs2"> icon in the toolbar. The
|
||||
following dialog box will appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs1"><img src="../image89.gif" width="318px" height="218px" border="0" class="img_whs12"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">In this dialog box you can specify one or
|
||||
several elements of your mesh (with pressed Shift button) by choosing
|
||||
them in the 3D viewer.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Click <span style="font-weight: bold;"><B>OK
|
||||
</B></span>or <span style="font-weight: bold;"><B>Apply </B></span> to
|
||||
confirm deletion of the specified elements.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<!--(Table)=========================================================-->
|
||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs6">
|
||||
<col class="whs7">
|
||||
<col class="whs7">
|
||||
|
||||
<tr valign="top" class="whs8">
|
||||
<td width="50%" class="whs9">
|
||||
<p><img src="../image75.jpg" width="350px" height="183px" border="0" class="img_whs10"></td>
|
||||
<td width="50%" class="whs11">
|
||||
<p><img src="../image74.jpg" width="350px" height="184px" border="0" class="img_whs13"></td></tr>
|
||||
</table>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
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if (window.writeIntopicBar)
|
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|
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|
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|
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|
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|
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</html>
|
@ -1,184 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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<html>
|
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|
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|
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<!--(Document created with RoboEditor. )============================-->
|
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|
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|
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<head>
|
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|
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<title>Renumbering nodes and elements</title>
|
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|
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<!--(Meta)==========================================================-->
|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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|
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|
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|
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|
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addTocInfo("SMESH module\nModifying meshes\nRenumbering nodes and elements");
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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|
||||
</script>
|
||||
<h1>Renumbering nodes and elements</h1>
|
||||
|
||||
<p>In SMESH you can renumber the nodes and elements of your mesh.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To renumber the nodes of your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. In the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu select <span style="font-weight: bold;"><B>Renumbering </B></span>submenu
|
||||
and choose the <span style="font-weight: bold;"><B>Nodes </B></span>item or click
|
||||
<img src="../image63.gif" width="29px" height="23px" border="0" class="img_whs2"> button in the toolbar. The following dialog box will
|
||||
appear: </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image66.gif" width="314px" height="217px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Fill the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>field by selecting your mesh in the Object Browser or in the 3D
|
||||
viewer.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span><span>or </span><span style="font-weight: bold;"><B>OK </B></span><span>button
|
||||
to perform the operation.</span></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class=TODO>To renumber the elements of your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. In the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu select <span style="font-weight: bold;"><B>Renumbering </B></span>submenu
|
||||
and choose the <span style="font-weight: bold;"><B>Elements </B></span>item or
|
||||
click <img src="../image64.gif" width="26px" height="25px" border="0" class="img_whs4"> button in the toolbar. The following dialog box will
|
||||
appear: </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image65.gif" width="318px" height="220px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Fill the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>field by selecting your mesh in the Object Browser or in the 3D
|
||||
viewer.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span><span>or </span><span style="font-weight: bold;"><B>OK </B></span><span>button
|
||||
to perform the operation.</span></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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|
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if (window.writeIntopicBar)
|
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writeIntopicBar(0);
|
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|
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</script>
|
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</body>
|
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|
||||
</html>
|
@ -1,151 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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<html>
|
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|
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|
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|
||||
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|
||||
|
||||
<head>
|
||||
|
||||
<title>Rotation</title>
|
||||
|
||||
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
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|
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|
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|
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|
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<style type="text/css">
|
||||
<!--
|
||||
p.whs1 {margin-left: 40px;}
|
||||
img_whs2 {border-style: none; border: none; width: 310px; height: 265px;}
|
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|
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|
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|
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|
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|
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|
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|
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div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
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|
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|
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|
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|
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|
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|
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|
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|
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addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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else
|
||||
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|
||||
//-->
|
||||
</script>
|
||||
<h1>Rotation</h1>
|
||||
|
||||
<p>This geometrical operation allows to rotate in space your mesh or some
|
||||
of its elements.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO> To
|
||||
rotate your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
||||
from its
|
||||
sub-menu select the <span style="font-weight: bold;"><B>Rotation </B></span>item.
|
||||
The following dialog box shall appear:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image55.jpg" width="310px" height="265px" border="0" class="img_whs2"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">In this dialog box you can specify the elements
|
||||
which should be rotated and the rotation parameters:</p>
|
||||
|
||||
<ul type="disc" class="whs3">
|
||||
|
||||
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Axis:</B></span>
|
||||
point and vector</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1"><span style="font-weight: bold;"><B>Angle
|
||||
</B></span>of rotation </p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
||||
copy </B></span><span>radio button allows to copy the rotated object.</span></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
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if (window.writeIntopicBar)
|
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//-->
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|
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</body>
|
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|
||||
</html>
|
@ -1,172 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
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<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Running SMESH module</title>
|
||||
|
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<!--(Meta)==========================================================-->
|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
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|
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|
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<meta name=layout-height content=1495>
|
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<meta name=layout-width content=700>
|
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|
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|
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|
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|
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<link rel='stylesheet' href='../default_ns.css'>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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|
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if (navigator.appName !="Netscape")
|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
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//-->
|
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</script>
|
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<style type="text/css">
|
||||
<!--
|
||||
p.whs1 {font-family: 'Times New Roman', serif;}
|
||||
ol.whs2 {list-style: decimal;}
|
||||
img_whs3 {border-style: none; border: none; width: 32px; height: 34px; float: none;}
|
||||
p.whs4 {margin-left: 40px;}
|
||||
img_whs5 {border-style: none; border: none; width: 574px; height: 404px;}
|
||||
p.whs6 {font-family:'Times New Roman' , serif; background-image:url(../texture_horiz_ltbluebubbles.jpg); }
|
||||
img_whs7 {border-style: none; border: none; float: none; width: 36px; height: 38px;}
|
||||
p.whs8 {font-family: 'Times New Roman', serif; margin-left: 40px;}
|
||||
img_whs9 {border-style: none; border: none; width: 29px; height: 28px;}
|
||||
img_whs10 {border-style: none; border: none; width: 150px; height: 160px;}
|
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|
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|
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<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
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|
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function reDo() {
|
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if (innerWidth != origWidth || innerHeight != origHeight)
|
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location.reload();
|
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}
|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
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origWidth = innerWidth;
|
||||
origHeight = innerHeight;
|
||||
onresize = reDo;
|
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}
|
||||
onerror = null;
|
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//-->
|
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</script>
|
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<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
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|
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|
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|
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|
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|
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<body>
|
||||
|
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<script type="text/javascript" language="javascript1.2">
|
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|
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if (window.gbWhTopic)
|
||||
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|
||||
if (window.addTocInfo)
|
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{
|
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addTocInfo("SMESH module\nRunning SMESH module");
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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|
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|
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||||
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||||
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|
||||
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|
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|
||||
|
||||
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|
||||
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|
||||
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|
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|
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|
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else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Running SMESH module</h1>
|
||||
|
||||
<p class=TODO>To start <span style="font-weight: bold;"><B>SMESH </B></span><span
|
||||
class=glossterm>module</span> in SALOME:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<ol type="1" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs1">Run
|
||||
SALOME </p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1">Create
|
||||
a new study by clicking <img src="../pics/new.jpg" x-maintain-ratio="TRUE" width="32px" height="34px" border="0" class="img_whs3"> icon in the main toolbar. The
|
||||
following SALOME standard window will appear: </p></li>
|
||||
</ol>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs4"> <img src="../image11.jpg" width="574px" height="404px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs6"><img src="../note1.gif" x-maintain-ratio="TRUE" width="36px" height="38px" border="0" class="img_whs7"> Before launching the SMESH module, you should set the VTK
|
||||
viewer as default viewer for creation of a new study window. In SMESH
|
||||
you can generate and work with meshes only in VTK viewer. </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs8"> 3.
|
||||
In the bottom toolbar click <img src="../image25.jpg" width="29px" height="28px" border="0" class="img_whs9"> icon or from
|
||||
the bottom Choose box</p>
|
||||
|
||||
<p class="whs1"> <img src="../image24.jpg" width="150px" height="160px" border="0" class="img_whs10"></p>
|
||||
|
||||
<p class="whs1"> select
|
||||
<span style="font-weight: bold;"><B>SMESH</B></span>.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">The initial desktop of
|
||||
the SALOME platform will be updated with some additional toolbars and
|
||||
menus related to the <span style="font-weight: bold;"><B>SMESH</B></span> component
|
||||
. It will look like as follows:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs4"><img src="../image12.jpg" width="574px" height="404px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
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//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,106 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Scalar Bar properties</title>
|
||||
|
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|
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<h1>Scalar Bar properties</h1>
|
||||
|
||||
<p>Type topic text here.</p>
|
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|
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|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
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|
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|
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<head>
|
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|
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<title>Sewing meshes</title>
|
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|
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|
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|
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<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
ul.whs2 {list-style: disc;}
|
||||
p.whs3 {font-weight: bold;}
|
||||
p.whs4 {margin-left: 40px;}
|
||||
img_whs5 {border-style: none; border: none; width: 311px; height: 456px;}
|
||||
img_whs6 {border-style: none; border: none; width: 297px; height: 62px;}
|
||||
img_whs7 {border-style: none; border: none; width: 612px; height: 225px;}
|
||||
img_whs8 {border-style: none; border: none; width: 612px; height: 230px;}
|
||||
img_whs9 {border-style: none; border: none; width: 600px; height: 227px;}
|
||||
img_whs10 {border-style: none; border: none; width: 620px; height: 228px;}
|
||||
img_whs11 {border-style: none; border: none; width: 304px; height: 222px;}
|
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|
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|
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|
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|
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addTocInfo("SMESH module\nModifying meshes\nTransforming meshes\nSewing meshes");
|
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|
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|
||||
<h1>Sewing meshes</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In SMESH you can sew elements of different
|
||||
meshes. The current functionality allows you to sew:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="#free bord">Free
|
||||
borders </a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="#conform">Conform
|
||||
free borders</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="#border to side">Border
|
||||
to side</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="#side elements">Side
|
||||
elements</a></p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class=TODO>To sew elements of different meshes:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs4">1. From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Transformation
|
||||
</B></span>item and from
|
||||
its sub-menu select the <span style="font-weight: bold;"><B>Sewing </B></span>item.
|
||||
The following dialog box shall appear:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4"><img src="../image57.gif" width="311px" height="456px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4">2. In the upper part of this dialog box check
|
||||
one of the radio buttons corresponding to the type of sewing operation
|
||||
you would like to perform: </p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4"><img src="../image61.gif" width="297px" height="62px" border="0" class="img_whs6"> </p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4">3. Fill the other fields available in the
|
||||
dialog box</p>
|
||||
|
||||
<p class="whs4">4. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span><span>or </span><span style="font-weight: bold;"><B>Apply </B></span>button
|
||||
to perform the operation of sewing. </p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<h3><a name="free bord"></a>Sew free borders</h3>
|
||||
|
||||
<p>This functionality allows you to unite two free borders of a 2D mesh.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>For sewing free borders you should define three points on each border:
|
||||
first, second and the last node: </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p> the
|
||||
first node specifies beginning of the border ;</p></li>
|
||||
|
||||
<li class=kadov-p><p> the
|
||||
second node specifies the part of the border which should be considered
|
||||
(as far as the free border usually forms a closed contour);</p></li>
|
||||
|
||||
<li class=kadov-p><p> the
|
||||
last node specifies the end of the border.</p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>You can select these nodes in the 3D viewer or define by its id.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>The first and the second nodes should belong to the same link of a face.
|
||||
The second and the last nodes of a border can be the same. The first and
|
||||
the last nodes of two borders can be the same. The corresponding end nodes
|
||||
of two borders will be merged. Intermediate nodes of two borders will
|
||||
be either merged or inserted into faces of the opposite border.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>The sewing algorithm is as follows:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4">1. The parameter (U) of each node within
|
||||
a border is computed. So that the first node has U=0.0, the last node
|
||||
has U=1.0, for the rest nodes 0.0 < U < 1.0;</p>
|
||||
|
||||
<p class="whs4">2. Compare node parameters of the two borders.
|
||||
If two nodes of the opposite borders have close parameters, they are merged,
|
||||
i.e. a node of the first border is replaced in all elements by a node
|
||||
of the second border. If a node has no node with a close parameter in
|
||||
the opposite border, it is inserted into an edge of element of the opposite
|
||||
border, an element is split. Two nodes are considered close enough to
|
||||
merge, if difference of their parameters is less than one fifth of minimum
|
||||
length of adjacent face edges on the borders.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4"><img src="../image22.jpg" width="612px" height="225px" border="0" class="img_whs7"></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<h3><a name=conform></a>Sew conform free borders</h3>
|
||||
|
||||
<p>This functionality can be used to unite two free borders of a 2D mesh.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p>The borders of meshes for sewing are defined as for "Sew free borders"
|
||||
except that the second free border is not limited and can be defined by
|
||||
the first and the second nodes only. The first nodes of two borders can
|
||||
be the same.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4"><img src="../image23.jpg" width="612px" height="230px" border="0" class="img_whs8"></p>
|
||||
|
||||
<p>The algorithm is following: counting nodes starting at the first ones,
|
||||
the n-th node of the first border is merged with the n-th node of the
|
||||
other border, until the end of either of borders. Nodes of the first border
|
||||
are replaced in all elements with corresponding nodes of the second border.</p>
|
||||
|
||||
<p>For sewing conform free borders you should define three points on the
|
||||
first border and two points on the second one. User can select these nodes
|
||||
in 3D viewer or define node by its id.</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<h3><a name="border to side"></a>Sew border to side</h3>
|
||||
|
||||
<p>"Sew border to side" is intended to sew a free border to a
|
||||
mesh surface.</p>
|
||||
|
||||
<p>The free border is defined as for "Sewing of free borders".
|
||||
The place where to sew the border is defined by two nodes, between which
|
||||
the border faces are placed, so that the first border node is merged with
|
||||
the first node on the side and the last node of the border is merged with
|
||||
the second specified node on the side.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4"><img src="../image30.jpg" width="600px" height="227px" border="0" class="img_whs9"></p>
|
||||
|
||||
<p>The algorithm is following.</p>
|
||||
|
||||
<p>1. Find a sequence of linked nodes on the side such that the found links
|
||||
to be most co-directed with the links of the free border.</p>
|
||||
|
||||
<p>2. Sew two sequences of nodes using algorithm of "Sewing of free
|
||||
berders".</p>
|
||||
|
||||
<p>For sewing border to side you should define three points on the border
|
||||
and two points on the side. User can select these nodes in 3D viewer or
|
||||
define node by its id.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<h3><a name="side elements"></a>Sew side elements</h3>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4"><img src="../image31.jpg" width="620px" height="228px" border="0" class="img_whs10"></p>
|
||||
|
||||
<p>This operation is intended to unite two mesh surfaces.</p>
|
||||
|
||||
<p>Surfaces may be defined by either 2d or 3d elements. The number of given
|
||||
elements of the sides must be the same. The sets of given elements must
|
||||
be topologically equal, i.e. each node of one element set must have a
|
||||
corresponding node in the other element set and corresponding nodes must
|
||||
be equally linked. If there are 3d elements in a set, only their free
|
||||
faces must obey to that rule.</p>
|
||||
|
||||
<p>Two corresponding nodes on each side must be specified. They must belong
|
||||
to one element and must be located on an element set boundary.</p>
|
||||
|
||||
<p>Sewing algorithm finds and merges the corresponding nodes starting from
|
||||
the specified ones.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4"><img src="../image32.jpg" width="304px" height="222px" border="0" class="img_whs11"></p>
|
||||
|
||||
<p>For sewing side elements you should define elements for sewing and two
|
||||
nodes for merging on the each side. User can select these elements and
|
||||
nodes in 3D viewer or define them by its id.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
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|
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</script>
|
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|
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|
||||
</html>
|
@ -1,109 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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<html>
|
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|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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p.whs2 {margin-left: 0px; text-indent: 48px;}
|
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|
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|
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img_whs5 {border-style: none; border: none; width: 24px; height: 23px;}
|
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img_whs6 {border-style: none; border: none; width: 467px; height: 326px;}
|
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|
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<h1>Skew angle</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Skew angle</B></span> mesh
|
||||
quality criterion reflects the angle between the lines that join opposite
|
||||
sides of the element. SKEW is
|
||||
a maximum value of all skew angles. </p>
|
||||
|
||||
<p class="whs2">This mesh quality criterion
|
||||
can be applied to elements composed of 4 and 3 nodes (quadrangles and
|
||||
triangles)</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs3"><img src="../image27.jpg" width="453px" height="411px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class=TODO>To apply the Skew angle quality criterion to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs3">1. Display your mesh in the viewer.</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">2. Choose <span style="font-weight: bold;"><B>Quality
|
||||
Controls > Skew </B></span>or click <img src="../image40.gif" width="24px" height="23px" border="0" class="img_whs5"> button of the toolbar.
|
||||
Your mesh will be displayed in the viewer with its elements colored according
|
||||
to the applied mesh quality control criterion:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image10.jpg" width="467px" height="326px" border="0" class="img_whs6"></p>
|
||||
|
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<script type="text/javascript" language="javascript1.2">
|
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|
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if (window.writeIntopicBar)
|
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writeIntopicBar(0);
|
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//-->
|
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</script>
|
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</body>
|
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|
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</html>
|
@ -1,217 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
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<html>
|
||||
|
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<!--(==============================================================)-->
|
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<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Smoothing</title>
|
||||
|
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<!--(Meta)==========================================================-->
|
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|
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<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
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|
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|
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|
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|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
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//-->
|
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</script>
|
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<style type="text/css">
|
||||
<!--
|
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img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
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p.whs2 {margin-left: 40px;}
|
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img_whs3 {border-style: none; border: none; width: 24px; height: 25px;}
|
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img_whs4 {border-style: none; border: none; width: 319px; height: 369px;}
|
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ul.whs5 {list-style: disc;}
|
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p.whs6 {margin-left: 40px; font-weight: normal;}
|
||||
p.whs7 {font-weight: bold;}
|
||||
p.whs8 {margin-left: 80px;}
|
||||
img_whs9 {border-style: none; border: none; width: 527px; height: 281px;}
|
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|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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origWidth = innerWidth;
|
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|
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|
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onerror = null;
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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if (window.gbWhTopic)
|
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|
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if (window.addTocInfo)
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addTocInfo("SMESH module\nModifying meshes\nSmoothing");
|
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addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
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|
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|
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if (window.writeBtnStyle)
|
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writeBtnStyle();
|
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if (window.writeIntopicBar)
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writeIntopicBar(1);
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|
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if (window.setRelStartPage)
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setRelStartPage("../smesh.htm");
|
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|
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|
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sendSyncInfo();
|
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|
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}
|
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}
|
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else
|
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document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Smoothing</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> Smoothing is used to adjust the locations of element
|
||||
corners (nodes) to reduce distortions in these elements.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply smoothing to the elements of your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
||||
viewer.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu select the <span style="font-weight: bold;"><B>Smoothing </B></span>item
|
||||
or click <img src="../image84.gif" width="24px" height="25px" border="0" class="img_whs3"> button in the toolbar. The following dialog box
|
||||
will appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs2"><img src="../image85.gif" width="319px" height="369px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">This dialog box contains the following fields
|
||||
which should be specified:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs5">
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Id Elements </B></span><span>field allows to specify
|
||||
the elements which should be smoothed by selecting them in the 3D viewer.
|
||||
Note: to select several elements press </span><span style="font-weight: bold;"><B>Shift
|
||||
</B></span><span>button.</span></p></li>
|
||||
|
||||
<ul type="disc" class="whs5">
|
||||
|
||||
<li class=kadov-p><p class="whs7">Smoothing is applied
|
||||
to the whole mesh or its part</p></li>
|
||||
|
||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Fixed nodes
|
||||
ids</B></span>: some nodes keep their location during smoothing. If a mesh
|
||||
is built on a geometry shape, the nodes built on geometrical edges are
|
||||
always fixed. If smoothing is applied to a part of a mesh then the boundary
|
||||
nodes of an elements set are also fixed. Any other nodes may be additionally
|
||||
fixed.</p></li>
|
||||
|
||||
<li class=kadov-p><p> </p></li>
|
||||
|
||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Smoothing
|
||||
method</B></span>:</p></li>
|
||||
|
||||
<ul type="disc" class="whs5">
|
||||
|
||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Laplacian</B></span>
|
||||
smoothing pulls a node toward the center of surrounding nodes directly
|
||||
connected to that node along an element edge. Centroidal smoothing pulls
|
||||
a node toward the element-area-weighted centroid of the surrounding elements.
|
||||
Typically, the Laplacian method will produce the mesh with the least element
|
||||
distortion. It is also the faster method. </p></li>
|
||||
|
||||
<li class=kadov-p><p><span style="font-weight: bold;"><B>Centroidal</B></span>
|
||||
smoothing usually produces a mesh that has more uniform element sizes.
|
||||
Both methods produce good results with "free" meshes.</p></li>
|
||||
</ul>
|
||||
</ul>
|
||||
</ul>
|
||||
|
||||
<p class="whs8"><img src="../image83.gif" width="527px" height="281px" border="0" class="img_whs9"></p>
|
||||
|
||||
<ul type="disc" class="whs5">
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Iteration limit: </B></span>both of the smoothing
|
||||
methods use an iterative procedure to converge toward a smoothed mesh.
|
||||
All nodes are smoothed according to one of the techniques shown above.
|
||||
Then the smoothing is reevaluated with the updated nodal locations. This
|
||||
process continues until the maximum number of iterations has been exceeded,
|
||||
or all elements has aspect ratio less or equal than the specified one.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Max. aspect ratio</B></span>.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
||||
the operation.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,165 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Start and End Length hypothesis</title>
|
||||
|
||||
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|
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|
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|
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|
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|
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|
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|
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<meta name=layout-width content=740>
|
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|
||||
|
||||
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|
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|
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<link rel='stylesheet' href='../default_ns.css'>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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|
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|
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|
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|
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<style type="text/css">
|
||||
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|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
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|
||||
p.whs3 {margin-left: 80px;}
|
||||
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|
||||
p.whs5 {margin-left: 0px;}
|
||||
ul.whs6 {list-style: disc;}
|
||||
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|
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|
||||
<script type="text/javascript" language="JavaScript">
|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
<h1>Start and End Length hypothesis</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Start and End Length</B></span>
|
||||
hypothesis is used to build 1D mesh on geometrical edges.</p>
|
||||
|
||||
<p>A geometrical edge is divided into segments so that the first and the
|
||||
last segments have a specified length. Length of each but the first segment
|
||||
differs from length of the previous one by a constant factor. Then mesh
|
||||
nodes are constructed at segment ends location and 1D mesh elements are
|
||||
constructed on them.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To define the Average Length hypothesis:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">Select this hypothesis s in <a href="about_hypotheses.htm#CreateHyp">the
|
||||
<span style="font-weight: bold;"><B>Create Hypotheses </B></span>dialog box</a>
|
||||
click <span style="font-weight: bold;"><B>Create</B></span>. The following dialog
|
||||
box will appear:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs3"><img src="../image18.jpg" width="319px" height="222px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs5">In this dialog box you can set:</p>
|
||||
|
||||
<p class="whs5"> </p>
|
||||
|
||||
<ul type="disc" class="whs6">
|
||||
|
||||
<li class=kadov-p><p class="whs5"><span style="font-weight: bold;"><B>Name
|
||||
</B></span>of your Start and End Length hypothesis</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs5"><span style="font-weight: bold;"><B>Start
|
||||
and End Length </B></span>of segments</p></li>
|
||||
</ul>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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<!--
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if (window.writeIntopicBar)
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</html>
|
@ -1,164 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
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|
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|
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|
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<!--(Document created with RoboEditor. )============================-->
|
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|
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|
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<head>
|
||||
|
||||
<title>Symmetry</title>
|
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|
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|
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|
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|
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|
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|
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|
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|
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img_whs3 {border-style: none; border: none; width: 350px; height: 253px;}
|
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|
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|
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</script>
|
||||
<h1>Symmetry</h1>
|
||||
|
||||
<p>This geometrical operation allows to perform a symmetrical copy of your
|
||||
mesh or some of its elements.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO> To
|
||||
apply symmetry to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
||||
from its
|
||||
sub-menu select the <span style="font-weight: bold;"><B>Symmetry </B></span>item.
|
||||
The following dialog box shall appear:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image59.jpg" width="350px" height="258px" border="0" class="img_whs2"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image58.jpg" width="350px" height="253px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image57.jpg" width="350px" height="248px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">This operation has three options, you can
|
||||
symmetrically copy your mesh or some of its elements specifying: </p>
|
||||
|
||||
<ul type="disc" class="whs5">
|
||||
|
||||
<li class=kadov-p><p class="whs1">one point</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1">one axis (point and
|
||||
vector)</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1">one plane (point and
|
||||
normal)</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
||||
copy </B></span><span>radio button allows to keep the initial elements or
|
||||
mesh.</span></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
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|
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|
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|
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|
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<h1>Taper</h1>
|
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|
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<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"><span style="font-weight: bold;"><B>Taper</B></span> mesh quality
|
||||
criterion represents the ratio of the areas of two triangles separated
|
||||
by a diagonal. So it can be calculated only for elements consisting of
|
||||
4 nodes.</p>
|
||||
|
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<p><img src="../image25.gif" width="791px" height="170px" border="0" class="img_whs2"></p>
|
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|
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|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class=TODO>To apply the Taper quality criterion to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs3">1. Display your mesh in the viewer.</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3">2. Choose <span style="font-weight: bold;"><B>Quality
|
||||
Controls > Taper </B></span>or click <img src="../image36.gif" width="24px" height="23px" border="0" class="img_whs4"> button in the toolbar.
|
||||
Your mesh will be displayed in the viewer with its elements colored according
|
||||
to the applied mesh quality control criterion:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
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<p class="whs3"><img src="../image6.jpg" width="465px" height="326px" border="0" class="img_whs5"></p>
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|
||||
<h1>Tetrahedron (GHS3D) meshing algorithm</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This algorithm is used for meshing of 3D entities of
|
||||
geometrical objects - <span style="font-weight: bold;"><B>volume objects</B></span>.
|
||||
While <a href="tetrahedron_(netgen)_meshing_algorithm.htm">NETGEN</a>
|
||||
generates 3D elements having a volume less than the one specified by hypothesis,
|
||||
GHS3D does not need any hypotheses, all it needs is a surface mesh built
|
||||
in advance</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Tetrahedron GHS3D meshing algorithm:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2"><a href="about_meshing_algorithms.htm#ApplyAlgo">In
|
||||
the <span style="font-weight: bold;"><B>Create Algorithms </B></span>dialog box</a>
|
||||
select this algorithm and click <span style="font-weight: bold;"><B>Create</B></span>.</p>
|
||||
|
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<script type="text/javascript" language="javascript1.2">
|
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</html>
|
@ -1,148 +0,0 @@
|
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<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
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|
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|
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<!--(==============================================================)-->
|
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|
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<title>Tetrahedron (Netgen) meshing algorithm</title>
|
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<h1>Tetrahedron (Netgen) meshing algorithm</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> This algorithm is used for meshing of 3D entities of
|
||||
geometrical objects - <span style="font-weight: bold;"><B>volume objects</B></span><span>.
|
||||
</span></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To apply the Tetrahedron meshing algorithm:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2"><a href="about_meshing_algorithms.htm#ApplyAlgo">In
|
||||
the <span style="font-weight: bold;"><B>Create Algorithms </B></span>dialog box</a>
|
||||
select this algorithm and click <span style="font-weight: bold;"><B>Create</B></span>.</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs4">Example:</p>
|
||||
|
||||
<p class="whs2"><img src="../image9.gif" width="386px" height="414px" border="0" class="img_whs5"></p>
|
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||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
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|
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if (window.writeIntopicBar)
|
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writeIntopicBar(1);
|
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|
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if (window.setRelStartPage)
|
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|
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|
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|
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|
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|
||||
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|
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|
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}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Translation</h1>
|
||||
|
||||
<p>This geometrical operation allows to translate in space your mesh or
|
||||
some of its elements.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO> To
|
||||
translate your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>choose <span style="font-weight: bold;"><B>Transformation </B></span>and
|
||||
from its
|
||||
sub-menu select the <span style="font-weight: bold;"><B>Translation </B></span>item.
|
||||
The following dialog box shall appear:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image54.jpg" width="645px" height="231px" border="0" class="img_whs2"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">This operation has two options, you can translate
|
||||
in space your mesh or some of its elements specifying: </p>
|
||||
|
||||
<ul type="disc" class="whs3">
|
||||
|
||||
<li class=kadov-p><p class="whs1">two points (starting
|
||||
and ending)</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs1">one vector</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs1"><span style="font-weight: bold;"><B>Create a
|
||||
copy </B></span><span>radio button allows to copy the translated object.</span></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,191 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Uniting a set of triangles</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
|
||||
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|
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|
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<link rel='stylesheet' href='../default_ns.css'>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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|
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|
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|
||||
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|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
p.whs2 {margin-left: 40px;}
|
||||
img_whs3 {border-style: none; border: none; width: 23px; height: 24px;}
|
||||
img_whs4 {border-style: none; border: none; width: 295px; height: 362px;}
|
||||
ul.whs5 {list-style: disc;}
|
||||
p.whs6 {margin-left: 40px; font-weight: normal;}
|
||||
p.whs7 {margin-left: 0px;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="JavaScript">
|
||||
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|
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if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
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|
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var strNSS = "<style type='text/css'>";
|
||||
strNSS += "p.whs7 {margin-left:1; }";
|
||||
strNSS +="</style>";
|
||||
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|
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|
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|
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|
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|
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|
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|
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if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
||||
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|
||||
</script>
|
||||
<h1>Uniting a set of triangles</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> In contrast to <a href="uniting_two_triangles.htm">the
|
||||
previous operation</a> this one allows to unite at once many triangles
|
||||
if they have adjacent edges. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To union several triangles:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">1. Display a mesh or a submesh in the 3D
|
||||
viewer.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">2. In the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu select the <span style="font-weight: bold;"><B>Union of triangles
|
||||
</B></span>item or click <img src="../image80.gif" width="23px" height="24px" border="0" class="img_whs3"> button in the toolbar. The following
|
||||
dialog box will appear:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs2"><img src="../image81.gif" width="295px" height="362px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs5">
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>The main list </B></span>shall contain the triangles
|
||||
which will be united. You can click on an triangle in the 3D viewer and
|
||||
it will be highlighted. After that click the <span style="font-weight: bold;"><B>Add
|
||||
</B></span>button and the ID of this triangle will be added to the list. To
|
||||
remove a selected element or elements from the list click the <span style="font-weight: bold;"><B>Remove
|
||||
</B></span>button. The <span style="font-weight: bold;"><B>Sort </B></span>button
|
||||
allows to sort the list of IDs. The <span style="font-weight: bold;"><B>Set
|
||||
filter </B></span>button allows to apply a definite filter to selection of
|
||||
triangles.</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Apply to all </B></span><span>radio button allows
|
||||
to modify the orientation of all triangles of the currently displayed
|
||||
mesh or submesh.</span></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs6"><span
|
||||
style="font-weight: bold;"><B>Select from </B></span>set of fields allows to
|
||||
choose a submesh or an existing group whose triangle elements will be
|
||||
automatically added to the list.</p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button to confirm
|
||||
the operation.</p>
|
||||
|
||||
<p class="whs7"> </p>
|
||||
|
||||
<p class="whs7"><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> If some selected triangle
|
||||
elements have no adjacent edges with one of the others, the operation
|
||||
on these elements shall take no effect.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
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//-->
|
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</script>
|
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</body>
|
||||
|
||||
</html>
|
@ -1,166 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Uniting two triangles</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
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<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
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<meta name=generator-major-version content=0.1>
|
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<meta name=generator-minor-version content=1>
|
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<meta name=filetype content=kadov>
|
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<meta name=filetype-version content=1>
|
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<meta name=page-count content=1>
|
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<meta name=layout-height content=725>
|
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<meta name=layout-width content=763>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
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|
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<link rel='stylesheet' href='../default_ns.css'>
|
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<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
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|
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|
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{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
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//-->
|
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</script>
|
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|
||||
<!--
|
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p.whs1 {margin-left: 40px;}
|
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img_whs2 {border-style: none; border: none; width: 23px; height: 23px;}
|
||||
img_whs3 {border-style: none; border: none; width: 295px; height: 148px;}
|
||||
table.whs4 {x-cell-content-align: top; width: 100%; border-spacing: 0px; border-spacing: 0px;}
|
||||
col.whs5 {width: 50%;}
|
||||
tr.whs6 {x-cell-content-align: top;}
|
||||
td.whs7 {width: 50%; padding-right: 10px; padding-left: 10px; border-right-style: none; border-left-style: none; border-top-style: none; border-bottom-style: none;}
|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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if (window.writeIntopicBar)
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
//-->
|
||||
</script>
|
||||
<h1>Uniting two triangles</h1>
|
||||
|
||||
<p> In SMESH
|
||||
you can union two neighboring triangles (cells) by deletion of the common
|
||||
edge.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To unite two triangles:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. From the <span style="font-weight: bold;"><B>Modification
|
||||
</B></span>menu choose the <span style="font-weight: bold;"><B>Union of two triangles
|
||||
</B></span>item or click <img src="../image71.gif" width="23px" height="23px" border="0" class="img_whs2"> button in the toolbar. The following
|
||||
dialog box shall appear:</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1"><img src="../image72.gif" width="295px" height="148px" border="0" class="img_whs3"></p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. Enter the ID of the required edge in the
|
||||
<span style="font-weight: bold;"><B>Edge </B></span> field
|
||||
or select this edge in the 3D viewer. </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">3. Click the <span style="font-weight: bold;"><B>Apply
|
||||
</B></span>or <span style="font-weight: bold;"><B>OK </B></span>button.</p>
|
||||
|
||||
<p class=TODO
|
||||
style="margin-left: 40px;"> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<!--(Table)=========================================================-->
|
||||
<table x-use-null-cells cellspacing="0" width="100%" class="whs4">
|
||||
<col class="whs5">
|
||||
<col class="whs5">
|
||||
|
||||
<tr valign="top" class="whs6">
|
||||
<td width="50%" class="whs7">
|
||||
<p><img src="../image40.jpg" width="348px" height="224px" border="0" class="img_whs8"></td>
|
||||
<td width="50%" class="whs9">
|
||||
<p><img src="../image39.jpg" width="350px" height="224px" border="0" class="img_whs10"></td></tr>
|
||||
</table>
|
||||
|
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|
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|
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|
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</html>
|
@ -1,243 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
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<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
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|
||||
<head>
|
||||
|
||||
<title>Using operations on groups</title>
|
||||
|
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|
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<meta name=layout-height content=1909>
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<meta name=layout-width content=740>
|
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|
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|
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|
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|
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|
||||
img_whs1 {border-style: none; border: none; width: 30px; height: 30px; float: none;}
|
||||
ul.whs2 {list-style: disc;}
|
||||
p.whs3 {font-weight: bold;}
|
||||
p.whs4 {margin-left: 40px;}
|
||||
img_whs5 {border-style: none; border: none; width: 290px; height: 245px;}
|
||||
img_whs6 {border-style: none; border: none; width: 290px; height: 244px;}
|
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|
||||
<h1>Using operations on groups</h1>
|
||||
|
||||
<p><span style="font-weight: bold;"><B><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> </B></span>In SMESH you can
|
||||
perform Boolean
|
||||
operations on groups such as:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="#Union">Union</a>
|
||||
</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="#Intersection">Intersection</a></p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="#Cut">Cut</a></p></li>
|
||||
</ul>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<h3><a name=Union></a>Union of two groups</h3>
|
||||
|
||||
<p>This operation allows to create a new group in such a way that all mesh
|
||||
elements that are present in the initial groups will be added to the new
|
||||
one.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To union two groups:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>menu select the <span style="font-weight: bold;"><B>Union Groups </B></span>item.
|
||||
The following dialog box will appear:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4"><img src="../image77.gif" width="290px" height="245px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4">In this dialog box you should specify the
|
||||
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
||||
two groups which will be united.</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
||||
</B></span>button to confirm creation of the group. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<h3><a name=Intersection></a>Intersection of two groups</h3>
|
||||
|
||||
<p>This operation allows to create a new group in such a way that all mesh
|
||||
elements that are present in both initial groups are added to the new
|
||||
one.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To intersect two groups:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>menu select the <span style="font-weight: bold;"><B>Intersect Groups
|
||||
</B></span>item. The following dialog box will appear:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4"><img src="../image76.gif" width="290px" height="245px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4">In this dialog box you should specify the
|
||||
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
||||
two groups which will be intersected.</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
||||
</B></span>button to confirm creation of the group. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<h3><a name=Cut></a>Cut of two groups</h3>
|
||||
|
||||
<p>This operation allows to create a new group in such a way that all mesh
|
||||
elements that are present in the main group but are absent in the tool
|
||||
group are added to the new one.</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class=TODO>To cut two groups:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs4">1. In the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span>menu select the <span style="font-weight: bold;"><B>Cut Groups </B></span>item.
|
||||
The following dialog box will appear:</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4"><img src="../image75.gif" width="290px" height="244px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs4">In this dialog box you should specify the
|
||||
name<span style="font-weight: bold;"> <B></B></span>of the resulting group and
|
||||
two groups which will be cut.</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4">2. Click the <span style="font-weight: bold;"><B>OK
|
||||
</B></span>or <span style="font-weight: bold;"><B> Apply
|
||||
</B></span>button to confirm creation of the group. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
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|
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|
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|
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|
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|
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|
||||
</html>
|
@ -1,106 +0,0 @@
|
||||
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|
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|
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<h1>Using SMESH </h1>
|
||||
|
||||
<p> </p>
|
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|
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|
||||
|
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|
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|
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p.whs1 {margin-left: 40px;}
|
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img_whs2 {border-style: none; border: none; width: 21px; height: 20px;}
|
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p.whs3 {margin-left: 0px;}
|
||||
p.whs4 {margin-left: 80px;}
|
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|
||||
onresize = reDo;
|
||||
}
|
||||
onerror = null;
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
|
||||
</head>
|
||||
|
||||
<!--(Body)==========================================================-->
|
||||
|
||||
|
||||
<body>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.gbWhTopic)
|
||||
{
|
||||
if (window.addTocInfo)
|
||||
{
|
||||
addTocInfo("SMESH module\nMesh info\nViewing mesh info");
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
||||
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(1);
|
||||
|
||||
if (window.setRelStartPage)
|
||||
{
|
||||
setRelStartPage("../smesh.htm");
|
||||
|
||||
autoSync(0);
|
||||
sendSyncInfo();
|
||||
sendAveInfoOut();
|
||||
}
|
||||
}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Viewing mesh info</h1>
|
||||
|
||||
<p class=TODO>To view the information on meshes:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs1">1. Select your mesh in the <span style="font-weight: bold;"><B>Object
|
||||
Browser</B></span>.</p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs1">2. From the <span style="font-weight: bold;"><B>Mesh
|
||||
</B></span><span>menu s</span>elect <span style="font-weight: bold;"><B>Mesh
|
||||
infos </B></span>or click <img src="../image26.gif" width="21px" height="20px" border="0" class="img_whs2"> button of the toolbar. </p>
|
||||
|
||||
<p class="whs1"> </p>
|
||||
|
||||
<p class="whs3">The following information will be displayed:</p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class="whs4"><img src="../image82.jpg" width="190px" height="350px" border="0" class="img_whs5"></p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,168 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Visualization modes</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
||||
<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
||||
<meta name=generator-major-version content=0.1>
|
||||
<meta name=generator-minor-version content=1>
|
||||
<meta name=filetype content=kadov>
|
||||
<meta name=filetype-version content=1>
|
||||
<meta name=page-count content=1>
|
||||
<meta name=layout-height content=380>
|
||||
<meta name=layout-width content=700>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
||||
|
||||
<link rel='stylesheet' href='../default_ns.css'>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||
<!--
|
||||
if (navigator.appName !="Netscape")
|
||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; float: none; width: 30px; height: 30px;}
|
||||
ul.whs2 {list-style: disc;}
|
||||
p.whs3 {font-weight: bold;}
|
||||
p.whs4 {margin-left: 40px;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
||||
<!--
|
||||
function reDo() {
|
||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||
location.reload();
|
||||
}
|
||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||
origWidth = innerWidth;
|
||||
origHeight = innerHeight;
|
||||
onresize = reDo;
|
||||
}
|
||||
onerror = null;
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
||||
-->
|
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</style>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
|
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</head>
|
||||
|
||||
<!--(Body)==========================================================-->
|
||||
|
||||
|
||||
<body>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.gbWhTopic)
|
||||
{
|
||||
if (window.addTocInfo)
|
||||
{
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
||||
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(1);
|
||||
|
||||
if (window.setRelStartPage)
|
||||
{
|
||||
setRelStartPage("../smesh.htm");
|
||||
|
||||
autoSync(0);
|
||||
sendSyncInfo();
|
||||
sendAveInfoOut();
|
||||
}
|
||||
}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script><!--(Generated Script Links)========================================-->
|
||||
<!--(Generated Code)================================================-->
|
||||
<!--(WARNING: DO NOT EDIT OR DELETE THIS SECTION!)==================-->
|
||||
<script type="text/javascript" language="JavaScript1.2" src="../ehlpdhtm.js" x-save-method="compute-relative" name="EHELP_DHTM"></script>
|
||||
<script type="text/javascript"
|
||||
language=JavaScript1.2>
|
||||
<!--
|
||||
if( typeof( kadovInitEffects ) != 'function' ) kadovInitEffects = new Function();if( typeof( kadovInitTrigger ) != 'function' ) kadovInitTrigger = new Function();if( typeof( kadovFilePopupInit ) != 'function' ) kadovFilePopupInit = new Function();if( typeof( kadovTextPopupInit ) != 'function' ) kadovTextPopupInit = new Function();
|
||||
//-->
|
||||
</script>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
|
||||
|
||||
<h1>Visualization modes</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1">In SMESH there are three visualization modes for displaying
|
||||
meshes in the viewer:</p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<ul type="disc" class="whs2">
|
||||
|
||||
<li class=kadov-p><p><span style="font-weight: bold;"><B><a href="javascript:void(0);" id="a1" onMouseOver="if (parseInt(navigator.appVersion) >= 4 && typeof(BSPSPopupOnMouseOver) == 'function') BSPSPopupOnMouseOver(event);" class="BSSCPopup" onclick="BSSCPopup('wireframe.htm',520,325);return false;">Wireframe</a><script
|
||||
type="text/javascript"
|
||||
language=JavaScript1.2><!--
|
||||
kadovFilePopupInit('a1');
|
||||
//--></script></B></span>
|
||||
</p></li>
|
||||
|
||||
<li class=kadov-p><p><span style="font-weight: bold;"><B><a href="javascript:void(0);" id="a2" onMouseOver="if (parseInt(navigator.appVersion) >= 4 && typeof(BSPSPopupOnMouseOver) == 'function') BSPSPopupOnMouseOver(event);" class="BSSCPopup" onclick="BSSCPopup('shading.htm',520,325);return false;">Shading</a><script
|
||||
type="text/javascript"
|
||||
language=JavaScript1.2><!--
|
||||
kadovFilePopupInit('a2');
|
||||
//--></script></B></span>
|
||||
</p></li>
|
||||
|
||||
<li class=kadov-p><p class="whs3"><a href="javascript:void(0);" id="a3" onMouseOver="if (parseInt(navigator.appVersion) >= 4 && typeof(BSPSPopupOnMouseOver) == 'function') BSPSPopupOnMouseOver(event);" class="BSSCPopup" onclick="BSSCPopup('shrink.htm',520,325);return false;">Shrink</a><script
|
||||
type="text/javascript"
|
||||
language=JavaScript1.2><!--
|
||||
kadovFilePopupInit('a3');
|
||||
//--></script></p></li>
|
||||
</ul>
|
||||
|
||||
<p class="whs3"> </p>
|
||||
|
||||
<p class=TODO>To set the visualization mode for displaying of your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs4">1. Select your mesh in the <span style="font-weight: bold;"><B>Object
|
||||
Browser</B></span>.</p>
|
||||
|
||||
<p class="whs4"> </p>
|
||||
|
||||
<p class="whs4">2. Right-click on the mesh in the viewer
|
||||
and from the pop-up menu select <span style="font-weight: bold;"><B>Properties
|
||||
> Display mode</B></span></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,106 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Visualization properties</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
||||
<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
||||
<meta name=generator-major-version content=0.1>
|
||||
<meta name=generator-minor-version content=1>
|
||||
<meta name=filetype content=kadov>
|
||||
<meta name=filetype-version content=1>
|
||||
<meta name=page-count content=1>
|
||||
<meta name=layout-height content=380>
|
||||
<meta name=layout-width content=700>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
||||
|
||||
<link rel='stylesheet' href='../default_ns.css'>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||
<!--
|
||||
if (navigator.appName !="Netscape")
|
||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
||||
<!--
|
||||
function reDo() {
|
||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||
location.reload();
|
||||
}
|
||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||
origWidth = innerWidth;
|
||||
origHeight = innerHeight;
|
||||
onresize = reDo;
|
||||
}
|
||||
onerror = null;
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
|
||||
</head>
|
||||
|
||||
<!--(Body)==========================================================-->
|
||||
|
||||
|
||||
<body>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.gbWhTopic)
|
||||
{
|
||||
if (window.addTocInfo)
|
||||
{
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
||||
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(1);
|
||||
|
||||
if (window.setRelStartPage)
|
||||
{
|
||||
setRelStartPage("../smesh.htm");
|
||||
|
||||
autoSync(0);
|
||||
sendSyncInfo();
|
||||
sendAveInfoOut();
|
||||
}
|
||||
}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Visualization properties</h1>
|
||||
|
||||
<p>Type topic text here.</p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,171 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Warp</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
||||
<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
||||
<meta name=generator-major-version content=0.1>
|
||||
<meta name=generator-minor-version content=1>
|
||||
<meta name=filetype content=kadov>
|
||||
<meta name=filetype-version content=1>
|
||||
<meta name=page-count content=1>
|
||||
<meta name=layout-height content=1161>
|
||||
<meta name=layout-width content=700>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
||||
|
||||
<link rel='stylesheet' href='../default_ns.css'>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||
<!--
|
||||
if (navigator.appName !="Netscape")
|
||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; float: none; width: 30px; height: 30px;}
|
||||
p.whs2 {margin-left: 40px;}
|
||||
p.whs3 {margin-left: 0px;}
|
||||
img_whs4 {border-style: none; border: none; width: 496px; height: 336px;}
|
||||
img_whs5 {border-style: none; border: none; width: 23px; height: 23px;}
|
||||
img_whs6 {border-style: none; border: none; width: 467px; height: 326px;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="JavaScript">
|
||||
<!--
|
||||
if ((navigator.appName == "Netscape") && (parseInt(navigator.appVersion) == 4))
|
||||
{
|
||||
var strNSS = "<style type='text/css'>";
|
||||
strNSS += "p.whs3 {margin-left:1; }";
|
||||
strNSS +="</style>";
|
||||
document.write(strNSS);
|
||||
}
|
||||
//-->
|
||||
</script>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
||||
<!--
|
||||
function reDo() {
|
||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||
location.reload();
|
||||
}
|
||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||
origWidth = innerWidth;
|
||||
origHeight = innerHeight;
|
||||
onresize = reDo;
|
||||
}
|
||||
onerror = null;
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
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<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
|
||||
</head>
|
||||
|
||||
<!--(Body)==========================================================-->
|
||||
|
||||
|
||||
<body>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.gbWhTopic)
|
||||
{
|
||||
if (window.addTocInfo)
|
||||
{
|
||||
addTocInfo("SMESH module\nQuality controls\nWarping");
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
||||
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(1);
|
||||
|
||||
if (window.setRelStartPage)
|
||||
{
|
||||
setRelStartPage("../smesh.htm");
|
||||
|
||||
autoSync(0);
|
||||
sendSyncInfo();
|
||||
sendAveInfoOut();
|
||||
}
|
||||
}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<h1>Warping</h1>
|
||||
|
||||
<p><img src="../i_blue.jpg" x-maintain-ratio="TRUE" width="30px" height="30px" border="0" class="img_whs1"> <span style="font-weight: bold;"><B>Warping</B></span> indicates
|
||||
that a face is not planar and is applied only to 2D elements with 4 nodes.
|
||||
This quality control criterion is based on a projection plane created
|
||||
by:</p>
|
||||
|
||||
<p class="whs2">1. bisecting the four element edges, </p>
|
||||
|
||||
<p class="whs2">2. creating a point on the plane at the vector
|
||||
average of the corners, where the x-axis extends from the point to the
|
||||
bisector on edge 2. </p>
|
||||
|
||||
<p class="whs3">The plane normal is in the direction of the
|
||||
cross product of the x-axis and the vector from the origin to the bisector
|
||||
of edge 3. Every corner of the quad will then be a distance “h” from the
|
||||
plane. The length of each half edge is measured and the shortest length
|
||||
is assigned “l”. The warp angle is the arcsine of the ratio of the projection
|
||||
height “h” to the half edge length “l”. </p>
|
||||
|
||||
<p> </p>
|
||||
|
||||
<p class="whs2"><img src="../image24.gif" width="496px" height="336px" border="0" class="img_whs4"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class=TODO>To apply the Warping quality criterion to your mesh:</p>
|
||||
|
||||
<p class=TODO> </p>
|
||||
|
||||
<p class="whs2">1. Display your mesh in the viewer.</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2">2. Choose <span style="font-weight: bold;"><B>Quality
|
||||
Controls > Warp </B></span>or click <img src="../image39.gif" width="23px" height="23px" border="0" class="img_whs5"> button of the toolbar.
|
||||
Your mesh will be displayed in the viewer with its elements colored according
|
||||
to the applied mesh quality control criterion:</p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<p class="whs2"><img src="../image9.jpg" width="467px" height="326px" border="0" class="img_whs6"></p>
|
||||
|
||||
<p class="whs2"> </p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
@ -1,109 +0,0 @@
|
||||
<!doctype HTML public "-//W3C//DTD HTML 4.0 Frameset//EN">
|
||||
|
||||
<html>
|
||||
|
||||
<!--(==============================================================)-->
|
||||
<!--(Document created with RoboEditor. )============================-->
|
||||
<!--(==============================================================)-->
|
||||
|
||||
<head>
|
||||
|
||||
<title>Wireframe</title>
|
||||
|
||||
<!--(Meta)==========================================================-->
|
||||
|
||||
<meta http-equiv=content-type content="text/html; charset=windows-1252">
|
||||
<meta name=generator content="RoboHELP by eHelp Corporation - www.ehelp.com">
|
||||
<meta name=generator-major-version content=0.1>
|
||||
<meta name=generator-minor-version content=1>
|
||||
<meta name=filetype content=kadov>
|
||||
<meta name=filetype-version content=1>
|
||||
<meta name=page-count content=1>
|
||||
<meta name=layout-height content=380>
|
||||
<meta name=layout-width content=700>
|
||||
|
||||
|
||||
<!--(Links)=========================================================-->
|
||||
|
||||
<link rel='stylesheet' href='../default_ns.css'>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpSplitCss">
|
||||
<!--
|
||||
if (navigator.appName !="Netscape")
|
||||
{ document.write("<link rel='stylesheet' href='../default.css'>");}
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
img_whs1 {border-style: none; border: none; width: 481px; height: 294px;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="JavaScript" title="WebHelpInlineScript">
|
||||
<!--
|
||||
function reDo() {
|
||||
if (innerWidth != origWidth || innerHeight != origHeight)
|
||||
location.reload();
|
||||
}
|
||||
if ((parseInt(navigator.appVersion) == 4) && (navigator.appName == "Netscape")) {
|
||||
origWidth = innerWidth;
|
||||
origHeight = innerHeight;
|
||||
onresize = reDo;
|
||||
}
|
||||
onerror = null;
|
||||
//-->
|
||||
</script>
|
||||
<style type="text/css">
|
||||
<!--
|
||||
div.WebHelpPopupMenu {position:absolute; left:0px; top:0px; z-index:4; visibility:hidden;}
|
||||
-->
|
||||
</style>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whmsg.js"></script>
|
||||
<script type="text/javascript" language="javascript" src="../whver.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whproxy.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whutils.js"></script>
|
||||
<script type="text/javascript" language="javascript1.2" src="../whtopic.js"></script>
|
||||
</head>
|
||||
|
||||
<!--(Body)==========================================================-->
|
||||
|
||||
|
||||
<body>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.gbWhTopic)
|
||||
{
|
||||
if (window.addTocInfo)
|
||||
{
|
||||
addButton("show",BTN_TEXT,"Show","","","","",0,0,"","","");
|
||||
|
||||
}
|
||||
if (window.writeBtnStyle)
|
||||
writeBtnStyle();
|
||||
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(1);
|
||||
|
||||
if (window.setRelStartPage)
|
||||
{
|
||||
setRelStartPage("../smesh.htm");
|
||||
|
||||
autoSync(0);
|
||||
sendSyncInfo();
|
||||
sendAveInfoOut();
|
||||
}
|
||||
}
|
||||
else
|
||||
document.location.reload();
|
||||
//-->
|
||||
</script>
|
||||
<p><img src="../image2.gif" width="481px" height="294px" border="0" class="img_whs1"></p>
|
||||
|
||||
<script type="text/javascript" language="javascript1.2">
|
||||
<!--
|
||||
if (window.writeIntopicBar)
|
||||
writeIntopicBar(0);
|
||||
//-->
|
||||
</script>
|
||||
</body>
|
||||
|
||||
</html>
|
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Reference in New Issue
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