0021542: EDF 1699 SMESH: Reorient a group of faces

+    long Reorient2D(in SMESH_IDSource the2Dgroup,
+                    in DirStruct      theDirection,
+                    in long           theFace,
+                    in PointStruct    thePoint) raises (SALOME::SALOME_Exception);
This commit is contained in:
eap 2012-06-29 13:53:54 +00:00
parent dbf098c68f
commit e42414f211

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@ -176,6 +176,19 @@ module SMESH
boolean Reorient(in long_array IDsOfElements);
boolean ReorientObject(in SMESH_IDSource theObject);
/*!
* \brief Reorient faces contained in \a the2Dgroup.
* \param the2Dgroup - the mesh or its part to reorient
* \param theDirection - desired direction of normal of \a theFace
* \param theFace - ID of face whose orientation is checked.
* It can be < 1 then \a thePoint is used to find a face.
* \param thePoint - is used to find a face if \a theFace < 1.
* \return number of reoriented elements.
*/
long Reorient2D(in SMESH_IDSource the2Dgroup,
in DirStruct theDirection,
in long theFace,
in PointStruct thePoint) raises (SALOME::SALOME_Exception);
/*!
* \brief Fuse neighbour triangles into quadrangles.