mirror of
https://git.salome-platform.org/gitpub/modules/smesh.git
synced 2024-11-14 09:38:33 +05:00
Merge branch 'master' into V9_3_BR
This commit is contained in:
commit
e6d5ea2c9a
@ -1144,6 +1144,9 @@ void SMESHGUI_MergeDlg::SetEditCurrentArgument()
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//=================================================================================
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//=================================================================================
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void SMESHGUI_MergeDlg::SelectionIntoArgument()
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void SMESHGUI_MergeDlg::SelectionIntoArgument()
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{
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{
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if ( myIsBusy )
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return;
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if (myEditCurrentArgument == (QWidget*)LineEditMesh)
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if (myEditCurrentArgument == (QWidget*)LineEditMesh)
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{
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{
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QString aString = "";
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QString aString = "";
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@ -1222,6 +1225,9 @@ void SMESHGUI_MergeDlg::SelectionIntoArgument()
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LineEditMesh->setText( aString );
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LineEditMesh->setText( aString );
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myIsBusy = true; // here selection can change
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if (myAction == MERGE_NODES) {
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if (myAction == MERGE_NODES) {
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SMESH::SetPointRepresentation(true);
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SMESH::SetPointRepresentation(true);
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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@ -1231,6 +1237,8 @@ void SMESHGUI_MergeDlg::SelectionIntoArgument()
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(CellSelection);
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aViewWindow->SetSelectionMode(CellSelection);
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myIsBusy = false;
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// process groups
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// process groups
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myGroups.clear();
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myGroups.clear();
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ListExclude->clear();
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ListExclude->clear();
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@ -1408,9 +1416,11 @@ void SMESHGUI_MergeDlg::onTypeChanged (int id)
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myIdPreview->SetPointsLabeled(false);
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myIdPreview->SetPointsLabeled(false);
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SMESH::SetPointRepresentation(false);
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SMESH::SetPointRepresentation(false);
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myIsBusy = true; // keep currently selected mesh
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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aViewWindow->SetSelectionMode(ActorSelection);
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aViewWindow->SetSelectionMode(ActorSelection);
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mySelectionMgr->clearFilters();
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mySelectionMgr->clearFilters();
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myIsBusy = false;
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GroupCoincident->hide();
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GroupCoincident->hide();
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GroupEdit->hide();
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GroupEdit->hide();
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@ -1424,6 +1434,7 @@ void SMESHGUI_MergeDlg::onTypeChanged (int id)
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myMeshOrSubMeshOrGroupFilter = new SMESH_TypeFilter (SMESH::IDSOURCE);
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myMeshOrSubMeshOrGroupFilter = new SMESH_TypeFilter (SMESH::IDSOURCE);
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myIsBusy = true; // keep currently selected mesh
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if (myAction == MERGE_NODES) {
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if (myAction == MERGE_NODES) {
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SMESH::SetPointRepresentation(true);
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SMESH::SetPointRepresentation(true);
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
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@ -1435,11 +1446,14 @@ void SMESHGUI_MergeDlg::onTypeChanged (int id)
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if( mySelector->IsSelectionEnabled() )
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if( mySelector->IsSelectionEnabled() )
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aViewWindow->SetSelectionMode(CellSelection);
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aViewWindow->SetSelectionMode(CellSelection);
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}
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}
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myIsBusy = false;
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GroupCoincident->show();
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GroupCoincident->show();
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GroupEdit->show();
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GroupEdit->show();
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break;
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break;
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}
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}
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SelectionIntoArgument();
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if ( myMesh->_is_nil() )
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SelectionIntoArgument();
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updateControls();
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updateControls();
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@ -5060,40 +5060,33 @@ bool _pyStringFamily::Add( const char* str )
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const int minPrefixSize = 4;
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const int minPrefixSize = 4;
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// count "smaller" strings with the same prefix
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// count "smaller" strings with the same prefix
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std::list< _AString >::iterator itLess = itStr; --itLess;
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int nbLess = 0;
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int nbLess = 0;
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for ( ; itLess != _strings.end(); --itLess )
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std::list< _AString >::iterator itLess = itStr;
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while ( itLess != _strings.begin() )
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{
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--itLess;
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if ( strncmp( str, itLess->ToCString(), minPrefixSize ) == 0 )
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if ( strncmp( str, itLess->ToCString(), minPrefixSize ) == 0 )
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++nbLess;
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++nbLess;
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else
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else
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{
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++itLess;
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break;
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break;
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++itLess;
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}
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}
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// itLess points to the 1st string with same prefix
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// count "greater" strings with the same prefix
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// count "greater" strings with the same prefix
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std::list< _AString >::iterator itMore = itStr;
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int nbMore = 0;
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int nbMore = 0;
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std::list< _AString >::iterator itMore = itStr;
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for ( ; itMore != _strings.end(); ++itMore )
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for ( ; itMore != _strings.end(); ++itMore )
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if ( strncmp( str, itMore->ToCString(), minPrefixSize ) == 0 )
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if ( strncmp( str, itMore->ToCString(), minPrefixSize ) == 0 )
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++nbMore;
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++nbMore;
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else
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else
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break;
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break;
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--itMore;
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// itMore points to the 1st string with greater prefix
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if ( nbLess + nbMore > 1 ) // ------- ADD a NEW CHILD FAMILY -------------
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if ( nbLess + nbMore > 1 ) // ------- ADD a NEW CHILD FAMILY -------------
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{
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{
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// look for a maximal prefix length
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// int lessPrefSize = 3, morePrefSize = 3;
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// if ( nbLess > 0 )
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// while( itLess->ToCString()[ lessPrefSize ] == str[ lessPrefSize ] )
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// ++lessPrefSize;
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// if ( nbMore > 0 )
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// while ( itMore->ToCString()[ morePrefSize ] == str[ morePrefSize ] )
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// ++morePrefSize;
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// int prefixSize = 3;
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// if ( nbLess == 0 )
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// prefixSize = morePrefSize;
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// else if ( nbMore == 0 )
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// prefixSize = lessPrefSize;
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// else
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// prefixSize = Min( lessPrefSize, morePrefSize );
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int prefixSize = minPrefixSize;
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int prefixSize = minPrefixSize;
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_AString newPrefix ( str, prefixSize );
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_AString newPrefix ( str, prefixSize );
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@ -5114,7 +5107,7 @@ bool _pyStringFamily::Add( const char* str )
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for ( ; nbMore > 0; --nbMore, ++itStr )
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for ( ; nbMore > 0; --nbMore, ++itStr )
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newSubFam._strings.push_back( itStr->ToCString() + prefixSize );
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newSubFam._strings.push_back( itStr->ToCString() + prefixSize );
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_strings.erase( itLess, ++itMore );
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_strings.erase( itLess, itMore );
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}
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}
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else // too few string to make a family for them
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else // too few string to make a family for them
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{
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{
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@ -1009,9 +1009,9 @@ TCollection_AsciiString SMESH_Gen_i::DumpPython_impl
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lines.push_back( aSMESHGen + " = smeshBuilder.New()" );
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lines.push_back( aSMESHGen + " = smeshBuilder.New()" );
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if ( isPublished )
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if ( isPublished )
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optionalComment = helper + "#";
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optionalComment = "#";
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lines.push_back( optionalComment + aSMESHGen + ".SetEnablePublish( False ) # Set to False to avoid publish in study if not needed or in some particular situations:" );
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lines.push_back( optionalComment + aSMESHGen + ".SetEnablePublish( False ) # Set to False to avoid publish in study if not needed or in some particular situations:" );
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lines.push_back( " # multiples meshes built in parallel, complex and numerous mesh edition (performance)" );
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lines.push_back( " # multiples meshes built in parallel, complex and numerous mesh edition (performance)\n" );
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lines.push_back( helper + "aFilterManager = " + aSMESHGen + ".CreateFilterManager()" );
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lines.push_back( helper + "aFilterManager = " + aSMESHGen + ".CreateFilterManager()" );
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lines.push_back( helper + "aMeasurements = " + aSMESHGen + ".CreateMeasurements()" );
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lines.push_back( helper + "aMeasurements = " + aSMESHGen + ".CreateMeasurements()" );
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