mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-12-28 18:30:35 +05:00
PAL11428. Implement SMESHGUI_ShapeByMeshOp operation
This commit is contained in:
parent
09762cc854
commit
e2a6b8c40e
@ -96,7 +96,7 @@ SMESHGUI_MeshOp::SMESHGUI_MeshOp( const bool theToCreate, const bool theIsMesh )
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myToCreate( theToCreate ),
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myIsMesh( theIsMesh ),
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myDlg( 0 ),
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myShapeByMeshDlg( 0 )
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myShapeByMeshOp( 0 )
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{
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if ( GeometryGUI::GetGeomGen()->_is_nil() )// check that GEOM_Gen exists
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GeometryGUI::InitGeomGen();
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@ -243,10 +243,10 @@ void SMESHGUI_MeshOp::startOperation()
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myDlg->setHypoSets( SMESH::GetHypothesesSets() );
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selectionDone();
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myDlg->setCurrentTab( SMESH::DIM_1D );
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myDlg->show();
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selectionDone();
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}
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//================================================================================
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@ -384,7 +384,7 @@ _PTR(SObject) SMESHGUI_MeshOp::getSubmeshByGeom() const
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//================================================================================
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void SMESHGUI_MeshOp::selectionDone()
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{
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if ( myShapeByMeshDlg && myShapeByMeshDlg->isShown() )
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if ( !dlg()->isShown() )
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return;
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SMESHGUI_SelectionOp::selectionDone();
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@ -482,7 +482,7 @@ void SMESHGUI_MeshOp::selectionDone()
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SMESH::SMESH_Mesh_var mesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pMesh );
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if ( !mesh->_is_nil() )
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enable = ( shapeDim > 1 ) && ( mesh->NbEdges() > 0 );
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}
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}
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myDlg->setGeomPopupEnabled( enable );
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}
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}
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@ -1471,22 +1471,24 @@ bool SMESHGUI_MeshOp::isValid( SUIT_Operation* theOp ) const
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void SMESHGUI_MeshOp::onGeomSelectionByMesh( bool theByMesh )
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{
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if ( theByMesh ) {
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if ( !myShapeByMeshDlg ) {
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myShapeByMeshDlg = new SMESHGUI_ShapeByMeshDlg( SMESHGUI::GetSMESHGUI(), "ShapeByMeshDlg");
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connect(myShapeByMeshDlg, SIGNAL(PublishShape()), SLOT(onPublishShapeByMeshDlg()));
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connect(myShapeByMeshDlg, SIGNAL(Close()), SLOT(onCloseShapeByMeshDlg()));
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if ( !myShapeByMeshOp ) {
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myShapeByMeshOp = new SMESHGUI_ShapeByMeshOp();
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connect(myShapeByMeshOp, SIGNAL(committed(SUIT_Operation*)),
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SLOT(onPublishShapeByMeshDlg(SUIT_Operation*)));
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connect(myShapeByMeshOp, SIGNAL(aborted(SUIT_Operation*)),
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SLOT(onCloseShapeByMeshDlg(SUIT_Operation*)));
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}
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// set mesh object to dlg
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// set mesh object to SMESHGUI_ShapeByMeshOp and start it
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QString aMeshEntry = myDlg->selectedObject( SMESHGUI_MeshDlg::Mesh );
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if ( _PTR(SObject) pMesh = studyDS()->FindObjectID( aMeshEntry.latin1() )) {
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SMESH::SMESH_Mesh_var aMeshVar =
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SMESH::SMESH_Mesh::_narrow( _CAST( SObject,pMesh )->GetObject() );
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if ( !aMeshVar->_is_nil() ) {
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myDlg->hide();
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myDlg->activateObject( SMESHGUI_MeshDlg::Mesh );
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myShapeByMeshDlg->Init();
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myShapeByMeshDlg->SetMesh( aMeshVar );
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myShapeByMeshDlg->show();
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myShapeByMeshOp->setModule( getSMESHGUI() );
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myShapeByMeshOp->setStudy( 0 );
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myShapeByMeshOp->SetMesh( aMeshVar );
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myShapeByMeshOp->start();
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}
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}
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}
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@ -1498,32 +1500,21 @@ void SMESHGUI_MeshOp::onGeomSelectionByMesh( bool theByMesh )
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*/
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//================================================================================
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void SMESHGUI_MeshOp::onPublishShapeByMeshDlg()
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void SMESHGUI_MeshOp::onPublishShapeByMeshDlg(SUIT_Operation* op)
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{
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if ( myShapeByMeshDlg ) {
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if ( myShapeByMeshOp == op ) {
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myDlg->show();
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// Select a found geometry object
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GEOM::GEOM_Object_var aGeomVar = myShapeByMeshDlg->GetShape();
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GEOM::GEOM_Object_var aGeomVar = myShapeByMeshOp->GetShape();
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if ( !aGeomVar->_is_nil() )
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{
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QString ID = aGeomVar->GetStudyEntry();
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if ( _PTR(SObject) aGeomSO = studyDS()->FindObjectID( ID.latin1() )) {
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SMESH::SMESH_Mesh_ptr aMeshPtr = myShapeByMeshDlg->GetMesh();
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if ( !CORBA::is_nil( aMeshPtr )) {
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if (_PTR(SObject) aMeshSO = SMESH::FindSObject( aMeshPtr )) {
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myDlg->activateObject( SMESHGUI_MeshDlg::Mesh );
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myDlg->selectObject( aMeshSO->GetName().c_str(), SMESHGUI_MeshDlg::Mesh, aMeshSO->GetID().c_str() );
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}
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}
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myDlg->activateObject( SMESHGUI_MeshDlg::Geom );
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selectObject( aGeomSO );
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//selectionDone();
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selectionDone();
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}
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}
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else {
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onCloseShapeByMeshDlg();
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}
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}
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myDlg->show();
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}
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//================================================================================
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@ -1532,12 +1523,10 @@ void SMESHGUI_MeshOp::onPublishShapeByMeshDlg()
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*/
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//================================================================================
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void SMESHGUI_MeshOp::onCloseShapeByMeshDlg()
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void SMESHGUI_MeshOp::onCloseShapeByMeshDlg(SUIT_Operation* op)
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{
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if ( myDlg ) {
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if ( myShapeByMeshOp == op && myDlg ) {
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myDlg->show();
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myDlg->activateObject( SMESHGUI_MeshDlg::Geom );
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myDlg->selectObject( "", SMESHGUI_MeshDlg::Geom, "" );
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}
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}
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@ -40,7 +40,7 @@
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#include CORBA_SERVER_HEADER(SMESH_Mesh)
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class SMESHGUI_MeshDlg;
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class SMESHGUI_ShapeByMeshDlg;
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class SMESHGUI_ShapeByMeshOp;
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/*!
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* \brief Operation for mech creation or editing
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@ -71,8 +71,8 @@ protected slots:
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void onEditHyp( const int theHypType, const int theIndex );
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void onHypoSet( const QString& theSetName );
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void onGeomSelectionByMesh( bool );
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void onPublishShapeByMeshDlg();
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void onCloseShapeByMeshDlg();
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void onPublishShapeByMeshDlg(SUIT_Operation*);
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void onCloseShapeByMeshDlg(SUIT_Operation*);
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private:
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bool isValid( QString& ) const;
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@ -109,7 +109,7 @@ private:
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typedef QMap< int, IdToHypListMap > DimToHypMap;
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SMESHGUI_MeshDlg* myDlg;
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SMESHGUI_ShapeByMeshDlg* myShapeByMeshDlg;
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SMESHGUI_ShapeByMeshOp* myShapeByMeshOp;
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bool myToCreate;
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bool myIsMesh;
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@ -76,28 +76,18 @@ enum { EDGE = 0, FACE, VOLUME };
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* \brief Dialog to publish a sub-shape of the mesh main shape
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* by selecting mesh elements
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*/
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SMESHGUI_ShapeByMeshDlg::SMESHGUI_ShapeByMeshDlg( SMESHGUI* theModule,
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const char* theName)
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: QDialog( SMESH::GetDesktop( theModule ), theName, false,
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WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu),
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mySMESHGUI( theModule ),
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mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
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SMESHGUI_ShapeByMeshDlg::SMESHGUI_ShapeByMeshDlg()
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: SMESHGUI_Dialog( 0, false, true, OK | Close )
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{
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setCaption(tr("CAPTION"));
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QVBoxLayout* aDlgLay = new QVBoxLayout (this, MARGIN, SPACING);
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QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame(), MARGIN, SPACING);
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QFrame* aMainFrame = createMainFrame (this);
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QFrame* aBtnFrame = createButtonFrame(this);
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QFrame* aMainFrame = createMainFrame (mainFrame());
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aDlgLay->addWidget(aMainFrame);
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aDlgLay->addWidget(aBtnFrame);
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aDlgLay->setStretchFactor(aMainFrame, 1);
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myViewWindow = SMESH::GetViewWindow( mySMESHGUI );
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Init();
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}
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//=======================================================================
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@ -137,38 +127,9 @@ QFrame* SMESHGUI_ShapeByMeshDlg::createMainFrame (QWidget* theParent)
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aLayout->addWidget(aNameLabel, 2, 0);
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aLayout->addWidget(myGeomName, 2, 1);
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connect(myElemTypeGroup, SIGNAL(clicked(int)), SLOT(onTypeChanged(int)));
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connect(myElementId, SIGNAL(textChanged(const QString&)), SLOT(onElemIdChanged(const QString&)));
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return aMainGrp;
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}
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//=======================================================================
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// function : createButtonFrame()
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// purpose : Create frame containing buttons
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//=======================================================================
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QFrame* SMESHGUI_ShapeByMeshDlg::createButtonFrame (QWidget* theParent)
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{
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QFrame* aFrame = new QFrame(theParent);
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aFrame->setFrameStyle(QFrame::Box | QFrame::Sunken);
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myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), aFrame);
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myCloseBtn = new QPushButton(tr("SMESH_BUT_CLOSE"), aFrame);
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QSpacerItem* aSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
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QHBoxLayout* aLay = new QHBoxLayout(aFrame, MARGIN, SPACING);
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aLay->addWidget(myOkBtn);
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aLay->addItem(aSpacer);
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aLay->addWidget(myCloseBtn);
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connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
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connect(myCloseBtn, SIGNAL(clicked()), SLOT(onClose()));
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return aFrame;
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}
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//=======================================================================
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// function : ~SMESHGUI_ShapeByMeshDlg()
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// purpose : Destructor
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@ -178,33 +139,73 @@ SMESHGUI_ShapeByMeshDlg::~SMESHGUI_ShapeByMeshDlg()
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// no need to delete child widgets, Qt does it all for us
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}
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//================================================================================
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/*!
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* \brief Constructor
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* \param theToCreate - if this parameter is true then operation is used for creation,
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* for editing otherwise
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*
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* Initialize operation
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*/
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//================================================================================
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SMESHGUI_ShapeByMeshOp::SMESHGUI_ShapeByMeshOp()
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{
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if ( GeometryGUI::GetGeomGen()->_is_nil() )// check that GEOM_Gen exists
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GeometryGUI::InitGeomGen();
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myDlg = new SMESHGUI_ShapeByMeshDlg;
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connect(myDlg->myElemTypeGroup, SIGNAL(clicked(int)), SLOT(onTypeChanged(int)));
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connect(myDlg->myElementId, SIGNAL(textChanged(const QString&)), SLOT(onElemIdChanged(const QString&)));
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}
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//=======================================================================
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// function : Init()
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// function : startOperation()
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// purpose : Init dialog fields, connect signals and slots, show dialog
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//=======================================================================
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void SMESHGUI_ShapeByMeshDlg::Init()
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void SMESHGUI_ShapeByMeshOp::startOperation()
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{
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SetMesh( SMESH::SMESH_Mesh::_nil() );
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//SetMesh( SMESH::SMESH_Mesh::_nil() );
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myIsManualIdEnter = false;
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//erasePreview();
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SMESHGUI_SelectionOp::startOperation();
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mySMESHGUI->SetActiveDialogBox((QDialog*)this);
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//activateSelection(); // set filters
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onSelectionDone(); // desable/enable [ OK ]
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// selection and SMESHGUI
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connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
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connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
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myDlg->show();
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}
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setSizePolicy(QSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::MinimumExpanding));
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qApp->processEvents();
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updateGeometry();
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adjustSize();
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resize(minimumSize());
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//================================================================================
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/*!
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* \brief Destructor
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*/
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//================================================================================
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SMESHGUI_ShapeByMeshOp::~SMESHGUI_ShapeByMeshOp()
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{
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if ( myDlg )
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delete myDlg;
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}
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activateSelection();
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onSelectionDone();
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this->show();
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//================================================================================
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/*!
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* \brief Gets dialog of this operation
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* \retval LightApp_Dialog* - pointer to dialog of this operation
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*/
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//================================================================================
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LightApp_Dialog* SMESHGUI_ShapeByMeshOp::dlg() const
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{
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return myDlg;
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}
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//=======================================================================
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// function : GetShape()
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// purpose : Get published sub-shape
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//=======================================================================
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GEOM::GEOM_Object_ptr SMESHGUI_ShapeByMeshOp::GetShape()
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{
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return myGeomObj.in();
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}
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//=======================================================================
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@ -212,28 +213,26 @@ void SMESHGUI_ShapeByMeshDlg::Init()
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// purpose : Set mesh to dialog
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//=======================================================================
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void SMESHGUI_ShapeByMeshDlg::SetMesh (SMESH::SMESH_Mesh_ptr thePtr)
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void SMESHGUI_ShapeByMeshOp::SetMesh (SMESH::SMESH_Mesh_ptr thePtr)
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{
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myMesh = SMESH::SMESH_Mesh::_duplicate(thePtr);
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myGeomObj = GEOM::GEOM_Object::_nil();
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myHasSolids = false;
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vector< bool > hasElement (myElemTypeGroup->count(), false);
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if (!myMesh->_is_nil() && myViewWindow )
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vector< bool > hasElement (myDlg->myElemTypeGroup->count(), false);
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if (!myMesh->_is_nil() )
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{
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_PTR(SObject) aSobj = SMESH::FindSObject(myMesh.in());
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SUIT_DataOwnerPtr anIObj (new LightApp_DataOwner(aSobj->GetID().c_str()));
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// _PTR(SObject) aSobj = SMESH::FindSObject(myMesh.in());
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// SUIT_DataOwnerPtr anIObj (new LightApp_DataOwner(aSobj->GetID().c_str()));
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vector< int > nbShapes( TopAbs_SHAPE, 0 );
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int shapeDim = 0; // max dim with several shapes
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if ( mySelectionMgr->isOk(anIObj) ) // check that the mesh has a valid shape
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//if ( /*mySelectionMgr*/ selectionMgr()->isOk(anIObj) ) // check that the mesh has a valid shape
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{
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_PTR(SObject) aSO = SMESH::FindSObject(myMesh.in());
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GEOM::GEOM_Object_var mainShape = SMESH::GetGeom(aSO);
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if ( !mainShape->_is_nil() )
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{
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if ( GeometryGUI::GetGeomGen()->_is_nil() )// check that GEOM_Gen exists
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GeometryGUI::InitGeomGen();
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TopoDS_Shape aShape;
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if ( GEOMBase::GetShape(mainShape, aShape))
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{
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@ -259,86 +258,54 @@ void SMESHGUI_ShapeByMeshDlg::SetMesh (SMESH::SMESH_Mesh_ptr thePtr)
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hasElement[ EDGE ] = shapeDim > 0 && myMesh->NbEdges() ;
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hasElement[ FACE ] = shapeDim > 1 && myMesh->NbFaces() ;
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hasElement[ VOLUME ] = shapeDim > 2 && myMesh->NbVolumes();
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if ( hasElement[ EDGE ] && myViewWindow->GetSelector() )
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{
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connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
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}
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}
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myHasSolids = nbShapes[ TopAbs_SOLID ];
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}
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// disable inexistant elem types
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for ( int i = 0; i < myElemTypeGroup->count(); ++i ) {
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if ( QButton* button = myElemTypeGroup->find( i ) )
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for ( int i = 0; i < myDlg->myElemTypeGroup->count(); ++i ) {
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if ( QButton* button = myDlg->myElemTypeGroup->find( i ) )
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button->setEnabled( hasElement[ i ] );
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}
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myElementId->setEnabled( hasElement[ EDGE ] );
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myGeomName-> setEnabled( hasElement[ EDGE ] );
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myDlg->myElementId->setEnabled( hasElement[ EDGE ] );
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myDlg->myGeomName-> setEnabled( hasElement[ EDGE ] );
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setElementID("");
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}
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//=======================================================================
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// function : GetShape()
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// purpose : Get published sub-shape
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// function : commitOperation()
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// purpose : called when "Ok" button pressed.
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//=======================================================================
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GEOM::GEOM_Object_ptr SMESHGUI_ShapeByMeshDlg::GetShape()
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{
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return myGeomObj.in();
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}
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//=======================================================================
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// function : onOk()
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// purpose : SLOT called when "Ok" button pressed.
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//=======================================================================
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void SMESHGUI_ShapeByMeshDlg::onOk()
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void SMESHGUI_ShapeByMeshOp::commitOperation()
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{
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SMESHGUI_SelectionOp::commitOperation();
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try {
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int elemID = myElementId->text().toInt();
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int elemID = myDlg->myElementId->text().toInt();
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myGeomObj = SMESHGUI::GetSMESHGen()->GetGeometryByMeshElement
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( myMesh.in(), elemID, myGeomName->text().latin1());
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accept();
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emit PublishShape();
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( myMesh.in(), elemID, myDlg->myGeomName->text().latin1());
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}
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catch (const SALOME::SALOME_Exception& S_ex) {
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SalomeApp_Tools::QtCatchCorbaException(S_ex);
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}
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catch (...) {
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}
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myViewWindow->SetSelectionMode( ActorSelection );
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disconnect(mySelectionMgr, 0, this, 0);
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disconnect(mySMESHGUI, 0, this, 0);
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mySMESHGUI->ResetState();
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}
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//=======================================================================
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// function : onClose()
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// purpose : SLOT called when "Close" button pressed. Close dialog
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//=======================================================================
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void SMESHGUI_ShapeByMeshDlg::onClose()
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{
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myViewWindow->SetSelectionMode( ActorSelection );
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disconnect(mySelectionMgr, 0, this, 0);
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disconnect(mySMESHGUI, 0, this, 0);
|
||||
mySMESHGUI->ResetState();
|
||||
reject();
|
||||
emit Close();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// function : onSelectionDone()
|
||||
// purpose : SLOT called when selection changed
|
||||
// purpose : SLOT called when selection changed. Enable/desable [ OK ]
|
||||
//=======================================================================
|
||||
void SMESHGUI_ShapeByMeshDlg::onSelectionDone()
|
||||
void SMESHGUI_ShapeByMeshOp::onSelectionDone()
|
||||
{
|
||||
myOkBtn->setEnabled( false );
|
||||
myDlg->setButtonEnabled( false, QtxDialog::OK );
|
||||
setElementID("");
|
||||
|
||||
try {
|
||||
SALOME_ListIO aList;
|
||||
mySelectionMgr->selectedObjects(aList, SVTK_Viewer::Type());
|
||||
selectionMgr()->selectedObjects(aList, SVTK_Viewer::Type());
|
||||
if (aList.Extent() != 1)
|
||||
return;
|
||||
|
||||
@ -347,82 +314,42 @@ void SMESHGUI_ShapeByMeshDlg::onSelectionDone()
|
||||
return;
|
||||
|
||||
QString aString;
|
||||
int nbElems = SMESH::GetNameOfSelectedElements(myViewWindow->GetSelector(),
|
||||
int nbElems = SMESH::GetNameOfSelectedElements(selector(),//myViewWindow->GetSelector(),
|
||||
aList.First(), aString);
|
||||
if ( nbElems == 1 ) {
|
||||
setElementID( aString );
|
||||
myOkBtn->setEnabled( true );
|
||||
myDlg->setButtonEnabled( true, QtxDialog::OK );
|
||||
}
|
||||
} catch (...) {
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// function : onDeactivate()
|
||||
// purpose : SLOT called when dialog must be deativated
|
||||
//=======================================================================
|
||||
void SMESHGUI_ShapeByMeshDlg::onDeactivate()
|
||||
{
|
||||
if ( isEnabled() ) {
|
||||
//disconnect(mySelectionMgr, 0, this, 0);
|
||||
myViewWindow->SetSelectionMode( ActorSelection );
|
||||
setEnabled(false);
|
||||
}
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// function : enterEvent()
|
||||
// purpose : Event filter
|
||||
//=======================================================================
|
||||
void SMESHGUI_ShapeByMeshDlg::enterEvent (QEvent*)
|
||||
{
|
||||
// there is a stange problem that enterEvent() comes after onSave()
|
||||
if ( isVisible () && !isEnabled() ) {
|
||||
mySMESHGUI->EmitSignalDeactivateDialog();
|
||||
setEnabled(true);
|
||||
activateSelection();
|
||||
//connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================================================
|
||||
// function : closeEvent()
|
||||
// purpose : Close dialog box
|
||||
//=================================================================================
|
||||
void SMESHGUI_ShapeByMeshDlg::closeEvent (QCloseEvent*)
|
||||
{
|
||||
onClose();
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// function : activateSelection()
|
||||
// purpose : Activate selection in accordance with current pattern type
|
||||
//=======================================================================
|
||||
void SMESHGUI_ShapeByMeshDlg::activateSelection()
|
||||
void SMESHGUI_ShapeByMeshOp::activateSelection()
|
||||
{
|
||||
mySelectionMgr->clearFilters();
|
||||
SMESH::SetPointRepresentation(false);
|
||||
selectionMgr()->clearFilters();
|
||||
//SMESH::SetPointRepresentation(false);
|
||||
|
||||
myGeomName->setText("");
|
||||
myDlg->myGeomName->setText("");
|
||||
|
||||
if ( myViewWindow )
|
||||
{
|
||||
QString geomName;
|
||||
Selection_Mode mode = EdgeSelection;
|
||||
switch ( myElemTypeGroup->id( myElemTypeGroup->selected() )) {
|
||||
case EDGE :
|
||||
mode = EdgeSelection; geomName = tr("GEOM_EDGE"); break;
|
||||
case FACE :
|
||||
mode = FaceSelection; geomName = tr("GEOM_FACE"); break;
|
||||
case VOLUME:
|
||||
mode = VolumeSelection; geomName = tr(myHasSolids ? "GEOM_SOLID" : "GEOM_SHELL"); break;
|
||||
default: return;
|
||||
}
|
||||
if ( myViewWindow->SelectionMode() != mode )
|
||||
myViewWindow->SetSelectionMode( mode );
|
||||
|
||||
myGeomName->setText( GEOMBase::GetDefaultName( geomName ));
|
||||
QString geomName;
|
||||
Selection_Mode mode = EdgeSelection;
|
||||
switch ( myDlg->myElemTypeGroup->id( myDlg->myElemTypeGroup->selected() )) {
|
||||
case EDGE :
|
||||
mode = EdgeSelection; geomName = tr("GEOM_EDGE"); break;
|
||||
case FACE :
|
||||
mode = FaceSelection; geomName = tr("GEOM_FACE"); break;
|
||||
case VOLUME:
|
||||
mode = VolumeSelection; geomName = tr(myHasSolids ? "GEOM_SOLID" : "GEOM_SHELL"); break;
|
||||
default: return;
|
||||
}
|
||||
if ( selectionMode() != mode )
|
||||
setSelectionMode( mode );
|
||||
|
||||
myDlg->myGeomName->setText( GEOMBase::GetDefaultName( geomName ));
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
@ -430,7 +357,7 @@ void SMESHGUI_ShapeByMeshDlg::activateSelection()
|
||||
//purpose : SLOT. Called when element type changed.
|
||||
//=======================================================================
|
||||
|
||||
void SMESHGUI_ShapeByMeshDlg::onTypeChanged (int theType)
|
||||
void SMESHGUI_ShapeByMeshOp::onTypeChanged (int theType)
|
||||
{
|
||||
setElementID("");
|
||||
activateSelection();
|
||||
@ -442,16 +369,16 @@ void SMESHGUI_ShapeByMeshDlg::onTypeChanged (int theType)
|
||||
// Highlight the element whose Ids the user entered manually
|
||||
//=======================================================================
|
||||
|
||||
void SMESHGUI_ShapeByMeshDlg::onElemIdChanged(const QString& theNewText)
|
||||
void SMESHGUI_ShapeByMeshOp::onElemIdChanged(const QString& theNewText)
|
||||
{
|
||||
myOkBtn->setEnabled( false );
|
||||
myDlg->setButtonEnabled( false, QtxDialog::OK );
|
||||
|
||||
if ( myIsManualIdEnter && !myMesh->_is_nil() && myViewWindow )
|
||||
if ( myIsManualIdEnter && !myMesh->_is_nil() )
|
||||
if ( SMESH_Actor* actor = SMESH::FindActorByObject(myMesh) )
|
||||
if ( SMDS_Mesh* aMesh = actor->GetObject()->GetMesh() )
|
||||
{
|
||||
SMDSAbs_ElementType type = SMDSAbs_Edge;
|
||||
switch ( myElemTypeGroup->id( myElemTypeGroup->selected() )) {
|
||||
switch ( myDlg->myElemTypeGroup->id( myDlg->myElemTypeGroup->selected() )) {
|
||||
case EDGE : type = SMDSAbs_Edge; break;
|
||||
case FACE : type = SMDSAbs_Face; break;
|
||||
case VOLUME: type = SMDSAbs_Volume; break;
|
||||
@ -466,10 +393,10 @@ void SMESHGUI_ShapeByMeshDlg::onElemIdChanged(const QString& theNewText)
|
||||
}
|
||||
|
||||
if ( !newIndices.IsEmpty() && newIndices.Extent() == 1 )
|
||||
if ( SVTK_Selector* s = myViewWindow->GetSelector() ) {
|
||||
if ( SVTK_Selector* s = selector() ) {
|
||||
s->AddOrRemoveIndex( actor->getIO(), newIndices, false );
|
||||
myViewWindow->highlight( actor->getIO(), true, true );
|
||||
myOkBtn->setEnabled( true );
|
||||
viewWindow()->highlight( actor->getIO(), true, true );
|
||||
myDlg->setButtonEnabled( true, QtxDialog::OK );
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -479,9 +406,9 @@ void SMESHGUI_ShapeByMeshDlg::onElemIdChanged(const QString& theNewText)
|
||||
//purpose : programmatically set element id
|
||||
//=======================================================================
|
||||
|
||||
void SMESHGUI_ShapeByMeshDlg::setElementID(const QString& theText)
|
||||
void SMESHGUI_ShapeByMeshOp::setElementID(const QString& theText)
|
||||
{
|
||||
myIsManualIdEnter = false;
|
||||
myElementId->setText(theText);
|
||||
myDlg->myElementId->setText(theText);
|
||||
myIsManualIdEnter = true;
|
||||
}
|
||||
|
@ -27,7 +27,8 @@
|
||||
#ifndef SMESHGUI_ShapeByMeshDlg_H
|
||||
#define SMESHGUI_ShapeByMeshDlg_H
|
||||
|
||||
#include <qdialog.h>
|
||||
#include "SMESHGUI_Dialog.h"
|
||||
#include "SMESHGUI_SelectionOp.h"
|
||||
|
||||
// IDL Headers
|
||||
#include <SALOMEconfig.h>
|
||||
@ -48,36 +49,88 @@ class SMESHGUI;
|
||||
* by selecting mesh elements
|
||||
*/
|
||||
|
||||
class SMESHGUI_ShapeByMeshDlg : public QDialog
|
||||
class SMESHGUI_ShapeByMeshDlg : public SMESHGUI_Dialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
SMESHGUI_ShapeByMeshDlg( SMESHGUI* theModule,
|
||||
const char* theName = 0);
|
||||
SMESHGUI_ShapeByMeshDlg();
|
||||
virtual ~SMESHGUI_ShapeByMeshDlg();
|
||||
|
||||
private:
|
||||
|
||||
// void closeEvent (QCloseEvent* e);
|
||||
// void enterEvent (QEvent*);
|
||||
|
||||
private:
|
||||
|
||||
//QFrame* createButtonFrame (QWidget*);
|
||||
QFrame* createMainFrame (QWidget*);
|
||||
//void displayPreview();
|
||||
//void erasePreview();
|
||||
private:
|
||||
|
||||
QButtonGroup* myElemTypeGroup;
|
||||
QLineEdit* myElementId;
|
||||
QLineEdit* myGeomName;
|
||||
|
||||
// QPushButton* myOkBtn;
|
||||
// QPushButton* myCloseBtn;
|
||||
|
||||
// SMESHGUI* mySMESHGUI;
|
||||
// LightApp_SelectionMgr* mySelectionMgr;
|
||||
// SVTK_ViewWindow* myViewWindow;
|
||||
|
||||
friend class SMESHGUI_ShapeByMeshOp;
|
||||
};
|
||||
|
||||
class SMESHGUI_ShapeByMeshOp: public SMESHGUI_SelectionOp
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
SMESHGUI_ShapeByMeshOp();
|
||||
virtual ~SMESHGUI_ShapeByMeshOp();
|
||||
|
||||
virtual LightApp_Dialog* dlg() const;
|
||||
|
||||
void Init();
|
||||
void SetMesh (SMESH::SMESH_Mesh_ptr);
|
||||
SMESH::SMESH_Mesh_ptr GetMesh () { return myMesh; }
|
||||
GEOM::GEOM_Object_ptr GetShape();
|
||||
|
||||
signals:
|
||||
protected:
|
||||
|
||||
void PublishShape();
|
||||
void Close();
|
||||
virtual void commitOperation();
|
||||
virtual void startOperation();
|
||||
//virtual void selectionDone();
|
||||
//virtual SUIT_SelectionFilter* createFilter( const int ) const;
|
||||
//virtual bool isValid( SUIT_Operation* ) const;
|
||||
|
||||
private:
|
||||
void activateSelection();
|
||||
void setElementID(const QString&);
|
||||
|
||||
void closeEvent (QCloseEvent* e);
|
||||
void enterEvent (QEvent*);
|
||||
/* signals: */
|
||||
|
||||
/* void PublishShape(); */
|
||||
/* void Close(); */
|
||||
|
||||
protected slots:
|
||||
|
||||
virtual bool onApply() { return true; }
|
||||
/* void onCreateHyp( const int theHypType, const int theIndex ); */
|
||||
/* void onEditHyp( const int theHypType, const int theIndex ); */
|
||||
/* void onHypoSet( const QString& theSetName ); */
|
||||
/* void onGeomSelectionByMesh( bool ); */
|
||||
/* void onPublishShapeByMeshDlg(); */
|
||||
/* void onCloseShapeByMeshDlg(); */
|
||||
|
||||
private slots:
|
||||
|
||||
void onOk();
|
||||
void onClose();
|
||||
// void onOk();
|
||||
// void onClose();
|
||||
|
||||
void onDeactivate();
|
||||
// void onDeactivate();
|
||||
|
||||
void onSelectionDone();
|
||||
void onTypeChanged (int);
|
||||
@ -85,26 +138,7 @@ private slots:
|
||||
|
||||
private:
|
||||
|
||||
QFrame* createButtonFrame (QWidget*);
|
||||
QFrame* createMainFrame (QWidget*);
|
||||
//void displayPreview();
|
||||
//void erasePreview();
|
||||
void activateSelection();
|
||||
void setElementID(const QString&);
|
||||
|
||||
private:
|
||||
|
||||
QButtonGroup* myElemTypeGroup;
|
||||
QLineEdit* myElementId;
|
||||
QLineEdit* myGeomName;
|
||||
|
||||
QPushButton* myOkBtn;
|
||||
QPushButton* myCloseBtn;
|
||||
|
||||
SMESHGUI* mySMESHGUI;
|
||||
LightApp_SelectionMgr* mySelectionMgr;
|
||||
SVTK_ViewWindow* myViewWindow;
|
||||
|
||||
SMESHGUI_ShapeByMeshDlg* myDlg;
|
||||
SMESH::SMESH_Mesh_var myMesh;
|
||||
GEOM::GEOM_Object_var myGeomObj;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user