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0021542: EDF 1699 SMESH: Reorient a group of faces
+ long Reorient2D(in SMESH_IDSource the2Dgroup, + in DirStruct theDirection, + in long theFace, + in PointStruct thePoint) raises (SALOME::SALOME_Exception);
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@ -176,6 +176,19 @@ module SMESH
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boolean Reorient(in long_array IDsOfElements);
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boolean ReorientObject(in SMESH_IDSource theObject);
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/*!
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* \brief Reorient faces contained in \a the2Dgroup.
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* \param the2Dgroup - the mesh or its part to reorient
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* \param theDirection - desired direction of normal of \a theFace
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* \param theFace - ID of face whose orientation is checked.
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* It can be < 1 then \a thePoint is used to find a face.
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* \param thePoint - is used to find a face if \a theFace < 1.
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* \return number of reoriented elements.
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*/
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long Reorient2D(in SMESH_IDSource the2Dgroup,
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in DirStruct theDirection,
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in long theFace,
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in PointStruct thePoint) raises (SALOME::SALOME_Exception);
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/*!
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* \brief Fuse neighbour triangles into quadrangles.
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