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0020749: EDF 1291 SMESH : Create 2D Mesh from 2D improvement
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@ -16,235 +16,389 @@
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//
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// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
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//
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// File : SMESHGUI_Make2DFrom3D.cxx
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// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
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// File : SMESHGUI_Make2DFrom3DOp.cxx
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// Author : Open CASCADE S.A.S.
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// SMESH includes
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//
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#include "SMESHGUI_Make2DFrom3DOp.h"
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#include "SMESHGUI.h"
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#include "SMESHGUI_Utils.h"
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#include "SMESHGUI_VTKUtils.h"
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#include "SMESHGUI_MeshUtils.h"
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#include "SMESHGUI_MeshInfosBox.h"
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#include "SMESH_TypeFilter.hxx"
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#include "SMESH_LogicalFilter.hxx"
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// SALOME GUI includes
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#include <LightApp_SelectionMgr.h>
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#include <LightApp_UpdateFlags.h>
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#include <SalomeApp_Tools.h>
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#include <SalomeApp_Study.h>
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#include <SUIT_Desktop.h>
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#include <SUIT_MessageBox.h>
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#include <SUIT_ResourceMgr.h>
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#include <SUIT_OverrideCursor.h>
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#include <SALOME_ListIO.hxx>
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// SALOME KERNEL includes
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#include <SALOMEDS_SObject.hxx>
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#include <SALOMEDSClient_SObject.hxx>
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// Qt includes
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// IDL includes
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#include <SALOMEconfig.h>
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#include CORBA_SERVER_HEADER(SMESH_Gen)
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#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
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#include CORBA_SERVER_HEADER(SMESH_Group)
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#include <QFrame>
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#include <QLabel>
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#include <QPixmap>
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// Qt includes
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#include <QGroupBox>
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#include <QPushButton>
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#include <QVBoxLayout>
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// MESH includes
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#include "SMDSAbs_ElementType.hxx"
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#include "SMDSAbs_ElementType.hxx"
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#include <QRadioButton>
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#include <QLineEdit>
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#include <QCheckBox>
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#include <QHBoxLayout>
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#include <QGridLayout>
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#define SPACING 6
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#define MARGIN 11
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// =========================================================================================
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/*!
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* \brief Dialog to show creted mesh statistic
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\class SMESHGUI_CopyMeshDlg
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\brief Copy Mesh dialog box
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*/
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//=======================================================================
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SMESHGUI_Make2DFrom3DDlg::SMESHGUI_Make2DFrom3DDlg( QWidget* parent )
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: SMESHGUI_Dialog( parent, false, true, Close/* | Help*/ )
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SMESHGUI_CopyMeshDlg::SMESHGUI_CopyMeshDlg( QWidget* parent )
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: SMESHGUI_Dialog( parent, false, true, OK | Apply | Close | Help )
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{
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// title
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setWindowTitle( tr("CAPTION") );
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QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame());
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// mesh
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setObjectPixmap( "SMESH", tr( "ICON_SELECT" ) );
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createObject( tr( "MESH" ), mainFrame(), Mesh );
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// mode
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QGroupBox* aModeGrp = new QGroupBox( tr( "MODE" ), mainFrame() );
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QHBoxLayout* aModeGrpLayout = new QHBoxLayout( aModeGrp );
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aModeGrpLayout->setMargin( MARGIN );
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aModeGrpLayout->setSpacing( SPACING );
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my2dFrom3dRB = new QRadioButton( tr( "2D_FROM_3D" ), aModeGrp );
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my1dFrom2dRB = new QRadioButton( tr( "1D_FROM_2D" ), aModeGrp );
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my1dFrom3dRB = new QRadioButton( tr( "1D_FROM_3D" ), aModeGrp );
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aModeGrpLayout->addWidget( my2dFrom3dRB );
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aModeGrpLayout->addWidget( my1dFrom2dRB );
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aModeGrpLayout->addWidget( my1dFrom3dRB );
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// target
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QGroupBox* aTargetGrp = new QGroupBox( tr( "TARGET" ), mainFrame() );
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QGridLayout* aTargetGrpLayout = new QGridLayout( aTargetGrp );
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aTargetGrpLayout->setMargin( MARGIN );
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aTargetGrpLayout->setSpacing( SPACING );
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myThisMeshRB = new QRadioButton( tr( "THIS_MESH" ), aTargetGrp );
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myNewMeshRB = new QRadioButton( tr( "NEW_MESH" ), aTargetGrp );
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myMeshName = new QLineEdit( aTargetGrp );
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myCopyCheck = new QCheckBox( tr( "COPY_SRC" ), aTargetGrp );
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myMissingCheck = new QCheckBox( tr( "MISSING_ONLY" ), aTargetGrp );
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aTargetGrpLayout->addWidget( myThisMeshRB, 0, 0 );
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aTargetGrpLayout->addWidget( myNewMeshRB, 1, 0 );
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aTargetGrpLayout->addWidget( myMeshName, 1, 1 );
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aTargetGrpLayout->addWidget( myCopyCheck, 2, 0 );
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aTargetGrpLayout->addWidget( myMissingCheck, 2, 1 );
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myGroupCheck = new QCheckBox( tr( "CREATE_GROUP" ), mainFrame() );
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myGroupName = new QLineEdit( mainFrame() );
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// layout
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QGridLayout* aDlgLay = new QGridLayout( mainFrame() );
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aDlgLay->setMargin( 0 );
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aDlgLay->setSpacing( SPACING );
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QFrame* aMainFrame = createMainFrame(mainFrame());
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aDlgLay->addWidget(aMainFrame);
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aDlgLay->setStretchFactor(aMainFrame, 1);
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aDlgLay->addWidget( objectWg( Mesh, Label ), 0, 0 );
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aDlgLay->addWidget( objectWg( Mesh, Btn ), 0, 1 );
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aDlgLay->addWidget( objectWg( Mesh, Control ), 0, 2 );
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aDlgLay->addWidget( aModeGrp, 1, 0, 1, 3 );
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aDlgLay->addWidget( aTargetGrp, 2, 0, 1, 3 );
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aDlgLay->addWidget( myGroupCheck, 3, 0 );
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aDlgLay->addWidget( myGroupName, 3, 1, 1, 2 );
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// connect signals
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connect( myThisMeshRB, SIGNAL( clicked() ), this, SLOT( onTargetChanged() ) );
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connect( myNewMeshRB, SIGNAL( clicked() ), this, SLOT( onTargetChanged() ) );
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connect( myGroupCheck, SIGNAL( clicked() ), this, SLOT( onGroupChecked() ) );
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// init dlg
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my2dFrom3dRB->setChecked( true );
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myThisMeshRB->setChecked( true );
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myMissingCheck->setChecked( true );
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onTargetChanged();
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onGroupChecked();
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}
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// =========================================================================================
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/*!
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* \brief Dialog destructor
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*/
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//=======================================================================
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SMESHGUI_Make2DFrom3DDlg::~SMESHGUI_Make2DFrom3DDlg()
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SMESHGUI_CopyMeshDlg::~SMESHGUI_CopyMeshDlg()
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{
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}
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//=======================================================================
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// function : createMainFrame()
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// purpose : Create frame containing dialog's fields
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//=======================================================================
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QFrame* SMESHGUI_Make2DFrom3DDlg::createMainFrame (QWidget* theParent)
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SMESH::Bnd_Dimension SMESHGUI_CopyMeshDlg::mode() const
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{
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QFrame* aFrame = new QFrame(theParent);
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SUIT_ResourceMgr* rm = resourceMgr();
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QPixmap iconCompute (rm->loadPixmap("SMESH", tr("ICON_2D_FROM_3D")));
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// Mesh name
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QGroupBox* nameBox = new QGroupBox(tr("SMESH_MESHINFO_NAME"), aFrame );
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QHBoxLayout* nameBoxLayout = new QHBoxLayout(nameBox);
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nameBoxLayout->setMargin(MARGIN); nameBoxLayout->setSpacing(SPACING);
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myMeshName = new QLabel(nameBox);
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nameBoxLayout->addWidget(myMeshName);
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// Mesh Info
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myFullInfo = new SMESHGUI_MeshInfosBox(true, aFrame);
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// add all widgets to aFrame
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QVBoxLayout* aLay = new QVBoxLayout(aFrame);
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aLay->setMargin( 0 );
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aLay->setSpacing( 0 );
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aLay->addWidget( nameBox );
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aLay->addWidget( myFullInfo );
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((QPushButton*) button( OK ))->setDefault( true );
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return aFrame;
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if ( my2dFrom3dRB->isChecked() )
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return SMESH::BND_2DFROM3D;
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else if ( my1dFrom2dRB->isChecked() )
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return SMESH::BND_1DFROM2D;
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else
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return SMESH::BND_1DFROM3D;
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}
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//================================================================================
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/*!
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* \brief set name of the mesh
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*/
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//================================================================================
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void SMESHGUI_Make2DFrom3DDlg::SetMeshName(const QString& theName)
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bool SMESHGUI_CopyMeshDlg::needNewMesh() const
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{
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myMeshName->setText( theName );
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return myNewMeshRB->isChecked();
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}
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//================================================================================
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/*!
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* \brief set mesh info
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*/
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//================================================================================
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void SMESHGUI_Make2DFrom3DDlg::SetMeshInfo(const SMESH::long_array& theInfo)
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QString SMESHGUI_CopyMeshDlg::getNewMeshName() const
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{
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myFullInfo->SetMeshInfo( theInfo );
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return myMeshName->text().trimmed();
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}
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void SMESHGUI_CopyMeshDlg::setNewMeshName( const QString& name )
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{
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myMeshName->setText( name );
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}
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bool SMESHGUI_CopyMeshDlg::needGroup() const
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{
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return myGroupCheck->isChecked();
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}
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QString SMESHGUI_CopyMeshDlg::getGroupName() const
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{
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return myGroupName->text().trimmed();
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}
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void SMESHGUI_CopyMeshDlg::setGroupName( const QString& name )
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{
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myGroupName->setText( name );
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}
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bool SMESHGUI_CopyMeshDlg::copySource() const
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{
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return myCopyCheck->isChecked();
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}
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bool SMESHGUI_CopyMeshDlg::copyMissingOnly() const
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{
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return myMissingCheck->isChecked();
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}
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void SMESHGUI_CopyMeshDlg::onTargetChanged()
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{
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myMeshName->setEnabled( myNewMeshRB->isChecked() );
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myCopyCheck->setEnabled( myNewMeshRB->isChecked() );
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myMissingCheck->setEnabled( myNewMeshRB->isChecked() );
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}
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void SMESHGUI_CopyMeshDlg::onGroupChecked()
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{
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myGroupName->setEnabled( myGroupCheck->isChecked() );
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}
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//================================================================================
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/*!
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* \brief Constructor
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\class SMESHGUI_Make2DFrom3DOp
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\brief Copy Mesh operation class
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*/
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//================================================================================
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SMESHGUI_Make2DFrom3DOp::SMESHGUI_Make2DFrom3DOp()
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: SMESHGUI_Operation()
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: SMESHGUI_SelectionOp()
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{
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myDlg = new SMESHGUI_Make2DFrom3DDlg(desktop());
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}
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//================================================================================
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/*!
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* \brief Desctructor
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*/
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//================================================================================
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SMESHGUI_Make2DFrom3DOp::~SMESHGUI_Make2DFrom3DOp()
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{
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if ( myDlg )
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delete myDlg;
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}
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//================================================================================
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/*!
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* \brief perform it's intention action: compute 2D mesh on 3D
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*/
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//================================================================================
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LightApp_Dialog* SMESHGUI_Make2DFrom3DOp::dlg() const
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{
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return myDlg;
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}
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void SMESHGUI_Make2DFrom3DOp::startOperation()
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{
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myMesh = SMESH::SMESH_Mesh::_nil();
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if( !myDlg )
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myDlg = new SMESHGUI_CopyMeshDlg( desktop() );
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// check selection
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LightApp_SelectionMgr *Sel = selectionMgr();
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SALOME_ListIO selected; Sel->selectedObjects( selected );
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mySrc = SMESH::SMESH_IDSource::_nil();
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int nbSel = selected.Extent();
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if (nbSel != 1) {
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SUIT_MessageBox::warning(desktop(),
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tr("SMESH_WRN_WARNING"),
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tr("SMESH_WRN_NO_AVAILABLE_DATA"));
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onCancel();
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return;
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myHelpFileName = "copy_mesh_page.html";
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SMESHGUI_SelectionOp::startOperation();
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myDlg->activateObject( SMESHGUI_CopyMeshDlg::Mesh );
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myDlg->setNewMeshName( SMESH::UniqueName( "Mesh_1" ) );
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myDlg->setGroupName( SMESH::UniqueName( "Group" ) );
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myDlg->show();
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selectionDone();
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}
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Handle(SALOME_InteractiveObject) anIO = selected.First();
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myMesh = SMESH::GetMeshByIO(anIO);
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if (myMesh->_is_nil()) {
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SUIT_MessageBox::warning(desktop(),
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tr("SMESH_WRN_WARNING"),
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tr("SMESH_WRN_NO_AVAILABLE_DATA"));
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onCancel();
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return;
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void SMESHGUI_Make2DFrom3DOp::selectionDone()
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{
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if ( !dlg() ) return;
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if ( dlg()->isVisible() ) {
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try {
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QStringList names, ids;
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LightApp_Dialog::TypesList types;
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selected( names, types, ids );
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if ( names.count() == 1 )
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myDlg->selectObject( names, types, ids );
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else
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myDlg->clearSelection();
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}
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catch ( const SALOME::SALOME_Exception& S_ex ) {
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SalomeApp_Tools::QtCatchCorbaException( S_ex );
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}
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catch ( ... ) {
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}
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}
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}
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SMESHGUI_Operation::startOperation();
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// backup mesh info before 2D mesh computation
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SMESH::long_array_var anOldInfo = myMesh->GetMeshInfo();
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if (!compute2DMesh()) {
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SUIT_MessageBox::warning(desktop(),
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tr("SMESH_WRN_WARNING"),
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tr("SMESH_WRN_COMPUTE_FAILED"));
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onCancel();
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return;
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SUIT_SelectionFilter* SMESHGUI_Make2DFrom3DOp::createFilter( const int theId ) const
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{
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SUIT_SelectionFilter* f = 0;
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if ( theId == SMESHGUI_CopyMeshDlg::Mesh ) {
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QList<SUIT_SelectionFilter*> filters;
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filters.append( new SMESH_TypeFilter( MESHorSUBMESH ) );
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filters.append( new SMESH_TypeFilter( GROUP ) );
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f = new SMESH_LogicalFilter( filters, SMESH_LogicalFilter::LO_OR );
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}
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// get new mesh statistic
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SMESH::long_array_var aNewInfo = myMesh->GetMeshInfo();
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// get difference in mesh statistic from old to new
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for ( int i = SMDSEntity_Node; i < SMDSEntity_Last; i++ )
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aNewInfo[i] -= anOldInfo[i];
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// update presentation
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SMESH::Update(anIO, SMESH::eDisplay);
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// show computated result
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_PTR(SObject) aMeshSObj = SMESH::FindSObject(myMesh);
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if ( aMeshSObj )
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myDlg->SetMeshName( aMeshSObj->GetName().c_str() );
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myDlg->SetMeshInfo( aNewInfo );
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myDlg->show(); /*exec();*/
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commit();
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SMESHGUI::Modified();
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return f;
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}
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//================================================================================
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/*!
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* \brief compute 2D mesh on initial 3D
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*/
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//================================================================================
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bool SMESHGUI_Make2DFrom3DOp::isValid( QString& msg ) const
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{
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if ( !dlg() ) return false;
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// check if any source data is selected
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QString entry = myDlg->selectedObject( SMESHGUI_CopyMeshDlg::Mesh );
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SMESH::SMESH_IDSource_var obj;
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_PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entry.toLatin1().constData() );
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if ( sobj )
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obj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
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if ( obj->_is_nil() ) {
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msg = tr( "SMESH_ERR_NO_INPUT_MESH" );
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return false;
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}
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// check if source contains elements of required type
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SMESH::Bnd_Dimension mode = myDlg->mode();
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SMESH::array_of_ElementType_var types = obj->GetTypes();
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bool has3d = false;
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bool has2d = false;
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for ( int i = 0; i < types->length(); i++ ) {
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if ( types[i] == SMESH::VOLUME ) has3d = true;
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else if ( types[i] == SMESH::FACE ) has2d = true;
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}
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if ( ( mode == SMESH::BND_2DFROM3D || mode == SMESH::BND_1DFROM3D ) && !has3d ) {
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msg = tr( "SMESH_ERR_NO_3D_ELEMENTS" );
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return false;
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}
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else if ( mode == SMESH::BND_1DFROM2D && !has2d ) {
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msg = tr( "SMESH_ERR_NO_2D_ELEMENTS" );
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return false;
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}
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// check if new mesh name is specified
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if ( myDlg->needNewMesh() && myDlg->getNewMeshName().isEmpty() ) {
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msg = tr( "SMESH_ERR_MESH_NAME_NOT_SPECIFIED" );
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return false;
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}
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// check if group name is specified
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if ( myDlg->needGroup() && myDlg->getGroupName().isEmpty() ) {
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msg = tr( "SMESH_ERR_GRP_NAME_NOT_SPECIFIED" );
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return false;
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}
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|
||||
return true;
|
||||
}
|
||||
|
||||
bool SMESHGUI_Make2DFrom3DOp::compute2DMesh()
|
||||
{
|
||||
SUIT_OverrideCursor wc;
|
||||
SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
|
||||
return aMeshEditor->Make2DMeshFrom3D();
|
||||
|
||||
bool ok = false;
|
||||
try {
|
||||
QString entry = myDlg->selectedObject( SMESHGUI_CopyMeshDlg::Mesh );
|
||||
_PTR(SObject) sobj = SMESHGUI::activeStudy()->studyDS()->FindObjectID( entry.toLatin1().constData() );
|
||||
SMESH::SMESH_IDSource_var obj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( sobj );
|
||||
|
||||
SMESH::Bnd_Dimension mode = myDlg->mode();
|
||||
QString meshName = myDlg->needNewMesh() ? myDlg->getNewMeshName() : QString();
|
||||
QString groupName = myDlg->needGroup() ? myDlg->getGroupName() : QString();
|
||||
bool copySrc = myDlg->copySource();
|
||||
bool copyAll = !myDlg->copyMissingOnly();
|
||||
|
||||
SMESH::SMESH_Mesh_var srcMesh = SMESH::SMESH_Mesh::_narrow( obj );
|
||||
if ( CORBA::is_nil( srcMesh ) ) {
|
||||
SMESH::SMESH_subMesh_var subMesh = SMESH::SMESH_subMesh::_narrow( obj );
|
||||
if ( !CORBA::is_nil( subMesh ) )
|
||||
srcMesh = subMesh->GetFather();
|
||||
}
|
||||
if ( CORBA::is_nil( srcMesh ) ) {
|
||||
SMESH::SMESH_GroupBase_var grp = SMESH::SMESH_GroupBase::_narrow( obj );
|
||||
if ( !CORBA::is_nil( grp ) )
|
||||
srcMesh = grp->GetMesh();
|
||||
}
|
||||
|
||||
if ( !CORBA::is_nil( srcMesh ) ) {
|
||||
SMESH::SMESH_MeshEditor_var aMeshEditor = srcMesh->GetMeshEditor();
|
||||
SMESH::SMESH_Group_var newGrp;
|
||||
SMESH::SMESH_Mesh_var mesh = aMeshEditor->MakeBoundaryMesh( obj.in(),
|
||||
mode,
|
||||
meshName.toLatin1().constData(),
|
||||
groupName.toLatin1().constData(),
|
||||
copySrc,
|
||||
copyAll,
|
||||
newGrp.out() );
|
||||
if ( !mesh->_is_nil() ) {
|
||||
#ifdef WITHGENERICOBJ
|
||||
mesh->Destroy();
|
||||
#endif
|
||||
}
|
||||
if ( !newGrp->_is_nil() ) {
|
||||
#ifdef WITHGENERICOBJ
|
||||
newGrp->Destroy();
|
||||
#endif
|
||||
}
|
||||
ok = true;
|
||||
}
|
||||
}
|
||||
catch ( ... ) {
|
||||
}
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool SMESHGUI_Make2DFrom3DOp::onApply()
|
||||
{
|
||||
if ( isStudyLocked() )
|
||||
return false;
|
||||
|
||||
QString msg;
|
||||
if ( !isValid( msg ) ) {
|
||||
dlg()->show();
|
||||
if ( msg != "" )
|
||||
SUIT_MessageBox::warning( myDlg, tr( "SMESH_ERROR" ), msg );
|
||||
return false;
|
||||
}
|
||||
|
||||
bool res = false;
|
||||
try {
|
||||
res = compute2DMesh();
|
||||
}
|
||||
catch ( const SALOME::SALOME_Exception& S_ex ) {
|
||||
SalomeApp_Tools::QtCatchCorbaException( S_ex );
|
||||
}
|
||||
catch ( ... ) {
|
||||
}
|
||||
|
||||
if ( res ) {
|
||||
SMESHGUI::Modified();
|
||||
update( UF_ObjBrowser | UF_Model );
|
||||
myDlg->setNewMeshName( SMESH::UniqueName( "Mesh_1" ) );
|
||||
myDlg->setGroupName( SMESH::UniqueName( "Group" ) );
|
||||
}
|
||||
else {
|
||||
SUIT_MessageBox::warning( myDlg, tr( "SMESH_ERROR" ), tr( "SMESH_OPERATION_FAILED" ) );
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
@ -16,70 +16,97 @@
|
||||
//
|
||||
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
|
||||
//
|
||||
|
||||
// SMESH SMESHGUI : GUI for SMESH component
|
||||
// File : SMESHGUI_Make2DFrom3D.h
|
||||
// Author : Open CASCADE S.A.S.
|
||||
//
|
||||
// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
|
||||
|
||||
#ifndef SMESHGUI_Make2DFrom3DOp_H
|
||||
#define SMESHGUI_Make2DFrom3DOp_H
|
||||
|
||||
// SMESH includes
|
||||
#include "SMESH_SMESHGUI.hxx"
|
||||
|
||||
#include "SMESHGUI_Dialog.h"
|
||||
#include "SMESHGUI_Operation.h"
|
||||
#include "SMESHGUI_SelectionOp.h"
|
||||
|
||||
// IDL includes
|
||||
#include <SALOMEconfig.h>
|
||||
#include CORBA_SERVER_HEADER(SMESH_Mesh)
|
||||
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
|
||||
|
||||
class QFrame;
|
||||
class SMESHGUI_MeshInfosBox;
|
||||
class QCheckBox;
|
||||
class QLineEdit;
|
||||
class QRadioButton;
|
||||
|
||||
/*!
|
||||
* \brief Dialog to show result mesh statistic
|
||||
*/
|
||||
|
||||
class SMESHGUI_Make2DFrom3DDlg : public SMESHGUI_Dialog
|
||||
class SMESHGUI_EXPORT SMESHGUI_CopyMeshDlg : public SMESHGUI_Dialog
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
SMESHGUI_Make2DFrom3DDlg( QWidget* );
|
||||
virtual ~SMESHGUI_Make2DFrom3DDlg();
|
||||
enum { Mesh };
|
||||
|
||||
void SetMeshName(const QString& theName);
|
||||
void SetMeshInfo(const SMESH::long_array& theInfo);
|
||||
SMESHGUI_CopyMeshDlg( QWidget* );
|
||||
virtual ~SMESHGUI_CopyMeshDlg();
|
||||
|
||||
SMESH::Bnd_Dimension mode() const;
|
||||
|
||||
bool needNewMesh() const;
|
||||
QString getNewMeshName() const;
|
||||
void setNewMeshName( const QString& );
|
||||
|
||||
bool needGroup() const;
|
||||
QString getGroupName() const;
|
||||
void setGroupName( const QString& );
|
||||
|
||||
bool copySource() const;
|
||||
bool copyMissingOnly() const;
|
||||
|
||||
private slots:
|
||||
void onTargetChanged();
|
||||
void onGroupChecked();
|
||||
|
||||
private:
|
||||
QFrame* createMainFrame( QWidget* );
|
||||
|
||||
private:
|
||||
QLabel* myMeshName;
|
||||
SMESHGUI_MeshInfosBox* myFullInfo;
|
||||
QRadioButton* my2dFrom3dRB;
|
||||
QRadioButton* my1dFrom2dRB;
|
||||
QRadioButton* my1dFrom3dRB;
|
||||
QRadioButton* myThisMeshRB;
|
||||
QRadioButton* myNewMeshRB;
|
||||
QLineEdit* myMeshName;
|
||||
QCheckBox* myCopyCheck;
|
||||
QCheckBox* myMissingCheck;
|
||||
QCheckBox* myGroupCheck;
|
||||
QLineEdit* myGroupName;
|
||||
};
|
||||
|
||||
|
||||
/*!
|
||||
* \brief Operation to compute 2D mesh on 3D
|
||||
*/
|
||||
|
||||
class SMESHGUI_Make2DFrom3DOp : public SMESHGUI_Operation
|
||||
class SMESHGUI_EXPORT SMESHGUI_Make2DFrom3DOp : public SMESHGUI_SelectionOp
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
SMESHGUI_Make2DFrom3DOp();
|
||||
virtual ~SMESHGUI_Make2DFrom3DOp();
|
||||
|
||||
virtual LightApp_Dialog* dlg() const;
|
||||
|
||||
protected:
|
||||
virtual void startOperation();
|
||||
virtual void selectionDone();
|
||||
virtual SUIT_SelectionFilter* createFilter( const int ) const;
|
||||
bool isValid( QString& ) const;
|
||||
|
||||
protected slots:
|
||||
virtual bool onApply();
|
||||
|
||||
private:
|
||||
bool compute2DMesh();
|
||||
|
||||
private:
|
||||
SMESH::SMESH_Mesh_var myMesh;
|
||||
QPointer<SMESHGUI_Make2DFrom3DDlg> myDlg;
|
||||
SMESH::SMESH_IDSource_var mySrc;
|
||||
QPointer<SMESHGUI_CopyMeshDlg> myDlg;
|
||||
};
|
||||
|
||||
#endif // SMESHGUI_Make2DFrom3DOp_H
|
||||
|
@ -82,4 +82,44 @@ namespace SMESH
|
||||
}
|
||||
return baseName;
|
||||
}
|
||||
|
||||
QString UniqueName(const QString& theBaseName, _PTR(SObject) theParent, const QString& thePostfix)
|
||||
{
|
||||
QString baseName = thePostfix.isEmpty() ?
|
||||
theBaseName : theBaseName + "_" + thePostfix;
|
||||
QString name = baseName;
|
||||
if ( _PTR(Study) aStudy = GetActiveStudyDocument() ) {
|
||||
_PTR(SObject) p = theParent;
|
||||
if ( !p ) p = aStudy->FindComponent( "SMESH" );
|
||||
if ( p ) {
|
||||
_PTR(ChildIterator) iter = aStudy->NewChildIterator( p );
|
||||
int idx = 0;
|
||||
while( true ) {
|
||||
bool found = false;
|
||||
for ( ; iter->More(); iter->Next() ) {
|
||||
_PTR(SObject) so = iter->Value();
|
||||
if ( !so ) continue; // skip bad objects
|
||||
_PTR(SObject) ref;
|
||||
if ( so->ReferencedObject( ref ) ) continue; // skip references
|
||||
QString n = so->GetName().c_str();
|
||||
if ( !n.isEmpty() && n == name ) {
|
||||
QStringList names = name.split("_", QString::KeepEmptyParts);
|
||||
if ( names.count() > 0 ) {
|
||||
bool ok;
|
||||
names.last().toInt( &ok );
|
||||
if ( ok )
|
||||
names.removeLast();
|
||||
}
|
||||
names.append( QString::number( ++idx ) );
|
||||
name = names.join( "_" );
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ( !found ) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return name;
|
||||
}
|
||||
} // end of namespace SMESH
|
||||
|
@ -36,10 +36,15 @@
|
||||
// SALOME GUI includes
|
||||
#include <SALOME_InteractiveObject.hxx>
|
||||
|
||||
// SALOME KERNEL includes
|
||||
#include <SALOMEDSClient_definitions.hxx>
|
||||
|
||||
// IDL includes
|
||||
#include <SALOMEconfig.h>
|
||||
#include CORBA_SERVER_HEADER(SMESH_Mesh)
|
||||
|
||||
class SALOMEDSClient_SObject;
|
||||
|
||||
namespace SMESH
|
||||
{
|
||||
SMESHGUI_EXPORT
|
||||
@ -47,6 +52,8 @@ namespace SMESH
|
||||
|
||||
SMESHGUI_EXPORT
|
||||
QString UniqueMeshName( const QString&, const QString& = QString() );
|
||||
SMESHGUI_EXPORT
|
||||
QString UniqueName( const QString&, _PTR(SObject) = _PTR(SObject)(), const QString& = QString() );
|
||||
}
|
||||
|
||||
#endif // SMESHGUI_MESHUTILS_H
|
||||
|
@ -5257,4 +5257,78 @@ It is impossible to read point coordinates from file</translation>
|
||||
<translation>Construct group with newly created elements</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>SMESHGUI_CopyMeshDlg</name>
|
||||
<message>
|
||||
<source>CAPTION</source>
|
||||
<translation>Copy mesh elements</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>MESH</source>
|
||||
<translation>Mesh, submesh or group</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>MODE</source>
|
||||
<translation>Mode</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>2D_FROM_3D</source>
|
||||
<translation>2D from 3D</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>1D_FROM_3D</source>
|
||||
<translation>1D from 3D</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>1D_FROM_2D</source>
|
||||
<translation>1D from 2D</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>TARGET</source>
|
||||
<translation>Target</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>THIS_MESH</source>
|
||||
<translation>This mesh</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>NEW_MESH</source>
|
||||
<translation>New mesh</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>COPY_SRC</source>
|
||||
<translation>Copy source mesh</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>MISSING_ONLY</source>
|
||||
<translation>Copy missing elements only</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>CREATE_GROUP</source>
|
||||
<translation>Create group</translation>
|
||||
</message>
|
||||
</context>
|
||||
<context>
|
||||
<name>SMESHGUI_Make2DFrom3DOp</name>
|
||||
<message>
|
||||
<source>SMESH_ERR_NO_INPUT_MESH</source>
|
||||
<translation>Source mesh, sub-mesh or group is not specified</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_NO_3D_ELEMENTS</source>
|
||||
<translation>The source object does not contain 3D elements</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_NO_2D_ELEMENTS</source>
|
||||
<translation>The source object does not contain 2D elements</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_MESH_NAME_NOT_SPECIFIED</source>
|
||||
<translation>New mesh name is not specified</translation>
|
||||
</message>
|
||||
<message>
|
||||
<source>SMESH_ERR_GRP_NAME_NOT_SPECIFIED</source>
|
||||
<translation>Group name is not specified</translation>
|
||||
</message>
|
||||
</context>
|
||||
</TS>
|
||||
|
Loading…
Reference in New Issue
Block a user