Update GUI documentation for bugs :
16841, 16202, 16203, 16842, 17694
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 22 KiB After Width: | Height: | Size: 23 KiB |
BIN
doc/salome/gui/SMESH/images/extrusion2.png
Executable file
After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 20 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 15 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 16 KiB |
@ -97,6 +97,13 @@ visualizing the mesh elements that cause it.
|
||||
<b>Publish Subshape</b> button allows importing it in a separate MED
|
||||
or UNV file.
|
||||
|
||||
<b>NOTE</b> It is possible to define a 1D or a 2D mesh in a
|
||||
python script and then use such submeshes in the construction of a 3D
|
||||
mesh. For this, there exist two algorithms: <b>Use existing edges</b> and <b>Use
|
||||
existing faces</b>. They are not entirely usable from the GUI, so a
|
||||
mesh created using these algorithms should be exported into a python
|
||||
script, edited and then imported into the GUi.
|
||||
|
||||
Consider trying a sample script for construction of a mesh from our
|
||||
\ref tui_creating_meshes_page "TUI Scripts" section.
|
||||
</li>
|
||||
|
@ -32,6 +32,8 @@ submesh,</li>
|
||||
<li>specify the vector along which the elements will be extruded,</li>
|
||||
<li>number of steps.</li>
|
||||
</ul>
|
||||
<li> <b>Generate Groups</b> checkbox allows copying the groups of
|
||||
elements of the source mesh to the newly created one. </li>
|
||||
</li>
|
||||
|
||||
<li>Click the \b Apply or \b OK button.</li>
|
||||
|
@ -91,6 +91,8 @@ path</b> item or click <em>"Extrusion along a path"</em> button in the toolbar.
|
||||
The following dialog box will appear:
|
||||
|
||||
\image html extrusion1.png
|
||||
|
||||
\image html extrusion2.png
|
||||
</li>
|
||||
|
||||
<li>In the dialog box you should:
|
||||
@ -108,6 +110,8 @@ or group</b>,
|
||||
<li><b>Start node</b> - the first or the last node on the edge. It is used to define the direction of extrusion </li>
|
||||
</ul>
|
||||
</li>
|
||||
<li> <b>Generate Groups</b> checkbox allows copying the groups of
|
||||
elements of the source mesh to the newly created one. </li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
|
@ -2,12 +2,8 @@
|
||||
|
||||
\page mesh_infos_page Mesh infos
|
||||
|
||||
\n There are two types of information boxes: <b>Standard Mesh
|
||||
Infos</b> and <b>Advanced Mesh Infos</b>.
|
||||
<ul>
|
||||
<li>\ref standard_mesh_infos_anchor "Standard"</li>
|
||||
<li>\ref advanced_mesh_infos_anchor "Advanced"</li>
|
||||
</ul>
|
||||
\n There are three information boxes: <b>Standard Mesh
|
||||
Infos</b>, <b>Advanced Mesh Infos</b> and <b> Mesh Element Info</b>.
|
||||
|
||||
<br>
|
||||
\anchor standard_mesh_infos_anchor
|
||||
@ -33,7 +29,7 @@ The following information will be displayed:
|
||||
\anchor advanced_mesh_infos_anchor
|
||||
<h2>Advanced Mesh Infos</h2>
|
||||
|
||||
The <b>Advanced Mesh Infos</b> gives more information about the mesh,
|
||||
The <b>Advanced Mesh Infos</b> box gives more information about the mesh,
|
||||
including the total number of faces and volumes and their geometrical
|
||||
types.
|
||||
\n To view the <b>Advanced Mesh Infos</b>, select your mesh or submesh
|
||||
@ -53,4 +49,15 @@ the information is displayed in Python Console.
|
||||
|
||||
\image html b-mesh_infos.png
|
||||
|
||||
<br>
|
||||
\anchor mesh_element_info_anchor
|
||||
<h2>Mesh Element Info</h2>
|
||||
|
||||
The <b>Mesh Element Info</b> box gives basic information about the
|
||||
type and the coordinates of the selected mesh element.
|
||||
|
||||
\image html eleminfo1.png
|
||||
|
||||
\image html eleminfo2.png
|
||||
|
||||
*/
|
@ -6,7 +6,8 @@
|
||||
object by the projection of another already meshed geometrical object.
|
||||
|
||||
<b>Projection 1D</b> algorithm permits to define the mesh of an edge
|
||||
by the projection of another already meshed edge.
|
||||
(or group of edges)
|
||||
by the projection of another already meshed edge (or group of edges).
|
||||
\n To apply this algorithm select the edge to be meshed (indicated in
|
||||
the field \b Geometry of <b>Create mesh</b> dialog box),
|
||||
<b>Projection1D</b> in the list of 1D algorithms and click the
|
||||
@ -20,15 +21,21 @@ meshed source \b Edge and the \b Mesh (optional, use it if there are several
|
||||
different meshes on the same edge). It could also be necessary to
|
||||
define the orientation of edges, which is done by indicating the
|
||||
<b>Source Vertex</b> being the first point of the Source Edge and the
|
||||
<b>Target Vertex</b> being the first point of the created \b Edge.
|
||||
<b>Target Vertex</b> being the first point of the created \b Edge. For
|
||||
a group of edges, <b>Source</b> and <b>Target</b> vertices should be
|
||||
shared by only one edge of the group. If <b>Source</b> and
|
||||
<b>Target</b> vectors are specified, the elements of the group must be ajacent.
|
||||
|
||||
\n <b>Projection 2D</b> algorithm permits to define the mesh of a face by the
|
||||
projection of another already meshed face. This algorithm works only
|
||||
\n <b>Projection 2D</b> algorithm permits to define the mesh of a face
|
||||
(or group of faces) by the
|
||||
projection of another already meshed face (or group of faces). This
|
||||
algorithm works only
|
||||
if all edges of the target face have been meshed as 1D Projections of
|
||||
the edges of the source face.
|
||||
|
||||
To apply this algorithm select the face to be meshed (indicated in the
|
||||
field \b Geometry of <b>Create mesh</b> dialog box), <b>Projection 2D</b> in the list
|
||||
field \b Geometry of <b>Create mesh</b> dialog box), <b>Projection
|
||||
2D</b> in the list
|
||||
of 2D algorithms and click the <em>"Add Hypothesis"</em> button. The
|
||||
following dialog box will appear:
|
||||
|
||||
|
@ -36,6 +36,8 @@ be revolved,</li>
|
||||
<li>number of steps,</li>
|
||||
<li>tolerance of rotation</li>
|
||||
</ul>
|
||||
<li> <b>Generate Groups</b> checkbox allows copying the groups of
|
||||
elements of the source mesh to the newly created one. </li>
|
||||
</li>
|
||||
|
||||
<li>Click the \b Apply or \b OK button.</li>
|
||||
|
@ -18,8 +18,12 @@ rotated and the rotation parameters:
|
||||
<li>\b Axis: point and vector</li>
|
||||
<li>\b Angle of rotation</li>
|
||||
</ul>
|
||||
<b>Create a Copy</b> checkbox allows creating a new mesh, the source
|
||||
mesh (or group of elements remains at its initial location).
|
||||
<b>Generate Groups</b> checkbox allows copying the groups of elements
|
||||
of the source mesh to the newly created one.
|
||||
\par
|
||||
<b>Create a copy</b> radio button allows to copy the rotated object.
|
||||
|
||||
|
||||
\image html rotation1.png
|
||||
|
||||
|
@ -25,9 +25,11 @@ or some of its elements specifying:
|
||||
<li>one axis (point and vector)</li>
|
||||
<li>one plane (point and normal)</li>
|
||||
</ul>
|
||||
<b>Create a Copy</b> checkbox allows creating a new mesh, the source
|
||||
mesh (or group of elements remains at its initial location).
|
||||
<b>Generate Groups</b> checkbox allows copying the groups of elements
|
||||
of the source mesh to the newly created one.
|
||||
\par
|
||||
<b>Create a copy</b> radio button allows to keep the initial elements or
|
||||
mesh.
|
||||
|
||||
<br><b>See Also</b> a sample TUI Script of a
|
||||
\ref tui_symmetry "Symmetry" operation.
|
||||
|
@ -24,7 +24,10 @@ or some of its elements specifying:
|
||||
</ul>
|
||||
Toggle the corresponding checkbox to <b>Select whole mesh, submesh or
|
||||
group</b>.
|
||||
<b>Create a copy</b> button allows to copy the translated object.
|
||||
<b>Create a Copy</b> checkbox allows creating a new mesh, the source
|
||||
mesh (or group of elements remains at its initial location).
|
||||
<b>Generate Groups</b> checkbox allows copying the groups of elements
|
||||
of the source mesh to the newly created one.
|
||||
|
||||
<br><b>See Also</b> a sample TUI Script of a
|
||||
\ref tui_translation "Translation" operation.
|
||||
|
@ -24,6 +24,8 @@ Object Browser, applying all recent changes. </li>
|
||||
more detailed information about the mesh.</li>
|
||||
<li>\ref standard_mesh_infos_anchor "Standard Mesh Infos" - provides
|
||||
basic information about the mesh.</li>
|
||||
<li>\ref mesh_element_info_anchor "Mesh Element Info" - provides basic
|
||||
information about the selected element of the mesh. </li>
|
||||
<li>\ref numbering_page "Numbering" - allows to display the ID
|
||||
numbers of all meshing elements or nodes composing your mesh in the
|
||||
viewer.</li>
|
||||
@ -36,10 +38,10 @@ meshes.</li>
|
||||
<li>\ref transparency_page "Transparency" - allows to change the
|
||||
transparency of mesh elements.</li>
|
||||
<li>\ref clipping_page "Clipping" - allows to create cross-sections of the selected objects.</li>
|
||||
<li>\ref about_quality_controls_page "Quality Controls" - graphically
|
||||
<li>\ref about_quality_controls_page "Controls" - graphically
|
||||
presents various information about meshes.</li>
|
||||
<li><b>Hide</b> - allows to hide the selected mesh from the viewer.</li>
|
||||
<li><b>Display Only</b> -allows to display only the selected mesh, hiding all other from the viewer.</li>
|
||||
<li><b>Show Only</b> -allows to display only the selected mesh, hiding all other from the viewer.</li>
|
||||
<li><b>Dump view</b> - exports an object from the viewer in bmp, png, jpg or jpeg image format.</li>
|
||||
<li><b>Change background</b> - allows to redefine the background color. By default it is black.</li>
|
||||
</ul>
|
||||
|